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HOMEYu-Gi-Oh! Card Search > Search result

Include "Cyber" in "Card Name" or "Card Text". Card-Type is "Monster". Search result  Showing 1 to 30 of 200

Include "Cyber" in "Card Name" or "Card Text".
Card-Type is "Monster".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ドライブレイブ ▶︎ Deck 1.1 13 Bravedrive Effect Monster
- 4 Cyberse 1500 1000
Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn.
ディフェクト・コンパイラー ▶︎ Deck 1.2 18 Defect Compiler Effect Monster
- 3 Cyberse 1000 1000
Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.
クラスター・コンジェスター ▶︎ Deck 1.5 16 Cluster Congester Effect Monster
- 7 Cyberse 1000 2200
If this card is Normal or Special Summoned and you control no Link Monsters: You can Special Summon 1 "Congester Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Cluster Congester" once per turn. Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish this card from your GY and that Link Monster; Special Summon "Congester Tokens", up to the number of Link Monsters your opponent controls.
コンデンサー・デスストーカー ▶︎ Deck 1.5 17 Capacitor Stalker Effect Monster
- 5 Cyberse 2000 1000
When this card is Normal Summoned: You can target 1 other Cyberse monster you control; while this face-up monster is on the field, that monster gains 800 ATK. If this card in the Monster Zone is destroyed by a card effect and sent to the GY: Each player takes 800 damage. You can only use this effect of "Capacitor Stalker" once per turn.
レスキュー・インターレーサー ▶︎ Deck 1.7 12 Rescue Interlacer Effect Monster
- 3 Cyberse 1000 1200
During damage calculation, if your Cyberse monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Rescue Interlacer" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: Special Summon this card.
サイバー・ジラフ ▶︎ Deck 1.8 13 Cyber Kirin Effect Monster
- 3 Machine 300 800
You can Tribute this card to make any effect damage you take this turn 0.
サイバー・レーザー・ドラゴン ▶︎ Deck 2.1 19 Cyber Laser Dragon Effect Monster
- 7 Machine 2400 1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card.
フリック・クラウン ▶︎ Deck 2.1 18 Flick Clown Effect Monster
- 4 Cyberse 1000 1400
If you control at least 2 other Cyberse monsters and have no cards in your hand: You can pay 1000 LP; draw 1 card. You can only use this effect of "Flick Clown" once per turn.
魔界の機械兵 ▶︎ Deck 2.3 10 Cyber Soldier of Darkworld Normal Monster
- 4 Machine 1400 1200
A mechanical soldier that won't stop attacking until all life readings have been extinguished from its sensors.

(This card is not treated as a "Cyber" card.)
サイバー・エスパー ▶︎ Deck 2.3 16 Cyber Esper Effect Monster
- 4 Machine 1200 1800
While this card is in face-up Attack Position, you can look at every card your opponent draws.
サイバー・チュチュ ▶︎ Deck 2.3 10 Cyber Tutu Effect Monster
- 3 Warrior 1000 800
If the ATK of each monster your opponent controls is higher than this card's, this card can attack directly.
サイバー・バリア・ドラゴン ▶︎ Deck 2.3 22 Cyber Barrier Dragon Effect Monster
- 6 Machine 800 2800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.
エトワール・サイバー ▶︎ Deck 2.4 11 Etoile Cyber Effect Monster
- 4 Warrior 1200 1600
If this card attacks directly, it gains 500 ATK during the Damage Step only.
テクスチェンジャー ▶︎ Deck 2.4 11 Texchanger Effect Monster
- 1 Cyberse 100 100
Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY.
2.4 7 Restoration Point Guard Link Monster
Effect Monster
- - Cyberse 1000 -
2 Cyberse monsters
Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Restoration Point Guard" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
メカファルコン ▶︎ Deck 2.7 11 Cyber Falcon Normal Monster
- 4 Machine 1400 1200
A jet-powered hawk that travels at the speed of sound.

(This card is not treated as a "Cyber" card.)
サイバネティック・サイクロプス ▶︎ Deck 2.8 12 Cybernetic Cyclopean Effect Monster
- 4 Beast-Warrior 1400 200
While you have no cards in your hand, this card gains 1000 ATK.
サイバー・プリマ ▶︎ Deck 2.8 13 Cyber Prima Effect Monster
- 6 Warrior 2300 1600
If this card is Tribute Summoned: Destroy all face-up Spells on the field.
ストライピング・パートナー ▶︎ Deck 2.9 14 Striping Partner Effect Monster
- 4 Cyberse 1200 1600
Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If the effect activation of a monster you control is negated (except during the Damage Step): You can Special Summon this card from your hand.
When this card is Special Summoned: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use this effect of "Striping Partner" once per turn.
サイバー・シャーク ▶︎ Deck 3 8 Cyber Shark Effect Monster
- 5 Fish 2100 2000
If you control a WATER monster, you can Normal Summon this card without Tributing.
サイバー・レイダー ▶︎ Deck 3 10 Cyber Raider Effect Monster
- 4 Machine 1400 1000
If this card is Summoned: Activate 1 of these effects.
●Target 1 Equip Card on the field; destroy that target.
●Target 1 Equip Card on the field; equip that target to this card.
3.1 11 Link Bumper Link Monster
Effect Monster
- - Cyberse 1400 -
2 Cyberse monsters
Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
サイバー・ウロボロス ▶︎ Deck 3.3 12 Cyber Ouroboros Effect Monster
- 2 Machine 100 600
When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.
サイバース・ウィザード ▶︎ Deck 3.3 24 Cyberse Wizard Effect Monster
- 4 Cyberse 1800 800
Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
アーマード・サイバーン ▶︎ Deck 3.5 15 Armored Cybern Effect Monster
Union Monster
- 4 Machine 0 2000
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
サイバー・オーガ ▶︎ Deck 3.6 15 Cyber Ogre Effect Monster
- 5 Machine 1900 1200
By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn.
プロト・サイバー・ドラゴン ▶︎ Deck 3.9 25 Proto-Cyber Dragon Effect Monster
- 3 Machine 1100 600
This card's name becomes "Cyber Dragon" while on the field.
リビルディア ▶︎ Deck 3.9 8 Rebuildeer Effect Monster
- 4 Cyberse 1800 800
When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.
サイバーデーモン ▶︎ Deck 4.1 7 Cyber Archfiend Effect Monster
- 4 Fiend 1000 2000
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
サイバース・マジシャン ▶︎ Deck 4.1 15 Cyberse Magician Ritual Monster
Effect Monster
- 7 Cyberse 2500 2000
You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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