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Bahalutiya, the Grand Radiance →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 7 | Dragon | 2000 | 2400 |
You can Tribute Summon this card by Tributing 1 Effect Monster. During your opponent's Main Phase, if a card(s) is added from the Main Deck to their hand (except by drawing it) and this card is in your hand, you can: Immediately after this effect resolves, Tribute Summon this card. If this card is Normal or Special Summoned from the hand, you can: Make your opponent banish the top cards of their Deck face-down, equal to the number of cards in their hand, then, they shuffle their entire hand into the Deck, and if they do, they add the card(s) banished by this effect to their hand. You can only use this effect of "Bahalutiya, the Grand Radiance" once per turn. | |||||
Average Rating Score | 3.6(8) |
- Card Info
- Card Reviews (8 rating scores)
- Decks with Bahalutiya, the Grand Radiance (3 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Bahalutiya, the Grand Radiance" card reviews and rating scores
3.6(8) |
|
0% | (0) | ||
12% | (1) | ||
0% | (0) | ||
75% | (6) | ||
12% | (1) |
とき
2021/01/24 10:02
2021/01/24 10:02
The hand trigger dragon of the light that pierces the heavens is sokohakaku and the Starry Knight is also conscious?
It has a rule effect that allows him to Tribute Summon with one Effect Monster, an effect that allows Tribute Summon when the opponent adds a card to their hand other than drawing, and an effect that forcibly replaces the opponent's hand when deployed from the hand.
His Tribute Summon is a card that can be deployed with hand triggers. The trigger itself is loose with the opponent's search, and although he can Tribute Summon with the release of one Effect Monster, if it's a hand trigger, there are many cards that can be Special Summoned. .
The effect when deployed is also roundabout, and it's a hand exchange that can't be drawlocked, and it probably means that the opponent's search card is returned to his deck, but when it comes to blocking searches, there is Ash Blossom & Joyous Spring, so I dare to. The benefits of using this card are hard to see.
If you use it, he also has a means to take advantage of the synergy with Starry Knight in anticipation of Special Summon support. But even so, it has a lower RBI than Starry Night, Starry Dragon, and it doesn't have the advantage of changing the opponent's hand many times, so I feel like I'm going to lose it in the end...
It has a rule effect that allows him to Tribute Summon with one Effect Monster, an effect that allows Tribute Summon when the opponent adds a card to their hand other than drawing, and an effect that forcibly replaces the opponent's hand when deployed from the hand.
His Tribute Summon is a card that can be deployed with hand triggers. The trigger itself is loose with the opponent's search, and although he can Tribute Summon with the release of one Effect Monster, if it's a hand trigger, there are many cards that can be Special Summoned. .
The effect when deployed is also roundabout, and it's a hand exchange that can't be drawlocked, and it probably means that the opponent's search card is returned to his deck, but when it comes to blocking searches, there is Ash Blossom & Joyous Spring, so I dare to. The benefits of using this card are hard to see.
If you use it, he also has a means to take advantage of the synergy with Starry Knight in anticipation of Special Summon support. But even so, it has a lower RBI than Starry Night, Starry Dragon, and it doesn't have the advantage of changing the opponent's hand many times, so I feel like I'm going to lose it in the end...
ねこーら
2021/01/17 23:14
2021/01/17 23:14
Comprehensive evaluation: In combination with Starry Knight, it becomes a role to change the opponent's hand and disrupt the pace.
It can be said that the basic operation is to aim for interference by switching hands with your own (2), and since the cards in your hand will not be drawn again, it will be difficult to align the key cards.
With his own effect, he needs Release to Tribute Summon, and if he plays it on the opponent's turn, it's better for him to Special Summon with Starry Knight Ceremony and Starry Knight Arrival.
It is better to search for 《Starry Knight Ceremony》etc. and aim for proper use as it chooses timing compared to 《Starry Night, Starry Dragon》’s destructive effect.
However, if you stack multiple cards or multiple search cards, there is a high chance that you will be searched again.
The biggest bottleneck is that the effectiveness of jamming depends on luck.
It can be said that the basic operation is to aim for interference by switching hands with your own (2), and since the cards in your hand will not be drawn again, it will be difficult to align the key cards.
With his own effect, he needs Release to Tribute Summon, and if he plays it on the opponent's turn, it's better for him to Special Summon with Starry Knight Ceremony and Starry Knight Arrival.
It is better to search for 《Starry Knight Ceremony》etc. and aim for proper use as it chooses timing compared to 《Starry Night, Starry Dragon》’s destructive effect.
However, if you stack multiple cards or multiple search cards, there is a high chance that you will be searched again.
The biggest bottleneck is that the effectiveness of jamming depends on luck.
宵闇の変態
2021/01/17 22:12
2021/01/17 22:12
After all, it's a series of hand trigger dragons.
It's not bad to play 《Disturbance Strategy》in response to a search, but it's a pity that it can't be activated on the first turn of the opponent who wants an effect like Tribute Summon.
Moreover, although Tribute Summon is essential, the status is not good enough.
