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HOME > Yu-Gi-Oh! Card Lists > Duelist Pack-Legendary Duelist Arc 5
Duelist Pack-Legendary Duelist Arc 5 Card List
Duelist Pack-Legendary Duelist Arc 5
code : DP22.
Total : 56 Types.
Release Date:2019-06-08
10th period
code : DP22.
Total : 56 Types.
Release Date:2019-06-08
10th period
Average of all cards:6.9pt
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2019-05-18
COLLECTION PACK-Duelists of the Rev…
2019-05-18
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2019-06-22
Structure Deck-Revolver
2019-06-22
Structure Deck-Revolver
Total 56 Types | |||||
---|---|---|---|---|---|
Monster 36 Types | |||||
Effect Monster:27 Types
Fusion Monster:5 Types Synchro Monster:2 Types Xyz Monster:2 Types | |||||
2 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 14 Types | |||||
7 | Normal Spell | 0 | Equip Spell | 2 | Quick-Play Spell |
0 | Ritual Spell | 2 | Continuous Spell | 3 | Field Spell |
Trap 6 Types | |||||
3 | Normal Trap | 3 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 11 | |||||
Gimmick Puppet:11 Types / Evil HERO:11 Types / Predaplant:10 Types / HERO:9 Types / Fusion:9 Types / Earthbound:5 Types / Earthbound Immortal:4 Types / Number:1 Types / Junk:1 Types / Venom:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types |
Card Rating: Top 5
- 1st :《Predaplant Chlamydosundew》9.9pt
- 1st :《Evil HERO Adusted Gold》9.9pt
- 1st :《Raigeki》9.7pt
- 1st :《Predaplant Dragostapelia》9.4pt
- 1st :《Starving Venom Fusion Dragon》9.3pt
rating order | 256 / 644 | view num | 39265 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Holographic
▶︎ Deck
|
9.7
(126)
[126488] |
JP000 | Raigeki | Normal Spell | ||
Destroy all monsters your opponent controls. | ||||||
Ultra
▶︎ Deck
|
6.8
(8)
[26232] |
JP001 | Curse Necrofear | Effect Monster | ||
- | 8 | Fiend | 2800 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn. | ||||||
Rare
▶︎ Deck
|
8.2
(6)
[25530] |
JP002 | Dark Spirit of Banishment | Effect Monster | ||
- | 3 | Fiend | 1600 | 0 | ||
If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn. | ||||||
Rare
▶︎ Deck
|
7.7
(7)
[20232] |
JP003 | Dark Spirit of Malice | Effect Monster | ||
- | 3 | Fiend | 1600 | 0 | ||
When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn. | ||||||
Super
▶︎ Deck
|
9.1
(24)
[46348] |
JP004 | Dark Spirit's Mastery | Normal Spell | ||
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn. | ||||||
Rare
▶︎ Deck
|
7.8
(10)
[15999] |
JP005 | Sentence of Doom | Continuous Trap | ||
You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of "Destiny Board".) You can only use 1 "Sentence of Doom" effect per turn, and only once that turn. | ||||||
Normal
▶︎ Deck
|
6.7
(35)
[80281] |
JP006 | Dark Necrofear | Effect Monster | ||
- | 8 | Fiend | 2200 | 2800 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. | ||||||
Normal
▶︎ Deck
|
7.5
(29)
[64959] |
JP007 | Doomcaliber Knight | Effect Monster | ||
- | 4 | Fiend | 1900 | 1800 | ||
Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster. | ||||||
Normal
▶︎ Deck
|
6.5
(10)
[18340] |
JP008 | Diabound Kernel | Effect Monster | ||
- | 5 | Fiend | 1800 | 1200 | ||
When this card declares an attack: It gains 600 ATK. (Quick Effect): You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn. | ||||||
Normal
▶︎ Deck
|
7.3
(20)
[40643] |
JP009 | Dark Sanctuary | Field Spell | ||
If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster. | ||||||
Normal
▶︎ Deck
|
8.3
(23)
[75630] |
JP010 | Zoma the Spirit | Continuous Trap | ||
Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it. | ||||||
Normal
▶︎ Deck
|
2.1
(14)
[18937] |
JP011 | Call of the Earthbound | Normal Trap | ||
When an opponent's monster declares an attack: You choose the target of the attack. | ||||||
Ultra
▶︎ Deck
|
9
(15)
[43152] |
JP012 | Evil HERO Malicious Bane |
Fusion Monster Effect Monster |
||
- | 8 | Fiend | 3000 | 3000 | ||
1 "Evil HERO" monster + 1 Level 5 or higher monster Must be Special Summoned with "Dark Fusion". Cannot be destroyed by battle or card effects. During your Main Phase: You can destroy all monsters your opponent controls with ATK less than or equal to this card's, also this card gains 200 ATK for each monster destroyed this way, also you cannot declare an attack for the rest of this turn, except with "HERO" monsters. You can only use this effect of "Evil HERO Malicious Bane" once per turn. |
