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Yu-Gi-Oh! Card Rating List Showing 1 to 15 of 113
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Gladiator Beast Gyzarus》
れい
2019/11/30 18:38
His Gladiator Beast at its best. Winner of 2008.
A power card that pushed his former Gladiator Beast into the environment, it rampaged with an advantage acquisition ability that far surpassed the level at the time of its introduction. With the inflation of card power, the strength of the removal of "destruction that targets" has decreased relatively, but if you can split up to 2 cards with the ease of just doing Special Summon, it's a different story. In his Gladiator Beast, which was strengthened in the 10th term, he can be used in combination with Editor and Andabatae, and has won a new strength of reusing it with 《Gladiator Beast's Comeback》after bareback. Plays an active role as Deck's ace. |
▶︎ Deck | 《Test Panther》
れい
2019/09/25 8:48
A supporter with multiple long-awaited Gladiator Beast effects that can be actively and easily obtained.
You can search for one card just by doing a Special Summon, and if you prepare an additional monster, you can use the Recruit effect without going through the battle. The search range is wide enough to cover all "Gladiator Beast" cards, making it easier to access high-level Gladiator Beasts and Spell/Trap cards, which were previously scarce in search methods. The recruit effect in the second half is also excellent, but since it does not have the name "Gladiator Beast", it is necessary to prepare additional monsters. However, if you add 《Gladiator Beast's Comeback》to your hand with the effect of (1), the activation conditions will be fulfilled for the time being, so you won't be in a situation where you don't have enough monsters. The difficulty is its low status. Because of the Link Monster, it can't even be his Defense Position, and it's tough to survive the opponent's turn. In addition, this card, which is the starting point, is easy to target, and if the follower stops after receiving 《Effect Veiler》or 《Ash Blossom & Joyous Spring》, it will expose his low ATK. |
▶︎ Deck | 《Gladiator Beast Tygerius》
れい
2019/09/23 17:22
A card that doesn't have a common effect but has a disadvantage that it can't be used as a fusion material.
In the first place, Gladiator Beast has a hurdle to fight in order to activate its effect, but even if you overcome that hurdle, you can only replace his Gladiator Beast in your hand and it will not lead to an advantage. Thanks to Link Summoning, it became less of a hindrance after being on the board, but after that, Gladiator Beast was strengthened. It was enough and I completely finished the role that I didn't originally have. |
▶︎ Deck | 《Ahrima, the Wicked Warden》
れい
2018/03/31 10:54
Dystopia, New Diabolos A demon king engine that can access each axis of the demon king deck.
It's strong even if you pull it over, and the effect of (2) is also an activation effect, so it's easy to deal with, but it's not a big problem because the return is large. In order to access Diabolos directly, it is necessary to release other monsters of your own, so I would like to raise it well with monsters that can be Special Summoned, Dystopia Tokens, etc. However, most of the moves are based on combos and can only draw alone, so if they don't mesh, the conversion efficiency is inferior to Card Car D, which is a bit of a drawback (although there are no big restrictions like that). The true value is demonstrated by using draw and search flexibly. |
▶︎ Deck | 《Darkest Diabolos, Lord of the Lair》
れい
2018/03/31 10:44
An easy-to-play power card with strong resistance and handicap effects.
This one is powerful enough to carry the "Devil King" sign on his back, and even if he gets a total removal, he will come from GY, so there is almost no chance. However, because the specs are so high, not only is it a match of the same type, but if it is used by the opponent with Monster Reborn or Shark Cannon, it is normal for a gag-like development to occur that makes it difficult for you to break through. Since Maou is resistant to removal by release, there are many occasions when you have to trade with Diabolos to break through your opponent's Diabolos. The handicap to return to the deck will be chosen by the opponent, so it is difficult to inflict fatal damage, but since it does not increase GY, you can reduce your hand exactly without letting it become a resource. |
▶︎ Deck | 《Lilith, Lady of Lament》
れい
2018/03/31 10:31
Thanks to a wide range of search destinations in addition to undisputed single specs, it can be used not only for his dystopian Deck, but also for Decks that want to bring a specific Normal Trap as if it were a business trip.
The compatibility with dystopia is already needless to say. Since it can be free-chained and removed at a cost, if you fire it with priority when summoning, even monsters like Harifiber and Spirit Dragon won't have a chance to evade. However, this powerful effect cannot be activated unless there are 3 normal traps left in his deck, so pay attention to the number of traps used from the construction stage, in addition to the number of times the effect is used and the timing during the duel. There is a need. |
▶︎ Deck | 《Inspector Boarder》
れい
2017/10/17 1:04
A monster that can play the leading role in a new era of metabi.
