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HOME > Yu-Gi-Oh! Card Lists > Threat of the Dark Demon World > Final Countdown

Final Countdown Used Deck

Final Countdown
Card Kind Attribute Level Type ATK DEF
Normal Spell - - - - -
Pay 2000 Life Points. After 20 turns have passed after you activate this card (counting the turn you activate this card as the 1st turn), you win the Duel.
password:95308449
Average Rating Score 8.9(37)
  1. Card Info
  2. Card Reviews (37 rating scores)
  3. Decks with Final Countdown (122 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Final Countdown" card reviews and rating scores


8.9(37)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星0
カード評価ラベル5
78% (29)
カード評価ラベル4
16% (6)
カード評価ラベル3
5% (2)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan かどまん
2023/03/05 11:44
Yugioh Icon
One of the special victory cards, with the loosest success conditions and cost.
You don't need another card, just pay 2000 LP.
20T is long, but it counts each other's turns, so after activation
If you finish your opponent's turn 10 times, you win there.
There is also a dedicated deck for him who activates this card and solidifies with defense cards to aim for victory while delaying.
Even in the 2012 world tournament, he was named in one corner of the tournament.
The downside is that if you can't draw this card on your first hand, you'll fall into dire poverty.
In speedy duels, the delay deck itself tends to disappear year by year because the wind continues to blow against it, and now 20T duels are almost non-existent.
Still, when Mystic Mine was usable, its powerful locking performance
It was adopted as one of the winning lines because it was possible to delay a large amount.
japan アルバ
2023/01/23 22:25
Yugioh Icon
It is a special victory card that is completely complete with one card, and compared to other special victories, the activation condition is only to be able to pay 2000 of his LP, and the thing to protect in order to obtain a special victory is only his own LP. No matter how much time it takes, the effortlessness is attractive.
Now that inflation has progressed, it's much harder to survive 20 turns than it used to be, but the quality of resource supply cards and life extension cards has greatly improved, and it's not uncommon to not even include Feather Duster in the main, so I'm restrained. You can survive unexpectedly if you get stuck with a high-strength permanence.
In match battles, there are problems with meta cards and time limits, but in single battles, I think it's a card that can still be played unexpectedly.
japan ブルーバード
2023/01/23 11:36
Yugioh Icon
20 turns feels like a long time, but since the opponent's turns are counted, it's actually 10 turns.
A mine in a zero-yon environment that tends to be a long-term battle. If you accidentally shoot this card and get marshmallows or district B, it's over. Unlike 《Wave-Motion Cannon》, it cannot be removed, so the only countermeasures are to declare it divine.
After that, the value of this card gradually decreased as the environment became faster, but it still has the potential to shine if a brutal rock card such as Magic Bell Cave comes out.
japan ねこーら
2021/08/02 23:06
Yugioh Icon
Comprehensive evaluation: It is far from activation to victory.
If you activate it, it won't hinder your victory after 20 turns.
However, you need to protect it for 20 turns, and if you don't protect it with 《Mystic Mine》etc., it will be quite tough.
Or do you control it, but if you control it, you can win as it is in many cases.
If you pile up a mountain of defense cards, it will be difficult to draw this card next time, and if you incorporate some kind of search method, there will be few things to deal with, and in the first place, you will often win in a short time. I have a feeling.
Destiny Board》remains on the field, but there are many cards that can be used as a means of protection, and support appears later, but this card has no such support.
For the time being, this card can be used as a bluff, and the opponent may make a mistake in judgment.
japan 死なない男
2021/02/16 20:01
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Pay 2000 LP and win the duel 20 turns after activation.
Simple special victory card.
There are no particularly brutal combos, and the road to special victory is only to endure 20 turns, but as expected, in the current high-speed environment, one or two defense cards can't catch up, so
As much as possible, permanent strong locks such as 《Messenger of Peace》, Magical Cave, Inspect Border, etc. are required.
Also, if the opponent is his Exodia, the defeat is almost certain.
It looks strong, but in his current deck environment, it's a card that isn't that strong.
japan みめっと
2020/07/02 19:48
Yugioh Icon
Countdown Deathforce.
Once activated, all you have to do is wait for the specified number of turns to pass, making it a high-level specification for a special victory card.
The required number of turns is 20 turns for each other, and 10 turns for the opponent's turn.
The current environment is so fierce that there are many cases where you can't escape even if you activate it on the first turn.
If you have a special search & a monster that advances 3 counts if it's already activated, or his spell card...
If you can make 《One Day of Peace》on the final turn, it will be an ecstatic winning run.
japan サンパイ
2020/02/24 7:45
Yugioh Icon
A card that boasts a formidable strength in a dedicated Deck. It's difficult to keep up with the faster environment, but it's easy to handle in a special victory deck because you can win after waiting 20 turns.
japan シエスタ
2019/01/07 8:54
Yugioh Icon
It's a card that makes you feel like "I've endured it!"
It has a simple but powerful effect of paying LP and winning 20 turns later.
As long as you use this card, it's going to be his deck construction that's quite different from normal beatdowns, so it also has secondary effects that are easy to rot, such as opponent's monster effect meta and removal.
