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Lockout Gardna →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 3 | Cyberse | 1000 | 1000 |
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn. | |||||
password:37310367 | |||||
Average Rating Score | 4.8(13) |
- Card Info
- Card Reviews (13 rating scores)
- Decks with Lockout Gardna (0)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Lockout Gardna" card reviews and rating scores
4.8(13) |
|
0% | (0) | ||
7% | (1) | ||
46% | (6) | ||
46% | (6) | ||
0% | (0) |
シエスタ
2019/12/28 11:30
2019/12/28 11:30
There are other cards that are even better as hand-triggered defense cards, so I would like to differentiate them by being Cybers and adding target resistance...
The gourd is subtle. It's a weak stat, so I think it's mostly due to its own effect, but it wouldn't be a problem if the target resistance was granted at this timing.
Half-heartedness is conspicuous, and even if the point of differentiation is considered, the priority is severe.
The gourd is subtle. It's a weak stat, so I think it's mostly due to its own effect, but it wouldn't be a problem if the target resistance was granted at this timing.
Half-heartedness is conspicuous, and even if the point of differentiation is considered, the priority is severe.
カンベイ
2018/07/22 13:25
2018/07/22 13:25
Hmm, it's certainly an excellent effect if you say it's an effect that prevents direct attacks, but if this card in Attack Position remains on the field without being destroyed in battle, it could be used as a punching bag...
The effect of ② can negate the effect of the monster that activates the target effect, but I wonder if the opponent will play such a visible play against this card...
If you ask me whether I will adopt it or not, I would say no.
The effect of ② can negate the effect of the monster that activates the target effect, but I wonder if the opponent will play such a visible play against this card...
If you ask me whether I will adopt it or not, I would say no.
備長炭18
2018/07/19 9:10
2018/07/19 9:10
Although it is Signal Red of Cybers, there is not much meaning to prevent direct because the battle position is limited to Attack Position.
In addition, although it is a card that can be used in the battle phase, it has a negate effect against effects that target, and its range is limited to monster effects, which is somewhat difficult.
As a defense card against battles and effects, it gives a slightly half-finished impression.
In addition, although it is a card that can be used in the battle phase, it has a negate effect against effects that target, and its range is limited to monster effects, which is somewhat difficult.
As a defense card against battles and effects, it gives a slightly half-finished impression.
exa
2018/04/29 22:33
2018/04/29 22:33
It has low status and lacks robustness for a monster that has the effect of blocking attacks.
His only strength is his Cyberse, and if you use one, you can create a beautiful flow of escaping the trump card with Backdoor on the opponent's turn, enduring with this card you searched for, and scoring a direct in return.
His only strength is his Cyberse, and if you use one, you can create a beautiful flow of escaping the trump card with Backdoor on the opponent's turn, enduring with this card you searched for, and scoring a direct in return.
はわわ
2018/03/13 21:33
2018/03/13 21:33
Becomes a shield in response to direct attacks
It's not bad as a defensive card that doubles as a check, including the effect of 2, but it's not strong enough to go out of its way to use in a Cyberse Deck.
It's not bad as a defensive card that doubles as a check, including the effect of 2, but it's not strong enough to go out of its way to use in a Cyberse Deck.
如月
2017/11/10 16:19
2017/11/10 16:19
Even though it's not destroyed in battle, it still takes damage, so I just reduced the actual damage by 1000.
The latter half of the effect protects Cybers, but negates the effect of his own Cybers, so at most it should be used as a link material.
The latter half of the effect protects Cybers, but negates the effect of his own Cybers, so at most it should be used as a link material.
ABYSS
2017/10/19 17:51
2017/10/19 17:51
Direct Limited Edition Signal Red.
There is also an effect against the target effect, but if you don't make use of the race, it will end up with a half-finished effect...
There is also an effect against the target effect, but if you don't make use of the race, it will end up with a half-finished effect...
