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Intruder Alarm - Yellow Alert →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
When an opponent's monster declares an attack: Special Summon 1 monster from your hand, but return it to the hand at the end of the Battle Phase. While you control that face-up Special Summoned monster, your opponent cannot target other monsters for attacks. You can only activate 1 "Intruder Alarm - Yellow Alert" per turn. | |||||
Average Rating Score | 2.7(11) |
- Card Info
- Card Reviews (11 rating scores)
- Decks with Intruder Alarm - Yellow Alert (3 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Intruder Alarm - Yellow Alert" card reviews and rating scores
2.7(11) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
63% | (7) | ||
36% | (4) |
ねこーら
2020/08/13 20:02
2020/08/13 20:02
Comprehensive evaluation: The merit is that there is no limit to Special Summon.
If you can't force an attack on a monster with a high ATK and annihilate it, you can use 《Savage Colosseum》or a card that can be Special Summoned together.
This is a combo that uses his special summon effect and bounce effect.
With Artifact, you can take advantage of the fact that it Special Summons on the opponent's turn, and you can set it again even if it bounces.
The attack target limit may be close to a bonus, but he who doesn't get attacked may use Earthbound Immortal to aim for attack limit.
If you can't force an attack on a monster with a high ATK and annihilate it, you can use 《Savage Colosseum》or a card that can be Special Summoned together.
This is a combo that uses his special summon effect and bounce effect.
With Artifact, you can take advantage of the fact that it Special Summons on the opponent's turn, and you can set it again even if it bounces.
The attack target limit may be close to a bonus, but he who doesn't get attacked may use Earthbound Immortal to aim for attack limit.
東京裕斗
2020/06/29 4:22
2020/06/29 4:22
Korepa's normal-like poor performance
Although I can bring out God for the time being.
On the other hand, Sulea is extremely luxurious, which is a feature of Korepa.
Although I can bring out God for the time being.
On the other hand, Sulea is extremely luxurious, which is a feature of Korepa.
ゆりか
2020/06/28 23:57
2020/06/28 23:57
At the very least, I wanted an effect that would make it Continuous Trap or force it to attack.
wairo
2020/06/28 16:33
2020/06/28 16:33
A card that Special Summons a monster in your hand when your opponent declares an attack.
Honestly, I feel like it's a card from any era. If it was a free chain, combos would still have been considered.
Honestly, I feel like it's a card from any era. If it was a free chain, combos would still have been considered.
イクス
2020/06/28 12:57
2020/06/28 12:57
Such a Special Summon Trap is difficult to use. Even if you put it out of your hand during the opponent's turn, there is Slip Summon that can be used in response to the opponent's summons, even though it is limited to level 4 or lower, and even if you activate the same attack declaration, it will add destruction resistance even if it is level 4 or lower. In addition, since there is 《Pinpoint Guard》that can be played from GY, there is not much reason to prioritize this. For the time being, if you have a lot of large cards in your hand, it might be useful, but the reality is that there's not much point in doing this.
みめっと
2020/06/22 16:23
2020/06/22 16:23
One day, when the Powered Caterpillar is converted to OCG, it must have this effect built-in... I thought, but each of them was converted to OCG.
The effect itself is not bad, or rather, it has a high combo potential, and it can be used as a hindrance by suddenly activating SS triggers and unpleasant permanent effects, including the fact that it bounces to the hand, but the activation condition is attack reaction. is not very cool.
It's just a card trigger by Monster, so it's completely different... It's pretty strong when combined with 《Powered Crawler》, but in the end, I can't deny the feeling that both of them became half-baked cards when separated.
The effect itself is not bad, or rather, it has a high combo potential, and it can be used as a hindrance by suddenly activating SS triggers and unpleasant permanent effects, including the fact that it bounces to the hand, but the activation condition is attack reaction. is not very cool.
It's just a card trigger by Monster, so it's completely different... It's pretty strong when combined with 《Powered Crawler》, but in the end, I can't deny the feeling that both of them became half-baked cards when separated.
