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Three Strikes Barrier →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
If your opponent controls exactly 3 cards: Activate 1 of these effects; ●This turn, your monsters cannot be destroyed by battle. ●This turn, you take no battle damage. ●This turn, each time your monster inflicts battle damage to your opponent, you gain the same amount of LP. |
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password:95081386 | |||||
Average Rating Score | 1.1(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Three Strikes Barrier (2 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Three Strikes Barrier" card reviews and rating scores
1.1(20) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
100% | (20) |
京太
2022/08/22 18:27
2022/08/22 18:27
The pack this card was in didn't have a bad overall rating for the card.
Aside from that, this one has three salty effects despite the strict activation conditions. Are you motivated?
As a matter of course, the inclusion rate is high for Spell / Trap, and it is dumped in storage.
Aside from that, this one has three salty effects despite the strict activation conditions. Are you motivated?
As a matter of course, the inclusion rate is high for Spell / Trap, and it is dumped in storage.
ブルーバード
2022/08/22 18:24
2022/08/22 18:24
The conditions are too strict. one strike.
Peace is fine. two strike.
In the first place, there is no need for traps to protect against attacks in modern times. three strikes.
change!
Is this okay, Konami?
Peace is fine. two strike.
In the first place, there is no need for traps to protect against attacks in modern times. three strikes.
change!
Is this okay, Konami?
カンゲツ
2022/04/26 12:12
2022/04/26 12:12
A trap card that can be activated by selecting three effects.
However, all of them have subtle effects, and there are cards that are easier to use for each profession, so you should use them.
On the contrary, I feel that this card has a strong flavor that points out that "the number '3' has an important meaning in VRAINS".
The cards in SEVENTS were full of 7s and 6s, and I want Gorush to focus on 8s.
However, all of them have subtle effects, and there are cards that are easier to use for each profession, so you should use them.
On the contrary, I feel that this card has a strong flavor that points out that "the number '3' has an important meaning in VRAINS".
The cards in SEVENTS were full of 7s and 6s, and I want Gorush to focus on 8s.
みめっと
2022/02/21 19:04
2022/02/21 19:04
Friche's Normal Trap card that makes you feel like you don't want to read the subsequent effects just by the activation conditions.
It requires a specific number of cards in a specific area, but it depends on the opponent's field, so it's difficult to effectively activate it in a natural flow.
Instead, I thought that it would act like a Damned, but that's not the case at all, just a barrier, as the card name suggests.
It is an over-adjustment card that is doubtful whether it is worth it even if all three effects are applied.
If I could at least activate it from my hand, I could find some significance of its existence as a Furice Defense Trap whose effect would not be erased later if activated during deployment.
Shouldn't it be fine to have no activation conditions and be able to activate it from your hand when the opponent's field has 3 cards?
It requires a specific number of cards in a specific area, but it depends on the opponent's field, so it's difficult to effectively activate it in a natural flow.
Instead, I thought that it would act like a Damned, but that's not the case at all, just a barrier, as the card name suggests.
It is an over-adjustment card that is doubtful whether it is worth it even if all three effects are applied.
If I could at least activate it from my hand, I could find some significance of its existence as a Furice Defense Trap whose effect would not be erased later if activated during deployment.
Shouldn't it be fine to have no activation conditions and be able to activate it from your hand when the opponent's field has 3 cards?
カディーン
2022/02/21 18:28
2022/02/21 18:28
Three strikes, oops!
Out is Konami's judgment in deciding that this card would sell.
Out is Konami's judgment in deciding that this card would sell.
ねこーら
2022/02/21 15:42
2022/02/21 15:42
Comprehensive evaluation: Although the conditions are severe, the return is small.
Since it is the same as Waboku if it prevents damage and battle destruction, I want to aim for an effect that can recover battles damage.
However, it tends to be used a lot on your own turn, and it is slow, and even if you recover, it is difficult to lead to victory.
Can you find meaning by using a monster whose LP difference becomes his ATK?
