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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 9,961 to 9,990 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
シューティング・スター・ドラゴン・TG-EX ▶︎ Deck 3.6 27 Shooting Star Dragon T.G. EX Synchro Monster
Effect Monster
- 10 Dragon 3300 2500
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn.
●When an opponent's monster declares an attack: You can negate the attack.
●During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.
P・M・キャプチャー ▶︎ Deck 3.6 5 P.M. Captor Pendulum Monster
Effect Monster
- 4 Zombie 1800 0
Pendulum Effect
When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn.
Card Text
If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand.
レイン・ボーズ ▶︎ Deck 3.6 7 Rain Bozu Pendulum Monster
Effect Monster
- 7 Fairy 0 0
Pendulum Effect
Once per turn: You can target 1 face-up monster you control; it gains ATK equal to the difference between the number of cards in the Extra Decks x 100, until the end of this turn (even if this card leaves the field).
Card Text
Gains ATK during your turn only, and gains DEF during your opponent's turn only, each equal to the difference between the number of cards in the Extra Decks x 200. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
命の水 ▶︎ Deck 3.6 11 Water of Life Normal Spell
If you control no monsters: Target 1 monster in your GY; Special Summon that target in Attack Position, also, for the rest of this turn after this card resolves, you cannot activate monster effects, except the effects of that Special Summoned monster on the field. You can only activate 1 "Water of Life" per turn.
サイキック・インパルス ▶︎ Deck 3.6 9 Psi-Impulse Normal Spell
Tribute 1 Psychic-Type monster. Return all cards in your opponent's hand to the Deck. Then, they draw 3 cards.
タイムカプセル ▶︎ Deck 3.6 25 Different Dimension Capsule Normal Spell
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand.
ワンダー・クローバー ▶︎ Deck 3.6 5 Wonder Clover Normal Spell
Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.
「A」細胞培養装置 ▶︎ Deck 3.6 8 "A" Cell Incubator Continuous Spell
Each time an A-Counter(s) is removed from play by a card effect, place 1 A-Counter on this card. When this card is destroyed, distribute the A-Counters on this card among face-up monsters.
ゼロ・エクストラリンク ▶︎ Deck 3.6 8 Zero Extra Link Continuous Spell
Activate this card by targeting 1 Link Monster you control that is co-linked to a Link Monster in the Extra Monster Zone. The targeted monster gains 800 ATK for each Link Monster on the field. If a Link Monster is Link Summoned using the targeted monster as material: That Link Monster gains the same ATK increase that the targeted monster had, until the end of this turn (even if this card leaves the field). After damage calculation, if the targeted monster attacked: Destroy this card.
大胆無敵 ▶︎ Deck 3.6 8 Child's Play Continuous Spell
Each time your opponent Summons a monster(s), gain 300 LP. Your monsters cannot be destroyed by battle while you have 10,000 or more LP.
二重露光 ▶︎ Deck 3.6 5 Double Exposure Continuous Spell
You can target 2 Level 6 or lower monsters with the same name on the field; their Levels are doubled. At the start of the Battle Phase: You can target 1 "Cipher" monster you control; choose 1 other face-up monster on the field, and its name becomes that "Cipher" monster's, until the End Phase. You can only use each effect of "Double Exposure" once per turn.
ブランチ ▶︎ Deck 3.6 9 Branch! Continuous Spell
When a Fusion Monster(s) on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of the Fusion Materials in your Graveyard that was used for its Fusion Summon; Special Summon it.
連合軍 ▶︎ Deck 3.6 26 The A. Forces Continuous Spell
All Warrior-Type monsters you control gain 200 ATK for each Warrior or Spellcaster-Type monster you control.
D・コード ▶︎ Deck 3.6 8 Morphtronic Cord Equip Spell
Equip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.
女神の聖剣-エアトス ▶︎ Deck 3.6 14 Celestial Sword - Eatos Equip Spell
(This card is always treated as a "Noble Arms" card.)
The equipped monster gains 500 ATK. When this card is sent from the field to the GY: You can target 1 "Guardian Eatos" you control; it gains 500 ATK for each banished monster.
ゴッド・ハンド・クラッシャー ▶︎ Deck 3.6 8 Fist of Fate Quick-Play Spell
This card's activation and effect cannot be negated. If you control a monster whose original name is "Obelisk the Tormentor": Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy it, and if you do that, for the rest of this turn, the effects of that monster are negated, as well as the activated effects and effects on the field of monsters with the same original name, then, if you activated this card during your Main Phase, you can apply this effect.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Fist of Fate" per turn.
スクラップ・ポリッシュ ▶︎ Deck 3.6 12 Scrap Sheen Quick-Play Spell
Select 1 face-up "Scrap" monster you control and destroy it. All face-up "Scrap" monsters you control gain 1000 ATK until the End Phase.
ツイスター ▶︎ Deck 3.6 25 Twister Quick-Play Spell
Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target.
RUM-光波昇華 ▶︎ Deck 3.6 13 Rank-Up-Magic Cipher Ascension Quick-Play Spell
During either player's Main Phase: Target 1 "Cipher" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Cipher" Xyz Monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) It gains this effect.
●This card gains 500 ATK for each Level 4 or higher monster you control.
Live☆Twin チャンネル ▶︎ Deck 3.6 7 Live☆Twin Channel Field Spell
When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of "Live☆Twin Channel" once per turn.
壱時砲固定式 ▶︎ Deck 3.6 7 Linear Equation Cannon Normal Trap
During the Battle Phase: Declare a whole number from 1 to 6; choose 1 Effect Monster your opponent controls. Multiply the Effect Monster's Level x the declared number, then add the number of cards your opponent controls, and check if the result equals the number of cards in your GY.
●If yes: Send cards from the top of your Deck to the GY, up to the declared number, and if you do, shuffle cards your opponent controls into the Deck, up to the number sent to the GY.
●If no: You lose LP equal to the declared number x 500.
You can only activate 1 "Linear Equation Cannon" per turn.
甲虫装機の手甲 ▶︎ Deck 3.6 11 Inzektor Gauntlet Normal Trap
Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects.
運命のドラ ▶︎ Deck 3.6 10 Dora of Fate Normal Trap
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
運命の発掘 ▶︎ Deck 3.6 10 Dig of Destiny Normal Trap
When you take battle damage: Draw 1 card. If this card in its owner's control is destroyed by an opponent's card effect: You can draw cards, equal to the number of "Dig of Destiny" in your Graveyard.
エクシーズ・リバーサル ▶︎ Deck 3.6 11 Xyz Reversal Normal Trap
Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control; switch control of both monsters.
カース・サイキック ▶︎ Deck 3.6 5 Psi-Curse Normal Trap
When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Target the opponent's monster; destroy that target, and if you do, inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.
義賊の入門書 ▶︎ Deck 3.6 9 Introduction to Gallantry Normal Trap
Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card.
逆転する運命 ▶︎ Deck 3.6 8 Reversal of Fate Normal Trap
Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result.
星遺物の対焉 ▶︎ Deck 3.6 5 World Legacy Cliffhanger Normal Trap
When an attack is declared involving 2 Link Monsters: Shuffle all monsters on the field and in the GYs into the Decks. For the rest of this turn after this card resolves, neither player can Link Summon.
星遺物への抵抗 ▶︎ Deck 3.6 8 World Legacy Struggle Normal Trap
Target Spells/Traps on the field, up to the number of co-linked monsters on the field; destroy them.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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