Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level












Best Xyz Monster Ranking by Rank












Best Link Monster Ranking by Link-Num
Yu-Gi-Oh! Card Rating List Showing 91 to 105 of 5,305
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
|
---|---|
![]() |
《Dinomorphia Intact》![]() 2023/01/17 1:04 ![]()
Effect Monster negate Trap, which I thought wouldn't come out because it overlapped with Lexterm, came out normally.
Rexterm is strong against monsters on the field, but it is powerless against other cards in his hand or his GY, so he can cover his weaknesses. Also, if you draw a Dinomorphia Trap with a fusion effect and Therizia as a set, you can pass the Dinomorphia Trap with a fusion effect while countering Urara. You don't have to destroy his Dinomorphia monsters after activating it, but it does apply an effect that locks the battles damage you take this turn to half of his LP. Scratches can cause a lot of damage, but unless special circumstances occur, you won't die in battle, so it's an effect that's usually appreciated. Dinomorphia feels like a complete set of traps, so if the next enhancement comes, I want a main monster. |
![]() |
《Dinomorphia Sonic》![]() 2023/01/17 0:56 ![]()
Among the quirky Dinomorphia Counter Trap early set, Spell Trap negate is simply versatile and has a strong effect.
As it is said, it can cover the range that Rexterm cannot deal with. It can be set from Terisia, and since it is useless if Terisia is destroyed, he can also counter Spell Trap by incorporating Terisia into the dinosaur gimmick. |
![]() |
《Dinomorphia Shell》![]() 2023/01/17 0:49 ![]()
At the start of the Battle Phase, he creates a token with high defensive power to protect other monsters from attacks.
Since the battle phase is activated and it is a Counter Trap, it is possible to upset the plan. However, if the token is removed or if there is already a monster with ATK over 3000, he will be powerless, so I want to help protect the token with Lexterm and Brute. However, the nature of the token generation trap, which cannot be activated unless you pull it until the battle phase, is subtle, and I think that it would be better to shoot with a barrier if you pull it that far. This has the advantage that it can be set in Terisia, but it is not a high priority to set compared to Trap and Brute, which perform fusion. It doesn't require any Dinomorphia on the field, so it can be used as a general-purpose card, but it's a mystery in what kind of situation it will be used. Also, as a common GY effect of Dinomorphia Counter Trap, he has the effect of reducing the battles damage he receives when his LP is 2000 or less. Dinomorphia is a situation like a backwater formation that scrapes LP by itself, and there are situations where even a little battle damage can kill you, so it's not a bad effect if you think that you can avoid unexpected direct attackers that even Rexterm can't deal with. |
![]() |
《Dinomorphia Reversion》![]() 2023/01/17 0:36 ![]()
A card with an unusual property for a Counter Trap, as long as you have a Dinomorphia fusion, you can copy a Counter Trap that satisfies the activation conditions of GY.
Since you can copy things other than Dinomorphia soberly, even expensive things can be activated at half the LP cost. However, although I said that any Counter Trap can be copied, it is troublesome because it must be placed in the GY in advance for burial etc. If you bother to do something like that, you'll be wary, so I think the only thing you can copy other than Dinomorphia Counter Trap is the God counter that can be used naturally. Either way, the fact that the copy source must be prepared in GY in advance is a troublesome factor. It's a dream to be able to use all of the expensive Counter Trap's cost at half the LP cost, but the impression is that it's not very practical. |
![]() |
《Dinomorphia Alert》![]() 2023/01/17 0:21 ![]()
A card that revives Dinomorphia to level 8 or below.
I'm happy that the effect is not negate, but since the attack is completely blocked, it may affect if the fusion is revived. What you can do is revive the defeated Fusion Monster and rebuild the board, or revive the 2 monsters sent to his GY with fusion materials with the effect of Domain, and connect to Xyz etc. on the next turn when the disadvantage disappears. Are you going to aim? Since it is a card that can be used after fusion, I want to think about the number of cards to use. |
![]() |
《Dinomorphia Brute》![]() 2023/01/17 0:10 ![]()
Friche all-purpose removal that is safe and easy to use.