Exactly 3 of the opponent's cards can be filled in the process of removing or destroying multiple battles, but the timing is likely to be limited.
It seems like a card power that doesn't matter without the 3 conditions, but why did you add it?
Since it is the same as Waboku if it prevents damage and battle destruction, I want to aim for an effect that can recover battles damage.
However, it tends to be used a lot on your own turn, and it is slow, and even if you recover, it is difficult to lead to victory.
Can you find meaning by using a monster whose LP difference becomes his ATK?
Exactly 3 of the opponent's cards can be filled in the process of removing or destroying multiple battles, but the timing is likely to be limited.
It seems like a card power that doesn't matter without the 3 conditions, but why did you add it?
wairo
2020/05/01 14:02
2020/05/01 14:02
A card that symbolizes Yusaku's fixed line "Three Reasons" that disappeared before you knew it
It's supposed to be not fully backwards compatible with the existing attack-blocking traps, but of course there's no reason to use such a card.
It's supposed to be not fully backwards compatible with the existing attack-blocking traps, but of course there's no reason to use such a card.
サンパイ
2020/02/24 6:28
2020/02/24 6:28
In the case of only 3 cards... the severity of the conditions and the effect are not balanced at all.
シエスタ
2019/04/02 14:46
2019/04/02 14:46
There are three reasons why this card gets rave reviews!
1. Fliche if the conditions are met, but the condition is unstable and depends on the opponent.
2. A defensive effect that does not directly lead to an ad or victory even if such strict conditions are met.
3. There are too many super-compatible entities that can be activated under looser conditions and have excellent effects.
Poor dexterity and lack of power that makes it hard to believe that it is a card that appeared in the 10th term. Of these, the top two are the effects that can be performed with just one copy of Reconciliation, which has been around since the beginning.
It's a card that fits the character's image, but it's probably not a card that can be used in actual combat.
1. Fliche if the conditions are met, but the condition is unstable and depends on the opponent.
2. A defensive effect that does not directly lead to an ad or victory even if such strict conditions are met.
3. There are too many super-compatible entities that can be activated under looser conditions and have excellent effects.
Poor dexterity and lack of power that makes it hard to believe that it is a card that appeared in the 10th term. Of these, the top two are the effects that can be performed with just one copy of Reconciliation, which has been around since the beginning.
It's a card that fits the character's image, but it's probably not a card that can be used in actual combat.
ター坊
2018/12/08 22:45
2018/12/08 22:45
….
Although you can choose from 3 types of effects, everyone thinks, "Huh? Reconciliation is good?" If I had to say it, I would aim for the last effect, which doesn't have many similar effects, but the condition that the opponent has 3 cards is a hindrance.
Although you can choose from 3 types of effects, everyone thinks, "Huh? Reconciliation is good?" If I had to say it, I would aim for the last effect, which doesn't have many similar effects, but the condition that the opponent has 3 cards is a hindrance.
備長炭18
2018/03/09 23:44
2018/03/09 23:44
In the anime, I liked the effect when selecting effects, but I never thought it would be such a helpless effect.
The activation conditions are very strict as they depend on the opponent. What you can do is less than reconciliation. (It seems that it will be reimported to Lynx in the future.)
The activation conditions are very strict as they depend on the opponent. What you can do is less than reconciliation. (It seems that it will be reimported to Lynx in the future.)
はわわ
2018/03/09 19:27
2018/03/09 19:27
degraded reconciliation card
When is the era of industrial waste?
frame crushed trash
When is the era of industrial waste?
frame crushed trash
れい
2017/04/17 18:38
2017/04/17 18:38
A card that greatly weakens 《Waboku》. Waboku simply has both the first and second effects and has no activation conditions, so its simple performance is incomparable.
In the early stages, the moment when the opponent's field becomes 3 cards will almost certainly come, so if you feel that other defense cards are not enough in a deck where it is important to endure, you can use it when you draw it. Let's use it quickly.
