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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "lose ATK". Search result  Showing 1 to 30 of 306

With the effect of "lose ATK".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
細菌感染 ▶︎ Deck 1 16 Germ Infection Equip Spell
The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases.
ドーピング ▶︎ Deck 1 22 Stim-Pack Equip Spell
The equipped monster gains 700 ATK. During each of your Standby Phases, the equipped monster loses 200 ATK.
毒蛇の牙 ▶︎ Deck 1 24 Snake Fang Normal Trap
Decrease 1 selected monster's DEF by 500 points during the turn this card is activated.
罅割れゆく斧 ▶︎ Deck 1 22 Shattered Axe Continuous Trap
Activate this card by targeting 1 face-up monster on the field. During each of your Standby Phases: It loses 500 ATK. When that target is destroyed, destroy this card.
女邪神ヌヴィア ▶︎ Deck 1.2 42 Nuvia the Wicked Effect Monster
- 4 Fiend 2000 800
If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponents side of the field.
悪魔のサイコロ ▶︎ Deck 1.2 17 Skull Dice Normal Trap
Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.
老化の呪い ▶︎ Deck 1.2 11 Curse of Aging Normal Trap
Discard 1 card; all monsters your opponent currently controls lose 500 ATK/DEF until the end of this turn.
ボアソルジャー ▶︎ Deck 1.3 33 Boar Soldier Effect Monster
- 4 Beast-Warrior 2000 500
This card can only be summoned by a Flip Summon. If summoned by a Normal Summon, the card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points.
鋼核収納 ▶︎ Deck 1.6 8 Iron Core Armor Equip Spell
Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.
紫炎の霞城 ▶︎ Deck 1.6 9 Shien's Castle of Mist Field Spell
When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.
ミラクル・キッズ ▶︎ Deck 1.7 12 Miracle Kids Normal Trap
Target 1 monster your opponent controls; that target loses 400 ATK for each "Hero Kid" in your Graveyard, until the End Phase.
アシッドレイン ▶︎ Deck 1.8 15 Acidic Downpour Field Spell
All EARTH monsters lose 500 ATK and gain 400 DEF.
ブレードフライ ▶︎ Deck 1.9 17 Bladefly Effect Monster
- 2 Insect 600 700
As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
炎獄魔人ヘル・バーナー ▶︎ Deck 2 21 Infernal Incinerator Effect Monster
- 6 Fiend 2800 1800
This card can only be Normal Summoned or Set by discarding all other card(s) in your hand and Tributing 1 card you control with 2000 or more ATK. This card gains 200 ATK for each monster your opponent controls. This card loses 500 ATK for each other monster you control.
弱体化の仮面 ▶︎ Deck 2 22 Mask of Weakness Normal Trap
Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
闇 ▶︎ Deck 2.1 14 Yami Field Spell
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
エヴォルダー・テリアス ▶︎ Deck 2.2 28 Evolsaur Terias Effect Monster
- 6 Dinosaur 2400 600
When this card is Special Summoned by the effect of an "Evoltile" monster: This card loses 500 ATK.
リンク・パーティー ▶︎ Deck 2.2 5 Link Party Normal Spell
Apply this effect depending on the number of different original Attributes of the Link Monsters on the field.
●1: All Link Monsters you control gain 500 ATK.
●2: All Link Monsters your opponent controls lose 1000 ATK.
●3: Gain 1500 LP.
●4: Inflict 2000 damage to your opponent.
●5: Special Summon 1 monster with 2500 or more ATK from your Deck.
●6: Destroy all monsters your opponent controls with 3000 or less ATK.
You can only activate 1 "Link Party" per turn.
アマゾネスの吹き矢兵 ▶︎ Deck 2.3 12 Amazoness Blowpiper Effect Monster
- 3 Warrior 800 1500
Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.
パクバグ ▶︎ Deck 2.3 10 Bite Bug Effect Monster
- 3 Insect 300 1000
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK.
異界空間-Aゾーン ▶︎ Deck 2.3 13 Otherworld - The "A" Zone Field Spell
If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only.
エレキャッスル ▶︎ Deck 2.3 8 Wattcastle Field Spell
Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation.
暴風雨 ▶︎ Deck 2.3 7 Rain Storm Normal Trap
Target 1 "Cloudian" monster you control; reduce its ATK by exactly 1000 or 2000, and if you do, apply the appropriate effect.
●1000: Destroy 1 Spell/Trap your opponent controls.
●2000: Destroy 2 cards your opponent controls.
The tripping MERCURY ▶︎ Deck 2.4 7 The Tripper Mercury Effect Monster
- 8 Aqua 2000 2000
When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field all monsters your opponent controls lose ATK equal to their original ATK. This card can make a second attack during each Battle Phase.
手錠龍 ▶︎ Deck 2.4 19 Handcuffs Dragon Effect Monster
- 5 Dragon 1800 1800
When this card is destroyed by battle with an attacking monster your opponent controls and is sent to the Graveyard, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the Graveyard, you can Special Summon this card.
磁力の指輪 ▶︎ Deck 2.4 15 Ring of Magnetism Equip Spell
You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.
魔筒覗ベイオネーター ▶︎ Deck 2.5 8 Bayonater, the Baneful Barrel Effect Monster
- 1 Zombie 500 0
Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls.
ブラック・アロー ▶︎ Deck 2.6 13 Ebon Arrow Normal Trap
Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the Graveyard this turn, inflict damage to your opponent equal to the destroyed monster's original DEF.
スーパースター ▶︎ Deck 2.7 17 Hoshiningen Effect Monster
- 2 Fairy 500 700
All LIGHT monsters on the field gain 500 ATK, also all DARK monsters on the field lose 400 ATK.
トラスト・ガーディアン ▶︎ Deck 2.7 10 Trust Guardian Effect Monster
Tuner Monster
- 3 Fairy 0 800
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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