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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Spell effects cannot activate". Search result Showing 211 to 240 of 242
With the effect of "Spell effects cannot activate".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.7 (9) | Nordic Relic Laevateinn | Normal Trap | |||
Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation. | ||||||
▶︎ Deck | 3.6 (13) | Gishki Vanity | Effect Monster | |||
- | 2 | Aqua | 1000 | 800 | ||
During your Main Phase: You can discard this card; this turn, your opponent cannot activate Spells, Traps, Spell/Trap effects, or Monster Card effects when a "Gishki" monster is Ritual Summoned, or when a "Gishki" Ritual Spell Card is activated. | ||||||
▶︎ Deck | 3.6 (15) | Evil HERO Wild Cyclone |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 1900 | 2300 | ||
"Elemental HERO Avian" + "Elemental HERO Wildheart" Must be Special Summoned with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card inflicts battle damage to your opponent: Destroy all Set Spells/Traps your opponent controls. |
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▶︎ Deck | 3.5 (19) | Reverse Buster | Effect Monster | |||
- | 4 | Fiend | 1500 | 0 | ||
This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacked a face-down Defense Position monster, at the start of the Damage Step: You can destroy that face-down monster. | ||||||
▶︎ Deck | 3.5 (10) | Ruin, Angel of Oblivion |
Ritual Monster Effect Monster |
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- | 4 | Fairy | 1700 | 1000 | ||
You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. If this card is Ritual Summoned: It can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects when your Ritual Monsters declare an attack. | ||||||
▶︎ Deck | 3.5 (11) | Talisman of Spell Sealing | Continuous Trap | |||
You can only activate this card while there is a face-up "Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card. | ||||||
▶︎ Deck | 3.4 (9) | Force Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 500 | 500 | ||
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step. | ||||||
▶︎ Deck | 3.3 (41) | Frightfur Chimera |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2800 | 2000 | ||
3 "Frightfur" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent. |
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▶︎ Deck | 3.2 (29) | Rocket Arrow Express | Effect Monster | |||
- | 10 | Machine | 5000 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send your entire hand to the Graveyard (min.1). | ||||||
▶︎ Deck | 3.2 (34) | Number 87: Queen of the Night |
Xyz Monster Effect Monster |
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- | 8 | Plant | 3200 | 2800 | ||
3 Level 8 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then activate 1 of these effects. ●Target 1 Set Spell/Trap your opponent controls; while this card is face-up on the field, that Set card cannot be activated. ●Target 1 Plant monster on the field; change that target to face-down Defense Position. ●Target 1 face-up monster on the field; that target gains 300 ATK. |
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▶︎ Deck | 3 (8) | Bujin Regalia - The Mirror | Normal Spell | |||
At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated. | ||||||
▶︎ Deck | 3 (2) | Ancient Warriors Saga - Defense of Changban | Continuous Trap | |||
If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn. ●At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn. ●When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck. |
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▶︎ Deck | 2.9 (12) | Oracle of the Herald | Ritual Spell | |||
This card is used to Ritual Summon "Herald of Ultimateness". You must also Tribute monsters from your hand or field whose total Levels equal 12 or more. Your opponent cannot activate cards or effects in response to this card's activation. | ||||||
▶︎ Deck | 2.8 (13) | Infernity Beast | Effect Monster | |||
- | 3 | Beast | 1600 | 1200 | ||
If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step. | ||||||
▶︎ Deck | 2.6 (158) | The Winged Dragon of Ra | Effect Monster | |||
- | 10 | Divine-Beast | ? | ? | ||
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target. | ||||||
▶︎ Deck | 2.6 (13) | Zeman the Ape King |
Synchro Monster Effect Monster |
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- | 7 | Beast | 2500 | 1800 | ||
1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack. |
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▶︎ Deck | 2.5 (18) | Ancient Gear Soldier | Effect Monster | |||
- | 4 | Machine | 1300 | 1300 | ||
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. | ||||||
▶︎ Deck | 2.3 (8) | Evo-Karma | Continuous Spell | |||
When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects. | ||||||
▶︎ Deck | 2.1 (11) | Maha Vailo, Light of the Heavens | Effect Monster | |||
- | 8 | Spellcaster | 1550 | 1400 | ||
This card gains the following effect(s), based on the number of Equip Cards equipped to it. ●1+: Gains 1000 ATK for each Equip Card equipped to it. ●2+: Your opponent cannot activate monster effects during the Battle Phase. ●3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect. ●4+: Your opponent cannot activate cards or effects during the Battle Phase. ●5+: Any battle damage this card inflicts to your opponent is doubled. |
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▶︎ Deck | 2.1 (18) | Tyrant's Tantrum | Continuous Trap | |||
Activate by Tributing 2 monsters. Your opponent cannot activate a Spell Card unless they also send 1 Spell Card from the Deck to the Graveyard. | ||||||
▶︎ Deck | 2 (13) | Sergeant Electro | Effect Monster | |||
- | 4 | Machine | 1600 | 1300 | ||
Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is face-up on the field, its target(s) cannot be activated. | ||||||
▶︎ Deck | 2 (10) | Spellbook Library of the Heliosphere | Normal Spell | |||
If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Excavate the top 2 cards of your Deck, add any excavated "Spellbook" Spell Cards to your hand, also shuffle the other cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards. | ||||||
▶︎ Deck | 1.8 (10) | Stardust Wish | Continuous Trap | |||
Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position. | ||||||
▶︎ Deck | 1.7 (12) | Horus' Servant | Effect Monster | |||
- | 1 | Beast-Warrior | 100 | 100 | ||
Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects. | ||||||
▶︎ Deck | 1.7 (39) | Cold Feet | Quick-Play Spell | |||
You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn. | ||||||
▶︎ Deck | 1.7 (15) | Dust Storm of Gusto | Normal Trap | |||
Your opponent cannot activate cards or effects when "Gusto" monsters you control declare their attacks this turn. | ||||||
▶︎ Deck | 1.6 (14) | Mystical Wind Typhoon | Quick-Play Spell | |||
Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | ||||||
▶︎ Deck | 1.5 (10) | Reverse Breaker | Equip Spell | |||
Equip only to a "Utopia" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. | ||||||
▶︎ Deck | 1.4 (9) | Mutually Affured Destruction | Normal Trap | |||
Both players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a card with the same name in their hands, neither player can activate cards with that name, or their effects. | ||||||
▶︎ Deck | 1.3 (16) | Linear Accelerator Cannon | Normal Spell | |||
Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn. | ||||||
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