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Elemental HERO Flash →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Warrior | 1100 | 1600 |
When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand. | |||||
password:69572169 | |||||
Average Rating Score | 4.4(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Elemental HERO Flash (13 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Elemental HERO Flash" card reviews and rating scores
4.4(17) |
|
0% | (0) | ||
5% | (1) | ||
47% | (8) | ||
29% | (5) | ||
17% | (3) |
戦士族大好き
2022/09/11 21:59
2022/09/11 21:59
Normal Spell Salvage has been around for more than 10 years since this card came out, but it's a unique effect.
Salvage isn't bad, but the trigger and cost are the bottlenecks.
The timing of salvage will inevitably be in the Battle Phase, but since it is only a Normal Spell, it can only be used in Main Phase 2 at the earliest, with exceptions.
Also, you have to remove 4 cards including this card.
Although it is a trigger, it is not "by the opponent's attack" that is common in such cards, so it is an evaluation point that it can be actively activated with a suicide attack.
Like Recruiter, it works well with 《Ai Strike》, and its ATK is not that high at 1100, so it will do more damage to your opponent.
Next is the cost, but shouldn't this be used in [Elemental HERO]? I think.
If you have 1 of this card in your main deck and 3 types of Elemental HERO cards in EX, you can fulfill the activation conditions.
The number of cards actively sent from EX to GY, such as 《Dogmatika Punishment》and 《Ultimate Slayer》, is increasing.
If you use them to raise the cost, there is a possibility that they will be unexpectedly active in decks that do not depend on EX, which is the opposite of [HERO].
There is no doubt that it is difficult to use, but the effect is close to the only one, so I will give it 4 points.
3 cards + 3 types + this card is required as a cost, so be careful with paper aside from digital.
Salvage isn't bad, but the trigger and cost are the bottlenecks.
The timing of salvage will inevitably be in the Battle Phase, but since it is only a Normal Spell, it can only be used in Main Phase 2 at the earliest, with exceptions.
Also, you have to remove 4 cards including this card.
Although it is a trigger, it is not "by the opponent's attack" that is common in such cards, so it is an evaluation point that it can be actively activated with a suicide attack.
Like Recruiter, it works well with 《Ai Strike》, and its ATK is not that high at 1100, so it will do more damage to your opponent.
Next is the cost, but shouldn't this be used in [Elemental HERO]? I think.
If you have 1 of this card in your main deck and 3 types of Elemental HERO cards in EX, you can fulfill the activation conditions.
The number of cards actively sent from EX to GY, such as 《Dogmatika Punishment》and 《Ultimate Slayer》, is increasing.
If you use them to raise the cost, there is a possibility that they will be unexpectedly active in decks that do not depend on EX, which is the opposite of [HERO].
There is no doubt that it is difficult to use, but the effect is close to the only one, so I will give it 4 points.
3 cards + 3 types + this card is required as a cost, so be careful with paper aside from digital.
ねこーら
2022/09/11 11:14
2022/09/11 11:14
Overall evaluation: Combat destruction doesn't mesh with Elemental HERO.
It is necessary to place 3 of his Elemental HEROs in his GY and destroy himself in battle, and the condition itself cannot be met.
Around EN - Engage Neo Space, he can store cards in GY.
In some cases, it is possible to recover 《Lightning Storm》and connect it to removal.
However, resources such as 《Miracle Fusion》will decrease, and Elemental HERO basically does not actively attack and wait for battle destruction.
At Mirror Gate, you can't even aim to steal and use your opponent's monsters.
It is necessary to place 3 of his Elemental HEROs in his GY and destroy himself in battle, and the condition itself cannot be met.
Around EN - Engage Neo Space, he can store cards in GY.
In some cases, it is possible to recover 《Lightning Storm》and connect it to removal.
However, resources such as 《Miracle Fusion》will decrease, and Elemental HERO basically does not actively attack and wait for battle destruction.
At Mirror Gate, you can't even aim to steal and use your opponent's monsters.
備長炭18
2019/11/30 22:19
2019/11/30 22:19
It's the same with the slowness when destroyed by battle, but banishing up to 3 of this card and his GY's Elemental HERO and recovering 1 Normal Spell is a bit salty.
Especially if it's HERO, I feel like the fusion is the target, but if that's the case, there's also the option of Wandra.
Even if you focus on exclusion and strengthen the RBI of Shining, Miracle Fusion is usually easier to get ad.
I wonder if the position has disappeared because the times have progressed and the support has increased.
Especially if it's HERO, I feel like the fusion is the target, but if that's the case, there's also the option of Wandra.
Even if you focus on exclusion and strengthen the RBI of Shining, Miracle Fusion is usually easier to get ad.
I wonder if the position has disappeared because the times have progressed and the support has increased.
アルバ
2017/12/21 8:23
2017/12/21 8:23
Any Normal Spell can be collected, but it is heavy because it is necessary to arrange 3 types of HERO in her GY and destroy it in battle.
The engagement with Miracle Fusion is also bad.
In the first place, if it is necessary to be destroyed in battle, I think that Seimaji, which can be recovered at no cost just by reversing, is fine, although there is a difference in whether or not suicide bombing is possible.
This card was made during the era when Seimaji was banned, but even in that era it was not used effectively.
In the manga version, he was just sent to GY and he was a ton demo card that could collect any Spell/Trap.
The engagement with Miracle Fusion is also bad.
In the first place, if it is necessary to be destroyed in battle, I think that Seimaji, which can be recovered at no cost just by reversing, is fine, although there is a difference in whether or not suicide bombing is possible.
This card was made during the era when Seimaji was banned, but even in that era it was not used effectively.
In the manga version, he was just sent to GY and he was a ton demo card that could collect any Spell/Trap.
ヒコモン
2017/12/18 12:48
2017/12/18 12:48
Normal Spell card salvage is good, but this card and 3 types of "Elemental HERO" monsters are too heavy. It is also minus that battle destruction is a condition. To be honest, in such a situation, I would like to activate 《Miracle Fusion》.
サンダー・ボルト
2013/10/29 0:11
2013/10/29 0:11
It is quite heavy because it is limited to battle destruction, and the number of exclusions is not small, but if it is a Normal Spell, it can recover anything, so it is quite a performance. In addition to fusion cards, you can also collect highly versatile 《Monster Reborn》and 《Dark Hole》, so it is a good idea to select the recovery target according to the situation. It is more effective to use the removed Elemental HERO on 《Parallel World Fusion》.
ファイア野郎
2013/02/01 22:17
2013/02/01 22:17
A card that can salvage spell cards.
However, since it is necessary to remove 4 HERO cards including this card, it will be difficult to use it casually. I would like to salvage powerful limit cards and parallel fusion worlds that are compatible with this card.
It is also effective to collect the removed cards with Shining.
However, since it is necessary to remove 4 HERO cards including this card, it will be difficult to use it casually. I would like to salvage powerful limit cards and parallel fusion worlds that are compatible with this card.
It is also effective to collect the removed cards with Shining.
ファナナス
2013/01/22 21:34
2013/01/22 21:34
Spell card salvage itself is powerful but costly. Fortunately, EHERO has cards like Shining and 《Parallel World Fusion》that go well with this card and are practical, so I'd like to take care of it there.
らいだあ
2011/07/08 19:44
2011/07/08 19:44
Hmm, excluding 3 and he's GY's Spell 1 in his hand...
It's a heavy condition, so don't use it blindly...
It's a heavy condition, so don't use it blindly...
NEOS
2011/04/22 23:42
2011/04/22 23:42
HERO retrieves the fusion.
However, I should leave the fusion to Forestman, and collect Miracle Fusion and 《Parallel World Fusion》.
The latter has the advantage of being compatible with its own effect.
If you exclude too much, it is difficult to cause a miracle, so be careful.
However, I should leave the fusion to Forestman, and collect Miracle Fusion and 《Parallel World Fusion》.
The latter has the advantage of being compatible with its own effect.
If you exclude too much, it is difficult to cause a miracle, so be careful.
スクラップトリトドン
2010/12/30 18:44
2010/12/30 18:44
Due to being on the market as a promo, it has become reminiscent of the Watapon of yesteryear...
Attack and defense is low, but the effect is salvage of his spell. HERO wants fusion cards first, and he has a lot of normal spells, so I don't think it's bad.
Heroes are often safe to exclude thanks to 《Parallel World Fusion》and Shining.
Attack and defense is low, but the effect is salvage of his spell. HERO wants fusion cards first, and he has a lot of normal spells, so I don't think it's bad.
Heroes are often safe to exclude thanks to 《Parallel World Fusion》and Shining.
とき
2010/09/05 17:08
2010/09/05 17:08
The activation conditions are heavy, but his spell card salvage is still pretty attractive.
If it's HERO, I want to aim for 《Miracle Fusion》, 《Parallel World Fusion》, or 《Monster Reborn》, which has been restricted.
The cost to remove is excellent with 《Elemental HERO The Shining》and 《Parallel World Fusion》.
If it's HERO, I want to aim for 《Miracle Fusion》, 《Parallel World Fusion》, or 《Monster Reborn》, which has been restricted.
The cost to remove is excellent with 《Elemental HERO The Shining》and 《Parallel World Fusion》.
みめっと
2023/11/23 11:57
2023/11/23 11:57
Decks with "Elemental HERO Flash"
* is adopted as a key card.
● 2011-07-31 Dimension HERO! Absolute! !
● 2013-08-01 As expected of a teenage Aniki Don! !
● 2015-07-20 aimed at teens
● 2014-10-19 This is my HERO Deck!
● 2014-07-03 Hero (Give me your advice)
● 2014-01-02 make effort! Bird and Ossan by Tomato
● 2014-06-01 F (Fusion)・HERO
● 2014-06-20 HERO+? ?
● 2015-01-24 Super Spinning HERO ~Spins but Needs Advice~
● 2014-06-12 AttributeHERO
● 2012-03-22 Mystery Gate HERO
● 2014-07-02 M-HERO
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
V Jump Card Festa 2008 | VJCF-JP002 | 2008-08-21 | Ultra |
JUMP FESTA 2010 | JF10-JP006 | 2009-12-19 | N-Parallel |
Ranking and View Num
Rating Score Rank | 9,777 / 13,210 Cards |
---|---|
View Num | 20,330 |
Others
Japanese card name | E・HERO フラッシュ |
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