Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
Guarded Treasure →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
Activate this card by discarding 5 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase. | |||||
password:17052477 | |||||
Average Rating Score | 2.5(22) |
- Card Info
- Card Reviews (22 rating scores)
- Decks with Guarded Treasure (12 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Guarded Treasure" card reviews and rating scores
2.5(22) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
45% | (10) | ||
54% | (12) |
ねこーら
2020/08/06 1:14
2020/08/06 1:14
Comprehensive evaluation: Since the cost and return do not match, it depends on how much the cost can be reduced.
If you don't want to increase the normal draw to 2 cards, you can link "Knightmare Unicorn" and "Knightmare Cerberus" together.
It's not easy to discard 5 cards and keep this card.
Discarding 《Ojamagic》or 《Hysteric Sign》, or using the hand earned with them as a cost is tough.
The effect can be used with "Danger!"
You might be able to earn an add if you use a card like Tethys, Goddess of Light that triggers a draw and draws more.
If you don't want to increase the normal draw to 2 cards, you can link "Knightmare Unicorn" and "Knightmare Cerberus" together.
It's not easy to discard 5 cards and keep this card.
Discarding 《Ojamagic》or 《Hysteric Sign》, or using the hand earned with them as a cost is tough.
The effect can be used with "Danger!"
You might be able to earn an add if you use a card like Tethys, Goddess of Light that triggers a draw and draws more.
サンパイ
2020/06/06 8:20
2020/06/06 8:20
It is written that it looks strong at first glance, but the cost is ridiculously heavy.
What does it mean to finally get your money back in the 4th draw phase?
What does it mean to finally get your money back in the 4th draw phase?
A〜リアン
2018/12/31 11:31
2018/12/31 11:31
If you keep it up, you'll get 2 draws every turn!? (looking away from the cost)
At least if the cost was 4, the evaluation would have risen a little more, but if it was 5... where would it be used if it was the first?
At least if the cost was 4, the evaluation would have risen a little more, but if it was 5... where would it be used if it was the first?
シエスタ
2018/08/31 16:56
2018/08/31 16:56
The cost is too heavy and the risk is too high.
You can procure the cost stably, and like Noid, he mainly moves with GY.
You can procure the cost stably, and like Noid, he mainly moves with GY.
ルイ
2018/03/27 19:26
2018/03/27 19:26
It's too strong...! If you protect it even if you run out of cards in your hand, it's a power card that gives you 2 hand add cards that are reminiscent of the pot of greed every turn!!
The hand cost is also combined with his GY use card, so it's even worse.
It's a card that's barely banned.
There is no such thing (half-gire)
Now, with the advent of the card "Knightmare Unicorn", the position is even more dangerous...
In the first place, it's obvious which is easier if you aim for a mutual link after deploying a large number of cards from the EX Deck while playing solitaire, or this card that will be in the main.
Due to the change in rules, there is no precedent draw, so even if it is in the first hand, it cannot be activated...
It's not a hard-to-handle story, but it's a fact that you can get ads that you can't ignore if you actually protect it.
In reality, it takes too long to recover the hand cost, and it's easy to remove...
It would be better to have some hand trigger cockroach-san do his best.
The hand cost is also combined with his GY use card, so it's even worse.
It's a card that's barely banned.
There is no such thing (half-gire)
Now, with the advent of the card "Knightmare Unicorn", the position is even more dangerous...
In the first place, it's obvious which is easier if you aim for a mutual link after deploying a large number of cards from the EX Deck while playing solitaire, or this card that will be in the main.
Due to the change in rules, there is no precedent draw, so even if it is in the first hand, it cannot be activated...
It's not a hard-to-handle story, but it's a fact that you can get ads that you can't ignore if you actually protect it.
In reality, it takes too long to recover the hand cost, and it's easy to remove...
It would be better to have some hand trigger cockroach-san do his best.
備長炭18
2018/03/23 15:40
2018/03/23 15:40
First of all, the activation conditions are very strict, requiring a hand cost of 5 cards. At this point, it's simply a 6:2 exchange, but in the second half, because of the 2 normal draws, he's a Continuous Spell, and if chain cycled, it's possible to end up with a disastrous 6:0 exchange. You can even consider gender.
Personally, I have the impression that this is more difficult to use than Mystical Cards of Light, which has similar effects.
Personally, I have the impression that this is more difficult to use than Mystical Cards of Light, which has similar effects.
ゆくら
2016/01/27 17:14
2016/01/27 17:14
It's too difficult to activate in the first place before the effect
It's an effect that can be aimed especially at the first attack, but it's too dangerous a card that can't be removed until the lost ad is recovered.
As for how to use it to send his hand to her GY, the condition that he discards 5 cards is too strict and it's a card that will rot.