Although there are conditions for summoning and special summoning, there is no problem if you make the vanguard and it will not hinder subsequent development. 2000 RBI is reassuring, and I don't often worry about RBI even if I can't draw any special reinforcement in ground battles. His deck has a permanent effect that inhibits the activation of monster effects, and in the first place, he uses monster effects to prepare for Special Summon, so he gives it to his opponent just by not being able to activate it. The pain is considerable. In particular, his Deck, which specializes in deploying monster effects, can be packed with just this one. In fact, it has resistance to monsters, but it does not have resistance to spells and traps, so you want to be careful when using it as a main force. Also, in the second attack, it is difficult to function when this card comes out, so it is difficult to function, but it is a common problem with his metabi-type decks, so I would like to cover it with a good construction. |
▶︎ Deck | 《Tindangle Angel》
れい
2017/10/17 0:05
In fact, Tindangle was a general-purpose reverse system.
If he wakes up after being beaten, he has a great defensive ability that ends the battle while pulling a Flip Monster. Resurrection alone is strong, so he's a spec that can be used in his reverse-type decks, not just Tintangle, but since it doesn't have any other effects, it tends to depend on monsters that pull what it can do. Luckily I can bring anything and he'll be happy with a big Subterror or something. |
▶︎ Deck | 《Metalrokket Dragon》
れい
2017/10/17 0:02
This is an explosive plan that doesn't involve yourself.
Like the Shell Rokket, you will be wary of it the moment you see it, but due to the nature of the deck, there will be some decks where you can't help but line up the cards in a vertical line, and it's powerful enough to break a single card without targeting. |
▶︎ Deck | 《Shelrokket Dragon》
れい
2017/10/17 0:00
As a side note, a maximum of 1-3 exchanges are possible. The activation conditions are easy if you devise the construction, and even if you don't specifically aim to destroy 3 cards, you can aim for 1 card and break it, so it's powerful enough. A lot of engagement that leads to the effect of the second half.
However, since the Rokket Deck is the opponent, and the moment this card appears in the public area even once, it can be considered that there are many situations where you can be careful about how to place it. |
▶︎ Deck | 《Linkbelt Wall Dragon》
れい
2017/10/16 23:57
It's confusing because it has a lot of effects, but it's a rock monster that comes out of your hand. However, it also hinders your own Link Summons, and as soon as it appears, it will block Link Summons with 3 or higher Link Summons, so it is rather difficult to use this card as a Link Material.
Then, when it comes to using it as an ornament as usual, it actually has a lot of holes, and it's not particularly resistant and its stats aren't that high, so if you don't support it with other cards, it's going to be hard to survive. The summoning conditions are also somewhat troublesome. However, if you successfully link summon after playing this card, the counter will be 0, and even if you get on the opponent's turn, you can only get up to 1 link and seal the link after that, so he specializes in continuous link summons. If it is a Deck opponent, it may be somewhat binding. |
▶︎ Deck | 《Bitrooper》
れい
2017/10/16 23:52
The status is standard, but it is a card that is compatible with recruiters and is blessed with levels and races. Specifying the hand cost is a little troublesome, but it's not difficult if you devise the construction.
The problem is that he only spends two cards in his hand and only puts one on the board, but fortunately it's easy to differentiate him from other similar type monsters in terms of stats, so if he can use the cost to throw away monsters he wants to send to GY. I can expect success. |
▶︎ Deck | 《Flick Clown》
れい
2017/10/16 23:49
The cost of 1000 LP per draw is reasonable, so it's not that bad, but the problem is that it doesn't really have a role other than that. Activation conditions are also troublesome to have 0 cards in your hand, regardless of 2 Cybers.
It's difficult to say whether it's intended to prevent draw loops, or because it's turn 1 with the same name, so it's a card that's enough to free up a slot. |
▶︎ Deck | 《Striping Partner》 |
▶︎ Deck | 《Lockout Gardna》
れい
2017/10/16 23:45
A monster with excellent effects that specializes in defense.
With the first effect, you can put monsters on the board and survive the battle phase, and if the single-target removal by a monster is a single effect, the second effect will make things go wrong. However, in reality, it will play a large role as a restraint. This evaluation is because the effects are interlocking and the role can be found firmly. |
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