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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "battles damage related". Search result  Showing 301 to 319 of 319

With the effect of "battles damage related".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
コクーン・ヴェール ▶︎ Deck 2 9 Cocoon Veil Normal Trap
Activate by Tributing 1 face-up "Chrysalis" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 "Neo-Spacian" monster written on the "Chrysalis" monster you Tributed from your hand, Deck or from either player's Graveyard.
インターセプト・デーモン ▶︎ Deck 1.9 8 Archfiend Interceptor Effect Monster
- 4 Fiend 1400 1600
While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.
ゴブリン陽動部隊 ▶︎ Deck 1.9 11 Goblin Decoy Squad Effect Monster
- 4 Warrior 1000 0
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
地獄戦士 ▶︎ Deck 1.9 10 Chthonian Soldier Effect Monster
- 4 Warrior 1200 1400
When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
ジェノサイド・ウォー ▶︎ Deck 1.9 11 After the Struggle Normal Spell
This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.
心眼の鉾 ▶︎ Deck 1.8 9 Rod of the Mind's Eye Equip Spell
If a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.
バブル・ショット ▶︎ Deck 1.8 16 Bubble Blaster Equip Spell
You can only equip this card to "Elemental Hero Bubbleman". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0.
針剣士 ▶︎ Deck 1.7 22 Stinging Swordsman Effect Monster
- 1 Warrior 300 600
When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand.
レスキュー・インターレーサー ▶︎ Deck 1.7 12 Rescue Interlacer Effect Monster
- 3 Cyberse 1000 1200
During damage calculation, if your Cyberse monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Rescue Interlacer" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: Special Summon this card.
セキュリティ・ブロック ▶︎ Deck 1.7 14 Security Block Quick-Play Spell
Target 1 Cyberse monster on the field; this turn, neither player takes battle damage, also that monster cannot be destroyed by battle.
E・HERO ブルーメ ▶︎ Deck 1.4 16 Elemental HERO Poison Rose Effect Monster
- 6 Plant 1900 2000
Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks.
オアシスの使者 ▶︎ Deck 1.4 9 Emissary of the Oasis Effect Monster
- 3 Spellcaster 600 400
While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
フォトン・サークラー ▶︎ Deck 1.4 34 Photon Circle Effect Monster
- 4 Spellcaster 1000 1000
Any Battle Damage you take from battles involving this card is halved.
シンクロ・バリアー ▶︎ Deck 1.4 14 Synchro Barrier Normal Trap
Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.
プラズマ・ボール ▶︎ Deck 1.3 28 Plasma Ball Effect Monster
- 3 Thunder 900 900
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.
ヒーロースピリッツ ▶︎ Deck 1.3 12 Hero Spirit Normal Trap
During the Battle Phase, if an "Elemental HERO" monster you controlled was destroyed by battle this turn: Make the Battle Damage from 1 of your opponent's monsters 0.
運命の戦車 ▶︎ Deck 1.1 7 Fortune Chariot Effect Monster
Union Monster
- 6 Fairy 1000 2000
(This card is also always treated as a "Valkyrie" card.)
Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.
スリーストライク・バリア ▶︎ Deck 1.1 20 Three Strikes Barrier Normal Trap
If your opponent controls exactly 3 cards: Activate 1 of these effects;
●This turn, your monsters cannot be destroyed by battle.
●This turn, you take no battle damage.
●This turn, each time your monster inflicts battle damage to your opponent, you gain the same amount of LP.
穿孔虫 ▶︎ Deck 1 16 Drill Bug Effect Monster
- 2 Insect 1100 200
When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 "Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" on top of the Deck.
Other sorts : Card Registration Date, scale blue, scale red

(11/11 pages) 301 - 319

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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