ヒコモン
2017/10/17 12:21
2017/10/17 12:21
Since there is Battle Fader that can end the battle phase, if you use this, Cyberse, you can't be excluded, and you want to take advantage of pseudo-resistance. That said, it's still a passive effect, and it's subtle to say that it's worth using.
れい
2017/10/16 23:45
2017/10/16 23:45
A monster with excellent effects that specializes in defense.
With the first effect, you can put monsters on the board and survive the battle phase, and if the single-target removal by a monster is a single effect, the second effect will make things go wrong. However, in reality, it will play a large role as a restraint.
This evaluation is because the effects are interlocking and the role can be found firmly.
With the first effect, you can put monsters on the board and survive the battle phase, and if the single-target removal by a monster is a single effect, the second effect will make things go wrong. However, in reality, it will play a large role as a restraint.
This evaluation is because the effects are interlocking and the role can be found firmly.
とき
2017/10/14 9:21
2017/10/14 9:21
It has the effect of deploying itself in Attack Position with combat destruction resistance when directly attacked, and the effect of negating the effect of Cyberse for each target Cyberse.
It's a hand trigger shield that reacts to direct attacks, but since it comes out in the attack position, it's just enough to cut 1000 damage. Thanks to battle destruction resistance, there is a high chance of surviving that turn, but...
The negate effect also targets only one Cyber body, and the range of targets is narrow.
In general, there is something severe about the effect, and is there something severe even if you subtract the fact that she is one of the few defenders in Cybers?
It's a hand trigger shield that reacts to direct attacks, but since it comes out in the attack position, it's just enough to cut 1000 damage. Thanks to battle destruction resistance, there is a high chance of surviving that turn, but...
The negate effect also targets only one Cyber body, and the range of targets is narrow.
In general, there is something severe about the effect, and is there something severe even if you subtract the fact that she is one of the few defenders in Cybers?
グレイ
2017/10/01 11:54
2017/10/01 11:54
Is it released in Attack Position or the anime version "Gagaga Gardna"?
Except for being Cyberse and having the effect of ②, it looks like it's going to be signal red.
② Protects Cybers from monster effects... Why does Cybers' effects also negate!? ?
It has no turn limit and can be used any number of times.
Except for being Cyberse and having the effect of ②, it looks like it's going to be signal red.
② Protects Cybers from monster effects... Why does Cybers' effects also negate!? ?
It has no turn limit and can be used any number of times.
にしん
2017/09/15 5:05
2017/09/15 5:05
A guard who never deadlocks. However, his Special Summon condition is when the opponent attacks directly, and although this guy's RBI is 1000, I'm not sure, but if I think that I can reduce the damage by 1000, I'll be able to manage it... For that turn, I'll be able to resist destruction by battle (
The deadlock effect of 2 can also be targeted by himself, but it is limited to monster effects and he cannot be activated unless he targets a Cyberse monster, but for the Cyberse Deck, it is resistant to being able to negate the monster effect that targets the opponent once. give. However, overconfidence is prohibited because it is powerless against monster effects that do not target and his Spell & Trap. Special Summon together has a certain amount of space, so it is also an advantage that it can be connected to the next one.
The deadlock effect of 2 can also be targeted by himself, but it is limited to monster effects and he cannot be activated unless he targets a Cyberse monster, but for the Cyberse Deck, it is resistant to being able to negate the monster effect that targets the opponent once. give. However, overconfidence is prohibited because it is powerless against monster effects that do not target and his Spell & Trap. Special Summon together has a certain amount of space, so it is also an advantage that it can be connected to the next one.
Decks with "Lockout Gardna"
no deck
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Cannot be destroyed by battle
Effect:negate Monster effects
Effect:negate this card's other effects
Effect:negate specific card
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Extreme Force | EXFO-JP002 | 2017-10-14 | Rare |
Ranking and View Num
Rating Score Rank | 9,221 / 13,172 Cards |
---|---|
View Num | 5,046 |
Others
Japanese card name | ロックアウト・ガードナー |
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