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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 4.2 (11) | Fluffal Crane | Normal Trap | ||||||||||
When a face-up "Fluffal" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 of those destroyed monsters; add it to your hand, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 4.2 (17) | Dark Spirit Art - Greed | Normal Trap | ||||||||||
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand. | |||||||||||||
▶︎ Deck | 4.1 (19) | Blizzed, Defender of the Ice Barrier | Effect Monster | ||||||||||
- | 1 | Aqua | 300 | 500 | |||||||||
If this card is destroyed by battle and sent to the GY: Draw 1 card. | |||||||||||||
▶︎ Deck | 4.1 (10) | Signal Warrior |
Synchro Monster Effect Monster |
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- | 7 | Warrior | 2400 | 1000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Once per turn, during the Standby Phase: Place 1 Signal Counter on each face-up card in the Field Zone, also place 1 on this card. This card with a Signal Counter(s) cannot be destroyed by battle or your opponent's card effects. Once per turn: You can remove 4, 7, or 10 Signal Counters from anywhere on the field; apply this effect, depending on the number removed. ●4: Inflict 800 damage to your opponent. ●7: Draw 1 card. ●10: Destroy 1 card on the field. |
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▶︎ Deck | 4.1 (19) | Dueltaining | Field Spell | ||||||||||
For each player, the first time they do each of the following per turn, they draw 2 cards. ●Special Summon 5 monsters with different Levels at the same time. ●1 monster they control battles 5 times. ●Activate a card or effect as Chain Link 5 or higher. ●Roll 1 six-sided die, or toss a coin, 5 times. ●Take damage that made their LP 500 or less. |
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▶︎ Deck | 4 (2) | Flower Cardian Paulownia with Phoenix | Effect Monster | ||||||||||
- | 12 | Warrior | 2000 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 12 "Flower Cardian" monster, except "Flower Cardian Paulownia with Phoenix". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card inflicts battle damage to your opponent: You can draw 1 card. | |||||||||||||
▶︎ Deck | 4 (8) | Cyber Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 2000 | |||||||||
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. | |||||||||||||
▶︎ Deck | 4 (11) | ZS - Vanish Sage | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 100 | |||||||||
If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 4 (3) | Transcendosaurus Exaraptor |
Link Monster Effect Monster |
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- | - | Dinosaur | 3000 | - | |||||||||
2+ Dinosaur monsters, including a Level 6 or higher monster If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Exaraptor" once per turn.
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▶︎ Deck | 4 (27) | Cards for Black Feathers | Normal Spell | ||||||||||
Banish 1 "Blackwing" monster from your hand; draw 2 cards. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn. | |||||||||||||
▶︎ Deck | 4 (3) | U.A. Locker Room | Quick-Play Spell | ||||||||||
(This card is always treated as a "F.A." card.) Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ●Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 "U.A. Locker Room" per turn. |
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▶︎ Deck | 4 (1) | New World - Amritara | Field Spell | ||||||||||
Activate only while "Visas Starfrost" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects; ●Special Summon 1 of those monsters in Defense Position. ●1 Tuner on the field gains ATK equal to half the original ATK of 1 of those monsters. ●Shuffle 1 of those monsters into the Deck, and if you do, draw 1 card. ●Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand. |
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▶︎ Deck | 4 (4) | Don't Slip, the Dogs of War | Field Spell | ||||||||||
When either player draws a Tuner(s) for their normal draw in their Draw Phase: They can reveal that card(s); they draw 2 cards. If your opponent draws by this effect: You lose 2000 LP, and if you do, send this card to the GY. | |||||||||||||
▶︎ Deck | 4 (5) | Starry Knight Sky | Field Spell | ||||||||||
During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn. | |||||||||||||
▶︎ Deck | 4 (8) | Synchro Transmission | Normal Trap | ||||||||||
During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of "Synchro Transmission" once per turn. | |||||||||||||
▶︎ Deck | 4 (4) | Apple of Enlightenment | Normal Trap | ||||||||||
Target cards in your opponent's GY, up to the number of "Valkyrie" monsters you control; banish them. If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can draw cards equal to the number of "Valkyrie" monsters you control +1. | |||||||||||||
▶︎ Deck | 3.9 (28) | Molten Zombie | Effect Monster | ||||||||||
- | 4 | Pyro | 1600 | 400 | |||||||||
When this card is Special Summoned from the Graveyard: Draw 1 card. | |||||||||||||
▶︎ Deck | 3.9 (17) | Mad Reloader | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
If this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards. | |||||||||||||
▶︎ Deck | 3.9 (11) | Gagagadraw | Normal Spell | ||||||||||
Banish 3 "Gagaga" monsters from your Graveyard; draw 2 cards. | |||||||||||||
▶︎ Deck | 3.9 (17) | Galactic Charity | Normal Spell | ||||||||||
If you control a "Galaxy" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 "Galactic Charity" per turn. | |||||||||||||
▶︎ Deck | 3.9 (10) | Advance Zone | Continuous Spell | ||||||||||
Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, in sequence, based on the number of monsters you Tributed for Tribute Summons this turn. ●1 or more: Destroy 1 Set card your opponent controls. ●2 or more: Draw 1 card. ●3 or more: Add 1 monster from your Graveyard to your hand. |
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▶︎ Deck | 3.8 (16) | Vengeful Shinobi | Effect Monster | ||||||||||
- | 2 | Warrior | 400 | 800 | |||||||||
When this face-up Attack Position card is targeted for an attack: Draw 1 card. | |||||||||||||
▶︎ Deck | 3.8 (11) | Toon Masked Sorcerer |
Effect Monster Toon Monster |
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- | 4 | Spellcaster | 900 | 1400 | |||||||||
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card. | |||||||||||||
▶︎ Deck | 3.8 (17) | Dangerous Machine Type-6 | Continuous Spell | ||||||||||
During each of your Standby Phases: Roll a six-sided die and apply the result. ●1: Discard 1 card. ●2: Your opponent discards 1 card. ●3: Draw 1 card. ●4: Your opponent draws 1 card. ●5: Destroy 1 monster your opponent controls. ●6: Destroy this card. |
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▶︎ Deck | 3.7 (3) | Onmoraki | Effect Monster | ||||||||||
- | 4 | Zombie | 1200 | 1000 | |||||||||
If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of "Onmoraki" once per turn. | |||||||||||||
▶︎ Deck | 3.7 (15) | Darknight Parshath | Effect Monster | ||||||||||
- | 5 | Fairy | 1900 | 1400 | |||||||||
If this card destroys an opponent's monster by battle: You can banish 1 DARK monster from your Graveyard; draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard. | |||||||||||||
▶︎ Deck | 3.7 (13) | Samurai of the Ice Barrier | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1500 | |||||||||
If this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 3.7 (12) | Neo-Spacian Twinkle Moss |
Fusion Monster Effect Monster |
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- | 4 | Plant | 500 | 1100 | |||||||||
This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect: ●Monster: End the Battle Phase. ●Spell: You can change this card's attack to a direct attack. ●Trap: This monster is changed to Defense Position. |
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▶︎ Deck | 3.7 (10) | Soul of Fire | Normal Spell | ||||||||||
Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn. | |||||||||||||
▶︎ Deck | 3.7 (16) | Level Modulation | Normal Spell | ||||||||||
Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn. | |||||||||||||
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