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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 7,741 to 7,770 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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5.5 (2) | Abyss Prop - Wild Wagon | Continuous Spell | |||
The first time each "Abyss Actor" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 "Abyss Actor" monster you control; your opponent cannot target it with card effects until the end of their turn (even if this card leaves the field). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can return all cards your opponent controls to the hand. | ||||||
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5.5 (13) | Inzektor Crossbow - Zektarrow | Equip Spell | |||
Equip only to an "Inzektor" monster. It gains 500 ATK. Your opponent cannot activate cards or effects in response to the activation of the equipped monster's effects. | ||||||
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5.5 (14) | Stellarknight Alpha | Equip Spell | |||
Equip only to a "tellarknight" monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. If you control a face-up monster that is not a "tellarknight" monster, destroy this card. | ||||||
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5.5 (2) | Parasomnia Pillow | Equip Spell | |||
During the End Phase: You can destroy the equipped monster. If this card is sent to the GY because the equipped monster was destroyed and sent to the GY: Special Summon 1 "Parasomnia Token" (Level 1/ATK ?/DEF 0) with the equipped monster's original Type, Attribute, and ATK, then equip this card to that Token. You can only use each effect of "Parasomnia Pillow" once per turn. | ||||||
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5.5 (2) | Kashtira Overlap | Quick-Play Spell | |||
Target 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either field, and if you do, the targeted monster gains 1500 ATK. If this card is banished and you control a "Kashtira" monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Kashtira Overlap" once per turn. | ||||||
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5.5 (11) | Searing Fire Wall | Quick-Play Spell | |||
Banish any number of "Laval" monsters from your Graveyard; Special Summon an equal number of "Laval Tokens" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. | ||||||
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5.5 (10) | Tellarknight Genesis | Quick-Play Spell | |||
Destroy Spell/Trap Cards on the field equal to the number of other "tellarknight" cards you control. | ||||||
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5.5 (2) | Seventh Force | Quick-Play Spell | |||
During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 "Number" Xyz Monster in your GY; Special Summon from your Extra Deck 1 "Number C" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a "Number C" monster with a number between "101" and "107" in its name, you can add 1 "Seventh" or "Barian's" Spell/Trap, or 1 "Rank-Up-Magic" Quick-Play Spell, except "Seventh Force", from your Deck to your hand. | ||||||
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5.5 (6) | Trickstar Bouquet | Quick-Play Spell | |||
Target 1 "Trickstar" monster you control and 1 face-up monster on the field; return that "Trickstar" monster to the hand, and if you do, the other monster gains ATK equal to the original ATK of the returned monster, until the end of this turn. You can only activate 1 "Trickstar Bouquet" per turn. | ||||||
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5.5 (12) | Serial Spell | Quick-Play Spell | |||
Activate only when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the Graveyard. The effect of this card becomes the same as the Normal Spell Card. | ||||||
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5.5 (4) | F.A. Off-Road Grand Prix | Field Spell | |||
Increase the Levels of all "F.A." monsters on the field by 2 during the Main Phase only. You can only use each of the following effects of "F.A. Off-Road Grand Prix" once per turn. ●When a "F.A." monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. ●If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." card from your Deck to your hand, except "F.A. Off-Road Grand Prix". |
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5.5 (6) | Metamorformation | Field Spell | |||
All "Metalfoes" monsters you control gain 300 ATK and DEF. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. | ||||||
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5.5 (13) | Temple of the Six | Field Spell | |||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. | ||||||
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5.5 (4) | Ritual of Grace | Ritual Spell | |||
This card is used to Ritual Summon "Divine Grace - Northwemko". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this turn. | ||||||
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5.5 (4) | Amaze Attraction Viking Vortex | Normal Trap | |||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Once per turn, when an opponent's monster declares an attack: Negate the attack, and if you do, change control of the equipped monster until the end of the Battle Phase. ●Your opponent: When the equipped monster activates its effect: Return it to the hand. |
