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HOME > Yu-Gi-Oh! Card Lists > 20th ANNIVERSARY DUELIST BOX > Signal Warrior

Signal Warrior Used Deck

Signal Warrior
Card Kind Attribute Level Type ATK DEF
Synchro Monster
Effect Monster
- 7 Warrior 2400 1000
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Standby Phase: Place 1 Signal Counter on each face-up card in the Field Zone, also place 1 on this card. This card with a Signal Counter(s) cannot be destroyed by battle or your opponent's card effects. Once per turn: You can remove 4, 7, or 10 Signal Counters from anywhere on the field; apply this effect, depending on the number removed.
●4: Inflict 800 damage to your opponent.
●7: Draw 1 card.
●10: Destroy 1 card on the field.
password:09634146
Average Rating Score 4.1(10)
  1. Card Info
  2. Card Reviews (10 rating scores)
  3. Decks with Signal Warrior (4 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Signal Warrior" card reviews and rating scores


4.1(10)
評価星1評価星1評価星1評価星1評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
10% (1)
カード評価ラベル3
10% (1)
カード評価ラベル2
80% (8)
カード評価ラベル1
0% (0)

japan 戦士族大好き
2022/05/02 22:20
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There are quite a few level 7S warrior monsters, but they all have strong peculiarities and many materials are specified, so [Warrior] is a general level 7S monster position.
Its effect is combat and effect destruction resistance, and it can be said that it is almost upwardly compatible with 《Driven Daredevil》. Although it cannot be said that it is safe to put it out in the current era, it will be a valuable wall monster among Warrior EX monsters with many brain muscles. It's true that the Warrior is two or three laps behind the other races in that regard, as is the back removal.
There are various problems, but immediately after S Summoning, it's just like vanilla, and it's easily removed by the SS reaction system, so if you want to use it, you want to use it before the opponent's field is ready, or after cleaning the field properly.
If you can use the effect of (3) even once, it will be your letter.
The point I'm curious about is whether this card was good as a substitute for "Speed World 2", one of the elements of 5Ds that has many fans.
On Your Mark, Get Set, DUEL!》also came out, but there is a possibility that 《Speed World 2》will come out, and I expect that signal counters will increase a little more.
japan ブルーバード
2022/04/21 11:24
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Jas*s, get out!
A sad monster that might have been active as a star 7 Beelze if it came out sooner.
The draw is useful as it is, but it's really adjusted so that it doesn't become 7 blatantly.
japan はわわ
2019/05/01 17:03
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Funny monster with speed world effect
However, it is still slow, and the effect of (3) is subtle if it is only once per turn.
On the other hand, there are too many rivals to use it as a general-purpose level 7 synchro with resistance.
japan アルバ
2018/12/27 0:27
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A card made by building a conscious effect into a monster instead of Speed World 2.
Perhaps because it turned into a monster from Field Spell, only you can receive the benefits, but the counters for using the effects are put on late during the standby phase, and the effects that consume the counters cannot be used until your turn comes.
You may work hard because it gives you resistance to destruction, but I don't think your opponent will leave this card behind, and now that it's easy to prepare removal other than destruction, the effect is still quite slow.
Since it can only be placed on yourself and his Field Spell, even if the opponent uses his Field Spell, the maximum is 3 at a time. Quite far.
There is also a way to consider it as a card that is strong against destruction and be lucky if the effect can be used, but since Synchro Level 7 is a fierce battlefield, it is doubtful whether it will be used on its own.
japan ヒコモン
2018/12/25 12:32
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General-purpose level 7 Synchro Monster with Speed World 2 effect. You can place a counter in each Standby Phase, but you have to wait until the Main Phase of your turn to activate it. Even though the resistance to destruction of battle effects can be obtained, it's almost impossible to endure with that alone in the current environment. To be honest, it's overpowered for Lynx, but wouldn't it be okay to double the effects in OCG? The level. After all, in order to accumulate 7, it is necessary to reach the standby phase 3 times at the fastest.
japan シエスタ
2018/12/25 9:21
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Similar to Axel Synchron, a card with Yusei as its motif.
The effect is a reproduction of Speed World 2, and if you have a counter, you can demonstrate complete destruction resistance and various effects.
However, the counter is only put on after the next standby, and if there is no Field Spell, the generation speed of the counter tends to be slow.
Unlike Speed World, it's a basic advantage that only you can benefit from it, but it's easy to get ridiculed for that. Although it has destruction resistance, there are plenty of ways to break through destruction resistance in this era.
In today's fast-paced environment, such a late-stage model doesn't match, and I feel that the value of adopting it over other level 7S is unreasonable for non-fans.
Although it's easy to search, I honestly think it would have been better if he printed it as a Field Spell with this effect.
japan とき
2018/12/23 21:41
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Speed World 2 built-in Synchro Monster.
The effect of placing a signal counter on this card and Field Spell every standby phase, the effect of gaining destruction resistance when a signal counter is placed, and the effect of activating burn, draw, and destroy effects by removing signal counters from the field. have.
It's a card that reproduces Speed World 2 and has a lot of fan elements, but as expected, there are too many counters required to activate the effect. For S monsters that utilize Field Spells, Fairy Dragon Ancient can handle the same effect more lightly.
However, if this card itself has a signal counter, it will have excellent destruction resistance, so there is room to ignore the speed world effect and use it as a general-purpose level 7 card that has destruction resistance. However, since the destruction resistance starts from the opponent's turn, it is vulnerable to summoning triggers and free chains, so you can't rely on it completely...
japan 備長炭18
2018/12/22 11:02
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A new Warrior with a Yusei-go motif that incorporates the effects of Speed World 2.
In each other's Standby Phase, signal counters are accumulated in yourself and his Field Spell, in which case only you can gain destruction resistance.
As in the original, you can remove a set number of accumulated counters to burn, draw, or remove them, but the draw effect is barely practical.
I can't expect his opponent's Field Spell, but if I procure it myself, it will accumulate 2 each turn, and although I can use the burn effect on my turn, the speed of the duel in reality is too accelerated, so it's a little troublesome. .
Also, this card has no effect to protect Field Spells, and if it's not Field Barrier, there's a danger that the counters you've built up will be halved.
I can appreciate the part that made a card with a high degree of reproducibility for fans, but I have the impression that the performance is a little tilted.
Or rather, I feel like it would have been better to print Speed World normally and give this card a different effect.
Especially after Star Guardian came out.
japan ねこーら
2024/06/07 23:20
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japan みめっと
2024/06/07 22:47
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Decks with "Signal Warrior"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
20th ANNIVERSARY DUELIST BOX 20TH-JPB13 2018-12-22 Ultra

Ranking and View Num

Rating Score Rank 10,129 / 13,210 Cards
View Num 9,644

Others

Japanese card name シグナル・ウォリアー

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