It can be set in Terisia and has a turn 1 activation limit, but if you use Kentregina, you can fire two shots in a pseudo manner. It's an effect that doesn't target and is easy to use, but to be honest, paying half LP to destroy his own Dinomorphia and destroying 1 Friche is a bit plain. As for the LP cost, it's better to have a lower LP when using Rexturm or Kentregina, but if you scrape it too much, it will die with a scratch, making it difficult to play. Also, even if Dinomorphia is destroyed, it can be connected to the next one, but even considering that situation, I want to keep the Fusion Monster on the field, so I don't think I want to destroy it too much. |
![]() |
《Dinomorphia Frenzy》![]() 2023/01/16 23:59 ![]()
Even though it was a Trap, it was quite a spec at the time of the domain, so I was blown away, but I didn't think that a fusion Trap that would go even higher depending on the situation would come out at the time.
Compared to Domain, it is limited to the opponent's main phase, and the hand and field are incompatible and inflexible, but it can greatly reduce consumption and can be fused, and you can also generate materials from extras. A card that tells you to use the Lexterm that appeared together. It's fine to go directly to Lexterm, but if you go through Kentregina, he can reduce the LP and make the board two. He can tolerate extra pressure and can use summons on Terisia, or can use dino support on Terisia. |
![]() |
《Dinomorphia Domain》![]() 2023/01/16 23:47 ![]()
Since the era when it came out was an anaconda destroyed environment, it is a trap fusion that does not support anaconda, which seems to go against the trend of the times.
However, not only is it contrarian, but the performance is also quite high, and he can fuse his Deck for half the cost of LP. and flexible. In addition, it is easy to pull out of his deck with Fossil Dig included and the ability to stack 6 Therisia. At the time of its release, Dinomorphia's movement after activation wasn't very strong, but with the introduction of Rexterm, the card's power increased significantly. Because of the cost of paying half LP, you need to be careful that if you negate it with Urara, you will be in a big pinch, and if it is removed before the main phase, you will not be able to do anything. The GY effect is an effect damage negate that can be activated when LP is 2000 or less, common to Dinomorphia Normal Trap. It's not very strong because it's a peaky effect, but with Dinomorphia, which scrapes LP hard, there are situations where even a small amount of burn damage can kill you, so there's no loss. |
![]() |
《Double Hooking》![]() 2023/01/16 0:11 ![]()
There were cards like Tsuitsui and Total Lunar Eclipse that doubled the old general-purpose cards, but at last even the former banned libide was chosen as a target.
The difference from Libide is that a card with the same name can only be activated once per turn, and the battle position is free. Since you need a hand cost, you will lose money, but you can revive 1 body, and you can revive the monster you discarded for the cost. Since the revived monster will self-destruct even if only one of them leaves the field, I want to use the revived monster as a material. Since Trap Revive has a hand cost, there are many decks that can be used, but I think that the decks that she actually adopts will be limited, but it may be a nice enhancement for some of her decks. |
![]() |
《Chaos Angel》![]() 2023/01/15 23:55 ![]()
In the previous version, syncing was troublesome because both tuners and non-tuners were specified, but this time it was possible to synchronize with only the tuner and without the tuner.
Although it is limited to light and darkness, it can treat non-tuners as tuners and synchronize, so if the total level of monsters on the field is 10, it is very loose. There is a possibility that even a purely constructed Eld, which had almost nothing to do with Synchro Summoning, will appear. The specs are also easy to use as a single exclusion regardless of card type with 3500 RBI. The removal effect is activated even when not synchronized summoning, so you can share resurrection cards such as libide in Artifact. In addition, you can gain resistance depending on the attribute of the material, especially his LIGHT, which can avoid the opponent's monster effects and go through his own effects and battles, so if you can aim for it, I would like to add it. DARK itself is 3500, so it doesn't mesh well, but it can be used to protect the sides because it can be added to other than yourself. Level 10 Synchro has a high baroness wall, but it has many points that can be differentiated, so it has the ability to survive normally. I thought it was a super rare, but I was honestly surprised that it was rare. |
![]() |
《The Bystial Aluber》![]() 2023/01/15 12:17 ![]()
At Field GY, he becomes Albus, but he is not "treated as" but "treated as", so he cannot receive support from The Bystial.
