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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Quick-Play Spell". Search result  Showing 391 to 420 of 453

Card-Type is "Quick-Play Spell".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
竜の闘志 ▶︎ Deck 3.3 11 Dragon's Fighting Spirit Quick-Play Spell
Target 1 Dragon-Type monster you control that was Special Summoned this turn; for each monster your opponent currently controls that was Special Summoned this turn, it gains 1 additional attack during each Battle Phase this turn.
賽挑戦 ▶︎ Deck 3.2 9 Diced Dice Quick-Play Spell
Roll a six-sided die, and if you roll a 1 or 6, add 1 card from your Deck to your hand that requires a die roll. If you roll a number other than 1 or 6, roll it again, and apply the appropriate effect.
●1 or 6: Return this card to the hand.
●2, 3, 4, or 5: Place this card on top of the Deck.
You can only activate 1 "Diced Dice" per turn.
バブルイリュージョン ▶︎ Deck 3.2 19 Bubble Illusion Quick-Play Spell
You can only activate this card while there is a face-up "Elemental Hero Bubbleman" on your side of the field. During this turn, you can activate 1 Trap Card from your hand.
牙竜咆哮 ▶︎ Deck 3.1 15 Dragoroar Quick-Play Spell
Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your Graveyard; shuffle 1 card on the field into the Deck.
死角からの一撃 ▶︎ Deck 3.1 16 Blind Spot Strike Quick-Play Spell
Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.
シンクロ・コントロール ▶︎ Deck 3.1 9 Synchro Control Quick-Play Spell
Activate only if you have no Synchro Monsters on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn.
妨害電波 ▶︎ Deck 3.1 9 Intercept Wave Quick-Play Spell
All Synchro Monsters on the field are changed to Defense Position. And then, return all face-up Synchro Monsters to the Extra Deck during the End Phase.
アスポート ▶︎ Deck 3 12 Column Switch Quick-Play Spell
Target 1 monster in your Main Monster Zone; move that target to another of your Main Monster Zones.
億年の氷墓 ▶︎ Deck 3 5 Million-Century Ice Prison Quick-Play Spell
During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;
●End the Main Phase.
●Skip Main Phase 1 of your opponent's next turn.
You can only activate 1 "Million-Century Ice Prison" per turn.
トン=トン ▶︎ Deck 3 3 Pig Iron vs. Pen Peg Quick-Play Spell
Target 1 face-up monster on the field; if that monster's ATK, DEF, or Level is higher than its original value, it becomes its original value, then pay LP in multiples of 100 (min. 100, max. 1000). During your Main Phase, if both players have the same LP and this card is in your GY: You can Set this card. You can only use this effect of "Pig Iron vs. Pen Peg" once per turn.
バブル・シャッフル ▶︎ Deck 3 16 Bubble Shuffle Quick-Play Spell
Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.
ムーンバリア ▶︎ Deck 2.9 11 Light Wing Shield Quick-Play Spell
When a monster's attack is negated: Activate 1 of these effects;
●It becomes the End Phase of this turn.
●Target 1 "Utopia" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn.
If a "Utopia" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your Graveyard instead.
タイラント・ダイナ・フュージョン ▶︎ Deck 2.8 14 Tyrant Dino Fusion Quick-Play Spell
Fusion Summon 1 "Dinowrestler" monster from your Extra Deck, using monsters you control as Fusion Material. If you do, the first time that face-up monster on the field would be destroyed by battle or card effect, it is not destroyed.
オーバー・ザ・レインボー ▶︎ Deck 2.7 13 Rainbow Refraction Quick-Play Spell
If a monster(s) you control whose original name is "Rainbow Dragon" or "Rainbow Dark Dragon" activated its effect this turn: Special Summon any number of "Crystal Beast" monsters with different names from your Deck.
リバースソウル ▶︎ Deck 2.7 11 Soul Reversal Quick-Play Spell
Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.
六武衆の影忍術 ▶︎ Deck 2.7 12 Secret Skills of the Six Samurai Quick-Play Spell