If you show 《Balance of Judgment》, your opponent will hesitate to put a card on the board, and most endurance decks and scales are good nicknames, so it may be easier to aim.
In the early stages, the moment when the opponent's field becomes 3 cards will almost certainly come, so if you feel that other defense cards are not enough in a deck where it is important to endure, you can use it when you draw it. Let's use it quickly.
If you show 《Balance of Judgment》, your opponent will hesitate to put a card on the board, and most endurance decks and scales are good nicknames, so it may be easier to aim.
メンタル豆腐デーモン
2017/04/15 15:23
2017/04/15 15:23
It's so bad I laughed when I saw it
There is no point in aiming for the first two because they are degraded reconciliation, and inevitably you will aim for the third one, but the conditions are too difficult.
There is no point in aiming for the first two because they are degraded reconciliation, and inevitably you will aim for the third one, but the conditions are too difficult.
とき
2017/04/15 12:13
2017/04/15 12:13
Batter Aw! !
When there are 3 cards on the opponent's field, 3 anti-battle effects can be obtained.
However, the first two effects do more than Waboku and Threatening Roar, and there are no activation conditions. If I had to say the last effect would be Sebek's Blessing, it would be an offensive effect while being called a barrier, but again, Sebek's Blessing, which doesn't choose the situation, is easier to use.
Above all, the limitation of the activation condition is too severe. Even the activation is not stable, and the reward is not good. You can't get a strikeout with such a winning ball...
When there are 3 cards on the opponent's field, 3 anti-battle effects can be obtained.
However, the first two effects do more than Waboku and Threatening Roar, and there are no activation conditions. If I had to say the last effect would be Sebek's Blessing, it would be an offensive effect while being called a barrier, but again, Sebek's Blessing, which doesn't choose the situation, is easier to use.
Above all, the limitation of the activation condition is too severe. Even the activation is not stable, and the reward is not good. You can't get a strikeout with such a winning ball...
ぷれあです
2017/04/13 7:36
2017/04/13 7:36
Even though the activation conditions are opponent-dependent and strict, a defensive card such as 《Waboku》is sufficient.
As for the LP recovery effect, when it seems that you can aim for a large recovery in the first place, this side is generally pushing, so you can not use it in a disadvantageous situation including the activation conditions.
What kind of use did you make the card for?
As for the LP recovery effect, when it seems that you can aim for a large recovery in the first place, this side is generally pushing, so you can not use it in a disadvantageous situation including the activation conditions.
What kind of use did you make the card for?
アルバ
2017/04/08 1:57
2017/04/08 1:57
Although it is a free chain defense card, the activation conditions depend on the opponent's field, and it is very strict that it can only be activated when the opponent's field has only 3 cards.
You can choose from three effects, but considering the activation conditions, the top two effects are good for reconciliation. There is no effect that I want to use.
You can choose from three effects, but considering the activation conditions, the top two effects are good for reconciliation. There is no effect that I want to use.
ヒコモン
2017/04/06 12:30
2017/04/06 12:30
I feel strongly that you can choose your favorite effect from the 3 effects in the free chain, but the condition that the opponent has only 3 cards on the field is fatal. If you go face down first, you can activate it when the opponent has 3 cards, but if you go second, you will lose the activation timing if 4 or more cards are deployed first. On top of being completely rotten when outnumbered, two of the effects are said to be enough with Waboku. Even the last effect has a strong habit, so I can't imagine a scene where it would be used.
Postscript) I thought it was rare, so I gave it 2 points as a story, but it was a normal one, so I changed it to 1 point.
Postscript) I thought it was rare, so I gave it 2 points as a story, but it was a normal one, so I changed it to 1 point.
Decks with "Three Strikes Barrier"
* is adopted as a key card.Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CODE OF THE DUELIST | COTD-JP067 | 2017-04-15 | Normal |
Ranking and View Num
Rating Score Rank | 13,011 / 13,189 Cards |
---|---|
View Num | 8,257 |
Others
Japanese card name | スリーストライク・バリア |
---|
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