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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Cyber" in "Card Name" or "Card Text". Card-Type is "Monster". Search result Showing 151 to 180 of 200
Include "Cyber" in "Card Name" or "Card Text".
Card-Type is "Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.3 (12) | Cyber Blader |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2100 | 800 | |||||||||
"Etoile Cyber" + "Blade Skater" A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls. ●1: Cannot be destroyed by battle. ●2: This card's ATK is doubled. ●3: Your opponent's activated card effects are negated. |
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▶︎ Deck | 5 (8) | Cliant | Effect Monster | ||||||||||
- | 3 | Cyberse | 1500 | 1500 | |||||||||
While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up field instead. | |||||||||||||
▶︎ Deck | 5 (7) | Space Insulator |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.
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▶︎ Deck | 4.9 (12) | Lockout Gardna | Effect Monster | ||||||||||
- | 3 | Cyberse | 1000 | 1000 | |||||||||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn. | |||||||||||||
▶︎ Deck | 4.9 (20) | Cyber Saurus |
Fusion Monster Normal Monster |
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- | 5 | Machine | 1800 | 1400 | |||||||||
"Blast Juggler" + "Two-Headed King Rex" (This card is not treated as a "Cyber" card.) |
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▶︎ Deck | 4.8 (14) | Cyber Dragon Zwei | Effect Monster | ||||||||||
- | 4 | Machine | 1500 | 1000 | |||||||||
This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. | |||||||||||||
▶︎ Deck | 4.8 (4) | Rokket Coder | Effect Monster | ||||||||||
- | 4 | Cyberse | 1700 | 300 | |||||||||
If this card would be used for the Link Summon of a "Borrel" monster, you can treat this card as a Dragon. You can only use each of the following effects of "Rokket Coder" once per turn. If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card you control would be used as Link Material for a "Borrel" monster, 1 DARK monster in your hand can also be used as material. | |||||||||||||
▶︎ Deck | 4.7 (10) | Cyber Ogre 2 |
Fusion Monster Effect Monster |
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- | 7 | Machine | 2600 | 1900 | |||||||||
"Cyber Ogre" + "Cyber Ogre" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. |
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▶︎ Deck | 4.7 (7) | Detonate Deleter |
Link Monster Effect Monster |
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- | - | Cyberse | 2100 | - | |||||||||
2+ Cyberse monsters Once per turn, at the start of the Damage Step, when this card battles a face-up monster that is not a Link-3 or higher Link Monster: You can destroy that monster. Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy it.
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▶︎ Deck | 4.6 (19) | Cyber-Tech Alligator | Normal Monster | ||||||||||
- | 5 | Machine | 2500 | 1600 | |||||||||
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (This card is not treated as a "Cyber" card.) |
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▶︎ Deck | 4.6 (11) | Cyber Gymnast | Effect Monster | ||||||||||
- | 4 | Warrior | 800 | 1800 | |||||||||
Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 4.6 (5) | Protocol Gardna |
Link Monster Effect Monster |
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- | - | Cyberse | 1000 | - | |||||||||
2 Cyberse monsters Your opponent's monsters cannot target monsters this card points to for attacks. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.
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▶︎ Deck | 4.6 (7) | Vector Scare Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster).
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▶︎ Deck | 4.5 (10) | Cybernetic Magician | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2400 | 1000 | |||||||||
You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase. | |||||||||||||
▶︎ Deck | 4.5 (15) | Cyber Dinosaur | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 1900 | |||||||||
When your opponent Special Summons a monster from their hand (except during the Damage Step): You can Special Summon this card from your hand. | |||||||||||||
▶︎ Deck | 4.4 (18) | Cyber Larva | Effect Monster | ||||||||||
- | 1 | Machine | 400 | 600 | |||||||||
If this card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Cyber Larva" from your Deck. | |||||||||||||
▶︎ Deck | 4.3 (15) | Cyber Angel Izana |
Ritual Monster Effect Monster |
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- | 8 | Fairy | 2500 | 2600 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls. | |||||||||||||
▶︎ Deck | 4.3 (6) | Cyberse Enchanter |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ monsters If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Cyberse Wizard" from your hand, Deck, or GY. You can only use each effect of "Cyberse Enchanter" once per turn.
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▶︎ Deck | 4.3 (6) | Backup Supervisor |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 monsters If this card was Link Summoned using "Backup Secretary" as material, and your monster this card points to battled an opponent's monster, at the end of the Damage Step: You can Special Summon 1 Cyberse monster from your hand. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Backup Secretary" from your hand, Deck, or GY. You can only use each effect of "Backup Supervisor" once per turn.
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▶︎ Deck | 4.1 (7) | Cyber Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 2000 | |||||||||
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. | |||||||||||||
▶︎ Deck | 4.1 (15) | Cyberse Magician |
Ritual Monster Effect Monster |
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- | 7 | Cyberse | 2500 | 2000 | |||||||||
You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 4.1 (7) | Recovery Sorcerer |
Link Monster Effect Monster |
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- | - | Cyberse | 1500 | - | |||||||||
2 Cyberse monsters (Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of "Recovery Sorcerer" once per turn.
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▶︎ Deck | 3.9 (25) | Proto-Cyber Dragon | Effect Monster | ||||||||||
- | 3 | Machine | 1100 | 600 | |||||||||
This card's name becomes "Cyber Dragon" while on the field. | |||||||||||||
▶︎ Deck | 3.9 (8) | Rebuildeer | Effect Monster | ||||||||||
- | 4 | Cyberse | 1800 | 800 | |||||||||
When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it. | |||||||||||||
▶︎ Deck | 3.6 (15) | Cyber Ogre | Effect Monster | ||||||||||
- | 5 | Machine | 1900 | 1200 | |||||||||
By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. | |||||||||||||
▶︎ Deck | 3.5 (15) | Armored Cybern |
Effect Monster Union Monster |
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- | 4 | Machine | 0 | 2000 | |||||||||
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 3.3 (12) | Cyber Ouroboros | Effect Monster | ||||||||||
- | 2 | Machine | 100 | 600 | |||||||||
When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card. | |||||||||||||
▶︎ Deck | 3.3 (24) | Cyberse Wizard | Effect Monster | ||||||||||
- | 4 | Cyberse | 1800 | 800 | |||||||||
Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |||||||||||||
▶︎ Deck | 3.1 (11) | Link Bumper |
Link Monster Effect Monster |
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- | - | Cyberse | 1400 | - | |||||||||
2 Cyberse monsters Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
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▶︎ Deck | 3 (8) | Cyber Shark | Effect Monster | ||||||||||
- | 5 | Fish | 2100 | 2000 | |||||||||
If you control a WATER monster, you can Normal Summon this card without Tributing. | |||||||||||||
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