Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "reveal hand cards". Search result  Showing 1 to 30 of 228

With the effect of "reveal hand cards".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
標本の閲覧 ▶︎ Deck 1 12 Specimen Inspection Normal Spell
Reveal 1 "Fossil Fusion" in your hand; send 1 monster from your hand to the GY, and if you do, declare a Type and a Level, then your opponent looks at their hand and Deck, and sends 1 monster with the declared Type and Level from one of them to the GY (if possible). You can only activate 1 "Specimen Inspection" per turn.
Ωメガネ ▶︎ Deck 1.2 21 Omega Goggles Equip Spell
Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect.
未熟な密偵 ▶︎ Deck 1.3 20 The Inexperienced Spy Normal Spell
Select and see 1 card in your opponent's hand.
謙虚な番兵 ▶︎ Deck 1.5 60 The Humble Sentry Normal Spell
Reveal your hand, choose 1 card, and shuffle it into the Deck.
相視相殺 ▶︎ Deck 1.5 8 Mutually Affured Destruction Normal Trap
Both players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a card with the same name in their hands, neither player can activate cards with that name, or their effects.
バトル・ブレイク ▶︎ Deck 1.5 20 Battle Break Normal Trap
When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase.
コアキリング ▶︎ Deck 1.8 10 Koa'ki Ring Normal Spell
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.
王宮の重税 ▶︎ Deck 1.9 14 Royal Writ of Taxation Normal Trap
Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.
ゴブリン偵察部隊 ▶︎ Deck 2.1 10 Goblin Recon Squad Effect Monster
- 4 Warrior 1700 0
If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
オートマチック・レーザー ▶︎ Deck 2.1 11 Automatic Laser Normal Trap
When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).
占い魔女 アンちゃん ▶︎ Deck 2.4 9 Fortune Fairy Ann Effect Monster
- 5 Spellcaster 0 0
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can banish 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Ann" once per turn.
コアキメイル・スピード ▶︎ Deck 2.4 11 Koa'ki Meiru Speeder Effect Monster
- 3 Machine 1200 2200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.
検閲 ▶︎ Deck 2.5 22 Inspection Continuous Spell
During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points.
魔轟神トピー ▶︎ Deck 2.6 10 Fabled Topi Effect Monster
- 1 Fiend 500 200
If your opponent has 2 or more cards in their hand than you do: You can reveal 1 "Fabled" monster in your hand and Tribute this face-up card, then target 2 Spell/Trap Cards your opponent controls; destroy those targets.
コーリング・マジック ▶︎ Deck 2.6 7 Spell Calling Normal Spell
When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.
氷結界の三方陣 ▶︎ Deck 2.7 12 Magic Triangle of the Ice Barrier Normal Spell
Reveal 3 "Ice Barrier" monsters with different names in your hand, then target 1 card your opponent controls; destroy that target, and if you do, Special Summon 1 "Ice Barrier" monster from your hand.
コアキメイル・グールズスレイブ ▶︎ Deck 2.8 10 Koa'ki Meiru Ghoulungulate Effect Monster
- 5 Zombie 2500 1700
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead.
神速の具足 ▶︎ Deck 2.8 10 Swiftstrike Armor Continuous Trap
During your Draw Phase, each time you draw a "Six Samurai" monster Card(s): You can reveal it; Special Summon it.
正々堂々 ▶︎ Deck 2.8 19 Respect Play Continuous Trap
During their respective turns, each player must show their opponent their hand.
氷河のアクア・マドール ▶︎ Deck 2.9 7 Glacier Aqua Madoor Effect Monster
- 6 Spellcaster 1200 3000
At the start of the Damage Step, if your Normal Monster battles an opponent's monster: You can reveal this card in your hand; discard 1 card, and if you do, your monster cannot be destroyed by that battle. At the start of the Damage Step, if this card battles an opponent's monster: You can reveal 1 Normal Monster in your hand; discard 1 card, and if you do, destroy that opponent's monster.
マインド・オン・エア ▶︎ Deck 3 13 Mind on Air Effect Monster
- 6 Spellcaster 1000 1600
Your opponent must play with their hand revealed.
封神鏡 ▶︎ Deck 3 10 Fengsheng Mirror Normal Spell
Look at your opponent's hand. Select and discard 1 Spirit Monster to the Graveyard if Spirit Monsters exist in his/her hand.
おすすめ軍貫握り ▶︎ Deck 3 6 Gunkan Suship Catch-of-the-Day Continuous Spell
Once per turn: You can reveal 1 "Gunkan Suship Shari" in your hand; place 1 counter on this card, and if you do, reveal 1 "Gunkan" Xyz Monster from your Extra Deck, and your opponent declares 1 "Gunkan" monster's card name, except "Gunkan Suship Shari", that is mentioned on any "Gunkan" Xyz Monster, then, you add that declared card from your Deck to your hand. If you cannot add, shuffle this card into the Deck. If this card in its owner's possession is destroyed by an opponent's card: Your opponent pays exactly 500 LP for each counter on this card.
コアキメイル・シーパンサー ▶︎ Deck 3.3 9 Koa'ki Meiru Sea Panther Effect Monster
- 4 Sea Serpent 1900 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
通販売員 ▶︎ Deck 3.3 8 Two-for-One Team Effect Monster
- 2 Warrior 1200 1200
Once per turn: You can make both players show 1 card from their hands, and if both the shown cards are the same type of card, apply 1 of these effects, depending on the type.
●Monster: Each player can Special Summon their monster.
●Spell: Each player draws 2 cards.
●Trap: Each player sends exactly 2 cards from their Deck to their GY.
あまびえさん ▶︎ Deck 3.7 9 Amabie Effect Monster
- 3 Fairy 0 0
At the start of your Main Phase 1: You can reveal this card in your hand; each player gains 300 LP.
魔轟神獣ペガラサス ▶︎ Deck 3.7 11 The Fabled Peggulsus Effect Monster
Tuner Monster
- 1 Beast 100 1600
When this card is discarded to the GY: You can Special Summon it in face-down Defense Position. When this card is flipped face-up: You can reveal 1 "Fabled" monster in your hand; send 1 "Fabled" monster from your Deck to the GY.
フルエルフ ▶︎ Deck 4 13 Flelf Effect Monster
- 2 Spellcaster 800 1300
Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase.
U.A.ロッカールーム ▶︎ Deck 4 3 U.A. Locker Room Quick-Play Spell
(This card is always treated as a "F.A." card.)
Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect.
●Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards.
You can only activate 1 "U.A. Locker Room" per turn.
無抵抗の真相 ▶︎ Deck 4 6 Wolf in Sheep's Clothing Normal Trap
Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck.
Other sorts : Card Registration Date, scale blue, scale red

(1/8 pages) 1 - 30

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -