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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 6,751 to 6,780 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ギガストーン・オメガ ▶︎ Deck 6.1 10 Gigastone Omega Effect Monster
- 5 Rock 1000 2300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.
黒蠍-棘のミーネ ▶︎ Deck 6.1 15 Dark Scorpion - Meanae the Thorn Effect Monster
- 4 Warrior 1000 1800
When this card inflicts battle damage to your opponent, you can activate 1 of these effects:
●Add 1 "Dark Scorpion" card from your Deck to your hand.
●Target 1 "Dark Scorpion" card in your GY; add that target to your hand.
クロス・ポーター ▶︎ Deck 6.1 15 Cross Porter Effect Monster
- 2 Warrior 400 400
You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.
コアキメイル・ロック ▶︎ Deck 6.1 10 Koa'ki Meiru Boulder Effect Monster
- 4 Rock 1200 1000
When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand.
コイツ ▶︎ Deck 6.1 18 Koitsu Effect Monster
Union Monster
- 10 Fairy 200 100
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
紅炎の騎士 ▶︎ Deck 6.1 20 Brushfire Knight Effect Monster
- 4 Warrior 1400 1200
When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn.
煌々たる逆転の女神 ▶︎ Deck 6.1 7 Goddess of Sweet Revenge Effect Monster
- 6 Fairy 1800 2000
While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck.
コマンド・ナイト ▶︎ Deck 6.1 15 Command Knight Effect Monster
- 4 Warrior 1200 1900
All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.
言語道断侍 ▶︎ Deck 6.1 14 Sasuke Samurai #2 Effect Monster
- 1 Warrior 200 300
Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.
サイコ・ウォールド ▶︎ Deck 6.1 9 Psychic Snail Effect Monster
- 4 Psychic 1900 1200
You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. That monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.
サルベージ・ウォリアー ▶︎ Deck 6.1 19 Salvage Warrior Effect Monster
- 5 Warrior 1900 1600
When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard.
紫炎の老中 エニシ ▶︎ Deck 6.1 12 Enishi, Shien's Chancellor Effect Monster
- 6 Warrior 2200 1200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated.
シルフィード ▶︎ Deck 6.1 12 Silpheed Effect Monster
- 4 Fairy 1700 700
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.
地縛神 Cusillu ▶︎ Deck 6.1 20 Earthbound Immortal Cusillu Effect Monster
- 10 Beast 2800 2400
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this card would be destroyed by battle, you can Tribute 1 other monster instead, and if you do, halve your opponent's LP.
ジャイアント・ボマー・エアレイド ▶︎ Deck 6.1 18 Flying Fortress SKY FIRE Effect Monster
- 8 Machine 3000 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.
蛇神ゲー ▶︎ Deck 6.1 17 Divine Serpent Geh Effect Monster
- 12 Reptile ? 0
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a monster(s) you control is destroyed by an opponent's attack or card effect: You can pay half your LP; Special Summon this card from your hand. Cannot be targeted by card effects. If this card attacks an opponent's monster, during the Damage Step only, negate the effects of that monster while it is face-up on the field (but its effects can still be activated), also its ATK becomes half its original ATK. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK become equal to the highest original ATK on the field (your choice, if tied).
ストロング・ウィンド・ドラゴン ▶︎ Deck 6.1 15 Strong Wind Dragon Effect Monster
- 6 Dragon 2400 1000
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SRアクマグネ ▶︎ Deck 6.1 10 Speedroid Maliciousmagnet Effect Monster
Tuner Monster
- 1 Machine 0 0
Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control and that monster. You can only use this effect of "Speedroid Maliciousmagnet" once per turn.
SDロボ・エレファン ▶︎ Deck 6.1 8 Super Defense Robot Elephan Effect Monster
- 8 Machine 1400 2500
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.
SDロボ・ライオ ▶︎ Deck 6.1 7 Super Defense Robot Lio Effect Monster
- 4 Machine 1200 1600
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
セイクリッド・エスカ ▶︎ Deck 6.1 20 Constellar Zubeneschamali Effect Monster
- 5 Machine 2100 1400
When this card is Normal or Special Summoned: You can add 1 "Constellar" monster from your Deck to your hand.
聖なる守り手 ▶︎ Deck 6.1 17 Mysterious Guard Effect Monster
Flip Monster
- 3 Spellcaster 800 1200
FLIP: Target 1 face-up monster on the field, and if you control a face-up Warrior monster, you can target 1 additional face-up monster on the field; place the first target to the top of the Deck, then return the additional target (if any) to the hand if you still control a face-up Warrior monster.
穿孔重機ドリルジャンボ ▶︎ Deck 6.1 16 Jumbo Drill Effect Monster
- 4 Machine 1800 100
When this card is Normal Summoned: You can increase the Levels of all Machine-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
ゼンマイジャグラー ▶︎ Deck 6.1 12 Wind-Up Juggler Effect Monster
- 4 Psychic 1700 1000
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field.
兵隊竜 ▶︎ Deck 6.1 9 Soldier Dragons Effect Monster
- 2 Dragon 700 800
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.
タスケルトン ▶︎ Deck 6.1 21 Bacon Saver Effect Monster
- 2 Zombie 700 600
During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
地久神-カルボン ▶︎ Deck 6.1 7 World Soul - Carbon Effect Monster
- 4 Fairy 1200 1200
You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn.
超熱血球児 ▶︎ Deck 6.1 20 Ultimate Baseball Kid Effect Monster
- 3 Warrior 500 1000
This card gains 1000 ATK for each face-up FIRE monster on the field, except this card. You can send 1 other face-up FIRE monster you control to the Graveyard; inflict 500 damage to your opponent.
D-HERO ディシジョンガイ ▶︎ Deck 6.1 11 Destiny HERO - Decider Effect Monster
- 4 Warrior 1600 1000
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.
●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.
デス・ラクーダ ▶︎ Deck 6.1 16 Des Lacooda Effect Monster
- 3 Zombie 500 600
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Draw 1 card.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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