ヒコモン
2020/06/22 12:57
2020/06/22 12:57
It's a card used in Yu-Gi-Oh R, so it can't be helped, but as expected, the attack response type is weak in this era. If you just want to prevent battles, it's better to use ``Waboku'' or ``Threatening Roar'', which are Friche, and even if you aim for the Special Summon time effect, it's a delicate place. If he uses Powered Crawler from the same pack, he can destroy cards with ATK less than 2700.
シエスタ
2020/06/22 9:04
2020/06/22 9:04
Attack reaction is already a trigger condition, and I'm losing my energy to think of a decent way to use it.
In addition to this condition, it has an effect suitable for combos, so it takes time to operate.
I feel a kind of emotion when something like this comes out in the 11th term. Well, if you're from Korepa, this isn't the only story.
In addition to this condition, it has an effect suitable for combos, so it takes time to operate.
I feel a kind of emotion when something like this comes out in the 11th term. Well, if you're from Korepa, this isn't the only story.
アルバ
2020/06/21 21:32
2020/06/21 21:32
You can Special Summon monsters from your hand with attack reactions.
There is no specification for the monsters that can be put out as long as the Special Summon is possible, but it is difficult to handle because it will return at the end of the battle phase as well as the attack reaction.
I would like to use a monster that can be surprise attacked by Special Summon, but due to the timing of activation, it can also shoot barriers, so anything stronger than that is quite limited.
It also has an effect that prevents other monsters from attacking, but due to the difference in rules, it can't be used to make a special attack like in the manga, so it's rewound. bonus.
There is no specification for the monsters that can be put out as long as the Special Summon is possible, but it is difficult to handle because it will return at the end of the battle phase as well as the attack reaction.
I would like to use a monster that can be surprise attacked by Special Summon, but due to the timing of activation, it can also shoot barriers, so anything stronger than that is quite limited.
It also has an effect that prevents other monsters from attacking, but due to the difference in rules, it can't be used to make a special attack like in the manga, so it's rewound. bonus.
とき
2020/06/20 14:15
2020/06/20 14:15
A Normal Trap that has the effect of Special Summoning a monster from the hand when the opponent declares an attack and does not allow attacks other than that monster.
It has the effect of treating monsters in your hand like Signal Red when declaring an attack. As for how to handle it, you can use it to call out monsters with high abilities or resistance, but there are many better cards than that. I want to use cards from my hand as a deployment aid that can Special Summon, so the aim is probably a card with an effect that triggers Special Summon. It goes well with 《Powered Crawler》and Paula Penguin in the same pack.
However, even that use is an attack reaction and the reliability is not good enough. We have not been able to overcome the unreliability that it is basically an attack reaction and can only be played from the hand, and even if the monster that is added survives, it will return to the hand, so its use is quite limited. The impression that it has been made into a card as it is in the R era.
It has the effect of treating monsters in your hand like Signal Red when declaring an attack. As for how to handle it, you can use it to call out monsters with high abilities or resistance, but there are many better cards than that. I want to use cards from my hand as a deployment aid that can Special Summon, so the aim is probably a card with an effect that triggers Special Summon. It goes well with 《Powered Crawler》and Paula Penguin in the same pack.
However, even that use is an attack reaction and the reliability is not good enough. We have not been able to overcome the unreliability that it is basically an attack reaction and can only be played from the hand, and even if the monster that is added survives, it will return to the hand, so its use is quite limited. The impression that it has been made into a card as it is in the R era.
Decks with "Intruder Alarm - Yellow Alert"
* is adopted as a key card.
● 2020-11-01 Manjyome Jun (Armed Dragon + Ojama)
● 2020-06-21 arc trilogy
● 2021-05-07 Normal Trap Memo for Cube Draft
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:return to the hand
Effect:Limit attack targets
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
COLLECTION PACK 2020 | CP20-JP003 | 2020-06-20 | Normal |
Ranking and View Num
Rating Score Rank | 11,473 / 13,189 Cards |
---|---|
View Num | 4,784 |
Others
Japanese card name | 敵襲警報-イエローアラート- |
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