It's possible to use it as a "Disturbance Strategy" that doesn't run out in Starry Knight, but I wonder if the comparison target is "Disturbance Strategy"...
It's not bad to play 《Disturbance Strategy》in response to a search, but it's a pity that it can't be activated on the first turn of the opponent who wants an effect like Tribute Summon.
Moreover, although Tribute Summon is essential, the status is not good enough.
It's possible to use it as a "Disturbance Strategy" that doesn't run out in Starry Knight, but I wonder if the comparison target is "Disturbance Strategy"...
アルバ
2021/01/16 23:42
2021/01/16 23:42
It's still a series of hand trigger dragons, but it's less user-friendly than Miradora, which was not good.
Search interference, which can be thrown from your hand, is not bad, but the problem is that you need his Tribute Summon to enter the battlefield, so it's very difficult to attack the opponent you want most on the first turn. is collapsing from
The effect itself isn't bad, but it's an effect that doesn't give you an advantage, and there's no particular place to look at your own status, and the effect is limited to when it's out of your hand, so it's impossible to surprise with a libide.
In the end, the scene that seems to be useful is because he needs to be released for Tribute Summon, and it will hinder the opponent's search after gaining a certain advantage, so it is said that it is worth including it for that reason. It seems that there is no
Search interference, which can be thrown from your hand, is not bad, but the problem is that you need his Tribute Summon to enter the battlefield, so it's very difficult to attack the opponent you want most on the first turn. is collapsing from
The effect itself isn't bad, but it's an effect that doesn't give you an advantage, and there's no particular place to look at your own status, and the effect is limited to when it's out of your hand, so it's impossible to surprise with a libide.
In the end, the scene that seems to be useful is because he needs to be released for Tribute Summon, and it will hinder the opponent's search after gaining a certain advantage, so it is said that it is worth including it for that reason. It seems that there is no
exa
2021/01/10 13:50
2021/01/10 13:50
The second in the Dragon series that activates with your hand.
The main effect is (2) interference by changing hands, and since the original hand is left as it is and cards are added from his removed deck, there is no danger of holding the same card. However, as long as it is not a restricted card, there is still a possibility that it will be held if it is a card with the same name. Also, there are many high-quality cards these days, and it is true that there are many decks of his that can move in their own way even if they are redrawn. It's less safe than interference, such as stopping direct effects.
And if the activation conditions are even more of an issue, and you don't rely on other cards, you have to use (1). And that (1) is a Tribute Summon. If you don't devise a lot, you can't use it in the opponent's first turn, and it doesn't mesh with the nature of (2).
Also, this Dragon series should have the advantage of being able to be used as various materials in exchange for the quality of the effect, but because it is a Tribute Summon, it has only 2000 ATK. If it was the first turn to go first, it would have been possible to avoid being attacked, but as I mentioned earlier, that didn't happen either. Even if you change your hand and mess things up, there's no opponent who can't beat 2000 or something like that.
After all, (1) has been given up, and it seems that Starry Knight has only a place to play an active role in the strategy of slowing down the opponent's pace by repeatedly special summoning. Starry Knight is a low-speed Deck that takes advantage by repeatedly activating effects with various support, so it's not wrong as an effect compatibility.
In that case, I wanted his ATK even more properly...
The main effect is (2) interference by changing hands, and since the original hand is left as it is and cards are added from his removed deck, there is no danger of holding the same card. However, as long as it is not a restricted card, there is still a possibility that it will be held if it is a card with the same name. Also, there are many high-quality cards these days, and it is true that there are many decks of his that can move in their own way even if they are redrawn. It's less safe than interference, such as stopping direct effects.
And if the activation conditions are even more of an issue, and you don't rely on other cards, you have to use (1). And that (1) is a Tribute Summon. If you don't devise a lot, you can't use it in the opponent's first turn, and it doesn't mesh with the nature of (2).
Also, this Dragon series should have the advantage of being able to be used as various materials in exchange for the quality of the effect, but because it is a Tribute Summon, it has only 2000 ATK. If it was the first turn to go first, it would have been possible to avoid being attacked, but as I mentioned earlier, that didn't happen either. Even if you change your hand and mess things up, there's no opponent who can't beat 2000 or something like that.
After all, (1) has been given up, and it seems that Starry Knight has only a place to play an active role in the strategy of slowing down the opponent's pace by repeatedly special summoning. Starry Knight is a low-speed Deck that takes advantage by repeatedly activating effects with various support, so it's not wrong as an effect compatibility.
In that case, I wanted his ATK even more properly...
プンプン丸
2021/01/08 8:29
2021/01/08 8:29
Clearly Starry Knight-inspired card
① is fine. (2) can also be used in the opponent's hand exchange and Special Summon, so the main job is to use Starry Knight's support cards to Special Summon him.
If you ask why the 2nd effect is written in such a complicated way, if you consider that 《Trickstar Reincarnation》is the limit, the reason will be self-explanatory.
① is fine. (2) can also be used in the opponent's hand exchange and Special Summon, so the main job is to use Starry Knight's support cards to Special Summon him.
