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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 6,751 to 6,780 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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6.1 (10) | Gigastone Omega | Effect Monster | |||
- | 5 | Rock | 1000 | 2300 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls. | ||||||
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6.1 (15) | Dark Scorpion - Meanae the Thorn | Effect Monster | |||
- | 4 | Warrior | 1000 | 1800 | ||
When this card inflicts battle damage to your opponent, you can activate 1 of these effects: ●Add 1 "Dark Scorpion" card from your Deck to your hand. ●Target 1 "Dark Scorpion" card in your GY; add that target to your hand. |
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6.1 (15) | Cross Porter | Effect Monster | |||
- | 2 | Warrior | 400 | 400 | ||
You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand. | ||||||
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6.1 (10) | Koa'ki Meiru Boulder | Effect Monster | |||
- | 4 | Rock | 1200 | 1000 | ||
When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand. | ||||||
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6.1 (18) | Koitsu |
Effect Monster Union Monster |
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- | 10 | Fairy | 200 | 100 | ||
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
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6.1 (20) | Brushfire Knight | Effect Monster | |||
- | 4 | Warrior | 1400 | 1200 | ||
When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn. | ||||||
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6.1 (7) | Goddess of Sweet Revenge | Effect Monster | |||
- | 6 | Fairy | 1800 | 2000 | ||
While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck. | ||||||
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6.1 (15) | Command Knight | Effect Monster | |||
- | 4 | Warrior | 1200 | 1900 | ||
All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks. | ||||||
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6.1 (14) | Sasuke Samurai #2 | Effect Monster | |||
- | 1 | Warrior | 200 | 300 | ||
Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated. | ||||||
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6.1 (9) | Psychic Snail | Effect Monster | |||
- | 4 | Psychic | 1900 | 1200 | ||
You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. That monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect. | ||||||
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6.1 (19) | Salvage Warrior | Effect Monster | |||
- | 5 | Warrior | 1900 | 1600 | ||
When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard. | ||||||
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6.1 (12) | Enishi, Shien's Chancellor | Effect Monster | |||
- | 6 | Warrior | 2200 | 1200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated. | ||||||
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6.1 (12) | Silpheed | Effect Monster | |||
- | 4 | Fairy | 1700 | 700 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand. | ||||||
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6.1 (20) | Earthbound Immortal Cusillu | Effect Monster | |||
- | 10 | Beast | 2800 | 2400 | ||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this card would be destroyed by battle, you can Tribute 1 other monster instead, and if you do, halve your opponent's LP. | ||||||
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6.1 (18) | Flying Fortress SKY FIRE | Effect Monster | |||
- | 8 | Machine | 3000 | 2500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent. |
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6.1 (17) | Divine Serpent Geh | Effect Monster | |||
- | 12 | Reptile | ? | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a monster(s) you control is destroyed by an opponent's attack or card effect: You can pay half your LP; Special Summon this card from your hand. Cannot be targeted by card effects. If this card attacks an opponent's monster, during the Damage Step only, negate the effects of that monster while it is face-up on the field (but its effects can still be activated), also its ATK becomes half its original ATK. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK become equal to the highest original ATK on the field (your choice, if tied). | ||||||
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6.1 (15) | Strong Wind Dragon | Effect Monster | |||
- | 6 | Dragon | 2400 | 1000 | ||
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
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6.1 (10) | Speedroid Maliciousmagnet |
Effect Monster Tuner Monster |
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- | 1 | Machine | 0 | 0 | ||
Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control and that monster. You can only use this effect of "Speedroid Maliciousmagnet" once per turn. | ||||||
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6.1 (8) | Super Defense Robot Elephan | Effect Monster | |||
- | 8 | Machine | 1400 | 2500 | ||
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster. | ||||||
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6.1 (7) | Super Defense Robot Lio | Effect Monster | |||
- | 4 | Machine | 1200 | 1600 | ||
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand. | ||||||
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6.1 (20) | Constellar Zubeneschamali | Effect Monster | |||
- | 5 | Machine | 2100 | 1400 | ||
When this card is Normal or Special Summoned: You can add 1 "Constellar" monster from your Deck to your hand. | ||||||
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6.1 (17) | Mysterious Guard |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 800 | 1200 | ||
FLIP: Target 1 face-up monster on the field, and if you control a face-up Warrior monster, you can target 1 additional face-up monster on the field; place the first target to the top of the Deck, then return the additional target (if any) to the hand if you still control a face-up Warrior monster. | ||||||
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6.1 (16) | Jumbo Drill | Effect Monster | |||
- | 4 | Machine | 1800 | 100 | ||
When this card is Normal Summoned: You can increase the Levels of all Machine-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | ||||||
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6.1 (12) | Wind-Up Juggler | Effect Monster | |||
- | 4 | Psychic | 1700 | 1000 | ||
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field. | ||||||
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6.1 (9) | Soldier Dragons | Effect Monster | |||
- | 2 | Dragon | 700 | 800 | ||
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck. | ||||||
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6.1 (21) | Bacon Saver | Effect Monster | |||
- | 2 | Zombie | 700 | 600 | ||
During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel. | ||||||
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6.1 (7) | World Soul - Carbon | Effect Monster | |||
- | 4 | Fairy | 1200 | 1200 | ||
You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn. | ||||||
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6.1 (20) | Ultimate Baseball Kid | Effect Monster | |||
- | 3 | Warrior | 500 | 1000 | ||
This card gains 1000 ATK for each face-up FIRE monster on the field, except this card. You can send 1 other face-up FIRE monster you control to the Graveyard; inflict 500 damage to your opponent. | ||||||
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6.1 (11) | Destiny HERO - Decider | Effect Monster | |||
- | 4 | Warrior | 1600 | 1000 | ||
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0. |
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6.1 (16) | Des Lacooda | Effect Monster | |||
- | 3 | Zombie | 500 | 600 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Draw 1 card. | ||||||
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