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HOMEYu-Gi-Oh! Card Search > Search result

Attribute is "EARTH". Search result  Showing 1,351 to 1,380 of 1,835

Attribute is "EARTH".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
森の聖獣 アルパカリブ ▶︎ Deck 4.1 15 Alpacaribou, Mystical Beast of the Forest Effect Monster
- 7 Beast 2700 2100
●While in Attack Position: Attack Position Winged Beast, Insect, and Plant-Type monsters you control cannot be destroyed by battle.
●While in Defense Position: Defense Position Winged Beast, Insect, and Plant-Type monsters you control cannot be targeted by, or be destroyed by, card effects.
勇気機関車ブレイブポッポ ▶︎ Deck 4.1 15 Lionhearted Locomotive Effect Monster
- 4 Machine 2400 2100
When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
グラヴィティ・ウォリアー ▶︎ Deck 4.1 20 Gravity Warrior Synchro Monster
Effect Monster
- 6 Warrior 2100 1000
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.
EMラ・パンダ ▶︎ Deck 4.1 9 Performapal Trumpanda Pendulum Monster
Effect Monster
- 3 Beast 800 800
Pendulum Effect
Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12).
Card Text
When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn.
E・HERO クレイマン ▶︎ Deck 4 25 Elemental HERO Clayman Normal Monster
- 4 Warrior 800 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
EMロングフォーン・ブル ▶︎ Deck 4 12 Performapal Longphone Bull Effect Monster
- 4 Beast 1600 1200
If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn.
潜伏するG ▶︎ Deck 4 9 Sneaky "C" Effect Monster
- 7 Insect 1300 2500
When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field.
達磨落師 ▶︎ Deck 4 5 Daruma Dropper Effect Monster
- 4 Warrior 700 1800
(Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn.
超重武者ココロガマ-A ▶︎ Deck 4 5 Superheavy Samurai Prepped Defense Effect Monster
- 3 Machine 100 2100
Cannot be Normal or Flip Summoned, if you have any Spell/Trap Cards in your Graveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.
鉄巨人アイアンハンマー ▶︎ Deck 4 14 Ironhammer the Giant Effect Monster
- 8 Rock 900 3500
If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.
D・マグネンI ▶︎ Deck 4 10 Morphtronic Magnen Bar Effect Monster
- 1 Thunder 100 100
●While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other monsters cannot attack the turn you activate this effect.
●While in Defense Position: Monsters you control cannot attack.
方界獣ダーク・ガネックス ▶︎ Deck 4 9 Dark Garnex the Cubic Beast Effect Monster
- 2 Beast 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Blade Garoodia the Cubic Beast" from your Deck to your hand.
凛天使クイーン・オブ・ローズ ▶︎ Deck 4 9 Queen Angel of Roses Effect Monster
- 7 Plant 2400 1300
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied).
H-C クサナギ ▶︎ Deck 4 28 Heroic Champion - Kusanagi Xyz Monster
Effect Monster
- 4 Warrior 2500 2400
3 Level 4 Warrior-Type monsters
Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
達人キョンシー ▶︎ Deck 3.9 21 Master Kyonshee Normal Monster
- 4 Zombie 1750 1000
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
ネオバグ ▶︎ Deck 3.9 10 Neo Bug Normal Monster
- 4 Insect 1800 1700
A huge bug-like monster said to come from another planet. It gathers in swarms.
カラクリ武者 六参壱八 ▶︎ Deck 3.9 8 Karakuri Bushi mdl 6318 "Muzanichiha" Effect Monster
- 4 Machine 1800 600
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK.
サイボーグドクター ▶︎ Deck 3.9 9 Cyborg Doctor Effect Monster
- 4 Spellcaster 1500 1700
Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster.
ジャンクリボー ▶︎ Deck 3.9 13 Junkuriboh Effect Monster
- 1 Machine 300 200
When your opponent activates a card or effect that would inflict damage to you (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card.
スパルタクァの呪術師 ▶︎ Deck 3.9 8 Witch Doctor of Sparta Effect Monster
- 4 Spellcaster 400 2000
Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck.
針三千本 ▶︎ Deck 3.9 14 Three Thousand Needles Effect Monster
- 8 Beast 3000 1800
At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.
ズバババスター ▶︎ Deck 3.9 16 Zubaba Buster Effect Monster
- 3 Warrior 1800 600
If this card inflicts battle damage to your opponent, at the end of that Damage Step: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, this card loses 800 ATK.
セイバー・ビートル ▶︎ Deck 3.9 11 Saber Beetle Effect Monster
- 6 Insect 2400 600
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
ハネハネ ▶︎ Deck 3.9 22 Hane-Hane Effect Monster
Flip Monster
- 2 Beast 450 500
FLIP: Select 1 monster on the field and return it to its owner's hand.
H・C 夜襲のカンテラ ▶︎ Deck 3.9 14 Heroic Challenger - Night Watchman Effect Monster
- 4 Warrior 1200 300
If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster.
マシンナーズ・フォース ▶︎ Deck 3.9 28 Machina Force Effect Monster
- 10 Machine 4600 4100
Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets.
プラグティカル ▶︎ Deck 3.9 14 Pragtical Fusion Monster
Normal Monster
- 5 Dinosaur 1900 1500
"Trakodon" + "Flame Viper"
A宝玉獣 アンバー・マンモス ▶︎ Deck 3.8 8 Advanced Crystal Beast Amber Mammoth Effect Monster
- 4 Beast 1700 1600
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted for an attack: You can negate that attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
先史遺産マヤン・マシーン ▶︎ Deck 3.8 18 Chronomaly Mayan Machine Effect Monster
- 3 Machine 1500 700
This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
吸血コアラ ▶︎ Deck 3.8 9 Vampiric Koala Effect Monster
- 4 Beast 1800 1500
If this card inflicts battle damage to your opponent by battle with a monster: Gain LP equal to the battle damage inflicted.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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