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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Destroy Trap". Search result  Showing 871 to 900 of 1,035

With the effect of "Destroy Trap".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
極氷獣アイスバーグ・ナーワル ▶︎ Deck 4 8 Glacial Beast Iceberg Narwhal Synchro Monster
Effect Monster
- 7 Aqua 2700 1600
1 Tuner + 1+ non-Tuner WATER monsters
Each time another monster(s) you control is destroyed by your opponent's attack or card effect: Inflict 600 damage to your opponent. During the Battle Phase, when your opponent activates a card or effect while you control another monster (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Glacial Beast Iceberg Narwhal" once per turn.
H-C クサナギ ▶︎ Deck 4 28 Heroic Champion - Kusanagi Xyz Monster
Effect Monster
- 4 Warrior 2500 2400
3 Level 4 Warrior-Type monsters
Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
嵐 ▶︎ Deck 4 25 Storm Normal Spell
Destroy as many Spells/Traps you control as possible, then destroy as many Spells/Traps your opponent controls as possible, up to the number of cards destroyed by this effect.
サイコロン ▶︎ Deck 4 20 Dicephoon Quick-Play Spell
Roll a six-sided die and apply the result.
●2, 3, or 4: Destroy 1 Spell/Trap on the field.
●5: Destroy 2 Spells/Traps on the field.
●1 or 6: You take 1000 damage.
報復の隠し歯 ▶︎ Deck 4 5 Hidden Fangs of Revenge Quick-Play Spell
Neither player can activate cards or effects in response to this card's activation. When a monster declares an attack: Destroy 2 Set cards you control, and if you do, negate that attack, then, if any Monster Cards were destroyed by this effect and sent to the GY, choose 1 and destroy as many monsters your opponent controls as possible with ATK less than or equal to that monster's DEF, then it becomes the End Phase. You can only activate 1 "Hidden Fangs of Revenge" per turn.
闇の呪縛 ▶︎ Deck 4 21 Shadow Spell Continuous Trap
Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
ジャンクリボー ▶︎ Deck 3.9 13 Junkuriboh Effect Monster
- 1 Machine 300 200
When your opponent activates a card or effect that would inflict damage to you (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card.
XZ-キャタピラー・キャノン ▶︎ Deck 3.9 15 XZ-Tank Cannon Fusion Monster
Effect Monster
- 6 Machine 2400 2100
"X-Head Cannon" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target.
ダイガスタ・イグルス ▶︎ Deck 3.9 14 Daigusto Eguls Synchro Monster
Effect Monster
- 7 Psychic 2600 1800
1 Tuner + 1 or more non-Tuner "Gusto" monsters
Once per turn, during your End Phase: You can banish 1 WIND monster from your Graveyard to target 1 face-down card your opponent controls; destroy that target.
エクシーズ・バースト ▶︎ Deck 3.9 12 Xyz Burst Normal Spell
If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls.
アドバンス・ゾーン ▶︎ Deck 3.9 10 Advance Zone Continuous Spell
Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, in sequence, based on the number of monsters you Tributed for Tribute Summons this turn.
●1 or more: Destroy 1 Set card your opponent controls.
●2 or more: Draw 1 card.
●3 or more: Add 1 monster from your Graveyard to your hand.
エクシーズエフェクト ▶︎ Deck 3.9 17 Xyz Effect Normal Trap
When you Xyz Summon a monster: You can target 1 card on the field; destroy it.
玉砕指令 ▶︎ Deck 3.9 7 Order to Smash Normal Trap
Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls.
ツタン仮面 ▶︎ Deck 3.9 13 Tutan Mask Counter Trap
When a Spell/Trap Card is activated that targets exactly 1 Zombie monster on the field (and no other cards): Negate the activation, and if you do, destroy it.
戦華の妙-魯敬 ▶︎ Deck 3.8 4 Ancient Warriors - Eccentric Lu Jing Effect Monster
- 4 Beast-Warrior 700 2000
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn.
トラップ処理班 Aチーム ▶︎ Deck 3.8 10 A-Team: Trap Disposal Unit Effect Monster
- 2 Machine 300 400
This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
ライフ・コーディネイター ▶︎ Deck 3.8 14 Lifeforce Harmonizer Effect Monster
- 2 Psychic 800 400
When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.
赤い忍者 ▶︎ Deck 3.8 14 Crimson Ninja Effect Monster
Flip Monster
- 1 Warrior 300 300
FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
アトミック・スクラップ・ドラゴン ▶︎ Deck 3.8 27 Atomic Scrap Dragon Synchro Monster
Effect Monster
- 10 Dragon 3200 2400
1 "Scrap" Tuner + 2 or more non-Tuner monsters
Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.
スタンピング・クラッシュ ▶︎ Deck 3.8 22 Stamping Destruction Normal Spell
If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.
ムーン・スクレイパー ▶︎ Deck 3.8 13 Attack the Moon! Continuous Spell
Once per turn, when the battle position of a Rock monster you control is changed: You can target 1 Spell/Trap your opponent controls; destroy that target.
飛竜艇-ファンドラ ▶︎ Deck 3.8 16 Fandora, the Flying Furtress Field Spell
During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage.
バーバリアン・レイジ ▶︎ Deck 3.8 9 Battleguard Rage Continuous Trap
Activate this card by targeting 1 Warrior monster you control; it gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to the GY. When that monster leaves the field, destroy this card.
アーカナイト・マジシャン/バスター ▶︎ Deck 3.7 13 Arcanite Magician/Assault Mode Effect Monster
- 9 Spellcaster 900 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
D.D.デストロイヤー ▶︎ Deck 3.7 7 D.D. Destroyer Effect Monster
- 4 Warrior 1000 1000
When this card on the field is banished: You can target 1 face-up card your opponent controls; destroy that target.
E・HERO ワイルド・ウィングマン ▶︎ Deck 3.7 15 Elemental HERO Wild Wingman Fusion Monster
Effect Monster
- 8 Warrior 1900 2300
"Elemental HERO Wildheart" + "Elemental HERO Avian"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.
機雷化 ▶︎ Deck 3.7 16 Detonate Quick-Play Spell
Destroy as many "Kuriboh" and "Kuriboh Tokens" you control as possible, then destroy cards your opponent controls, up to the number of cards destroyed by this effect.
ディメンション・ミラージュ ▶︎ Deck 3.7 6 Dimension Mirage Continuous Trap
Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when it attacks a monster, but the attack target was not destroyed by the battle: You can banish 1 monster from your Graveyard; it must attack again in a row. If the targeted monster leaves the field, destroy this card.
ラッキーパンチ ▶︎ Deck 3.7 24 Lucky Punch Continuous Trap
Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.
フェザー・ウィンド ▶︎ Deck 3.7 19 Feather Wind Counter Trap
When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.
Other sorts : Card Registration Date, scale blue, scale red

(30/35 pages) 871 - 900

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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