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HOME > Yu-Gi-Oh! Card Lists > Duelist Pack-Legendary Duelist Arc 5 > Curse Necrofear

Curse Necrofear Used Deck

Curse Necrofear
Card Kind Attribute Level Type ATK DEF
Effect Monster - 8 Fiend 2800 2200
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn.
Average Rating Score 7(7)
  1. Card Info
  2. Card Reviews (7 rating scores)
  3. Decks with Curse Necrofear (21 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Curse Necrofear" card reviews and rating scores


7(7)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星0評価星0評価星0
カード評価ラベル5
14% (1)
カード評価ラベル4
42% (3)
カード評価ラベル3
28% (2)
カード評価ラベル2
14% (1)
カード評価ラベル1
0% (0)

japan お茶菓子
2022/04/09 4:22
Yugioh Icon
A remake card of 《Dark Necrofear》. It has special summoning restrictions, but it's by no means difficult to summon. In fact, it's just that you can't Normal Summon, so you can send it directly to GY from your hand or his Deck, or even if it's banished, you can revive, return, and recruit without problems (Pendulum is an evil summoning method, so it doesn't support it. ).
And it is an essential monster effect, but if it is destroyed by the opponent, it will be revived in the end phase, and if there is no face-up of his Spell / Trap on your field, the opponent's card will be nullified up to the number of its name. Can be destroyed by target.
It can't be used unless it is destroyed by the opponent, and it requires his face-up Spell/Trap, so you might get the impression that it's powerful but difficult to handle, but that's not the case. His ATK on this card is 2800...in other words, it's the same as his Fiend and Kaiju, Radian, the Multidimensional Kaiju. Overwrite the opponent's troublesome monsters, fight each other, and then revive yourself, and if you're lucky, destroy the opponent's cards additionally. This is because 《Dark Necrofear》also has 《Gameciel, the Sea Turtle Kaiju》with the same ATK, so you can do something similar there as well. Also, regarding the destructive effect, it doesn't have to be a permanent card or a Field Spell because it can be his face-up Spell/Trap at the time of his own resurrection. If he chained to a resurrection effect and cast a Quick-Play Spell or a normal Trap, that card counts as his face-up Spell/Trap when the effect resolves, so you can cast it without issue. It is also possible with 《Dark Necrofear》, which has become an equipment card. Of course, if you use this card, you'll be building a meta beat centered around Continuous Trap, so you'll probably want to combine it with 《Dark Factory of More Production》, which mainly accelerates draws, and 《Skill Drain》, which seals monster effects. (《Destiny Board》and message cards are not used as they are in the way). Especially under 《Skill Drain》, you can cut down the opponent's monster effect and Duel motivation at once, so you can also trigger Surrender Since it is treated like an effect, it can be destroyed even while 《Skill Drain》is applied).
In a state where he cannot use monster effects, he has ATK 2800, resurrection, and destruction effects, and with the support of Dark Spirits, in some cases, it will be replaced with Dark Necrofear, and he will take the monsters that exceed ATK 2800 that he has taken the trouble to summon. If it does, it will be extremely troublesome.
Overall (including my personal biases), I declare it to be a powerful card.
Would you like to play solitaire instead of such shadowy tactics? In the first place, do high-level monsters that enter the main deck get in the way? Please stop…
japan パデ
2021/01/11 10:42
Yugioh Icon
A Special Summon monster with somewhat confusing summoning conditions.
If you return 3 Fiends from his banishment to the deck, it will be a regular Special Summon from your hand.
Special Summon can only be done with card effects, so even if you don't meet the revival limit, you can revive with an evil spirit of obliteration. The former only has limited ways to Special Summon from your hand.
A card that has the same effect as Dark Necrofear. Since it depends on the opponent, I don't think it will be destroyed even if it stands on the field as it is, so I want to forcefully bring it into battle with the Evil Spirit of Extermination.
Also, I would like to find a way to make good use of the destructive effect that doesn't target, as it depends on the name of the card, probably because it is conscious of 《Destiny Board》.
It is an interesting piece that shines depending on your ingenuity.
japan アルバ
2019/06/10 23:56
Yugioh Icon
A card like the reverse of Dark Necrofear.
A card with an unusual way of putting out a banished demon back to her deck and doing a Special Summon.
Conditions that can not be met unless you are conscious of building a little.
