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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 6,271 to 6,300 of 12,274
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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6.4 (16) | Inzektor Hopper | Effect Monster | |||
- | 4 | Insect | 1700 | 1400 | ||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the GY; the monster it was equipped to can attack directly this turn. Other monsters cannot attack the turn you activate this effect. | ||||||
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6.4 (19) | Steelswarm Sting | Effect Monster | |||
- | 4 | Fiend | 1850 | 0 | ||
When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target. | ||||||
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6.4 (19) | Evil HERO Infernal Gainer | Effect Monster | |||
- | 4 | Fiend | 1600 | 0 | ||
During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position. | ||||||
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6.4 (14) | War Rock Bashileos | Effect Monster | |||
- | 8 | Warrior | 2700 | 2700 | ||
During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "War Rock Bashileos" once per turn. | ||||||
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6.4 (10) | Wattsychic Fighter | Effect Monster | |||
- | 3 | Psychic | 1500 | 300 | ||
When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn. | ||||||
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6.4 (16) | Electric Virus | Effect Monster | |||
- | 3 | Thunder | 1000 | 1000 | ||
You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase. | ||||||
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6.4 (23) | Elemental HERO Ocean | Effect Monster | |||
- | 4 | Warrior | 1500 | 1200 | ||
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. | ||||||
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6.4 (16) | Meltiel, Sage of the Sky | Effect Monster | |||
- | 4 | Fairy | 1600 | 1200 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | ||||||
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6.4 (9) | Evoltile Megachirella | Effect Monster | |||
- | 1 | Reptile | 0 | 0 | ||
You can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck. You can banish this card from your GY, then target 1 Dragon Xyz Monster you control with no material; attach up to 2 Reptile and/or Dinosaur monsters with different names from your hand and/or GY to that monster as material. You can only use each effect of "Evoltile Megachirella" once per turn. | ||||||
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6.4 (15) | Alien Hypno |
Effect Monster Gemini Monster |
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- | 4 | Reptile | 1600 | 700 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of these monsters, destroy it. |
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6.4 (17) | Atlantean Attack Squad | Effect Monster | |||
- | 3 | Sea Serpent | 1400 | 0 | ||
This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card. | ||||||
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6.4 (10) | Risebell the Star Psycher | Effect Monster | |||
- | 4 | Psychic | 1500 | 1500 | ||
Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1. | ||||||
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6.4 (10) | Secret Six Samurai - Genba |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 500 | 2100 | ||
When this card is Normal Summoned: You can target 1 of your banished "Six Samurai" monsters; add it to your hand. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | ||||||
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6.4 (46) | Catapult Turtle Forbidden | Effect Monster | |||
- | 5 | Aqua | 1000 | 2000 | ||
Once per turn: You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field. | ||||||
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6.4 (17) | Catoblepas and the Witch of Fate | Effect Monster | |||
- | 4 | Spellcaster | 1800 | 0 | ||
When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s). | ||||||
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6.4 (15) | Karakuri Ninja mdl 339 "Sazank" | Effect Monster | |||
- | 3 | Machine | 1200 | 1200 | ||
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly. | ||||||
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6.4 (7) | Card Guard | Effect Monster | |||
- | 4 | Fiend | 1600 | 500 | ||
If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead). | ||||||
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6.4 (18) | Guardian of Order | Effect Monster | |||
- | 8 | Warrior | 2500 | 1200 | ||
If you control 2 or more LIGHT monsters, you can Special Summon this card (from your hand). You can only control 1 "Guardian of Order". | ||||||
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6.4 (14) | Meklord Army of Granel | Effect Monster | |||
- | 4 | Machine | 1600 | 1200 | ||
Gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. | ||||||
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6.4 (16) | Friller Rabca | Effect Monster | |||
- | 3 | Fish | 700 | 1500 | ||
When a Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard, then target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until the end of the next turn. You can only use this effect of "Friller Rabca" once per turn. | ||||||
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6.4 (14) | Geargiano | Effect Monster | |||
- | 3 | Machine | 500 | 1000 | ||
You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated. | ||||||
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6.4 (11) | Clear Kuriboh | Effect Monster | |||
- | 1 | Fairy | 300 | 200 | ||
When your opponent activates a monster effect that would inflict damage (Quick Effect): You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your GY; draw 1 card, and if it is a monster, you can Special Summon it, then change the attack target to it. You can only use this effect of "Clear Kuriboh" once per turn. | ||||||
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6.4 (15) | Gladiator Beast Samnite | Effect Monster | |||
- | 3 | Beast | 1600 | 1200 | ||
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite". | ||||||
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6.4 (11) | Knight of the Red Lotus | Effect Monster | |||
- | 6 | Warrior | 2100 | 1800 | ||
If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard. | ||||||
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6.4 (5) | Kozmo Soartroopers | Effect Monster | |||
- | 3 | Psychic | 1000 | 1000 | ||
During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it. | ||||||
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6.4 (9) | Kozmo Dark Planet | Effect Monster | |||
- | 10 | Machine | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand. | ||||||
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6.4 (8) | Codebreaker Zero Day | Effect Monster | |||
- | 4 | Warrior | 1800 | 0 | ||
All Link Monsters pointing to this card lose 1000 ATK, except "Codebreaker" Link Monsters. If a "Codebreaker" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. If this card is destroyed by battle or card effect: You can add 1 "Codebreaker Zero Day" from your Deck to your hand. | ||||||
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6.4 (18) | Gogogo Gigas | Effect Monster | |||
- | 4 | Rock | 0 | 2200 | ||
While this card is in your GY, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your GY in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn. | ||||||
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6.4 (9) | PSY-Framegear Epsilon |
Effect Monster Tuner Monster |
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- | 2 | Psychic | 1500 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect. | ||||||
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6.4 (23) | Silent Magician LV8 | Effect Monster | |||
- | 8 | Spellcaster | 3500 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects. | ||||||
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