||||||
Super
▶︎ Deck
|
9.9
(17)
[39811] |
JP013 | Evil HERO Adusted Gold | Effect Monster | ||
- | 4 | Fiend | 2100 | 800 | ||
You can discard this card; add 1 "Dark Fusion", or 1 card that mentions it, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster. | ||||||
Super
▶︎ Deck
|
9.2
(17)
[22442] |
JP014 | Evil HERO Sinister Necrom | Effect Monster | ||
- | 5 | Fiend | 1600 | 1800 | ||
You can banish this card from your GY; Special Summon 1 "Evil HERO" monster from your hand or Deck, except "Evil HERO Sinister Necrom". You can only use this effect of "Evil HERO Sinister Necrom" once per turn. | ||||||
Rare
▶︎ Deck
|
5.5
(10)
[15951] |
JP015 | Supreme King's Castle | Field Spell | ||
You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). | ||||||
Rare
▶︎ Deck
|
6
(11)
[9506] |
JP016 | Evil Mind | Normal Spell | ||
If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY; ●1+: Draw 1 card. ●4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand. ●10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand. You can only activate 1 "Evil Mind" per turn. |
||||||
Normal
▶︎ Deck
|
6.3
(27)
[55871] |
JP017 | Evil HERO Malicious Edge | Effect Monster | ||
- | 7 | Fiend | 2600 | 1800 | ||
If your opponent controls a monster, you can Tribute Summon this card face-up with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
Normal
▶︎ Deck
|
6.4
(19)
[53194] |
JP018 | Evil HERO Infernal Gainer | Effect Monster | ||
- | 4 | Fiend | 1600 | 0 | ||
During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position. | ||||||
Normal
▶︎ Deck
|
7.5
(24)
[42900] |
JP019 | Evil HERO Infernal Prodigy | Effect Monster | ||
- | 2 | Fiend | 300 | 600 | ||
If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card. | ||||||
Normal
▶︎ Deck
|
6.3
(18)
[52768] |
JP020 | Evil HERO Malicious Fiend |
Fusion Monster Effect Monster |
||
- | 8 | Fiend | 3500 | 2100 | ||
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able. |
||||||
Normal
▶︎ Deck
|
6.9
(23)
[65507] |
JP021 | Dark Fusion | Normal Spell | ||
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Your opponent cannot target it with card effects this turn. | ||||||
Normal
▶︎ Deck
|
9
(21)
[72407] |
JP022 | Dark Calling | Normal Spell | ||
Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".) | ||||||
Ultra
▶︎ Deck
|
5.8
(10)
[19491] |
JP023 | Earthbound Greater Linewalker | Effect Monster | ||
- | 8 | Fiend | 2900 | 2900 | ||
If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn. | ||||||
Rare
▶︎ Deck
|
8
(13)
[17675] |
JP024 | Ascator, Dawnwalker | Effect Monster | ||
- | 5 | Spellcaster | 2300 | 1500 | ||
You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Fire Ant Ascator" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Ascator, Dawnwalker" once per turn. | ||||||
Rare
▶︎ Deck
|
7.8
(12)
[17642] |
JP025 | Supay, Duskwalker | Effect Monster | ||
- | 5 | Spellcaster | 2200 | 1900 | ||
You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Supay" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Supay, Duskwalker" once per turn. | ||||||
Super
▶︎ Deck
|
2.3
(12)
[12124] |
JP026 | Earthbound Geoglyph | Field Spell | ||
While any Level 10 monsters are on the field, neither player can target this card with card effects, also it cannot be destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only use this effect of "Earthbound Geoglyph" once per turn. | ||||||
Rare
▶︎ Deck
|
3.8
(10)
[8122] |
JP027 | Ultimate Earthbound Immortal | Continuous Trap | ||
If a Normal Summoned/Set "Earthbound Immortal" monster is on the field: You can target 1 face-up monster on the field; destroy it. You can only use this effect of "Ultimate Earthbound Immortal" once per turn. | ||||||
Normal
▶︎ Deck
|
3.7
(33)
[54298] |
JP028 | Earthbound Immortal Wiraqocha Rasca | Effect Monster | ||