However, it also resonates here to a greater or lesser extent. Anyway, it tends to be a tactic that just endures, so it's monotonous and the meta itself is easy to stretch.
Currently, the speed is increasing and the number of powerful Effect Monsters is increasing, so it will be painful if you are caught poorly or taken ahead and completely suppressed. You may be abused.
I think it's a card for experts who are simple but difficult to reach. To be honest, it feels like a troublesome card that I don't want to deal with.
japan 備長炭18
2018/03/30 18:10
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One of the special victory cards that if activated, the victory (defeat) will be confirmed after 20 turns counting each other's turns.
It will be important to use hand trigger defense cards, intimidate, reconcile, and general-purpose draw cards to activate this quickly and survive the turn.
japan アキ
2018/03/06 20:15
Yugioh Icon
A spell card that pays 2000 LP and gives you a special victory after 20 turns have passed since the turn it was activated. If you don't interfere with the activation, you can win a special victory after 20 turns, so I don't think it's too difficult to achieve in the current environment with plenty of defense cards. I haven't been able to make it even once...
japan 如月
2017/11/09 20:11
Yugioh Icon
It says 20 turns later, but the opponent's turn is actually 10 turns, so if you use the fire clock, you can reduce the opponent to 8 turns!
There are many defensive cards such as Amulet Sword for 3 turns, 《Frozen Soul》for 1 turn, etc., so if you make one, it's a Deck that's almost guaranteed to win.
However, if it's his Deck (which I made) that seals Cyclone Axis, it can wipe out all face-down cards. It's amazing because some people have jackpots for that purpose~
japan なす
2017/08/18 20:31
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One of the special victory condition cards. The cost is 2000 LP, and victory is confirmed after 20 turns.
Where you want to surpass firmly with a defense card.
You can advance the count with 《Pyro Clock of Destiny》.
japan 負導師
2016/06/25 2:37
Yugioh Icon
This is the real 《Chicken Game
Dodge the opponent's pursuit for 10 turns and finish!
The strength is that once you allow the activation, you can't stop it anymore
However, the biggest problem is how to draw this quickly and survive the opponent's fierce attack for 10 turns.
Compared to other special victories, it's easy, but don't overdo it, as your opponent won't look good.
japan 魔法使い族好きの人
2016/06/24 21:56
Yugioh Icon
Just, just be patient.
A trauma card that can easily win a special victory if you build his deck around it, as you can win if you endure it for 20 turns.
japan ミシガン州知事
2016/06/23 0:44
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One of our special wins.
Among the many special victories, this one is relatively easy to achieve.
You can win after 20 turns, so you can win if you survive the opponent's attack for 10 turns.
His Deck, which is specialized for this card with 《Gold Sarcophagus》and defense cards, is called [Final Countdown Deck].
It is relatively easy to achieve even if you aim for a special victory, so it is recommended for those who say "I want to win with a special victory!"
If your opponent is a beatdown type, you'll almost certainly win unless there is an accident that Final Countdown won't come. Even against Metabeat type opponents, you can aim for it because it can spoil certain cards.
However, beatdowns (monster attacks) make him weak against his deck that doesn't drop LP to 0.
Exodia and Burn Deck opponents will probably be killed before 20 turns have passed.
By the way, overseas, this card and Gold Sarcophagus are restricted cards, so be prepared that winning with Final Countdown under overseas rules will be even more difficult than in Japan.
japan 浪漫神
2016/04/28 20:58
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A card that the opponent hates but is normally strong.
Surrender gracefully against Burn or other special win opponents.
japan あだ
2016/02/06 0:20
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When the countdown is activated, the mission "Survive 10 Lightning attacks!" will be activated.
Whether Russ P comes out or Pen Maji comes out, you can easily achieve it by using various Friche defense cards.
japan 迷走の聖刻印
2016/02/05 21:02
Yugioh Icon
This card is not evaluated as a stand-alone performance, but it will demonstrate its strength by making his Deck based on this card.
The only way to win is to draw this card first and then pray for the other party's accident.
japan カンノーネ
2015/08/22 23:26
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Exo, unlike 《Destiny Board》, etc., do not know the opponent's interference
The only win condition is to live for 20 turns. The opponent must be defeated during the 10 turn attack chance. This bitterness.
If you pack defense cards, you should be able to live for 20 turns.
However, it's so boring that the opponent you're playing against will die, so let's play it with friends.
japan EXデッキ焼き
2015/07/17 13:38
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This card, which is said to be the least difficult to achieve among the many special victory cards, this card, the means to search for it, and the Countdown Deck, which consists of as many defense cards as possible, probably have a higher success rate than EXO. It's a normal spell, so once it's activated, it can't be stopped. It's a very interesting card, but if you use it with your friends, it will be hated like an infinite loop, so you'll need to be prepared to use it.
japan シロタ
2015/03/06 1:03
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A card that can win just by defending it once activated.
The more defense cards you have, the stronger it gets, but it's not as bad a card as the last battle. However, if you use it, the other party usually makes a bitter face.
japan かのん
2015/03/05 19:54
Yugioh Icon
As time goes on, I get stronger, but the people around me also get stronger.
