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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 6,121 to 6,150 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
深海のセントリー ▶︎ Deck 6.5 2 Deep Sea Sentry Effect Monster
- 2 Sea Serpent 400 2000
If this card is sent to the GY to activate a WATER monster's effect: You can make your opponent banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Sentry"; add it to your hand. You can only use each effect of "Deep Sea Sentry" once per turn.
Sin レインボー・ドラゴン ▶︎ Deck 6.5 22 Malefic Rainbow Dragon Effect Monster
- 10 Dragon 4000 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Rainbow Dragon" from your hand or Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
シールド・ウィング ▶︎ Deck 6.5 28 Shield Wing Effect Monster
- 2 Winged Beast 0 900
Twice per turn, this card cannot be destroyed by battle.
ジャイアントウィルス ▶︎ Deck 6.5 24 Giant Germ Effect Monster
- 2 Fiend 1000 100
When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
ジャンク・コレクター ▶︎ Deck 6.5 12 Junk Collector Effect Monster
- 5 Warrior 1000 2200
(Quick Effect): You can banish this card on the field and 1 Normal Trap in your GY; apply that banished Trap's effect. (The Trap's activation requirements must still be correct, but costs are not paid.)
S-Force オリフィス ▶︎ Deck 6.5 4 S-Force Orrafist Effect Monster
- 4 Cyberse 1800 1000
Your opponent cannot target any of their monsters in the same column as one of your "S-Force" monsters with card effects. When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 "S-Force" card from your hand; destroy that monster. You can only use this effect of "S-Force Orrafist" once per turn.
ゼンマイウォリアー ▶︎ Deck 6.5 11 Wind-Up Warrior Effect Monster
- 4 Warrior 1200 1800
You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.
陽竜果フォンリー ▶︎ Deck 6.5 4 Fengli the Soldrapom Effect Monster
Tuner Monster
- 1 Plant 800 0
If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead.
太陽の神官 ▶︎ Deck 6.5 13 Oracle of the Sun Effect Monster
- 5 Spellcaster 1000 2000
If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the GY: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.
ダーク・リゾネーター ▶︎ Deck 6.5 24 Dark Resonator Effect Monster
Tuner Monster
- 3 Fiend 1300 300
The first time this card would be destroyed by battle each turn, it is not destroyed.
C・リペアラー ▶︎ Deck 6.5 13 Iron Chain Repairman Effect Monster
- 4 Warrior 1600 1200
When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect.
チューニングガム ▶︎ Deck 6.5 6 Tuning Gum Effect Monster
Tuner Monster
- 1 Fiend 400 1200
You can target 1 face-up monster you control; that face-up monster is treated as a Tuner this turn. You can only use this effect of "Tuning Gum" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your Graveyard; negate the activation.
超重武者グロウ-V ▶︎ Deck 6.5 10 Superheavy Samurai Gigagloves Effect Monster
- 3 Machine 100 1000
If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard.
ティンダングル・ハウンド ▶︎ Deck 6.5 6 Tindangle Hound Effect Monster
Flip Monster
- 7 Fiend 2500 0
FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position.
Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position.
ディアバウンド・カーネル ▶︎ Deck 6.5 10 Diabound Kernel Effect Monster
- 5 Fiend 1800 1200
When this card declares an attack: It gains 600 ATK. (Quick Effect): You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn.
DDバフォメット ▶︎ Deck 6.5 12 D/D Berfomet Effect Monster
- 4 Fiend 1400 1800
Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
ドラグニティ-ブラックスピア ▶︎ Deck 6.5 15 Dragunity Darkspear Effect Monster
Tuner Monster
- 3 Dragon 1000 1000
Once per turn: You can Tribute 1 Dragon "Dragunity" monster, then target 1 Level 4 or lower Winged Beast monster in your GY; Special Summon that target.
教導の鉄槌テオ ▶︎ Deck 6.5 10 Dogmatika Theo, the Iron Punch Effect Monster
- 4 Spellcaster 1800 1500
Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Theo, the Iron Punch" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, this card gains 600 ATK, and if it does, the targeted monster loses 600 ATK.
ドラゴン・アイス ▶︎ Deck 6.5 16 Dragon Ice Effect Monster
- 5 Dragon 1800 2200
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field.
鳴いて時鳥 ▶︎ Deck 6.5 6 The Cuckoo Commanded to Croon Effect Monster
- 3 Winged Beast 800 1000
You can activate 1 of these effects;
●Destroy this card, then draw 1 card.
●Discard 1 card, then draw 1 card.
●During the End Phase of this turn, draw 1 card.
You can only use this effect of "The Cuckoo Commanded to Croon" once per turn.
白昼のスナイパー ▶︎ Deck 6.5 2 Sunlit Sentinel Effect Monster
- 6 Warrior 2300 1500
You can Set this card from your hand to your Spell & Trap Zone as a Spell. Once per turn, during the Standby Phase of the next turn after this Set card was destroyed and sent to the GY: You can Special Summon this card, then destroy all cards your opponent controls in this card's column.
憑依装着-ウィン ▶︎ Deck 6.5 23 Familiar-Possessed - Wynn Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
氷結界の軍師 ▶︎ Deck 6.5 12 Strategist of the Ice Barrier Effect Monster
- 4 Spellcaster 1600 1600
Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; draw 1 card.
氷結界の封魔団 ▶︎ Deck 6.5 14 Spellbreaker of the Ice Barrier Effect Monster
- 4 Spellcaster 1200 2000
Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; neither player can activate Spell Cards until the end of your next turn, while this monster is face-up on the field.
風竜星-ホロウ ▶︎ Deck 6.5 13 Pulao, Wind of the Yang Zing Effect Monster
- 1 Wyrm 0 1800
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Pulao, Wind of the Yang Zing". You can only use this effect of "Pulao, Wind of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Spell effects.
捕食植物スキッド・ドロセーラ ▶︎ Deck 6.5 11 Predaplant Squid Drosera Effect Monster
- 2 Plant 800 400
You can send this card from your hand to the Graveyard, then target 1 face-up monster you control; this turn, it can attack all monsters your opponent controls with a Predator Counter, once each. If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.
ヘルカイザー・ドラゴン ▶︎ Deck 6.5 13 Chthonian Emperor Dragon Effect Monster
Gemini Monster
- 6 Dragon 2400 1500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card can attack twice during the same Battle Phase.
弾帯城壁龍 ▶︎ Deck 6.5 10 Linkbelt Wall Dragon Effect Monster
- 6 Dragon 0 2100
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Link Summon: You can Special Summon this card from your hand, and if you do, place 2 counters on it. If a monster is Link Summoned: Remove 2 of these counters from this card (or all, if less than 2). Once per turn, during each Standby Phase: Place 1 of these counters on this card. No monster can be Link Summoned unless this card has at least as many of these counters as that monster's Link Rating. Monsters cannot attack, except Link Monsters.
ペインペインター ▶︎ Deck 6.5 19 Pain Painter Effect Monster
Tuner Monster
- 2 Zombie 400 200
This card's name becomes "Plaguespreader Zombie" while on the field. Once per turn: You can target up to 2 Zombie monsters you control, except this card; they become Level 2 (until the end of this turn), and if they do, they cannot be used as Synchro Material, except for the Synchro Summon of a Zombie monster.
ペンギン僧侶 ▶︎ Deck 6.5 4 Penguin Cleric Effect Monster
- 3 Aqua 600 1700
If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP.
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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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