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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change ATK". Search result Showing 1 to 30 of 468
With the effect of "change ATK".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.4 (10) | Twin-Shield Defender | Effect Monster | |||
- | 4 | Warrior | 700 | 1600 | ||
When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase. | ||||||
▶︎ Deck | 1.4 (12) | Krystal Avatar | Continuous Trap | |||
When an opponent's monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0) that has ATK equal to your LP, then change the attack target to this card. (This card is also still a Trap Card.) If this card Summoned this way is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to its ATK. | ||||||
▶︎ Deck | 1.6 (21) | Maju Garzett | Effect Monster | |||
- | 7 | Fiend | ? | 0 | ||
The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card. | ||||||
▶︎ Deck | 1.6 (11) | Hourglass of Courage | Effect Monster | |||
- | 4 | Fairy | 1100 | 1200 | ||
If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled. | ||||||
▶︎ Deck | 1.6 (25) | Elemental HERO Rampart Blaster |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 2500 | ||
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only. |
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▶︎ Deck | 1.6 (11) | Hero Heart | Normal Spell | |||
Target 1 face-up "Elemental HERO" monster you control; halve its ATK until the end of this turn, but it can attack twice during this turn's Battle Phase. | ||||||
▶︎ Deck | 1.6 (9) | Morphtronic Engine | Equip Spell | |||
Equip only to a Level 3 "Morphtronic" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster. | ||||||
▶︎ Deck | 1.7 (21) | Naturia Beetle | Effect Monster | |||
- | 4 | Insect | 400 | 1800 | ||
Each time a Spell Card is activated, switch the original ATK and DEF of this card. | ||||||
▶︎ Deck | 1.9 (22) | Geo Genex |
Synchro Monster Effect Monster |
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- | 6 | Machine | 1800 | 2800 | ||
"Genex Controller" + 1 or more non-Tuner EARTH monsters Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s). |
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▶︎ Deck | 1.9 (10) | Cybernetic Zone | Quick-Play Spell | |||
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it. | ||||||
▶︎ Deck | 2 (12) | Weapon Change | Continuous Spell | |||
Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn. | ||||||
▶︎ Deck | 2 (17) | Mirror Mail | Normal Trap | |||
When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster. | ||||||
▶︎ Deck | 2.1 (10) | Parasitic Ticky | Effect Monster | |||
- | 1 | Insect | ? | ? | ||
The ATK and DEF of this card are each equal to the number of tokens on the field x 500. | ||||||
▶︎ Deck | 2.1 (12) | Ogre of the Scarlet Sorrow | Effect Monster | |||
- | 4 | Fiend | 0 | 0 | ||
During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field. | ||||||
▶︎ Deck | 2.1 (13) | Cubic Mandala | Continuous Trap | |||
If you control a "Cubic" monster: Activate this card by targeting any number of monsters that are in your opponent's Graveyard because they were destroyed and sent there this turn; Special Summon them to your opponent's field, but each becomes ATK 0 and has 1 Cubic Counter placed on it. (Monsters with a Cubic Counter cannot attack, also negate their effects.) While your opponent controls any of the monsters Summoned by this effect, negate any monster effects your opponent activates. When the last of these monsters leaves the field, destroy this card. | ||||||
▶︎ Deck | 2.2 (13) | Helios Duo Megistus | Effect Monster | |||
- | 6 | Pyro | ? | ? | ||
You can Special Summon this card (from your hand) by Tributing 1 "Helios - The Primordial Sun". This card's ATK/DEF become the number of banished monsters x 200. During the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: You can Special Summon this card, and it gains 300 ATK/DEF. | ||||||
▶︎ Deck | 2.2 (16) | Triangle Ecstasy Spark | Normal Spell | |||
Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field. | ||||||
▶︎ Deck | 2.3 (32) | Meklord Astro Dragon Asterisk | Effect Monster | |||
- | 10 | Machine | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player. | ||||||
▶︎ Deck | 2.3 (15) | Goggle Golem |
Effect Monster Gemini Monster |
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- | 4 | Rock | 1500 | 500 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ●The original ATK of this card becomes 2100. |
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▶︎ Deck | 2.3 (9) | Megalith Promotion | Continuous Trap | |||
You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Megalith Promotion" once per turn. | ||||||
▶︎ Deck | 2.4 (12) | Great Spirit | Effect Monster | |||
- | 4 | Rock | 500 | 1500 | ||
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn. | ||||||
▶︎ Deck | 2.5 (24) | Karate Man | Effect Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase. | ||||||
▶︎ Deck | 2.5 (13) | Half or Nothing | Normal Trap | |||
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects. ●Halve the ATK of all monsters they currently control, until the end of the Battle Phase. ●End the Battle Phase. |
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▶︎ Deck | 2.6 (17) | Fusion Devourer | Effect Monster | |||
- | 4 | Fiend | 1400 | 1200 | ||
When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only. | ||||||
▶︎ Deck | 2.6 (10) | Synchro Gift | Normal Spell | |||
Select 2 face-up monsters you control (1 Synchro Monster and 1 non-Synchro monster). Until the End Phase of this turn, reduce the ATK of the Synchro Monster to 0, and the other monster gains ATK equal to the Synchro Monster's original ATK. | ||||||
▶︎ Deck | 2.6 (20) | Pestilence | Equip Spell | |||
Equip only to a Warrior-Type, Beast-Warrior-Type, or Spellcaster-Type monster. Its ATK becomes 0. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster. | ||||||
▶︎ Deck | 2.6 (12) | Berserking | Continuous Trap | |||
Once per turn, during your Main Phase or your opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK. | ||||||
▶︎ Deck | 2.7 (15) | Cat's Ear Tribe | Effect Monster | |||
- | 1 | Beast-Warrior | 200 | 100 | ||
The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step. | ||||||
▶︎ Deck | 2.8 (19) | Cocoon of Evolution | Effect Monster | |||
- | 3 | Insect | 0 | 2000 | ||
You can target 1 "Petit Moth" you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that "Petit Moth" becomes the ATK/DEF of "Cocoon of Evolution". | ||||||
▶︎ Deck | 2.8 (17) | Magicians Unite | Normal Spell | |||
If you control 2 or more Attack Position Spellcaster monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, also for the rest of this turn after this card resolves, other Spellcaster monsters you control cannot attack. | ||||||
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