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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "battles damage related". Search result Showing 1 to 30 of 319
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.5 (6) | Xyz Armor Fortress |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2500 | 800 | |||||||||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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▶︎ Deck | 7.7 (3) | Nemleria Repeter | Continuous Trap | ||||||||||
If you control another "Nemleria" card: You can banish the following number of cards from your Extra Deck face-down, except "Dreaming Nemleria", then activate the appropriate effect; ●1: Add 1 "Nemleria" card from your GY to your hand. ●2: Any damage you take this turn is halved. ●3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of "Nemleria Repeter" once per turn. |
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▶︎ Deck | 6.5 (8) | Absolute Powerforce | Quick-Play Spell | ||||||||||
Target 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply these effects until the end of the Damage Step. ●It gains 1000 ATK. ●Your opponent cannot activate cards or effects. ●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ●Any battle damage your opponent takes from that battle is doubled. |
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▶︎ Deck | 6.7 (7) | Arahime the Manifested Mikanko |
Ritual Monster Effect Monster |
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- | 9 | Fairy | 0 | 0 | |||||||||
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another "Mikanko" card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of "Arahime the Manifested Mikanko" once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand. | |||||||||||||
▶︎ Deck | 10 (7) | Mirror Swordknight | Effect Monster | ||||||||||
- | 4 | GensoMazoku | 1900 | 300 | |||||||||
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect. | |||||||||||||
▶︎ Deck | 7 (4) | Transcendosaurus Drillygnathus |
Xyz Monster Effect Monster |
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- | 6 | Dinosaur | 3000 | 2300 | |||||||||
2 Level 6 monsters While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. |
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▶︎ Deck | 9.3 (7) | Dinomorphia Intact | Counter Trap | ||||||||||
When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn. | |||||||||||||
▶︎ Deck | 5.5 (4) | Extox Hydra |
Fusion Monster Effect Monster |
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- | 4 | Reptile | 2000 | 2000 | |||||||||
2+ monsters you control, Special Summoned from the Extra Deck Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as any material used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage you inflicted. |
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▶︎ Deck | 8.6 (7) | Purrely Sleepy Memory Limited | Quick-Play Spell | ||||||||||
The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect. ●Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ●Once per turn, during your opponent's Standby Phase: You can draw 1 card. |
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▶︎ Deck | 9.4 (13) | Hu-Li the Jewel Mikanko | Effect Monster | ||||||||||
- | 3 | Psychic | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (6) | Libromancer Fireburst |
Ritual Monster Effect Monster |
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- | 7 | Cyberse | 2800 | 2800 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK. | |||||||||||||
▶︎ Deck | 10 (16) | Ohime the Manifested Mikanko |
Ritual Monster Effect Monster |
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- | 6 | Fairy | 0 | 0 | |||||||||
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field. | |||||||||||||
▶︎ Deck | 9.5 (4) | Ni-Ni the Mirror Mikanko | Effect Monster | ||||||||||
- | 3 | Spellcaster | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of "Ni-Ni the Mirror Mikanko" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (7) | Ha-Re the Sword Mikanko | Effect Monster | ||||||||||
- | 3 | Warrior | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 "Mikanko" Equip Spell from your Deck to your hand. You can only use this effect of "Ha-Re the Sword Mikanko" once per turn. | |||||||||||||
▶︎ Deck | 4.5 (2) | Freki the Runick Fangs |
Fusion Monster Effect Monster |
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- | 5 | Beast | 2000 | 0 | |||||||||
2 "Runick" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn. |
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▶︎ Deck | 6 (4) | Crystal Brilliance | Continuous Trap | ||||||||||
You can only control 1 "Crystal Brilliance". Each "Crystal Beast" monster you control gains ATK equal to its original DEF. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can send this face-up card to the GY; Special Summon 1 "Crystal Beast" monster from your hand or GY, also any damage you take this turn is halved. | |||||||||||||
