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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Normal Spell". Search result Showing 691 to 720 of 940
Card-Type is "Normal Spell".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.6 (17) | Sage's Stone | Normal Spell | |||
If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck. | ||||||
▶︎ Deck | 4.6 (9) | Core Compression | Normal Spell | |||
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate this card. Draw 2 cards. | ||||||
▶︎ Deck | 4.6 (5) | Dowsing Fusion | Normal Spell | |||
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. Only Pendulum Monsters can be used as Fusion Material for this card's effect. You can only activate 1 "Dowsing Fusion" per turn. | ||||||
▶︎ Deck | 4.6 (18) | Dragonic Tactics | Normal Spell | |||
Tribute 2 Dragon monsters; Special Summon 1 Level 8 Dragon monster from your Deck. | ||||||
▶︎ Deck | 4.6 (22) | Photon Veil | Normal Spell | |||
Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, they must have the same name. | ||||||
▶︎ Deck | 4.6 (11) | Lightwave Tuning | Normal Spell | |||
Select 1 Level 4 LIGHT monster you control. It is treated as a Tuner monster while it is face-up on the field. | ||||||
▶︎ Deck | 4.6 (9) | Lucky Cloud | Normal Spell | |||
During the End Phase, if you Summoned 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards. | ||||||
▶︎ Deck | 4.5 (13) | Earthbound Whirlwind | Normal Spell | |||
If you control an "Earthbound Immortal" monster: Destroy all Spells and Traps your opponent controls. | ||||||
▶︎ Deck | 4.5 (15) | Mind Pollutant | Normal Spell | |||
Discard 1 monster to target 1 monster of that Level your opponent controls; take control of that target until the End Phase. | ||||||
▶︎ Deck | 4.5 (4) | Valkyrie's Embrace | Normal Spell | |||
If all monsters you control are "Valkyrie" monsters: Target 1 Attack Position "Valkyrie" monster you control and 1 face-up monster your opponent controls; change your monster to Defense Position, and if you do, banish that opponent's monster. You cannot Special Summon monsters the turn you activate this card, except "Valkyrie" monsters. You can only activate 1 "Valkyrie's Embrace" per turn. | ||||||
▶︎ Deck | 4.4 (16) | Xyz Revenge | Normal Spell | |||
If your opponent controls a face-up Xyz Monster that has Xyz Material: Target 1 Xyz monster in your Graveyard; Special Summon it, then detach 1 Xyz Material from a monster your opponent controls and attach it to that monster as an Xyz Material. You can only activate 1 "Xyz Revenge" per turn. | ||||||
▶︎ Deck | 4.4 (8) | Birth of the Prominence Flame | Normal Spell | |||
Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 "Birth of the Prominence Flame" per turn. | ||||||
▶︎ Deck | 4.4 (14) | Bait Doll | Normal Spell | |||
Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it. (If it is not a Trap Card, return it face-down.) When this card resolves, shuffle it into the Deck instead of sending it to the Graveyard. | ||||||
▶︎ Deck | 4.4 (10) | Scarlet Security | Normal Spell | |||
If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls. | ||||||
▶︎ Deck | 4.4 (30) | Thousand Knives | Normal Spell | |||
If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 4.4 (14) | Summon Dice | Normal Spell | |||
Pay 1000 LP; roll a six-sided die and apply the result. ●1 or 2: Immediately after this effect resolves, you can Normal Summon 1 monster. ●3 or 4: You can Special Summon 1 monster from your GY. ●5 or 6: You can Special Summon 1 Level 5 or higher monster from your hand. You can only activate 1 "Summon Dice" per turn. |
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▶︎ Deck | 4.4 (28) | Fusion Sage | Normal Spell | |||
Add 1 "Polymerization" from your Deck to your hand. | ||||||
▶︎ Deck | 4.4 (5) | Venom Shot | Normal Spell | |||
Activate only while you control a face-up "Venom" monster, "Vennominaga the Deity of Poisonous Snakes", or "Vennominon the King of Poisonous Snakes". Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls. | ||||||
▶︎ Deck | 4.3 (3) | Zombie Reborn | Normal Spell | |||
Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster to your field. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Reborn" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 4.3 (8) | Gagagatag | Normal Spell | |||
All "Gagaga" monsters you currently control gain 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn. | ||||||
▶︎ Deck | 4.3 (27) | Dark Magic Curtain | Normal Spell | |||
Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Normal Set). | ||||||
▶︎ Deck | 4.3 (7) | Decode Destruction | Normal Spell | |||
Target 1 "Decode Talker" you control; apply the following effects this turn, depending on the number of monsters it currently points to. ●1+: That monster gains 500 ATK for each monster it currently points to. ●2+: Monsters destroyed by battle with that monster are banished after damage calculation. ●3: After damage calculation, if that monster destroys your opponent's monster by battle: Destroy all cards your opponent controls. You can only activate 1 "Decode Destruction" per turn. |
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▶︎ Deck | 4.3 (4) | Numeron Chaos Ritual | Normal Spell | |||
If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn. | ||||||
▶︎ Deck | 4.3 (19) | Final Inzektion | Normal Spell | |||
Send 5 face-up "Inzektor" cards you control to the Graveyard; destroy all cards your opponent controls, also, during the Battle Phase of this turn, your opponent cannot activate monster effects that activate in the hand or Graveyard. | ||||||
▶︎ Deck | 4.3 (12) | Pot of Benevolence | Normal Spell | |||
Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn. | ||||||
▶︎ Deck | 4.3 (11) | Weights & Zenmaisures | Normal Spell | |||
Target 2 face-up "Wind-Up" monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster's, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card. | ||||||
▶︎ Deck | 4.3 (7) | Link Burst | Normal Spell | |||
Target 1 Link Monster you control and 1 monster your opponent controls; destroy them, then draw 1 card. You can only activate 1 "Link Burst" per turn. | ||||||
▶︎ Deck | 4.2 (24) | Nightmare's Steelcage | Normal Spell | |||
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack. | ||||||
▶︎ Deck | 4.2 (10) | Cross Breed | Normal Spell | |||
Banish 2 monsters from your hand and/or face-up field with the same original Type and Attribute, but different names; add 1 monster with the same original Type and Attribute as those monsters, but a different name, from your Deck to your hand. You can only activate 1 "Cross Breed" per turn. | ||||||
▶︎ Deck | 4.2 (13) | Shining Hope Road | Normal Spell | |||
Target 3 monsters in your Graveyard; Special Summon all 3, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 "Utopia" or "Utopic" Xyz Monster using only those 3 monsters. You cannot Special Summon other monsters during the turn you activate this card. | ||||||
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