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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Spell". Search result Showing 2,191 to 2,220 of 2,451
Card-Type is "Spell".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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2.3 (13) | Exile of the Wicked | Normal Spell | |||
Destroy all Fiend monsters on the field. | ||||||
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2.3 (16) | Card Rotator | Normal Spell | |||
Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.) | ||||||
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2.3 (3) | Pegasus Wing | Normal Spell | |||
If you have a Union Monster in your GY: Target any number of "Valkyrie" monsters you control; those monsters can attack directly this turn, but if they do so using this effect, their battle damage inflicted to your opponent is halved. | ||||||
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2.3 (12) | D - Spirit | Normal Spell | |||
Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand. You must not control any "Destiny HERO" monsters to activate and to resolve this effect. | ||||||
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2.3 (20) | Makiu, the Magical Mist | Normal Spell | |||
Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card. | ||||||
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2.3 (15) | Spell Reproduction | Normal Spell | |||
Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand. | ||||||
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2.3 (15) | War Rock Ordeal | Continuous Spell | |||
You can only control 1 "War Rock Ordeal". When this card is activated: Place 3 counters on it. When your "War Rock" monster destroys an opponent's monster by battle and sends it to their GY: You can remove 1 counter from this card, and if you do, draw 1 card. If the last counter has been removed by this effect, send this card to the GY. | ||||||
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2.3 (8) | Evo-Karma | Continuous Spell | |||
When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects. | ||||||
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2.3 (14) | The World Legacy | Continuous Spell | |||
You can only control 1 "The World Legacy". Each time a face-up Level 5 or higher monster(s) is sent from the field to the GY, place 1 counter on this card for each sent card (max. 7). You can send this card with 7 counters to the GY; Special Summon 1 Cyberse Link Monster from your Extra Deck. | ||||||
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2.3 (11) | Everliving Underworld Cannon | Continuous Spell | |||
Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent. | ||||||
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2.3 (14) | Gladiator Beast's Battle Gladius | Equip Spell | |||
Equip only to a "Gladiator Beast" monster. It gains 300 ATK. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand. | ||||||
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2.3 (13) | Cyclone Blade | Equip Spell | |||
Equip only to a "Destiny HERO" monster. At the end of the Damage Step, if the equipped monster attacked: Target 1 Spell/Trap Card on the field; destroy that target. | ||||||
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2.3 (17) | Cyclone Boomerang | Equip Spell | |||
Equip only to "Elemental HERO Wildheart". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the Graveyard: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect. | ||||||
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2.3 (26) | 7 Completed | Equip Spell | |||
Activate this card by choosing ATK or DEF; equip only to a Machine monster. It gains 700 ATK or DEF, depending on the choice. | ||||||
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2.3 (12) | Meklord Deflection | Quick-Play Spell | |||
Target 1 "Meklord" monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all "Meklord" monsters you currently control. If a "Meklord" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Meklord Deflection" per turn. | ||||||
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2.3 (23) | Gladiator Taming | Quick-Play Spell | |||
If a face-up "Gladiator Beast" monster is on the field, activate 1 of these effects: ●Select 1 face-up monster your opponent controls, and change its battle position. ●Select 1 face-up "Gladiator Beast" monster your opponent controls, and take control of it until the End Phase. |
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2.3 (12) | Greed Grado | Quick-Play Spell | |||
Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by a card effect. Draw 2 cards. | ||||||
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2.3 (13) | Otherworld - The "A" Zone | Field Spell | |||
If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. | ||||||
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2.3 (8) | Wattcastle | Field Spell | |||
Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. | ||||||
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2.3 (12) | Earthbound Geoglyph | Field Spell | |||
While any Level 10 monsters are on the field, neither player can target this card with card effects, also it cannot be destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only use this effect of "Earthbound Geoglyph" once per turn. | ||||||
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2.2 (33) | Card of Sanctity | Normal Spell | |||
Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand. | ||||||
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2.2 (16) | Triangle Ecstasy Spark | Normal Spell | |||
Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field. | ||||||
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2.2 (12) | NEX | Normal Spell | |||
Send 1 face-up "Neo-Spacian" monster you control to the Graveyard. Special Summon 1 Level 4 monster with the same name from your Extra Deck. | ||||||
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2.2 (17) | Assault Teleport | Normal Spell | |||
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards. | ||||||
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2.2 (18) | Feather Shot | Normal Spell | |||
Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn. | ||||||
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2.2 (13) | Last Day of Witch | Normal Spell | |||
Destroy all face-up Spellcaster-Type monsters on the field. | ||||||
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2.2 (13) | Union Attack | Normal Spell | |||
Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack. | ||||||
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2.2 (6) | Link Party | Normal Spell | |||
Apply this effect depending on the number of different original Attributes of the Link Monsters on the field. ●1: All Link Monsters you control gain 500 ATK. ●2: All Link Monsters your opponent controls lose 1000 ATK. ●3: Gain 1500 LP. ●4: Inflict 2000 damage to your opponent. ●5: Special Summon 1 monster with 2500 or more ATK from your Deck. ●6: Destroy all monsters your opponent controls with 3000 or less ATK. You can only activate 1 "Link Party" per turn. |
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2.2 (13) | Ancient Gear Tank | Equip Spell | |||
Equip only to an "Ancient Gear" monster. It gains 600 ATK. When this card is destroyed and sent to the Graveyard: Inflict 600 damage to your opponent. | ||||||
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2.2 (17) | Magic Formula | Equip Spell | |||
Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP. | ||||||
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