- | 10 | Winged Beast | 100 | 100 | ||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card is Normal Summoned: Target 1 to 3 cards you control, but not more than your opponent has in their hand; shuffle them into the Deck, then discard the same number of random cards from your opponent's hand (or as many as possible), and if you do, this card gains 1000 ATK for each card discarded by this effect. | ||||||
Normal
▶︎ Deck
|
6.5
(13)
[41008] |
JP029 | Oracle of the Sun | Effect Monster | ||
- | 5 | Spellcaster | 1000 | 2000 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the GY: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
4.9
(11)
[32699] |
JP030 | Fire Ant Ascator |
Effect Monster Tuner Monster |
||
- | 3 | Insect | 700 | 1300 | ||
When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
5.5
(10)
[30379] |
JP031 | Supay |
Effect Monster Tuner Monster |
||
- | 1 | Fiend | 300 | 100 | ||
When this card is sent from the field to the GY by card effect: You can Special Summon 1 "Oracle of the Sun" from your Deck, and if you do, double its ATK, also return it to the hand during the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
5.4
(19)
[39066] |
JP032 | Sun Dragon Inti |
Synchro Monster Effect Monster |
||
- | 8 | Dragon | 3000 | 2800 | ||
"Fire Ant Ascator" + 1+ non-Tuner monsters If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn, during the Standby Phase of the next turn after this card on the field was destroyed: You can target 1 "Moon Dragon Quilla" in your GY; Special Summon that target. |
||||||
Normal
▶︎ Deck
|
4.6
(17)
[29464] |
JP033 | Moon Dragon Quilla |
Synchro Monster Effect Monster |
||
- | 6 | Dragon | 2500 | 2000 | ||
"Supay" + 1+ non-Tuner monsters If this card is targeted for an attack: Gain LP equal to half the attacking monster's ATK. If this card on the field is destroyed: You can target 1 "Sun Dragon Inti" in your GY; Special Summon that target. |
||||||
Ultra
▶︎ Deck
|
5.4
(16)
[14336] |
JP034 | Gimmick Puppet Gigantes Doll |
Xyz Monster Effect Monster |
||
- | 4 | Machine | 0 | 2000 | ||
2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn. |
||||||
Rare
▶︎ Deck
|
7.4
(17)
[13006] |
JP035 | Gimmick Puppet Terror Baby | Effect Monster | ||
- | 4 | Machine | 500 | 0 | ||
When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn. | ||||||
Super
▶︎ Deck
|
6.2
(18)
[15077] |
JP036 | Gimmick Puppet Bisque Doll | Effect Monster | ||
- | 8 | Machine | 1000 | 1000 | ||
You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn. | ||||||
Rare
▶︎ Deck
|
3
(12)
[8562] |
JP037 | Perform Puppet | Continuous Spell | ||
You can banish 1 "Gimmick Puppet" monster from your GY; all monsters you currently control become that banished monster's Level, until the end of this turn (even if this card leaves the field). If a face-up "Gimmick Puppet" monster(s) you control is destroyed by battle or an opponent's card effect and sent to the GY: You can target 1 of your banished "Gimmick Puppet" monsters; Special Summon it. You can only use each effect of "Perform Puppet" once per turn. | ||||||
Rare
▶︎ Deck
|
7.6
(21)
[12476] |
JP038 | Puppet Parade | Normal Trap | ||
If your opponent controls more monsters than you do: Special Summon "Gimmick Puppet" monsters with different names from your Deck, up to the difference, then, if your opponent's LP are at least 2000 higher than yours, you can Set 1 "Rank-Up-Magic" Normal Spell directly from your Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Gimmick Puppet" monsters. You can only activate 1 "Puppet Parade" per turn. | ||||||
Normal
▶︎ Deck
|
8.8
(39)
[104758] |
JP039 | Gimmick Puppet Dreary Doll | Effect Monster | ||
- | 8 | Machine | 0 | 0 | ||
If this card is in your GY: You can banish 1 other "Gimmick Puppet" monster from your GY; Special Summon this card. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster. | ||||||
Normal
▶︎ Deck
|
7.4
(26)
[71388] |
JP040 | Gimmick Puppet Magnet Doll | Effect Monster | ||
- | 8 | Machine | 1000 | 1000 | ||
If your opponent controls a monster, and all monsters you control are face-up "Gimmick Puppet" monsters (min. 1), you can Special Summon this card (from your hand). | ||||||
Normal
▶︎ Deck
|
5.8
(21)
[43673] |
JP041 | Gimmick Puppet Des Troy | Effect Monster | ||
- | 4 | Machine | 1200 | 2000 | ||
