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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 6,241 to 6,270 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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6.5 (13) | Destruct Potion | Normal Trap | |||
Select 1 monster you control. Destroy it, and gain Life Points equal to it's ATK. | ||||||
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6.5 (6) | Oath of Companionship | Normal Trap | |||
If you control no monsters that were Special Summoned from the Extra Deck: Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; take control of it until the End Phase. You cannot Special Summon during the turn you activate this card. | ||||||
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6.5 (4) | Tri-Brigade Oath | Normal Trap | |||
Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast Monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 "Tri-Brigade Oath" effect per turn, and only once that turn. | ||||||
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6.5 (2) | Miracle of the Supreme King | Normal Trap | |||
If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn); ●Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions. ●Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. ●Set 1 Quick-Play Spell directly from your Deck. |
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6.5 (21) | Thunder of Ruler | Normal Trap | |||
During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn. | ||||||
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6.5 (32) | Pinpoint Guard | Normal Trap | |||
When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn. | ||||||
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6.5 (14) | The Phantom Knights of Tomb Shield | Normal Trap | |||
Special Summon this card in Attack Position as a Normal Monster (Warrior/DARK/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Trap.) During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Trap your opponent controls; negate its effects until the end of this turn. | ||||||
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6.5 (4) | Plunder Patroll Parrrty | Normal Trap | |||
If you control a "Plunder Patroll" monster: Draw cards equal to the number of Equip Cards you control +1, then shuffle cards from your hand into the Deck equal to the number of Equip Cards you control. You can only use this effect of "Plunder Patroll Parrrty" once per turn. If you Special Summon a "Plunder Patroll" monster(s) from the Extra Deck, while this card is in your GY: You can equip this card to that Special Summoned monster as an Equip Card with this effect. ●The equipped monster gains 500 ATK. You can only use this effect of "Plunder Patroll Parrrty" once per Duel. |
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6.5 (2) | Mikanko Promise | Normal Trap | |||
Special Summon 1 "Mikanko" monster from your hand or Deck, then you can equip it with 1 Equip Spell from your hand or GY that can equip to that monster. Banish that monster when it leaves the field. You can only activate 1 "Mikanko Promise" per turn. | ||||||
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6.5 (6) | Judgment of the Branded | Normal Trap | |||
Target 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher ATK than that monster. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Judgment of the Branded" once per turn. | ||||||
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6.5 (2) | Lyrilusc - Phantom Feathers | Normal Trap | |||
Target 1 "Lyrilusc" monster you control; the ATK of all monsters your opponent currently controls become that monster's current ATK, also their Levels/Ranks become 1. When an opponent's monster declares an attack on your "Lyrilusc" monster: You can banish this card from your GY; your monster's ATK becomes that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Lyrilusc - Phantom Feathers" once per turn. | ||||||
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6.5 (27) | Red-Eyes Spirit | Normal Trap | |||
Target 1 "Red-Eyes" monster in your GY; Special Summon it. | ||||||
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6.5 (6) | Amazoness Hot Spring | Continuous Trap | |||
When this card is activated: You can take 1 "Amazoness" monster from your Deck, and either add it to your hand or (if it is a Pendulum Monster) place it in your Pendulum Zone. When you take battle damage while you control an "Amazoness" monster Card: You can gain LP equal to the damage you took. You can only use this effect of "Amazoness Hot Spring" once per turn. | ||||||
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6.5 (11) | Orcustrated Core | Continuous Trap | |||
Once per turn: You can banish 1 monster from your field or GY, then target 1 "Orcust" or "World Legacy" card you control, except "Orcustrated Core"; neither player can target it with card effects this turn (even if this card leaves the field). If other "Orcust" and/or "World Legacy" card(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead. | ||||||
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6.5 (4) | Crusher Run | Continuous Trap | |||
If a face-up EARTH Machine monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY; Set 1 "Outrigger Extension" or "Spin Turn" from your Deck or GY. You can only use each effect of "Crusher Run" once per turn. | ||||||
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6.5 (11) | Greed | Continuous Trap | |||
Each time a player draws cards because of a card effect, they take 500 damage during the End Phase for each card drawn by the card effect. | ||||||
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6.5 (14) | Cyber Shadow Gardna | Continuous Trap | |||
During your opponent's Main Phase: Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK ?/DEF ?). (This card is also still a Trap.) When an opponent's monster declares an attack that targets this card: The ATK/DEF of this card become the ATK/DEF of the attacking monster. Once per turn, during your opponent's End Phase: Set this card in its Spell & Trap Zone. | ||||||
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6.5 (18) | The First Monarch | Continuous Trap | |||
Special Summon this card as an Effect Monster (Fiend/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute. | ||||||
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6.5 (14) | DNA Transplant | Continuous Trap | |||
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute. | ||||||
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6.5 (18) | Tyrant's Throes | Continuous Trap | |||
Activate by Tributing 2 Normal Monsters (except Tokens). Neither player can Normal or Special Summon Effect Monsters. | ||||||
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6.5 (13) | Echo Oscillation | Continuous Trap | |||
You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn. | ||||||
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6.5 (15) | Blackbird Close | Counter Trap | |||
When a monster your opponent controls activates its effect: You can send 1 face-up "Blackwing" monster you control to the GY; negate the activation, and if you do, destroy it, then, you can Special Summon 1 "Black-Winged Dragon" from your Extra Deck. If you control a "Blackwing" Synchro Monster or "Black-Winged Dragon", you can activate this card from your hand. | ||||||
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6.5 (11) | Mind Over Matter | Counter Trap | |||
When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card. | ||||||
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6.5 (23) | Madolche Nights | Counter Trap | |||
When a monster effect is activated, if you have no monsters in your GY: Negate the activation, then if you control "Madolche Puddingcess", shuffle 1 random card from your opponent's hand into the Deck. | ||||||
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6.4 (11) | Jerry Beans Man | Normal Monster | |||
- | 3 | Plant | 1750 | 0 | ||
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. | ||||||
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6.4 (19) | Ancient Gear Knight |
Effect Monster Gemini Monster |
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- | 4 | Machine | 1800 | 500 | ||
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. |
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6.4 (20) | Illusory Snatcher | Effect Monster | |||
- | 7 | Fiend | 2400 | 1000 | ||
When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster. | ||||||
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6.4 (16) | Inzektor Hopper | Effect Monster | |||
- | 4 | Insect | 1700 | 1400 | ||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the GY; the monster it was equipped to can attack directly this turn. Other monsters cannot attack the turn you activate this effect. | ||||||
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6.4 (19) | Steelswarm Sting | Effect Monster | |||
- | 4 | Fiend | 1850 | 0 | ||
When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target. | ||||||
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6.4 (19) | Evil HERO Infernal Gainer | Effect Monster | |||
- | 4 | Fiend | 1600 | 0 | ||
During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position. | ||||||
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