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Everlasting Alloy →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
If you control "Jinzo": Activate 1 of these effects; ●All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn. ●When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect. |
|||||
Average Rating Score | 2.6(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Everlasting Alloy (0)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Everlasting Alloy" card reviews and rating scores
2.6(9) |
|
0% | (0) | ||
0% | (0) | ||
11% | (1) | ||
33% | (3) | ||
55% | (5) |
みめっと
2023/05/19 19:52
2023/05/19 19:52
A Quick-Play Spell that is one of the cards that are included in the Darkness DP.
It's a card that has existed since Legend DP, the predecessor of attribute DP, and it's a card that will be an overwhelming losing frame in each character's frame. .
Activation itself has no cost, and I wouldn't say that the resistance it gives is ridiculously weak. I think it would be nice to apply the above effect on the turn that activated the effect.
There is only a mysterious cut-in that shows the two effects that can be selected in the illustration, but if you do this, it would be better to refer to the original Yu-Gi-Oh's panel layout and make it look like it. It was good.
It's a card that has existed since Legend DP, the predecessor of attribute DP, and it's a card that will be an overwhelming losing frame in each character's frame. .
Activation itself has no cost, and I wouldn't say that the resistance it gives is ridiculously weak. I think it would be nice to apply the above effect on the turn that activated the effect.
There is only a mysterious cut-in that shows the two effects that can be selected in the illustration, but if you do this, it would be better to refer to the original Yu-Gi-Oh's panel layout and make it look like it. It was good.
金平糖
2022/10/21 23:40
2022/10/21 23:40
Requires Shocker's presence and has two effects to protect his Machine in your army.
The first effect grants effect resistance and the second effect negates the target effect. It's not that you can't do anything, but if you ask me if it's an effect that I want you to use one card, I'm left with doubts...or rather, it's definitely salty. I think that it was good to give destruction resistance and target resistance to all the machines in the army normally. Of course, remove the activation condition.
I know you wanted to put Shocker's name in the text... but I wish he had a GY effect to revive Shocker or something like that.
The first effect grants effect resistance and the second effect negates the target effect. It's not that you can't do anything, but if you ask me if it's an effect that I want you to use one card, I'm left with doubts...or rather, it's definitely salty. I think that it was good to give destruction resistance and target resistance to all the machines in the army normally. Of course, remove the activation condition.
I know you wanted to put Shocker's name in the text... but I wish he had a GY effect to revive Shocker or something like that.
wairo
2020/06/29 23:06
2020/06/29 23:06
New
Cards that grant resistance are harder to use than 《My Body as a Shield》and other cards of that era.
I want you to add at least the GY effect
Cards that grant resistance are harder to use than 《My Body as a Shield》and other cards of that era.
I want you to add at least the GY effect
はわわ
2020/06/28 19:56
2020/06/28 19:56
Requesting a shocker on the field and granting half-hearted resistance...
ユウヤ
2020/06/01 10:18
2020/06/01 10:18
This seems to reproduce the scene using the time roulette in "Time Wizard".
シエスタ
2020/06/01 8:57
2020/06/01 8:57
Illustrated ads exist, but with all the subtle novelties like this, I can't help but feel that it's really a win-win for everyone.
Shocker itself is not a difficult card to prepare due to the presence of low-level Jackers and the new addition this time.
However, the essential effect is half-hearted endurance.
I don't think it's too late to say anything stingy about one of the following when you've specified a specific card.
Even perfect resistance would have been a hit. It's tough even considering the fact that it's searchable.
Shocker itself is not a difficult card to prepare due to the presence of low-level Jackers and the new addition this time.
However, the essential effect is half-hearted endurance.
I don't think it's too late to say anything stingy about one of the following when you've specified a specific card.
Even perfect resistance would have been a hit. It's tough even considering the fact that it's searchable.
アルバ
2020/05/30 12:53
2020/05/30 12:53
A card that seems to reproduce the negate effect of 《Time Wizard》based on my rule theory that ``it doesn't rust because it is made of a special alloy''.
It can protect the Machine in general, but the effect is plainer than "Cyber Energy Shock" for the need of Shocker.
Addition of resistance is limited to destruction, and there is no point in using it even if it is subtly stingy as it only targets things that negate.
It can protect the Machine in general, but the effect is plainer than "Cyber Energy Shock" for the need of Shocker.
Addition of resistance is limited to destruction, and there is no point in using it even if it is subtly stingy as it only targets things that negate.
とき
2020/05/30 11:23
2020/05/30 11:23
When there is Psycho Shocker on the field, an effect that activates by choosing whether to give effect destruction resistance to all of your Machines until the end of the turn, or negate the effects of cards that target your Machine. His Quick-Play Spell with
It's a card that can protect all Machines, but it's a card that protects almost all Machines, assuming Psycho Shocker from the conditions. Psycho Shocker doesn't have resistance, so it's nice to be able to protect it, but it's useless against the scariest battles, so it's unreliable as a defense. It might be different if Psycho Bounder is lined up next to it.
Above all, it has the same problem as "Cyber Energy Shock", but it is severe that it is useless without Psycho Shocker. Especially since it relies on the opponent's actions, it's even worse than 《Cyber Energy Shock》.
It's a card that can protect all Machines, but it's a card that protects almost all Machines, assuming Psycho Shocker from the conditions. Psycho Shocker doesn't have resistance, so it's nice to be able to protect it, but it's useless against the scariest battles, so it's unreliable as a defense. It might be different if Psycho Bounder is lined up next to it.
Above all, it has the same problem as "Cyber Energy Shock", but it is severe that it is useless without Psycho Shocker. Especially since it relies on the opponent's actions, it's even worse than 《Cyber Energy Shock》.
Decks with "Everlasting Alloy"
no deck
Card Category and Effect Category
Effect:Cannot be destroyed by effects
Effect:negate Monster effects
Effect:negate Spell
Effect:negate Trap
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUELIST PACK - DUELIST OF THE DARKNESS | DP24-JP037 | 2020-05-30 | Rare |
Ranking and View Num
Rating Score Rank | 11,539 / 13,172 Cards |
---|---|
View Num | 5,417 |
Others
Japanese card name | 不朽の特殊合金 |
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