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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Quick-Play Spell". Search result Showing 421 to 450 of 453
Card-Type is "Quick-Play Spell".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.3 (12) | Greed Grado | Quick-Play Spell | |||
Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by a card effect. Draw 2 cards. | ||||||
▶︎ Deck | 2.2 (14) | Guard Penalty | Quick-Play Spell | |||
Select 1 monster on the field. If it is changed to Defense Position this turn, draw 1 card. | ||||||
▶︎ Deck | 2.2 (10) | Trading Places | Quick-Play Spell | |||
If your LP is higher than your opponent's, switch your LP with your opponent. | ||||||
▶︎ Deck | 2.2 (22) | Monster Recovery | Quick-Play Spell | |||
Target 1 monster you control that is owned by you; if that monster is still on the field, shuffle it and your entire hand into the Deck, also, after that, draw cards equal to the number of cards you shuffled from your hand into the Deck by this effect. (You cannot activate this card if you have a card in your hand that is owned by your opponent.) | ||||||
▶︎ Deck | 2.1 (10) | Synchro Transcend | Quick-Play Spell | |||
Target 1 Synchro Monster your opponent controls; Special Summon 1 Synchro Monster that is 1 Level higher than it from your Extra Deck, but it cannot activate its effects this turn. You can only activate 1 "Synchro Transcend" per turn. | ||||||
▶︎ Deck | 2.1 (22) | Tornado | Quick-Play Spell | |||
Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone. | ||||||
▶︎ Deck | 2.1 (12) | Assault Overload | Quick-Play Spell | |||
Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200. | ||||||
▶︎ Deck | 2.1 (15) | Six Scrolls of the Samurai | Quick-Play Spell | |||
Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck. | ||||||
▶︎ Deck | 2 (8) | Koa'ki Meiru Initialize! | Quick-Play Spell | |||
Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand. | ||||||
▶︎ Deck | 2 (22) | The Reliable Guardian | Quick-Play Spell | |||
Increase 1 face-up monster's DEF by 700 points until the end of this turn. | ||||||
▶︎ Deck | 2 (15) | Roulette Spider | Quick-Play Spell | |||
When an opponent's monster declares an attack: Roll a six-sided die and apply the result. 1: Halve your LP. 2: Make that attack a direct attack. 3: Choose 1 monster you control, change the attack target to it, and perform damage calculation. 4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation. 5: Negate the attack, and if you do, inflict damage to your opponent equal to that monster's ATK. 6: Destroy that opponent's monster. |
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▶︎ Deck | 1.9 (20) | Tailor of the Fickle | Quick-Play Spell | |||
Switch 1 Equip Card equipped to a monster to another correct target. | ||||||
▶︎ Deck | 1.9 (10) | Cybernetic Zone | Quick-Play Spell | |||
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it. | ||||||
▶︎ Deck | 1.9 (12) | Super Double Summon | Quick-Play Spell | |||
Select 1 Gemini Monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand. | ||||||
▶︎ Deck | 1.8 (14) | Mind Wipe | Quick-Play Spell | |||
Activate only if your opponent has 3 or less cards in their hand. Your opponent adds their hand to the Deck and shuffles it, then draws the same number of cards they added to the Deck. | ||||||
▶︎ Deck | 1.8 (12) | March Towards Ragnarok | Quick-Play Spell | |||
Target 1 "Aesir" monster you control; until the end of this turn, its effects are negated, also that face-up monster is unaffected by the effects of other Spells/Traps. | ||||||
▶︎ Deck | 1.8 (12) | Magnificent Machine Angel | Quick-Play Spell | |||
Tribute 1 "Cyber Angel" Ritual Monster from your hand or field, then target 1 LIGHT Fairy monster you control; it gains ATK/DEF equal to the Level the monster had when Tributed x 200, until the end of this turn. This turn, if it battles an opponent's monster that was Special Summoned from the Extra Deck, that opponent's monster's effects are negated during that Battle Phase only. You can only activate 1 "Magnificent Machine Angel" per turn. | ||||||
▶︎ Deck | 1.7 (10) | Malice Dispersion | Quick-Play Spell | |||
Discard 1 card from your hand. Destroy all face-up Continuous Trap Cards. | ||||||
▶︎ Deck | 1.7 (14) | Security Block | Quick-Play Spell | |||
Target 1 Cyberse monster on the field; this turn, neither player takes battle damage, also that monster cannot be destroyed by battle. | ||||||
▶︎ Deck | 1.7 (39) | Cold Feet | Quick-Play Spell | |||
You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn. | ||||||
▶︎ Deck | 1.7 (16) | Pyramid Energy | Quick-Play Spell | |||
You can select and activate 1 of the following effects: ●Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ●Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated. |
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▶︎ Deck | 1.6 (14) | Mystical Wind Typhoon | Quick-Play Spell | |||
Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | ||||||
▶︎ Deck | 1.6 (21) | Graceful Dice | Quick-Play Spell | |||
Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn. | ||||||
▶︎ Deck | 1.5 (14) | Factory of 100 Machines | Quick-Play Spell | |||
Remove from play all "Morphtronic" monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase. | ||||||
▶︎ Deck | 1.4 (21) | Self-Mummification | Quick-Play Spell | |||
Select 1 monster you control, and send it to the Graveyard. | ||||||
▶︎ Deck | 1.4 (19) | Photon Generator Unit | Quick-Play Spell | |||
Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 1.3 (15) | Unacceptable Result | Quick-Play Spell | |||
If you control a Spellcaster monster: Special Summon 1 "Fortune Fairy" monster from your hand. | ||||||
▶︎ Deck | 1.3 (9) | Sweet Roommaid | Quick-Play Spell | |||
If a card(s) is sent from the hand and/or Deck to the GY: Target 1 card in either GY; shuffle it into the Deck. You can only activate 1 "Sweet Roommaid" per turn. | ||||||
▶︎ Deck | 1.3 (23) | Space Cyclone | Quick-Play Spell | |||
Detach 1 Xyz Material from a monster. | ||||||
▶︎ Deck | 1.3 (32) | Jar Robber | Quick-Play Spell | |||
You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck. | ||||||
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