Send 1 monster you control to the GY, then target 1 of your banished "Six Samurai" monsters; Special Summon it. You can only activate 1 "Secret Skills of the Six Samurai" per turn.
アメイズメント・スペシャルショー ▶︎ Deck 2.6 5 Amazement Special Show Quick-Play Spell
When your opponent activates a card or effect that targets an "Amazement" monster(s) you control: Target 1 of those "Amazement" monsters you control; return it to the hand, then, you can Special Summon 1 "Amazement" monster from your hand.
黄金の歯車装置箱 ▶︎ Deck 2.6 10 Golden Gearbox Quick-Play Spell
Select 1 face-up "Karakuri" monster on the field. It gains 500 ATK and 1500 DEF, until the End Phase.
サルガッソの灯台 ▶︎ Deck 2.6 17 Sargasso Lighthouse Quick-Play Spell
When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.
スプール・コード ▶︎ Deck 2.6 10 Spool Code Quick-Play Spell
When an opponent's monster declares a direct attack, while you have 3 or more Cyberse monsters in your GY: Negate the attack, then, you can Special Summon up to 3 "Spool Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.
獣・魔・導 ▶︎ Deck 2.6 7 Beast Magic Attack Quick-Play Spell
Remove Spell Counters from your field to activate 1 of these effects.
●2: Return 1 "Mythical Beast" Pendulum Monster you control to the hand.
●4: Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, then you can place 2 Spell Counters on it.
●6: Special Summon 1 face-up Pendulum Monster from your Extra Deck.
You can only activate 1 "Beast Magic Attack" per turn.
不朽の特殊合金 ▶︎ Deck 2.6 9 Everlasting Alloy Quick-Play Spell
If you control "Jinzo": Activate 1 of these effects;
●All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn.
●When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect.
リバース・オブ・ネオス ▶︎ Deck 2.6 13 Reverse of Neos Quick-Play Spell
Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental Hero Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn.
ポップルアップ ▶︎ Deck 2.5 17 Pop-Up Quick-Play Spell
If your opponent controls a card in their Field Zone and you do not: Activate 1 Field Spell Card from your Deck. You can only activate 1 "Pop-Up" per turn.
サイバーサル・サイクロン ▶︎ Deck 2.4 7 Cybersal Cyclone Quick-Play Spell
Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished was Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone.
スマイル・ユニバース ▶︎ Deck 2.4 18 Smile Universe Quick-Play Spell
Special Summon as many face-up Pendulum Monsters from your Extra Deck as possible, but they have their effects negated (if any), then your opponent gains LP equal to the total original ATK of those Special Summoned monsters. You cannot Normal or Special Summon other monsters, or attack, during the turn you activate this card.
タイムパッセージ ▶︎ Deck 2.4 11 Time Passage Quick-Play Spell
Increase the Level of 1 face-up "Fortune Lady" monster you control by 3, until the End Phase.
土俵間際 ▶︎ Deck 2.4 8 Edge of the Ring Quick-Play Spell
If your LP is lower than your opponent's: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half of the original ATK of that monster, also, for the rest of this turn after this card resolves, your opponent takes no damage.
機皇統制 ▶︎ Deck 2.3 12 Meklord Deflection Quick-Play Spell
Target 1 "Meklord" monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all "Meklord" monsters you currently control. If a "Meklord" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Meklord Deflection" per turn.
剣闘調教 ▶︎ Deck 2.3 23 Gladiator Taming Quick-Play Spell
If a face-up "Gladiator Beast" monster is on the field, activate 1 of these effects:
●Select 1 face-up monster your opponent controls, and change its battle position.
●Select 1 face-up "Gladiator Beast" monster your opponent controls, and take control of it until the End Phase.
Other sorts : Card Registration Date, scale blue, scale red

(14/16 pages) 391 - 420

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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