What's more, his Deck, which I want him to name the most, is not compatible, so the confusion stands out. The effect of stealing the dragon from the opponent is also compatible with his GY, but the hand cost + self release and exhaustion are intense, and of course, the dependence on the opponent is high. The current state of Arbel, who has been ravaging both the story and the environment, is a performance that makes you tilt your head in the final form, but since it is a tuner that can be searched with Ruberion, it can be combined with level 6 The Bystial to become Baroness. mosquito. |
![]() |
《Superheavy Samurai Brave Masurawo》![]() 2023/01/15 12:05 ![]()
A card that can be used as a general level 12 Synchro if you ignore the effect of 2.
It is strong against light because it can be used as a real ATK 4000 that can be hit defensively. When the opponent activates his Spell Trap, you can draw 3 cards, so it can also be a check, and if the opponent has no choice but to activate it, you can increase your hand by up to 3 cards. However, since it is a draw after processing the effect of Spell Trap, it should be noted that you cannot do anything if it is removed by the one that activated it or if the effect is negate. Currently, level 12 synchros that can be performed without specifying materials are not very competitive, and among them, it has a relatively strong effect, so if you want a level 12 synchro, it will be a candidate. |
![]() |
《Wannabee!》![]() 2023/01/15 11:54 ![]()
It's a card like Peacock that allows you to set a trap with hand trigger, but above all, you can set a trap on your opponent's first turn and use it on your first turn, which is a strength that no other card has. .
However, the set trap has the disadvantage that it will be sent to his GY in the next end phase, so it is not suitable for traps with permanent or activation conditions, so if you want to adopt traps with Friche or his GY effect, you should use more traps. It is necessary to consider the trap organization of the deck, such as stacking. 《Rivalry of Warlords》and 《Gozen Match》can destroy the opponent's board even on permanent, so there are some permanents that work well. Also, I think that the deck to be adopted will inevitably have a higher proportion of traps, so I think that something will come out if you flip about 3 cards, but it is uncertain, so if you fail, you may end up with a self-handicap, and you can also flip. Traps may not always be usable until the next end phase and may be wasted. His Deck, which is mainly composed of Spell Trap cards, makes him a gambler when it comes to opponents. Although it has its own strengths, it gives the impression that it is a card that is easily shaken by the situation. |
![]() |
《Purrely Sleepy Memory》![]() 2023/01/15 11:38 ![]()
The effect of 1 is an effect that can only be used to prevent one kill by reducing the damage you receive to zero only once, and it is a rather weak effect.
However, when using the Recruit effect, it is important that it can be activated at any time, so it is good that the activation is not affected by the situation. He tends to drain his hand, so Purrely simply appreciates the draw effect, and like his other Purrely Quick-Play Spells, the effect stacks well when used in multiple resources. However, the timing of the draw is a bit late for the opponent's standby, so it's not an effect that will do something right away, so I want to think about the number of cards to use. Currently, the most painful thing is that there is no Xyz body that specifies this, so we are waiting for its appearance. |
![]() |
《Purrelyly》![]() 2023/01/15 11:29 ![]()
He is Purrely's second card in the main deck, which was said to be coming out.
Purrely was an annoying adjustment that the hand replenishment effect was indeterminate despite the high consumption, but this is the definitive and most wanted My Friend. Also, the street you want to put in the deck, but you don't want to draw more than one, is better with a pin. His spell, which is necessary for the effect to become Xyz, is GY procurement, so he can move with less consumption compared to Purrely, and overall it is much easier to use than that one. However, if GY doesn't have Purrely Quick-Play Spell, the Xyz effect can't be used, so it takes a little ingenuity to use it on the first move. Also, both effects have the same name and are activated once per turn, and since it is a card that demonstrates its true value when combined with Purrely, will you end up using both? |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)