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5.5 (20) | Defense Draw | Normal Trap | |||
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card. | ||||||
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5.5 (11) | Cynet Regression | Normal Trap | |||
If you Special Summon a Link Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 "Cynet Regression" per turn. | ||||||
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5.5 (8) | Stained Glass of Light & Dark | Normal Trap | |||
Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control. ●Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order. ●Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card. You can only activate 1 "Stained Glass of Light & Dark" per turn. |
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5.5 (15) | Non Aggression Area | Normal Trap | |||
You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn. | ||||||
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5.5 (10) | Dark Advance | Normal Trap | |||
During either player's Main Phase or Battle Phase: Target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand, then immediately after this effect resolves, you can Tribute Summon 1 monster with 2400 or more ATK and 1000 DEF in face-up Attack Position. You can only activate 1 "Dark Advance" per turn. | ||||||
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5.5 (11) | Dark Horizon | Normal Trap | |||
When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took. | ||||||
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5.5 (6) | The League of Uniform Nomenclature | Normal Trap | |||
Select 1 face-up Level 2 or lower Normal Monster you control to activate this card. Special Summon as many cards as possible from your Deck with the same name as the selected monster. | ||||||
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5.5 (8) | High Rate Draw | Normal Trap | |||
Destroy 2 or more monsters you control, and if you do, draw 1 card for every 2 monsters destroyed. During your opponent's Main Phase, if this card is in your GY: You can target 1 monster you control; destroy it, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "High Rate Draw" once per turn. | ||||||
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5.5 (2) | Purrely Sharely!? | Normal Trap | |||
Target 1 "Purrely" Xyz Monster you control; Special Summon 1 Level 1 "Purrely" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a "Purrely" Quick-Play Spell attached to the targeted monster. | ||||||
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5.5 (6) | Melffy Playhouse | Normal Trap | |||
Detach any number of materials from Beast Xyz Monsters you control, then target up to that many cards your opponent controls; return them to the hand, also all Beast Xyz Monsters you control gain 500 ATK for each material detached to activate this card, until the end of this turn. | ||||||
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5.5 (6) | Reject Reborn | Normal Trap | |||
When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner and 1 Synchro Monster from your Graveyard, but they have their effects negated. | ||||||
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5.5 (10) | Rikka Sheet | Normal Trap | |||
Target 1 face-up monster your opponent controls, also, you can Tribute 1 Plant monster; players cannot activate that face-up monster's effects on the field this turn, then, if you Tributed a monster when you activated this card, take control of that monster until the End Phase, and if you do, it becomes a Plant monster until the End Phase. You can only activate 1 "Rikka Sheet" per turn. | ||||||
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5.5 (4) | Fraud Freeze | Continuous Trap | |||
Once per turn, when your opponent Special Summons a monster(s) from the hand (except during the Damage Step): You can return to the hand all monsters your opponent controls that were Special Summoned from the hand. If neither player controls a "Flower Cardian" Synchro Monster, send this card to the Graveyard. | ||||||
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5.5 (2) | Pennant of Revolution | Continuous Trap | |||
If another card(s) you control is destroyed by battle or card effect: You can add 1 "Liberty at Last!" from your Deck or GY to your hand. At the start of the Damage Step, if a Synchro Monster battles a monster: You can destroy your opponent's battling monster. If this card in the Spell & Trap Zone would be destroyed by a card effect, you can destroy 1 monster you control instead. You can only use each effect of "Pennant of Revolution" once per turn. | ||||||
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5.5 (2) | Majestic Mirage | Continuous Trap | |||
If a face-up card you control leaves the field by your card effect, or to activate the effect of your card, and the card that left the field was "Stardust Dragon" or a Synchro Monster that mentioned it: You can apply 1 of the following effects, but you cannot apply that same effect of "Majestic Mirage" again this turn. ●Special Summon 1 of those monsters. ●Banish 1 monster from your opponent's field or GY. ●Any damage you take this turn is halved. |
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