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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.5 (11) | Criosphinx | Effect Monster | |||
- | 6 | Rock | 1200 | 2400 | ||
When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard. | ||||||
▶︎ Deck | 3.5 (11) | Ground Spider | Effect Monster | |||
- | 4 | Insect | 0 | 1500 | ||
Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position. | ||||||
▶︎ Deck | 3.5 (8) | Radiant Vouirescence | Effect Monster | |||
- | 4 | Dragon | 1600 | 800 | ||
When this card is Normal Summoned while your opponent controls a monster: You can discard 1 card; send any number of "Radiant Vouirescence" from your Deck to the GY. Once per turn, if this card is in your GY: You can make this card in the GY become DARK until the end of this turn. | ||||||
▶︎ Deck | 3.5 (15) | Phantom Magician | Effect Monster | |||
- | 3 | Spellcaster | 600 | 700 | ||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position. | ||||||
▶︎ Deck | 3.5 (11) | Mecha Phantom Beast Turtletracer | Effect Monster | |||
- | 3 | Machine | 500 | 2000 | ||
This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed. | ||||||
▶︎ Deck | 3.5 (8) | Rafflesia Seduction |
Effect Monster Flip Monster |
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- | 2 | Plant | 300 | 900 | ||
FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of this turn. | ||||||
▶︎ Deck | 3.5 (50) | Gate Guardian | Effect Monster | |||
- | 11 | Warrior | 3750 | 3400 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Sanga of the Thunder", "Kazejin", and "Suijin". | ||||||
▶︎ Deck | 3.5 (21) | Granmarg the Mega Monarch | Effect Monster | |||
- | 8 | Rock | 2800 | 1000 | ||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing an EARTH monster, add this additional effect. ●Also, draw 1 card after that. |
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▶︎ Deck | 3.5 (17) | Pumprincess the Princess of Ghosts | Effect Monster | |||
- | 3 | Zombie | 900 | 1000 | ||
If this face-up card is destroyed while in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card. | ||||||
▶︎ Deck | 3.5 (17) | Regenerating Mummy | Effect Monster | |||
- | 4 | Zombie | 1800 | 1500 | ||
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand. | ||||||
▶︎ Deck | 3.5 (10) | Salamangreat Zebroid X | Effect Monster | |||
- | 4 | Cyberse | 1500 | 1000 | ||
While this card is in your GY, if a "Salamangreat" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 "Salamangreat" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 "Salamangreat" Xyz Monster, using only those 2 monsters. You can only use this effect of "Salamangreat Zebroid X" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ●This card gains 300 ATK for each material attached to it. |
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▶︎ Deck | 3.5 (11) | Junk Blader | Effect Monster | |||
- | 4 | Warrior | 1800 | 1000 | ||
You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the end of this turn. | ||||||
▶︎ Deck | 3.5 (13) | Jurrac Iguanon | Effect Monster | |||
- | 4 | Dinosaur | 1700 | 700 | ||
If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand. | ||||||
▶︎ Deck | 3.5 (11) | Starship Spy Plane | Effect Monster | |||
- | 4 | Machine | 1100 | 500 | ||
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand. | ||||||
▶︎ Deck | 3.5 (14) | Stardust Phantom | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step. | ||||||
▶︎ Deck | 3.5 (14) | Constellar Acubens | Effect Monster | |||
- | 4 | Machine | 800 | 2000 | ||
When this card is Normal or Special Summoned: All "Constellar" monsters you currently control gain 500 ATK. | ||||||
▶︎ Deck | 3.5 (16) | Divine Knight Ishzark | Effect Monster | |||
- | 6 | Warrior | 2300 | 1800 | ||
After damage calculation, when this card destroys a monster by battle: Banish that monster. | ||||||
▶︎ Deck | 3.5 (12) | Tiger Dragon | Effect Monster | |||
- | 6 | Dragon | 2400 | 1800 | ||
When this card is Tribute Summoned by Tributing a Dragon monster: You can target up to 2 Set cards in your opponent's Spell & Trap Zone; destroy those targets. | ||||||
▶︎ Deck | 3.5 (8) | Dark Hunter | Effect Monster | |||
- | 4 | Fiend | 1600 | 400 | ||
This card's effect changes depending on the number of DARK monsters in your Graveyard. ●1 or fewer: This card loses 400 ATK. ●2 to 4: This card gains 400 ATK. ●5 or more: You can send this card to the Graveyard to destroy all face-down monsters your opponent controls. |
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▶︎ Deck | 3.5 (10) | Darkness Destroyer | Effect Monster | |||
- | 7 | Fiend | 2300 | 1800 | ||
Cannot be Special Summoned. This card can attack twice during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | ||||||
▶︎ Deck | 3.5 (15) | Darklon | Effect Monster | |||
- | 1 | Fiend | 100 | 100 | ||
When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase). | ||||||
▶︎ Deck | 3.5 (20) | T.G. Halberd Cannon/Assault Mode | Effect Monster | |||
- | 12 | Machine | 4500 | 4500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn. ●When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls. ●When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions. |
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▶︎ Deck | 3.5 (15) | Creepy Coney |
Effect Monster Flip Monster |
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- | 3 | Beast | 1000 | 1900 | ||
FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens. | ||||||
▶︎ Deck | 3.5 (18) | Destiny HERO - Double Dude | Effect Monster | |||
- | 6 | Warrior | 1000 | 1000 | ||
Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect. | ||||||
▶︎ Deck | 3.5 (12) | Toy Magician | Effect Monster | |||
- | 4 | Spellcaster | 1600 | 1500 | ||
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this Set card in your Spell & Trap Zone was destroyed by an opponent's card effect and sent to the Graveyard this turn: Special Summon this card. If this card is Flip Summoned: Destroy Spells and Traps on the field, equal to the number of "Toy Magicians" on the field. | ||||||
▶︎ Deck | 3.5 (15) | Tribe-Shocking Virus | Effect Monster | |||
- | 4 | Thunder | 1700 | 1000 | ||
Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster. | ||||||
▶︎ Deck | 3.5 (20) | The Unhappy Maiden | Effect Monster | |||
- | 1 | Spellcaster | 0 | 100 | ||
When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. | ||||||
▶︎ Deck | 3.5 (14) | Gale Lizard |
Effect Monster Flip Monster |
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- | 4 | Reptile | 1400 | 700 | ||
FLIP: Target 1 monster your opponent controls; return that target to the hand. | ||||||
▶︎ Deck | 3.5 (8) | Battle Survivor | Effect Monster | |||
- | 4 | Warrior | 1600 | 800 | ||
At the end of the Battle Phase: You can add 1 card from your GY to your hand, except "Battle Survivor", that was sent there during this Battle Phase while you controlled this face-up card. You can only use this effect of "Battle Survivor" once per turn. | ||||||
▶︎ Deck | 3.5 (12) | Hysteric Fairy | Effect Monster | |||
- | 4 | Fairy | 1800 | 500 | ||
Offer 2 monsters on your side of the field as a Tribute to increase your Life Points by 1000 points. | ||||||
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