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HOME > Yu-Gi-Oh! Card Search > Search result
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With the effect of "negate specific card".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.9 (31) | Royal Oppression Forbidden | Continuous Trap | ||||||||||
Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards. | |||||||||||||
▶︎ Deck | 9.8 (136) | Ash Blossom & Joyous Spring |
Effect Monster Tuner Monster |
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- | 3 | Zombie | 0 | 1800 | |||||||||
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ●Add a card from the Deck to the hand. ●Special Summon from the Deck. ●Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. |
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▶︎ Deck | 9.7 (36) | Performage Damage Juggler | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1000 | |||||||||
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (54) | Dimensional Barrier | Normal Trap | ||||||||||
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn. | |||||||||||||
▶︎ Deck | 9.3 (19) | Cynet Conflict | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn. | |||||||||||||
▶︎ Deck | 9.2 (12) | Cyber Angel Vrash |
Ritual Monster Effect Monster |
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- | 10 | Fairy | 3000 | 2000 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 9.2 (50) | Crossout Designator Limited | Quick-Play Spell | ||||||||||
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn. | |||||||||||||
▶︎ Deck | 9.1 (14) | Rescue Ferret | Effect Monster | ||||||||||
- | 4 | Beast | 300 | 100 | |||||||||
You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn. | |||||||||||||
▶︎ Deck | 9 (30) | Shadow-Imprisoning Mirror | Continuous Trap | ||||||||||
Negate all DARK monster effects activated on the field or in the GY. | |||||||||||||
▶︎ Deck | 8.9 (33) | Underworld Goddess of the Closed World |
Link Monster Effect Monster |
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- | - | Fiend | 3000 | - | |||||||||
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
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▶︎ Deck | 8.8 (44) | El Shaddoll Shekhinaga |
Fusion Monster Effect Monster |
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- | 10 | Machine | 2600 | 3000 | |||||||||
1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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▶︎ Deck | 8.8 (21) | Skill Prisoner | Normal Trap | ||||||||||
Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. | |||||||||||||
▶︎ Deck | 8.7 (23) | Blue-Eyes Spirit Dragon |
Synchro Monster Effect Monster |
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- | 9 | Dragon | 2500 | 3000 | |||||||||
1 Tuner + 1+ non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, when an effect of a card in the GY is activated (Quick Effect): You can negate the activation. (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn. |
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▶︎ Deck | 8.7 (24) | Debunk | Counter Trap | ||||||||||
When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it. | |||||||||||||
▶︎ Deck | 8.7 (26) | Musakani Magatama | Counter Trap | ||||||||||
When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 8.4 (11) | Lector Pendulum, the Dracoverlord |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 1950 | 0 | |||||||||
Pendulum Effect Negate the effects of face-up Pendulum Monsters while your opponent controls them. Card Text At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card. |
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▶︎ Deck | 8.2 (9) | Koa'ki Meiru Doom | Effect Monster | ||||||||||
- | 3 | Fiend | 1700 | 800 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase. | |||||||||||||
▶︎ Deck | 8.2 (9) | Gravekeeper's Shaman | Effect Monster | ||||||||||
- | 6 | Spellcaster | 1500 | 1500 | |||||||||
Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 8 (48) | Starlight Road | Normal Trap | ||||||||||
When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck. | |||||||||||||
▶︎ Deck | 7.9 (14) | Motivating Captain | Effect Monster | ||||||||||
- | 1 | Warrior | 400 | 1200 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated. | |||||||||||||
▶︎ Deck | 7.8 (25) | Prime Material Dragon | Effect Monster | ||||||||||
- | 6 | Dragon | 2400 | 2000 | |||||||||
Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a card or effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 7.8 (6) | Dinomist Brachion |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2000 | 800 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand). |
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▶︎ Deck | 7.8 (24) | Vector Pendulum, the Dracoverlord |
Pendulum Monster Normal Monster |
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- | 4 | Dragon | 1850 | 0 | |||||||||
Pendulum Effect Negate all card effects in your opponent's Pendulum Zones. Card Text This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional. |
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▶︎ Deck | 7.8 (49) | The Huge Revolution is Over | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it. | |||||||||||||
▶︎ Deck | 7.7 (9) | Pendulum Impenetrable | Quick-Play Spell | ||||||||||
This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones. | |||||||||||||
▶︎ Deck | 7.6 (25) | T.G. Blade Blaster |
Synchro Monster Effect Monster |
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- | 10 | Machine | 3300 | 2200 | |||||||||
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card. |
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▶︎ Deck | 7.6 (7) | Dinomist Plesios |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1700 | 1400 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control. |
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▶︎ Deck | 7.5 (24) | Neo Blue-Eyes Ultimate Dragon |
Fusion Monster Effect Monster |
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- | 12 | Dragon | 4500 | 3800 | |||||||||
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 7.5 (11) | Dinomist Rex |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2400 | 2200 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK. |
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▶︎ Deck | 7.4 (12) | Ruddy Rose Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3200 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY. |
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