It is possible to use Normal Summon or his Special Summon method, but considering that it is the highest level, it is also troublesome, so if possible, I would like to use his deck that can be used with its own effect.
Although the destruction effect can aim for mass destruction, it is difficult to say that it is easy to use because it is dependent on the opponent and can be countered slowly, and the number of pieces that can be destroyed is greatly influenced by your situation.
Although it has the strength of a level 8 2800 RBI that can be recovered while recovering Deck resources, it is extremely difficult to use, and a card that does not come up with a clear usage.
japan とき
2019/06/08 8:54
Yugioh Icon
Bakura's new trump card with the opposite summoning conditions and abilities of Dark Necrofear.
It has the restriction that you can Special Summon only with card effects, and the effect of returning 3 demons that have been excluded to his Deck to Special Summon from your hand, and when destroyed by your opponent, resurrect at the end and his Spell Trap card on the field. It has an effect that can destroy the opponent's cards up to the type of
It's a Special Summon monster, but his Special Summon is almost possible with card effects, so you can think of it as a restriction to the extent that Normal Summon can't be done. However, it is difficult to target unless the 3 demons are excluded from the special summon condition from the hand to some extent. In some cases, is it necessary to play directly from GY to revive? It's also good to use it with two evil spirits of the same period.
Its own regeneration/destruction effect is destroyed by the opponent, and the end phase and activation are slow, and the trigger is passive. Also, destruction effects require a large amount of permanents, not just Destiny Board.
Special Summon and effect triggers are heavy, and if it becomes a monster that relies on RBI, then why not another one? becomes. I want to make use of the 8-star demon whose support has increased greatly this time, but...
japan シエスタ
2019/04/25 14:40
Yugioh Icon
It is a card that can be said to be a remake of Necrophia, and strengthens the synergy with another key card of Bakura, 《Destiny Board》.
Contrary to Dark Necro, it demands demons from the Exclusion Zone. You can meet the conditions with that Dark Necro, but it tends to be more dependent on combos.
However, only Normal Summon is limited to summoning, and Special Summon is possible with some cards without regular summoning.
Since there are plenty of ways to send him to GY as well as search, it would be quicker to use resurrection. It seems better to think of summoning by own effect as a kind of resource recovery.
If destroyed by the opponent, you can revive yourself with no cost, and if you have a demon or trap on the front side, you can also remove the target without taking a target.
However, there is no way that the other party will carelessly destroy such a visible thing. Nowadays, there are plenty of ways to deal with things other than destruction, and it's hard to use it alone to check destruction.
The resurrection timing is also late at the end, so even if it is destroyed, there is a possibility that it will be decided at once before reviving.
Evil spirits can deploy this card in a surprise attack, making it a great ally.
Speaking of Fiends who use Continuous Spell/Trap and often exclude them, DD is applicable, but I don't want to mix impurities too much, so honestly it's hard to prioritize.
Destiny Board》is not his beatdown type deck, but it is easy to search with occultism, and it is easy to cover the delay until resurrection due to the number of delay means, giving 《Destiny Board》a beatdown element. be done.
Is it possible to ignore the removal and use it as an attacker with resource recovery and destruction resistance?
Like the original, it is highly dependent on combos, and I think it is a card suitable for experts.
japan アキ
2019/04/24 15:24
Yugioh Icon
Looking at the effect of this card, I thought I could team up with Norlerus, who banishes 1 Light/Angel and 3 Dark/Devil GY and Special Summons.
If you draw him with the effect of Norlerus, he will be able to Special Summon immediately.
Also, if it is destroyed by your opponent and sent to GY, you can revive yourself during the end phase of that turn and destroy as many cards as the number of Spell/Trap cards you have on your field. This effect doesn't play well with Norlerus, as Special Summoning it leaves you with no Spell/Trap cards in play.
japan パンピー
2024/04/04 0:59
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Decks with "Curse Necrofear"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Duelist Pack-Legendary Duelist Arc 5 DP22-JP001 2019-06-08 Ultra

Ranking and View Num

Rating Score Rank 5,567 / 12,836 Cards
View Num 24,785

Others

Japanese card name カース・ネクロフィア

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