▶︎ Deck | 3.4 (8) | Advanced Crystal Beast Amethyst Cat | Effect Monster | ||||||||||
- | 3 | Beast | 1200 | 400 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
▶︎ Deck | 6.3 (4) | Raijin the Breakbolt Star |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 2200 | |||||||||
1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn. |
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▶︎ Deck | 7.3 (6) | Number 2: Ninja Shadow Mosquito |
Xyz Monster Effect Monster |
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- | 2 | Insect | 0 | 0 | |||||||||
2+ Level 2 monsters Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects; ●Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.) ●Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter. |
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▶︎ Deck | 6.8 (8) | Performapal Duelist Extraordinaire |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1800 | 400 | |||||||||
Pendulum Effect Card Text When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. ●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack. |
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▶︎ Deck | 3 (1) | Marincess Bubble Ring | Normal Trap | ||||||||||
When a monster declares an attack: Negate the attack, and if you do, Special Summon 1 "Marincess Crystal Heart" from your Extra Deck or GY. You can banish this card from your GY, then target 1 Link-2 or higher "Marincess" monster you control; it can attack a number of times each Battle Phase this turn, up to its Link Rating, also your opponent takes no damage from attacks involving it this turn. You can only activate 1 "Marincess Bubble Ring" per turn. | |||||||||||||
▶︎ Deck | 9.5 (11) | Abyss Shark | Effect Monster | ||||||||||
- | 5 | Fish | 1200 | 700 | |||||||||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn. | |||||||||||||
▶︎ Deck | 4.4 (5) | Dinomorphia Reversion | Counter Trap | ||||||||||
If you control a "Dinomorphia" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. During damage calculation while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Reversion" per turn. | |||||||||||||
▶︎ Deck | 7.7 (6) | Dinomorphia Sonic | Counter Trap | ||||||||||
When your opponent activates a Spell/Trap Card, while you control a "Dinomorphia" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 "Dinomorphia" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Sonic" per turn. | |||||||||||||
▶︎ Deck | 5.8 (5) | Dinomorphia Shell | Counter Trap | ||||||||||
At the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 "Dinomorphia Token" (Dinosaur/DARK/Level 10/ATK 0/DEF 3000), and if you do, for the rest of this turn, while you control that Token in your Monster Zone, your opponent cannot target other monsters for attacks, except that one. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Shell" per turn. | |||||||||||||
▶︎ Deck | 9.1 (9) | Majesty Hyperion | Effect Monster | ||||||||||
- | 8 | Fairy | 2100 | 2700 | |||||||||
You can Special Summon this card (from your hand or GY) by banishing 1 "The Agent" monster from your hand, field, or GY. You can only Special Summon "Majesty Hyperion" once per turn this way. Any battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If "The Sanctuary in the Sky" is on the field or in either GY, you can use this effect up to twice per turn. | |||||||||||||
▶︎ Deck | 3.3 (9) | Giant Starfall | Normal Trap | ||||||||||
Neither player can activate the effects of monsters without a Level in response to this card's activation. Target 1 face-up monster without a Level on the field; for the rest of this turn, any battle damage from battles involving that target is halved, it cannot activate its effects or be destroyed by battle, also its ATK becomes 0. | |||||||||||||
▶︎ Deck | 6.5 (2) | Starving Venemy Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 7 | Dragon | 2500 | 2000 | |||||||||
Pendulum Effect Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. Card Text 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.3 (6) | Dispatchparazzi |
Link Monster Effect Monster |
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- | - | Fiend | 100 | - | |||||||||
2 Effect Monsters When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of "Dispatchparazzi" once per turn.
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▶︎ Deck | 5.3 (4) | MiSolfachord Eliteia |
Pendulum Monster Effect Monster |
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- | 3 | Fairy | 1100 | 400 | |||||||||
Pendulum Effect Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. Card Text While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your "Solfachord" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of "MiSolfachord Eliteia" once per turn. |
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