To be honest, I'm glad I didn't turn this into an OCG.
It's an effect that can be aimed especially at the first attack, but it's too dangerous a card that can't be removed until the lost ad is recovered.
As for how to use it to send his hand to her GY, the condition that he discards 5 cards is too strict and it's a card that will rot.
To be honest, I'm glad I didn't turn this into an OCG.
アルバ
2015/05/25 8:29
2015/05/25 8:29
It's a tight condition that can't be activated unless it's about the first attack.
In order to make up for the loss, it is necessary to take two turns, and you must endure the overwhelming ad difference that you put on yourself during that time.
Even in the first two draws, it is necessary to hold out the opponent's turn once.
In the first place, if Psych is shot at the time of activation, it will be completely over...
The sound of 2 draws every turn is attractive, but it takes a tremendous amount of effort to use it.
Actually, it is better to earn ads by other means than doing this.
As others have said, 《Final Destiny》is better because it has the same cost but still has a fast effect.
In order to make up for the loss, it is necessary to take two turns, and you must endure the overwhelming ad difference that you put on yourself during that time.
Even in the first two draws, it is necessary to hold out the opponent's turn once.
In the first place, if Psych is shot at the time of activation, it will be completely over...
The sound of 2 draws every turn is attractive, but it takes a tremendous amount of effort to use it.
Actually, it is better to earn ads by other means than doing this.
As others have said, 《Final Destiny》is better because it has the same cost but still has a fast effect.
かのん
2015/05/23 10:59
2015/05/23 10:59
Due to the influence of the new rules, it became impossible to activate the first hand, and it was too late...
If it is destroyed, it will be a situation where you can't even look at it...
If it is destroyed, it will be a situation where you can't even look at it...
ラギアの使徒
2015/05/09 13:30
2015/05/09 13:30
It requires an intense cost of 5 cards in your hand, but you will be able to draw 2 cards every turn. However, in the current environment where it is becoming difficult to maintain permanent cards, it is not easy to recover even the cost. Even if you use Effect Monsters that activate when sent to GY to reduce add loss, how many reasons do you have to use this card?
えいてぃ
2014/07/10 15:11
2014/07/10 15:11
Boost draw with the same activation conditions as Final Destiny.
However, like Final Destiny, the activation cost is not odd. Furthermore, it takes 3 turns to recover the lost ad, and since this card is his Continuous Spell, it is quite easy to crack. In the first place, even the first two draws will not be possible if you are chain cycled.
For the time being, it may be possible to use cards that can be activated by discarding cards to make up for the lost add, or to compress the Deck at high speed, but I still think that Final Destiny is better for such an effect. I wonder if it's just me.
However, like Final Destiny, the activation cost is not odd. Furthermore, it takes 3 turns to recover the lost ad, and since this card is his Continuous Spell, it is quite easy to crack. In the first place, even the first two draws will not be possible if you are chain cycled.
For the time being, it may be possible to use cards that can be activated by discarding cards to make up for the lost add, or to compress the Deck at high speed, but I still think that Final Destiny is better for such an effect. I wonder if it's just me.
スクラップトリトドン
2014/07/10 10:41
2014/07/10 10:41
(1) and (2) compared to other Droso...
It's nice to be able to Continuous Spell the 2 draw of (1), but the cost is 5 discards. Even with Fabled, 5 cards is tough, but...
(2) also always adds +1 to the ad, but it only eliminates 《Mystical Cards of Light》, which usually increases the draw...
However, both are effects that I wanted for a mediocre draw, so they are not cards that have no use value, but figurines that take time to get ads are in an environment where Cyclone is unlimited...
After all, it is big that it can not be activated in the first turn ...
It's nice to be able to Continuous Spell the 2 draw of (1), but the cost is 5 discards. Even with Fabled, 5 cards is tough, but...
(2) also always adds +1 to the ad, but it only eliminates 《Mystical Cards of Light》, which usually increases the draw...
However, both are effects that I wanted for a mediocre draw, so they are not cards that have no use value, but figurines that take time to get ads are in an environment where Cyclone is unlimited...
After all, it is big that it can not be activated in the first turn ...
wisteria
2014/05/20 8:17
2014/05/20 8:17
《Mystical Space Typhoon》《Artifact Ignition》and other Spell Trap destruction is unlimited in this era, this effect is too painful. In addition to being able to activate it unless you discard 5 cards from your hand, the effect cannot be activated if it is destroyed by a chain. It's reasonably strong if it can be maintained, but its strength doesn't match the effort it takes to maintain it.
プンプン丸
2014/05/19 14:38
2014/05/19 14:38
The same card as Final Destiny that can be activated by discarding 5 cards from your hand.
Unlike 《Final Destiny》, which ravages the field, this one can be used as an aid for drawing, but it's hard to discard five cards from your hand...
