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HOME > Yu-Gi-Oh! Card Search > Search result
Include "King" in "Card Name" or "Card Text". Search result Showing 241 to 270 of 496
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.5 (14) | King Dragun |
Fusion Monster Effect Monster |
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- | 7 | Dragon | 2400 | 1100 | ||
"Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand. |
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▶︎ Deck | 6.5 (14) | Revived King Ha Des |
Synchro Monster Effect Monster |
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- | 6 | Zombie | 2450 | 0 | ||
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters Negate the effects of Effect Monsters destroyed by battle with Zombie monsters you control. |
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▶︎ Deck | 6.5 (11) | Survival of the Fittest | Normal Trap | |||
Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When that attacking monster destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; the equipped monster can make a second attack on an opponent's monster in a row. | ||||||
▶︎ Deck | 6.5 (2) | Miracle of the Supreme King | Normal Trap | |||
If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn); ●Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions. ●Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. ●Set 1 Quick-Play Spell directly from your Deck. |
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▶︎ Deck | 6.4 (10) | Apple Magician Girl | Effect Monster | |||
- | 3 | Spellcaster | 1200 | 800 | ||
Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand. | ||||||
▶︎ Deck | 6.4 (16) | Friller Rabca | Effect Monster | |||
- | 3 | Fish | 700 | 1500 | ||
When a Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard, then target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until the end of the next turn. You can only use this effect of "Friller Rabca" once per turn. | ||||||
▶︎ Deck | 6.4 (5) | Mighty Dino King Rex | Effect Monster | |||
- | 9 | Dinosaur | 3200 | 1200 | ||
If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them. | ||||||
▶︎ Deck | 6.4 (7) | D/D/D Super Doom King Dark Armageddon |
Xyz Monster Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3500 | 3000 | ||
Pendulum Effect Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". Card Text 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.3 (9) | U.A. Playmaker | Effect Monster | |||
- | 8 | Warrior | 2600 | 2000 | ||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if you do, your attacking monster gains 800 ATK. | ||||||
▶︎ Deck | 6.3 (16) | Cracking Dragon | Effect Monster | |||
- | 8 | Machine | 3000 | 0 | ||
Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict damage to your opponent equal to the ATK lost by this effect. | ||||||
▶︎ Deck | 6.3 (9) | Ghostrick Specter | Effect Monster | |||
- | 1 | Fiend | 600 | 0 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card. | ||||||
▶︎ Deck | 6.3 (17) | Altergeist Camouflage | Normal Trap | |||
Target 1 "Altergeist" monster you control; equip this card to it. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Negate an opponent's monster effect that activates by targeting the equipped monster. If an "Altergeist" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 6.2 (31) | Giant Soldier of Stone | Normal Monster | |||
- | 3 | Rock | 1300 | 2000 | ||
A giant warrior made of stone. A punch from this creature has earth-shaking results. | ||||||
▶︎ Deck | 6.2 (31) | Terrorking Salmon | Normal Monster | |||
- | 5 | Fish | 2400 | 1000 | ||
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness. | ||||||
▶︎ Deck | 6.2 (6) | Odd-Eyes Arcray Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | ||
Pendulum Effect If you have 2 cards in your Pendulum Zones: You can Special Summon this card, then you can apply this effect.●Shuffle 1 card from your Pendulum Zone into the Deck, then if it was added to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Odd-Eyes Arcray Dragon" once per turn. Card Text 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.2 (11) | Number C65: King Overfiend |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1600 | 0 | ||
3 Level 3 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect. ●Effect Monsters your opponent controls cannot activate their effects. |
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▶︎ Deck | 6.2 (6) | Bownty | Quick-Play Spell | |||
If your attacking monster destroys an opponent's monster by battle: Target 1 card in your GY; add it to your hand, but for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as the added card had once it was in your hand. You can only activate 1 "Bownty" per turn. | ||||||
▶︎ Deck | 6.2 (24) | Draining Shield | Normal Trap | |||
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK. | ||||||
▶︎ Deck | 6.1 (25) | Mechanicalchaser | Normal Monster | |||
- | 4 | Machine | 1850 | 800 | ||
A hunter that relentlessly pursues its target by order of the Machine King. | ||||||
▶︎ Deck | 6.1 (7) | Melffy Rabby | Normal Monster | |||
- | 2 | Beast | 0 | 2100 | ||
Rabby's up on that favorite stump again, looking all around the forest at all the fluffy friends! Do you like exploring, too? Good! Let's go find more Melffy friends with Rabby! | ||||||
▶︎ Deck | 6.1 (10) | Geira Guile the Cubic King | Effect Monster | |||
- | 2 | Fairy | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand. | ||||||
▶︎ Deck | 6.1 (12) | Mokey Mokey King |
Fusion Monster Effect Monster |
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- | 6 | Fairy | 300 | 100 | ||
"Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey" When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard. |
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▶︎ Deck | 6.1 (8) | Supreme King's Castle | Field Spell | |||
You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). | ||||||
▶︎ Deck | 6.1 (35) | Negate Attack | Counter Trap | |||
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase. | ||||||
▶︎ Deck | 6 (7) | Umbral Horror Unform | Effect Monster | |||
- | 4 | Fiend | 0 | 0 | ||
When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn. | ||||||
▶︎ Deck | 6 (11) | Koa'ki Meiru Valafar | Effect Monster | |||
- | 8 | Fiend | 3000 | 2100 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | ||||||
▶︎ Deck | 6 (10) | D/D/D Super Doom King Purple Armageddon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 10 | Fiend | 3500 | 3000 | ||
Pendulum Effect Once per turn, before damage calculation, if your "D/D/D" Fusion Monster battles an opponent's monster: You can make that opponent's monster lose 1000 ATK until the end of this turn (even if this card leaves the field). Card Text 2 "D/D/D" monsters You can target 1 Attack Position monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use this effect of "D/D/D Super Doom King Purple Armageddon" once per turn. Before damage calculation, if an opponent's monster battles: You can make its ATK become equal to its original ATK until the end of the Damage Step. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6 (8) | D/D/D Marksman King Tell |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 2300 | 2000 | ||
2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard. |
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▶︎ Deck | 6 (27) | Skyscraper | Field Spell | |||
If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only. | ||||||
▶︎ Deck | 6 (9) | Performapal Call | Normal Trap | |||
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. | ||||||
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Update Information - NEW -
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