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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.1 (10) | Shiranui Skillsaga Supremacy |
Link Monster Effect Monster |
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- | - | Zombie | 2300 | - | |||||||||
2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.
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▶︎ Deck | 6.1 (8) | Miniborrel Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 800 | - | |||||||||
2 "Rokket" monsters If you control a "Borrel" Link Monster while this card is in your GY: You can Tribute 1 Link-3 or lower monster; Special Summon this card, but it cannot be used as material for the Link Summon of a monster with the same Link Rating as the Tributed monster. You can only use this effect of "Miniborrel Dragon" once per turn.
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▶︎ Deck | 6.1 (21) | Traffic Ghost |
Link Monster Normal Monster |
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- | - | Cyberse | 1800 | - | |||||||||
3 monsters
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▶︎ Deck | 6.1 (34) | Clara & Rushka, the Ventriloduo |
Link Monster Effect Monster |
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- | - | Spellcaster | 0 | - | |||||||||
1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.
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▶︎ Deck | 6.1 (7) | Flash Charge Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 2300 | - | |||||||||
2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation.
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▶︎ Deck | 6.1 (24) | Dark World Lightning | Normal Spell | ||||||||||
Target 1 Set card on the field; destroy that target, then discard 1 card. | |||||||||||||
▶︎ Deck | 6.1 (11) | Witchcrafter Collaboration | Normal Spell | ||||||||||
Target 1 "Witchcrafter" monster you control; it can make a second attack during each Battle Phase this turn, also, if it attacks this turn, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Collaboration" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6.1 (15) | Leodrake's Mane | Normal Spell | ||||||||||
Select 1 face-up "Naturia" monster you control. Its ATK becomes 3000, and its effects are negated, until the End Phase. | |||||||||||||
▶︎ Deck | 6.1 (12) | Gagagabolt | Normal Spell | ||||||||||
If you control a "Gagaga" monster: Target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.1 (19) | Light of Redemption | Normal Spell | ||||||||||
Pay 800 Life Points, then target 1 of your banished LIGHT monsters; add that target to your hand. | |||||||||||||
▶︎ Deck | 6.1 (24) | Soul Taker | Normal Spell | ||||||||||
Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP. | |||||||||||||
▶︎ Deck | 6.1 (34) | Burst Stream of Destruction | Normal Spell | ||||||||||
If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card. | |||||||||||||
▶︎ Deck | 6.1 (8) | Danger! Response Team | Normal Spell | ||||||||||
Target 1 "Danger!" monster you control and 1 monster on the field; return them to the hand. If this card is in the GY: You can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of "Danger! Response Team" once per turn. | |||||||||||||
▶︎ Deck | 6.1 (18) | Mini-Guts | Normal Spell | ||||||||||
Tribute 1 monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. This turn, when it is destroyed by battle and sent to their Graveyard: Inflict damage to your opponent equal to its original ATK in the Graveyard. | |||||||||||||
▶︎ Deck | 6.1 (13) | Raidraptor - Call | Normal Spell | ||||||||||
Target 1 "Raidraptor" monster you control; Special Summon 1 monster with the same name as that monster on the field from your hand or Deck in Defense Position. You can only activate 1 "Raidraptor - Call" per turn. You cannot Special Summon monsters during the turn you activate this card, except "Raidraptor" monsters. | |||||||||||||
▶︎ Deck | 6.1 (21) | Constellar Star Chart | Continuous Spell | ||||||||||
Once per turn, when a "Constellar" Xyz Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can draw 1 card. | |||||||||||||
▶︎ Deck | 6.1 (8) | Frightfur Factory | Continuous Spell | ||||||||||
You can banish 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Graveyard, except "Diffusion Wave-Motion"; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is sent to the Graveyard: You can target 1 of your banished "Frightfur Fusion"; add it to your hand. You can only use each effect of "Frightfur Factory" once per turn. | |||||||||||||
▶︎ Deck | 6.1 (7) | Dragonmaid Welcome | Continuous Spell | ||||||||||
All monsters you control gain 100 ATK/DEF for each "Dragonmaid" monster you control. If you control 2 or more "Dragonmaid" monsters: You can target 1 "Dragonmaid" card in your GY, except "Dragonmaid Welcome"; add it to your hand. You can only use this effect of "Dragonmaid Welcome" once per turn. If this card is sent to the GY: Your opponent cannot target "Dragonmaid" monsters you control with card effects this turn. | |||||||||||||
▶︎ Deck | 6.1 (14) | Reaper Scythe - Dreadscythe | Equip Spell | ||||||||||
Equip only to "Guardian Dreadscythe". It gains 500 ATK for each monster in the GYs. | |||||||||||||
▶︎ Deck | 6.1 (9) | Rod of Silence - Kay'est | Equip Spell | ||||||||||
The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card. | |||||||||||||
▶︎ Deck | 6.1 (7) | Supermagic Sword of Raptinus | Equip Spell | ||||||||||
At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of "Supermagic Sword of Raptinus" once per turn. Apply this effect depending on the equipped monster's battle position. ●Attack Position: Your opponent cannot target the equipped monster with card effects. ●Defense Position: The equipped monster cannot be destroyed by battle. |
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▶︎ Deck | 6.1 (15) | Hippo Carnival | Quick-Play Spell | ||||||||||
Special Summon 3 "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone. For the rest of this turn after this card resolves, monsters your opponent controls cannot target monsters for attacks, except "Hippo Tokens". | |||||||||||||
▶︎ Deck | 6.1 (17) | Black and White Wave | Quick-Play Spell | ||||||||||
If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 6.1 (7) | Psychic Wave | Quick-Play Spell | ||||||||||
If you control a Machine monster: Send 1 "Jinzo" from your hand or Deck to the GY; inflict 600 damage to your opponent. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Machine monster in your GY; send 1 "Jinzo" monster from your Deck to the GY, and if you do, add that targeted monster to your hand. You can only use this effect of "Psychic Wave" once per turn. | |||||||||||||
▶︎ Deck | 6.1 (13) | First Step Towards Infestation | Quick-Play Spell | ||||||||||
Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand; draw 1 card. | |||||||||||||
▶︎ Deck | 6.1 (7) | Generation Next | Quick-Play Spell | ||||||||||
If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn. | |||||||||||||
▶︎ Deck | 6.1 (38) | Rush Recklessly | Quick-Play Spell | ||||||||||
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn. | |||||||||||||
▶︎ Deck | 6.1 (36) | Berserker Soul | Quick-Play Spell | ||||||||||
When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min. 1); excavate the top card of your Deck, and if it is a Monster Card, send it to the GY, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 "Berserker Soul" per turn. | |||||||||||||
▶︎ Deck | 6.1 (18) | Dedication through Light and Darkness | Quick-Play Spell | ||||||||||
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard. | |||||||||||||
▶︎ Deck | 6.1 (7) | Beast Soul Swap | Normal Trap | ||||||||||
Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand. | |||||||||||||
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