Since it's "discard your hand", you can use the effects of certain Fabled cards, or if you combine "Hysteric Sign" and "Ojama Magic", you can activate it with a certain amount of loss. It is a subtle place whether there is merit to use ...
Unlike 《Final Destiny》, which ravages the field, this one can be used as an aid for drawing, but it's hard to discard five cards from your hand...
Since it's "discard your hand", you can use the effects of certain Fabled cards, or if you combine "Hysteric Sign" and "Ojama Magic", you can activate it with a certain amount of loss. It is a subtle place whether there is merit to use ...
ヒコモン
2014/05/18 0:12
2014/05/18 0:12
If you attack first, you can't actually activate it, and if you attack second, you'll be in a situation where you can't even look at the day when you're chain cycled. You can finally get an add on the third draw after activating it, but if you don't do well, the duel may be over by then. A 3 draw would have been better.
ツバサ
2014/05/17 18:58
2014/05/17 18:58
A card that reduces the number of cards that can be drawn during the draw phase to 2.
The effect that can increase your hand cannot be weak. Weak... no way.
Since there is no draw in the draw phase of the first turn, support such as Thunder Dragon is essential to activate in the preceding turn.
Even if it can be activated, the disadvantage immediately after activation is too intense.
If you can maintain it, it's definitely strong, but... the problem is whether you can protect this card with almost no cards in your hand.
A Deck that can strengthen your hand from the first turn... Activation itself is easy if you have a gimmick like Library Exo, but you don't need this card in the first place.
Not limited to Library Exo, decks that can easily increase your hand are often tactics in themselves, and in most cases do not mesh with this card.
I hope that in the future there will be cards that can reduce this disadvantage.
The effect that can increase your hand cannot be weak. Weak... no way.
Since there is no draw in the draw phase of the first turn, support such as Thunder Dragon is essential to activate in the preceding turn.
Even if it can be activated, the disadvantage immediately after activation is too intense.
If you can maintain it, it's definitely strong, but... the problem is whether you can protect this card with almost no cards in your hand.
A Deck that can strengthen your hand from the first turn... Activation itself is easy if you have a gimmick like Library Exo, but you don't need this card in the first place.
Not limited to Library Exo, decks that can easily increase your hand are often tactics in themselves, and in most cases do not mesh with this card.
I hope that in the future there will be cards that can reduce this disadvantage.
天
2014/05/17 16:07
2014/05/17 16:07
If you discard all cards from your hand → It seems to be satisfying (CONAMI feeling)
If you throw away 5 cards → perfect score
Discarding 5 cards means 5 disadvantages. to restore it
2 turns later, including 2 draws after activation. Moreover, if it is removed in the meantime
In a miserable situation that can't even be seen.
If you throw away 5 cards → perfect score
Discarding 5 cards means 5 disadvantages. to restore it
2 turns later, including 2 draws after activation. Moreover, if it is removed in the meantime
In a miserable situation that can't even be seen.
とき
2014/05/16 16:43
2014/05/16 16:43
A strict condition that you should discard 5 cards since "Final Destiny".
It can't be activated even on the first turn, so it's tough unless you have a lot of cards in your hand.
Even though you can draw 2, it's a full disadvantage. To get it back, you'll have to wait for 3 turns to make sure no removals come, and you'll have to draw an extra draw.
I don't recommend using the card to determine whether or not it can be activated as the axis of rotation...
It can't be activated even on the first turn, so it's tough unless you have a lot of cards in your hand.
Even though you can draw 2, it's a full disadvantage. To get it back, you'll have to wait for 3 turns to make sure no removals come, and you'll have to draw an extra draw.
I don't recommend using the card to determine whether or not it can be activated as the axis of rotation...
Decks with "Guarded Treasure"
* is adopted as a key card.
● 2022-04-08 Freeze Combo Floowandereeze
● 2021-05-20 God's giant and the toad
● 2016-10-13 Triamid skinned rock deck
● 2021-08-13 Both light and darkness seem to be the strongest
● 2015-07-25 I just want to say white eyes with a bad ending
● 2017-02-25 Shin・TRUE Harpie
● 2020-09-06 Deep movement of the unchained area
● 2021-03-09 Ogdoadic Danger!
● 2014-07-13 Infernity (Deck Beginner)
● 2017-10-26 Treasure Card Overlord Blue-Eyed Dragunity
● 2019-03-21 Guardragon
● 2019-06-20 Libra Exo
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Collector's Pack - Duelists of Legend | CPL1-JP013 | 2014-05-17 | Normal |
Ranking and View Num
Rating Score Rank | 11,687 / 13,210 Cards |
---|---|
View Num | 27,015 |
Others
Japanese card name | 守護神の宝札 |
---|
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)