In the old days, we combined roar, reconciliation, rock, reverse...
And now even more powerful cards such as Fader and Scarecrow have appeared, and the defense is harder than before.
The weak point of this card is that sometimes you can't draw this card at all.
Being vulnerable to touches and rulers.
Also, it's not as good as the environment deck, but it's a deck that's easy to hate.
Please stop using it too much
japan おみのづえSP
2013/12/16 12:44
Yugioh Icon
Boy... this is despair. … End of turn.
It is a special victory card that wins if you endure 20 turns, and among special victories, he is as easy to arrange as Exodia.
Pay 2000 LP, but even that can be an advantage by using a way out.
The natural enemy is the ruler. I want to buy time with 《Kuriphoton》Roar of Reconciliation because it can block Scarecrow Fader.
Personally, I fantasize that he has a Bujin hidden and the Bujin axis countdown sounds interesting, but it's probably not good.
By the way, if the ban and restrictions are lifted, a countdown one kill is also possible. If there is no interference from the opponent, the success rate is quite high. Well, it's natural because I use makyura.
…and then I found out that you can do a countdown one-kill without using a macular. If Mind Augus gets serious, it's like this.
japan ファイア野郎
2013/12/15 10:01
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One of the special victory cards.
After activating it, all you have to do is endure it so that your LP doesn't drop to zero.
There are plenty of defense cards such as 《One Day of Peace》, 《Swift Scarecrow》, and 《Battle Fader》,
It is said to be a special victory condition that can be achieved very easily.
Combined with the above defense cards, his normal deck boasts an impregnable impregnable wall,
Be aware that if you use it too much, you will be disliked.
japan 聖なる破壊
2013/08/04 19:57
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The easiest card for special wins. Defend Fader, Scarecrow, Reconciliation, 《Threatening Roar》, and more to win.
The most difficult thing about competitions is that you buy time by telling your opponent, "I'll think about it." It's to recover with flying squirrels, < Rainbow Life >, and golden ladybugs and use extra duels.
Conversely, it would be a problem if defense cards were too limited.
japan 3108810
2013/07/25 2:22
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everyone's trauma
japan 終焉中毒
2013/01/22 14:46
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The problem is that it is hated as "delayed delay" in free and competitions. If you think it's unusual, it's a challenge with a countermeasure Deck. It's a "winning card" with a bad track record, but I don't think there's a card that has been completed so far.
japan オンリー・MARU氏
2012/10/21 19:15
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20 turns seems long but surprisingly short.
Victory is right in front of you if you wait, so you endure with scarecrows, faders, and 《One Day of Peace》.
It is also a serious deck.
japan そうだ、ロリコンだ
2012/07/06 10:13
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It's just a job to activate and endure.
It seems difficult to withstand 20 turns, but it's not.
Draw assistance with card cars and mystic vipers. Monsters such as 《One Day of Peace》, traps that stop attacks, scarecrows and faders that end the battle phase. 《Upstart Goblin》may be a good way out.
Just endure by making full use of various cards. However, the opponent generally dislikes it, so be prepared to use it.
japan ドラゴンX
2012/06/13 19:02
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why isn't it permanent?
japan 7474
2011/06/21 21:41
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This card is certainly strong, but it looks like it will be banned sooner or later.
japan とき
2011/04/13 12:52
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Pull! shoot! wait! win!
If you make full use of Fader, Scarecrow, Zero Gardner, etc. and build an impregnable defense, it's really solid.
20 turns seems like a long time, but your opponent's chance is 10 turns because you count your own turns.
As a very terrifying land mine deck, I have a feeling that it will mercilessly crush opponents who are inadequate or have no luck.
japan NEOS
2010/12/14 20:52
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If you activate this card, you can aim for automatic victory.
There is also a dedicated Deck. You can activate it with his normal Deck, but you have to negotiate the cost.
20 turns is pretty long.
japan スクラップトリトドン
2010/12/09 21:53
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Among the special victory cards, this card is said to be the easiest.
After all, once you activate it, you only have to wait 20 turns.
After activating it, all you have to do is use various cards to solidify the lock, so it's a pretty heinous card as a landmine even in tournaments.
In that sense, it may be the special victory card closest to being banned (except for the banned last battle)...
japan B
2010/09/29 18:52
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A card that often appears in tournaments even in the beatdown era.
It is very possible that a little inspiration could lead to further status.
japan カディーン
2023/07/24 18:46
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japan 2012/11/04 19:01
Yu-Gi-Oh!Guest
problem
・If the count does not come from the first turn to the third turn...
・ Activate this card → How to get around after being negate.
・What to do when facing burn or special victory opponents.
Conversely, other than that, it's a strong card that isn't too scary.

Decks with "Final Countdown"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
EXPERT EDITION Volume.1 EE1-JP253 2004-09-23 Normal
Threat of the Dark Demon World 305-038 2003-02-20 Normal

Ranking and View Num

Rating Score Rank 1,871 / 12,836 Cards
View Num 76,113

Others

Japanese card name 終焉のカウントダウン

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