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HOME >  Card Rating List  > exa's Yu-Gi-Oh! Card Rating List  > Bahalutiya, the Grand Radiance

"Bahalutiya, the Grand Radiance" Rating Score by exa

Bahalutiya, the Grand Radiance ▶︎ Deck 《Bahalutiya, the Grand Radiance》
japan exa
2021/01/10 13:50
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The second in the Dragon series that activates with your hand.
The main effect is (2) interference by changing hands, and since the original hand is left as it is and cards are added from his removed deck, there is no danger of holding the same card. However, as long as it is not a restricted card, there is still a possibility that it will be held if it is a card with the same name. Also, there are many high-quality cards these days, and it is true that there are many decks of his that can move in their own way even if they are redrawn. It's less safe than interference, such as stopping direct effects.
And if the activation conditions are even more of an issue, and you don't rely on other cards, you have to use (1). And that (1) is a Tribute Summon. If you don't devise a lot, you can't use it in the opponent's first turn, and it doesn't mesh with the nature of (2).
Also, this Dragon series should have the advantage of being able to be used as various materials in exchange for the quality of the effect, but because it is a Tribute Summon, it has only 2000 ATK. If it was the first turn to go first, it would have been possible to avoid being attacked, but as I mentioned earlier, that didn't happen either. Even if you change your hand and mess things up, there's no opponent who can't beat 2000 or something like that.
After all, (1) has been given up, and it seems that Starry Knight has only a place to play an active role in the strategy of slowing down the opponent's pace by repeatedly special summoning. Starry Knight is a low-speed Deck that takes advantage by repeatedly activating effects with various support, so it's not wrong as an effect compatibility.
In that case, I wanted his ATK even more properly...
URL https://en.yugioh-list.com/reviews/view/146547

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