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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 6,391 to 6,420 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
エクシーズ・インポート ▶︎ Deck 6.4 10 Xyz Import Quick-Play Spell
Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 "Xyz Import" per turn.
死者への供物 ▶︎ Deck 6.4 22 Offerings to the Doomed Quick-Play Spell
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
呪詛返しのヒトガタ ▶︎ Deck 6.4 5 Curse Reflection Doll Quick-Play Spell
When a monster effect is activated that would inflict damage to you: Your opponent takes that damage instead. When you take battle damage, while this card is in your GY: You can Set this card. You can only use this effect of "Curse Reflection Doll" once per turn.
ラピッド・トリガー ▶︎ Deck 6.4 10 Rapid Trigger Quick-Play Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 "Rapid Trigger" per turn.
最果ての宇宙 ▶︎ Deck 6.4 5 The Most Distant, Deepest Depths Field Spell
While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand.
イリュージョンの儀式 ▶︎ Deck 6.4 25 Black Illusion Ritual Ritual Spell
This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
イタクァの暴風 ▶︎ Deck 6.4 23 Windstorm of Etaqua Normal Trap
Change the battle positions of all face-up monsters your opponent controls.
ガガガシールド ▶︎ Deck 6.4 17 Gagagashield Normal Trap
Target 1 Spellcaster monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.
狂惑の落とし穴 ▶︎ Deck 6.4 7 Terrifying Trap Hole Nightmare Normal Trap
If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn.
鎖付き爆弾 ▶︎ Deck 6.4 17 Blast with Chain Normal Trap
Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.
くず鉄の像 ▶︎ Deck 6.4 17 Scrap-Iron Statue Normal Trap
When a Spell/Trap Card that is already face-up on your opponent's field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the GY. If this card is sent to the GY: You can target 1 "Junk" monster in your GY; Special Summon it in Defense Position. You can only use each effect of "Scrap-Iron Statue" once per turn.
Sin Tune ▶︎ Deck 6.4 8 Malefic Tune Normal Trap
If a face-up "Malefic" monster(s) you control is destroyed by battle or an opponent's card effect: Draw 2 cards. If a face-up "Malefic" monster(s) you control is destroyed, while this card is in your GY (except during the Damage Step): You can banish this card from your GY; add 1 "Malefic" monster from your Deck to your hand. You can only use each effect of "Malefic Tune" once per turn.
ナイトメア・デーモンズ ▶︎ Deck 6.4 16 Nightmare Archfiends Normal Trap
Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.
フェアーウェルカム・ラビュリンス ▶︎ Deck 6.4 11 Farewelcome Labrynth Normal Trap
When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.
ブービーゲーム ▶︎ Deck 6.4 8 Boo-Boo Game Normal Trap
During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner's control is destroyed by your opponent's card effect and sent to the GY: You can target up to 2 Normal Traps in your GY, except "Boo-Boo Game"; Set them to your field. They can be activated this turn. You can only use this effect of "Boo-Boo Game" once per turn.
マジェスペクター・ガスト ▶︎ Deck 6.4 8 Majespecter Gust Normal Trap
Target 1 "Majespecter" card in your Pendulum Zone; Special Summon it.
無差別崩壊 ▶︎ Deck 6.4 12 Blind Obliteration Normal Trap
Roll a six-sided die twice and destroy all face-up monsters with Levels/Ranks lower than the total roll.
猛突進 ▶︎ Deck 6.4 8 Super Rush Recklessly Normal Trap
Target 1 Beast monster you control and 1 monster your opponent controls; destroy the first target, and if you do, shuffle the second target into the Deck.
八汰烏の骸 ▶︎ Deck 6.4 31 Legacy of Yata-Garasu Normal Trap
Activate 1 of these effects:
●Draw 1 card.
●Activate only if your opponent controls a face-up Spirit Monster. Draw 2 cards.
リターン・オブ・アンデット ▶︎ Deck 6.4 9 Return of the Zombies Normal Trap
Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn.
契約洗浄 ▶︎ Deck 6.4 17 Contract Laundering Normal Trap
Destroy as many "Dark Contract" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.
煉獄の落とし穴 ▶︎ Deck 6.4 33 Void Trap Hole Normal Trap
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.
六武派二刀流 ▶︎ Deck 6.4 12 Six Style - Dual Wield Normal Trap
If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.
暗黒界の洗脳 ▶︎ Deck 6.4 16 Dark World Brainwashing Continuous Trap
When your opponent activates a monster effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Your opponent randomly discards 1 card".
EMピンチヘルパー ▶︎ Deck 6.4 7 Performapal Pinch Helper Continuous Trap
Once per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 "Performapal" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the Graveyard; you take no battle damage from that battle.
機甲忍法ラスト・ミスト ▶︎ Deck 6.4 10 Armor Ninjitsu Art of Rust Mist Continuous Trap
When a monster(s) is Special Summoned to your opponent's field, if you control a "Ninja" monster: Halve the current ATK of that Special Summoned monster(s).
グラヴィティ・バインド-超重力の網- ▶︎ Deck 6.4 37 Gravity Bind Continuous Trap
Level 4 or higher monsters cannot attack.
グレイドル・パラサイト ▶︎ Deck 6.4 7 Graydle Parasite Continuous Trap
When an opponent's monster declares a direct attack: You can Special Summon 1 "Graydle" monster from your Deck in Attack Position, if you control no monsters. When a "Graydle" monster you control declares a direct attack: You can target 1 monster in your opponent's Graveyard; Special Summon that target to their side of the field, if they control no monsters. You can only use each effect of "Graydle Parasite" once per turn.
シェイプシスター ▶︎ Deck 6.4 18 Shapesister Continuous Trap
Special Summon this card as a Normal Monster (Fiend/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap.) You can only activate 1 "Shapesister" per turn.
洗脳光線 ▶︎ Deck 6.4 13 Brainwashing Beam Continuous Trap
Select 1 monster with at least 1 A-Counter on your opponent's side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card.
Other sorts : Card Registration Date, scale blue, scale red

(214/410 pages) 6,391 - 6,420

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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