If you ask why the 2nd effect is written in such a complicated way, if you consider that 《Trickstar Reincarnation》is the limit, the reason will be self-explanatory.
シエスタ
2021/01/07 17:48
2021/01/07 17:48
The 2nd installment of the new series "~no Ten~" series that follows Tenmillion Ryu and Kikou.
The main role is to develop a surprise attack and make the opponent's calculations go crazy by exchanging cards, but it is the highest grade (actually advanced), and the deployment effect of 1 is dependent on the opponent and the weight is conspicuous.
Fundamentally, it is an effect that is easily influenced by the opponent and the situation, and the instability stands out, and the stats are unreliable.
If you let the other party do what you want before you're ready to deploy, your own work will be almost gone.
Although it is blessed with support, it is not an effect that can earn ads for its heavy weight, and it seems interesting and actually seems to be more difficult to use.
Photon Leo, even if it's a little stronger now...
The main role is to develop a surprise attack and make the opponent's calculations go crazy by exchanging cards, but it is the highest grade (actually advanced), and the deployment effect of 1 is dependent on the opponent and the weight is conspicuous.
Fundamentally, it is an effect that is easily influenced by the opponent and the situation, and the instability stands out, and the stats are unreliable.
If you let the other party do what you want before you're ready to deploy, your own work will be almost gone.
Although it is blessed with support, it is not an effect that can earn ads for its heavy weight, and it seems interesting and actually seems to be more difficult to use.
Photon Leo, even if it's a little stronger now...
みめっと
2021/01/07 17:14
2021/01/07 17:14
Following Miradora in the previous pack, the highest grade Dragon in Urrea, and it seems that the skill frame up to the second bullet will be done with these Dragon monsters that can move even during the opponent's turn.
It's low stats don't look like a superlative monster, but you can create a Tribute Summon with the release of one Effect Monster, so the consumption is the same as that of a superlative monster.
In addition, it has the effect of Tribute Summoning itself in your hand in response to the opponent's search during the opponent's main phase, and the effect of forcing the opponent's hand to reload when you succeed in NS/SS from your hand.
It's a bittersweet feeling that the reloading method is firmly countermeasures against drowsiness, but due to the specifications, there is no possibility that the restricted card or pin insertion card that the opponent returned to his Deck will be returned to the hand on the spot. is also an advantage.
When your opponent searches, Tribute Summon from your hand with your own effect and forcefully reload the opponent's hand to disturb the tempo. It is also a Dragon that meets the conditions specified by the card group, so depending on the situation, it would be nice to use it separately from the glittering dragon.
After that, it's a question of whether it's a practical card or not. is out of play, there is nothing this card can do.
Even though it's not a type of effect that can earn an advantage, it can't be released with tokens, or it's a low-stat superlative monster, but it doesn't have any effects other than reloading, and it's called turn 1, so reload & reload. I can't even interfere, so even though it's a Starry Knight-compatible dragon, isn't it a bit over-adjusted?
It's low stats don't look like a superlative monster, but you can create a Tribute Summon with the release of one Effect Monster, so the consumption is the same as that of a superlative monster.
In addition, it has the effect of Tribute Summoning itself in your hand in response to the opponent's search during the opponent's main phase, and the effect of forcing the opponent's hand to reload when you succeed in NS/SS from your hand.
It's a bittersweet feeling that the reloading method is firmly countermeasures against drowsiness, but due to the specifications, there is no possibility that the restricted card or pin insertion card that the opponent returned to his Deck will be returned to the hand on the spot. is also an advantage.
When your opponent searches, Tribute Summon from your hand with your own effect and forcefully reload the opponent's hand to disturb the tempo. It is also a Dragon that meets the conditions specified by the card group, so depending on the situation, it would be nice to use it separately from the glittering dragon.
After that, it's a question of whether it's a practical card or not. is out of play, there is nothing this card can do.
Even though it's not a type of effect that can earn an advantage, it can't be released with tokens, or it's a low-stat superlative monster, but it doesn't have any effects other than reloading, and it's called turn 1, so reload & reload. I can't even interfere, so even though it's a Starry Knight-compatible dragon, isn't it a bit over-adjusted?
Decks with "Bahalutiya, the Grand Radiance"
* is adopted as a key card.
● 2022-07-16 And the hero reaches the Utopia
● 2022-10-15 6th devastation non-pathetic heaven
● 2020-12-27 Holy Amana Itsu
Card Category and Effect Category
Effect:Normal Summon by Effect
Effect:Tribute Reduce
Effect:add Card from your banished Card
Effect:return to the Deck, Extra Deck, from hand
Effect:banish Deck Card
Effect:banish face-down
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LIGHTNING OVERDRIVE | LIOV-JP023 | 2021-01-16 | Secret、Ultimate、Ultra |
Ranking and View Num
Rating Score Rank | 10,642 / 13,210 Cards |
---|---|
View Num | 12,075 |
Others
Japanese card name | 光の天穿バハルティヤ |
---|
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