Once while face-up on the field: You can target 1 "Gimmick Puppet" monster on the field; destroy it. When this card is sent from the field to the GY: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand. | ||||||
Normal
▶︎ Deck
|
6.7
(21)
[36218] |
JP042 | Gimmick Puppet Humpty Dumpty | Effect Monster | ||
- | 4 | Machine | 0 | 100 | ||
When this card is Normal or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn. | ||||||
Normal
▶︎ Deck
|
6.2
(33)
[121398] |
JP043 | Number 40: Gimmick Puppet of Strings Limited |
Xyz Monster Effect Monster |
||
- | 8 | Machine | 3000 | 2000 | ||
2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed. |
||||||
Normal
▶︎ Deck
|
8.1
(28)
[57213] |
JP044 | Junk Puppet | Normal Spell | ||
Target 1 "Gimmick Puppet" monster in your GY; Special Summon it. You can only activate 1 "Junk Puppet" per turn. | ||||||
Ultra
▶︎ Deck
|
9
(20)
[41382] |
JP045 | Predaplant Triphyoverutum |
Fusion Monster Effect Monster |
||
- | 9 | Plant | 3000 | 3000 | ||
3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ●When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ●If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position. |
||||||
Super
▶︎ Deck
|
4.1
(14)
[12980] |
JP046 | Predaplant Heliamphorhynchus | Effect Monster | ||
- | 8 | Plant | 1200 | 2400 | ||
If your opponent controls a monster with a Predator Counter: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 DARK Dragon or 1 DARK Plant monster in your GY, except "Predaplant Heliamphorhynchus"; Special Summon it. You can only use each effect of "Predaplant Heliamphorhynchus" once per turn. | ||||||
Super
▶︎ Deck
|
9.1
(15)
[22082] |
JP047 | Predapractice | Normal Spell | ||
Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn. | ||||||
Rare
▶︎ Deck
|
4.4
(19)
[17188] |
JP048 | Predaprime Fusion | Quick-Play Spell | ||
If a "Predaplant" monster(s) is on the field: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from either field as material, including 2 or more DARK monsters you control. You can only activate 1 "Predaprime Fusion" per turn. | ||||||
Rare
▶︎ Deck
|
7.9
(14)
[18144] |
JP049 | Predaplanning | Normal Trap | ||
Send 1 "Predaplant" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Predaplanning" once per turn. | ||||||
Normal
▶︎ Deck
|
7.6
(14)
[28246] |
JP050 | Predaplant Drosophyllum Hydra | Effect Monster | ||
- | 5 | Plant | 800 | 2300 | ||
You can Special Summon this card (from your hand or GY) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon "Predaplant Drosophyllum Hydra" once per turn this way. If this card is on the field or in your GY (Quick Effect): You can banish 1 other "Predaplant" monster from your GY, then target 1 face-up monster on the field; it loses 500 ATK. You can only use this effect of "Predaplant Drosophyllum Hydra" once per turn. | ||||||
Normal
▶︎ Deck
|
9.9
(17)
[55993] |
JP051 | Predaplant Chlamydosundew | Effect Monster | ||
- | 2 | Plant | 600 | 200 | ||
Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Material. You can only use this effect of "Predaplant Chlamydosundew" once per turn. | ||||||
Normal
▶︎ Deck
|
9.3
(38)
[214006] |
JP052 | Starving Venom Fusion Dragon |
Fusion Monster Effect Monster |
||
- | 8 | Dragon | 2800 | 2000 | ||
2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters. |
||||||
Normal
▶︎ Deck
|
9.4
(26)
[73090] |
JP053 | Predaplant Dragostapelia |
Fusion Monster Effect Monster |
||
- | 8 | Plant | 2700 | 1900 | ||
1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters. |
||||||
Normal
▶︎ Deck
|
8.2
(17)
[22971] |
JP054 | Predaponics | Continuous Spell | ||
Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or GY, but negate its effects (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card. | ||||||
Normal
▶︎ Deck
|
7.7
(14)
[26235] |
JP055 | Predaplast | Quick-Play Spell | ||
Reveal any number of "Predap" cards in your hand, then target that number of face-up monsters your opponent controls; place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If your "Predaplant" monster would be destroyed by battle, you can banish this card from your GY instead. | ||||||
Duelist Pack-Legendary Duelist Arc 5 Card List
6.9 /10.0 pt Number of card ratings : 1134 User Review : 1134 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)