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With the effect of "battles damage related". Search result Showing 271 to 300 of 319
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.1 (37) | Destiny HERO - Dusktopia |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 3000 | ||
1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn). |
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▶︎ Deck | 3 (9) | Armor Breaker |
Effect Monster Union Monster |
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- | 3 | Warrior | 800 | 800 | ||
Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed by battle, destroy this card instead.) | ||||||
▶︎ Deck | 3 (7) | Boycotton | Effect Monster | |||
- | 4 | Plant | 1000 | 2500 | ||
You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took damage from that battle: Return this card to the hand. | ||||||
▶︎ Deck | 3 (10) | Dark Scorpion Combination | Normal Trap | |||
You can only activate this card when there are "Don Zaloog", "Dark Scorpion - Cliff the Trap Remover", "Dark Scorpion - Chick the Yellow", "Dark Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the Thorn" face-up on your side of the field. During this turn, any of these 5 cards can attack your opponent's Life Points directly. In that case, the Battle Damage inflicted to your opponent by each of those cards becomes 400 points. | ||||||
▶︎ Deck | 2.9 (9) | Shadowknight Archfiend | Effect Monster | |||
- | 4 | Fiend | 2000 | 1600 | ||
Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved. | ||||||
▶︎ Deck | 2.9 (9) | The Secret of the Bandit | Normal Spell | |||
This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card. | ||||||
▶︎ Deck | 2.8 (12) | Machine Lord Ür | Effect Monster | |||
- | 4 | Machine | 1600 | 1500 | ||
This card can attack all monsters your opponent controls once each. If this card attacks or is attacked, your opponent takes no battle damage. | ||||||
▶︎ Deck | 2.8 (16) | Susa Soldier |
Effect Monster Spirit Monster |
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- | 4 | Thunder | 2000 | 1600 | ||
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. | ||||||
▶︎ Deck | 2.8 (8) | Sonic Shooter | Effect Monster | |||
- | 4 | Winged Beast | 1300 | 600 | ||
If there are no cards in your opponent's Spell & Trap Zone, this card can attack your opponent directly. If it does, the battle damage inflicted to your opponent is the original ATK of this card. | ||||||
▶︎ Deck | 2.8 (12) | Dragunity Pilum |
Effect Monster Tuner Monster |
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- | 3 | Dragon | 1400 | 1000 | ||
When this card is Normal Summoned: You can Special Summon 1 Winged Beast "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. | ||||||
▶︎ Deck | 2.8 (4) | World Legacy's Nightmare | Field Spell | |||
You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects; ●Move 1 "Knightmare" monster you control to another of your Main Monster Zones. ●Switch the locations of 2 "Knightmare" monsters in your Main Monster Zones. |
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▶︎ Deck | 2.7 (17) | Amazoness Fighter | Effect Monster | |||
- | 4 | Warrior | 1500 | 1300 | ||
You take no battle damage from attacks involving this card. | ||||||
▶︎ Deck | 2.7 (15) | Charm of Shabti | Effect Monster | |||
- | 1 | Rock | 100 | 100 | ||
During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle. | ||||||
▶︎ Deck | 2.7 (12) | Performapal Momoncarpet |
Pendulum Monster Effect Monster Flip Monster |
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- | 3 | Beast | 1000 | 100 | ||
Pendulum Effect Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any battle damage you take becomes halved. Card Text FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position. |
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▶︎ Deck | 2.6 (14) | CXyz Mechquipped Djinn Angeneral |
Xyz Monster Effect Monster |
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- | 4 | Fairy | 2600 | 1600 | ||
3 Level 4 monsters When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect. ●When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. |
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▶︎ Deck | 2.6 (12) | Canyon | Field Spell | |||
If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. | ||||||
▶︎ Deck | 2.5 (14) | Soul Drain Dragon | Effect Monster | |||
- | 8 | Dragon | 4000 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly. | ||||||
▶︎ Deck | 2.4 (11) | Monk Fighter | Effect Monster | |||
- | 3 | Rock | 1300 | 1000 | ||
Battle Damage to this card's controller from a battle involving this card becomes 0. | ||||||
▶︎ Deck | 2.4 (14) | Crystal Pair | Normal Trap | |||
When a "Crystal Beast" monster you control is destroyed by battle and sent to the GY: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell, and if you do, you take no battle damage for the rest of this turn. | ||||||
▶︎ Deck | 2.3 (15) | Fenrir the Nordic Wolf | Effect Monster | |||
- | 10 | Beast | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage from attacks involving this card. | ||||||
▶︎ Deck | 2.3 (3) | Pegasus Wing | Normal Spell | |||
If you have a Union Monster in your GY: Target any number of "Valkyrie" monsters you control; those monsters can attack directly this turn, but if they do so using this effect, their battle damage inflicted to your opponent is halved. | ||||||
▶︎ Deck | 2.3 (12) | Meklord Deflection | Quick-Play Spell | |||
Target 1 "Meklord" monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all "Meklord" monsters you currently control. If a "Meklord" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Meklord Deflection" per turn. | ||||||
▶︎ Deck | 2.2 (19) | Rescue Warrior | Effect Monster | |||
- | 4 | Warrior | 1600 | 1700 | ||
You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it. | ||||||
▶︎ Deck | 2.2 (13) | Union Attack | Normal Spell | |||
Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack. | ||||||
▶︎ Deck | 2.2 (28) | Blast Held by a Tribute | Normal Trap | |||
When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent. | ||||||
▶︎ Deck | 2.1 (17) | Kuribon | Effect Monster | |||
- | 1 | Fairy | 300 | 200 | ||
During damage calculation, if this card is attacked by your opponent's monster: You can activate this effect; you take no battle damage from that battle, your opponent gains LP equal to the attacking monster's ATK, also you return this card to your hand. | ||||||
▶︎ Deck | 2.1 (11) | Maha Vailo, Light of the Heavens | Effect Monster | |||
- | 8 | Spellcaster | 1550 | 1400 | ||
This card gains the following effect(s), based on the number of Equip Cards equipped to it. ●1+: Gains 1000 ATK for each Equip Card equipped to it. ●2+: Your opponent cannot activate monster effects during the Battle Phase. ●3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect. ●4+: Your opponent cannot activate cards or effects during the Battle Phase. ●5+: Any battle damage this card inflicts to your opponent is doubled. |
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▶︎ Deck | 2.1 (26) | Gravekeeper's Vassal | Effect Monster | |||
- | 3 | Spellcaster | 700 | 500 | ||
Any battle damage this card inflicts to your opponent is treated as effect damage instead. | ||||||
▶︎ Deck | 2.1 (14) | Flamvell Fiend | Effect Monster | |||
- | 5 | Fiend | 2100 | 1200 | ||
When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your Graveyard. | ||||||
▶︎ Deck | 2 (9) | Cocoon Veil | Normal Trap | |||
Activate by Tributing 1 face-up "Chrysalis" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 "Neo-Spacian" monster written on the "Chrysalis" monster you Tributed from your hand, Deck or from either player's Graveyard. | ||||||
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