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Security Block →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Target 1 Cyberse monster on the field; this turn, neither player takes battle damage, also that monster cannot be destroyed by battle. | |||||
password:91665064 | |||||
Average Rating Score | 1.7(14) |
- Card Info
- Card Reviews (14 rating scores)
- Decks with Security Block (10 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Security Block" card reviews and rating scores
1.7(14) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
7% | (1) | ||
92% | (13) |
宵闇の変態
2022/06/24 22:20
2022/06/24 22:20
It was a miracle in a way that we could worship the deterioration reconciliation even in the 10th term.
Even though it's a Quick-Play Spell, it can't be activated with damage spells, and it can't prevent counterattacks from combat tricks, so I don't feel much benefit.
Circuit Break's Cybers-related cards were not limited to this card, but there were many industrial wastes.
Even though it's a Quick-Play Spell, it can't be activated with damage spells, and it can't prevent counterattacks from combat tricks, so I don't feel much benefit.
Circuit Break's Cybers-related cards were not limited to this card, but there were many industrial wastes.
プンプン丸
2021/11/12 16:32
2021/11/12 16:32
サンパイ
2020/02/23 22:30
2020/02/23 22:30
In short, reconciliation limited to numbers and races. I don't understand why it also reduces the opponent's battles damage to 0.
シエスタ
2020/02/18 16:13
2020/02/18 16:13
It's just a card that's too old-fashioned...
Compared to reconciliation, it's stronger against counterattacks, but that level won't be able to overturn the difference in priority.
Compared to reconciliation, it's stronger against counterattacks, but that level won't be able to overturn the difference in priority.
備長炭18
2018/03/12 11:26
2018/03/12 11:26
I can appreciate the fact that it is a Quick-Play Spell that can protect Cybers, but even if it is said to be only combat destruction resistance and damage 0, it stands out halfway regardless of whether it is activated on your own or the opponent's turn.
京太
2017/12/03 18:59
2017/12/03 18:59
Circuit break normals that are mass-produced and left in stores in large quantities.
Therefore, anyone can easily obtain it.
Therefore, anyone can easily obtain it.
とき
2017/07/07 21:58
2017/07/07 21:58
《Waboku》against one Cyberse.
If used normally for defense, it's a subordinate effect to reconciliation, but since it's a Quick-Play Spell, it has the advantage of being strong against sudden combat corrections.
However, it is only valid until the attack is declared, and many of his ATK and defense corrections are activated at the start of the damage step. This card, which does not have ATK fluctuation, cannot be activated at that timing, so the operation is not only one hand but also the arm.
At least he can raise or lower his ATK at 100...
If used normally for defense, it's a subordinate effect to reconciliation, but since it's a Quick-Play Spell, it has the advantage of being strong against sudden combat corrections.
However, it is only valid until the attack is declared, and many of his ATK and defense corrections are activated at the start of the damage step. This card, which does not have ATK fluctuation, cannot be activated at that timing, so the operation is not only one hand but also the arm.
At least he can raise or lower his ATK at 100...
福人ズッコケ
2017/07/06 20:19
2017/07/06 20:19
A card that gives peace resistance to one of his Cyberse on the field.
It's a quick-play spell, so it's nice to be able to use it immediately after drawing it, but combat resistance should be an effect you want more during your opponent's turn than your own turn. It's definitely clear that Reconciliation, which can protect all monsters reliably, is easier to use.
Being able to protect his opponent's Cyberse might be a combo of some sort. But it also protects the opponent from taking damage...
It's a quick-play spell, so it's nice to be able to use it immediately after drawing it, but combat resistance should be an effect you want more during your opponent's turn than your own turn. It's definitely clear that Reconciliation, which can protect all monsters reliably, is easier to use.
Being able to protect his opponent's Cyberse might be a combo of some sort. But it also protects the opponent from taking damage...
アルバ
2017/06/28 11:10
2017/06/28 11:10
If it's activated during the opponent's turn, reconciliation is enough, so he wants to use the Quick-Play Spell on his own turn...
He is often better off using his Quick-Play Spell as a combat aid, as he is a Cyberse-only pacifist and far too backwards-looking to use on his turn.
Since there is no effect that can interfere with ATK, it is impossible to react after seeing a combat trick from Dameste...
He is often better off using his Quick-Play Spell as a combat aid, as he is a Cyberse-only pacifist and far too backwards-looking to use on his turn.
Since there is no effect that can interfere with ATK, it is impossible to react after seeing a combat trick from Dameste...
ヒコモン
2017/06/24 19:32
2017/06/24 19:32
It's fine to give it resistance to battle destruction, but with the prevalence of removal by monster effects, I don't think it's possible to put this in just for battle destruction countermeasures. As already said, battle destruction is basically done during the opponent's turn. . If you use it because you're about to be defeated like in the anime, why don't you use it with a rush or a contraction? I have to say. It's a mystery that each other has 0 battles damage, so why would a card of this level have a disadvantage? At least I want you to negate all the damage. I wouldn't use it anyway though.
ゴギガガ
2017/06/22 22:37
2017/06/22 22:37
It's a Quick-Play Spell, so it's easy to handle, and it's not bad as a defensive method when the opponent's RBI increases during the damage step.
However, it's a delicate place whether he will be adopted for Deck just for that. If it's for the purpose of defending against the opponent's attacks, then there are excellent leaders such as 《Waboku》and Milafos...
In addition, when activated, it comes with a mysterious disadvantage that not only you but also your opponent will not receive battle damage.
In the future, depending on Cyberse, he may have room for growth, but to put it bluntly, his hopes are slim.
However, it's a delicate place whether he will be adopted for Deck just for that. If it's for the purpose of defending against the opponent's attacks, then there are excellent leaders such as 《Waboku》and Milafos...
In addition, when activated, it comes with a mysterious disadvantage that not only you but also your opponent will not receive battle damage.
In the future, depending on Cyberse, he may have room for growth, but to put it bluntly, his hopes are slim.
にしん
2017/06/22 22:18
2017/06/22 22:18
Combat resistant barrier for Cyberse. To be frank, if you put this in a normal Cyberse Deck, I think it's better to have an attack trigger trap such as Mirafo that can wipe out or Magic Cylinder that can counter damage. He's a suicide bomber type, so if Cyberse is there, there's room for him... "both" battles damage 0 is extra.
Decks with "Security Block"
* is adopted as a key card.
● 2017-12-06 Weakest Deck
● 2017-12-08 Cybers (new)
● 2021-01-24 The ultimate playmaker Deck
● 2018-05-23 Electric/Light/Copper/Dragon
● 2019-02-12 Destiny Hero
● 2018-12-21 Prison Break Dragon of Horror
● 2018-01-15 red rebel
● 2018-11-05 New Denko Sonic Dragon King
● 2017-11-28 [Normal card]
● 2019-11-21 Zan Code @Ignister
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CIRCUIT BREAK | CIBR-JP053 | 2017-07-08 | Normal |
Ranking and View Num
Rating Score Rank | 12,404 / 13,171 Cards |
---|---|
View Num | 8,132 |
Others
Japanese card name | セキュリティ・ブロック |
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