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Yu-Gi-Oh! Card Rating List Showing 646 to 660 of 168,890
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Blockman》
ブルーバード
2023/06/27 21:43
You can generate at least one token, and you can voluntarily send it to her GY to revive it or use it as food for 《Megarock Dragon》, so you can avoid 1 point.
Was it too weak? By the way, you can't release it after 6 turns, so be careful. |
▶︎ Deck | 《Dark-Eyes Illusionist》
ブルーバード
2023/06/27 21:38
His hand is disgusting.
There is no demand except for some gentlemen who want to nominate and bind girls. |
▶︎ Deck | 《Ogdoadic Serpent Strike》
ティンダングルの慟哭
2023/06/27 21:36
(1) is an effect that replaces a monster in your hand or your field with a different attribute reptile of his GY.
You can revive large monsters without any problems, so let's use something like 《Cosmic Fortress Gol'gar》. It's convenient to cut 《Keurse, the Ogdoadic Light》, which is based on evaluation points, both in hand and in target range. (2) His GY fertilization is also plain and has no loss effect, depending on the opponent, you can continuously fertilize her GY. 《Ogdoadic Water Lily》is often preferred in the early stages, but this one is also excellent. |
▶︎ Deck | 《Disc Fighter》 |
▶︎ Deck | 《Vanity's Ruler》
愛佳
2023/06/27 21:22
His ATK is 100, unlike Vanity's Fiend, which cannot be Special Summoned and can be released at once.
I myself have had this card for a long time, and I knew about it, but before, it was searched for 《Cyber Angel Benten》in [Drytron] and protected by 《Herald of Ultimateness》. There are other cards that can't be used to Special Summon each other, but it's exceptional that you're the only one who isn't affected, and it has a performance that lives up to the name of the card. I'm convinced that TCG also has an Ultimate version. |
▶︎ Deck | 《Gandora the Dragon of Destruction》
パンピー
2023/06/27 19:46
A dragon that shines with powerful pose illustrations as Yugi's trump card. It lives up to the name of the Destruction Dragon, and features a field reset effect that allows you to shoot infinitely.
Since it destroys and removes it, he is strong as a removal that can block the GY effect. Looking at the lettering, it looks dynamic and powerful, but it is a pity that Special Summon is not possible and surprise attack is low. The ATK up multiplier is a little lacking. There are many cases where the RBI does not reach 2000 even after destroying several cards. Summoning requires the release of two cards, so if you put it out normally, it will result in reducing the number of cards you can destroy yourself. If he can destroy 10 cards, he will reach ATK 3000, but with that many cards, it would be strange not to be disturbed... Due to self-destruction, I want to decide the game on the activation turn. In order to compensate for the RBI, it is a good idea to use various materials after the effect is activated. However, if his deck is based on Yugi, I would like to use this card as the finisher. Whether that role is 《✪ Gandra The Destroyer - Giga Raise》or somehow reinforces the RBI of this card is a dueler's skill show. |
▶︎ Deck | 《Infernity Mirage》
ブルーバード
2023/06/27 19:46
Adjustable gun. Did you think that GY couldn't use Special Summons, so they couldn't reuse them?
In fact, with 《Hundred Eyes Dragon》and 《Infernity Break》, he can be removed from GY and sent back with 《D.D.R. - Different Dimension Reincarnation》or Rivière. . With One Hundred Eye, you can reuse the effect of Mirage by copying the effect. Commonly known as an idler loop. Since it is level 1, it naturally supports 《One for One》. In the first place, Continuous Spell and monsters are different in ease of handling due to the existence of salvage and return gimmicks, and depending on the scene, Mirage is often easier to use. However, it is enough to have about 1 or 2 sheets because it will be an accident if it is bare. |
▶︎ Deck | 《Malfunction》
愛佳
2023/06/27 19:27
Guard Robo "Counter Trap Malfunction Activated! Negate the activation of the opponent's Trap, and return that card to its original state!』
The card name and performance are a perfect match. It's not a "set" but an "undo", so it will be used again. 《Seven Tools of the Bandit》, which was released a long time ago, is good, and now there are Deck bounces 《Wiretap》and 《Red Reboot》at no cost, so I use them. Desperate opportunity to do so. If you really want to use it, unless you have a clear reason for that. For example, it is used by the Guard Robo that appeared in 5Ds, and the tactic is to accumulate 1 counter when Counter Trap is activated and deal damage with the Continuous Trap card "Counter Force", which deals 1000 damage each. By intentionally restoring the opponent's Trap, it will be activated again, and it will be easier to accumulate the counter by activating Counter Trap. Also, if you can use it at this Robo level, it may be good to use it, such as fulfilling the summoning conditions of "Lock Front Dragon" that can be SS from your hand when Counter Trap is activated. And this robot is said to be one of the strongest characters in the Yu-Gi-Oh anime, other than boss characters, and it may be the reason why it is said to be strong around the part where he masters malfunctions. |
▶︎ Deck | 《Goblin Out of the Frying Pan》
愛佳
2023/06/27 19:16
Cards that are often said to be useless as a stopgap
When I was talking to high school boys on the train earlier about how to use them, I couldn't help but think about it. It would be nice to be able to negate Spells that can only be activated once per turn and 《Pot of Desires》, 《Magical Stone Excavation》and 《Left Arm Offering》that require heavy costs. I think it is. On the other hand, it is effective against decks with many spells like [Sky Striker Ace] and his spells without turn 1. Come to think of it, when I was using [Sky Striker Ace], a similar 《Blizzard》was issued from the side. And it also supports 《Sky Striker Mecha Modules - Multirole》… Huh? Blizzard if not mirror? ! But this is Counter Trap for the time being, and it has an advantage over there... And since he uses Spells and Speed Spells, which need to consume Speed Counters in Riding Duels in games such as WCS, there may be opportunities for him to play an active role there. I would like to think that there is not a single card that is useless. |
▶︎ Deck | 《Moon Dragon Quilla》
パンピー
2023/06/27 18:41
《Sun Dragon Inti》and a pair of monsters.
It features a stylish concept where the sun sets and the moon rises. Its status is inferior to that of Inti, but at level 6, it is easy to use for various materials and gives the impression that it can turn in a small radius. The first effect is a recovery effect when selected as an attack target. It works well with compulsory attack cards such as 《All-Out Attacks》, but it's not worth the effort, so it should be seen as a bonus. The second effect is Inti's resurrection. Compared to over there, it is easy to handle because there is no time lag in resurrection. Rather than waiting for your opponent to destroy it, it's better to actively destroy it with 《Torrential Tribute》or 《Trap Tracks》. Is it better to get your opponent involved in your turn with Inti and prepare for your opponent's attack on your opponent's turn? The material 《Supay》is plainly excellent, and by combining it with 《Peaceful Planet Calarium》, you can have Quira and 《Visas Starfrost》. By going through 《Ultimaya Tzolkin》, you can quickly send this to his GY and prepare an inti. Both cards were used by the director, so the images match. If it is decided as a whole, it will be a formation that is strong against destruction. However, it's still a combo effect, so it's time consuming, and overconfidence is also prohibited. |
▶︎ Deck | 《ZERO-MAX》
ブルーバード
2023/06/27 18:34
Nickname: Zeroma. 《Beaver Warrior》! 《Beaver Warrior》! 《Beaver Warrior》! Beaver Warrior Uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu! (seizure)
If you revive a Necromancer or Revenger, you can deploy without harming your allies. With Dark Grepher, Necromancer and Revenger are sent to his GY to revive him with Zeroma, and an 8-star synchro is set up immediately. It's an unparalleled effect of resurrection + total removal, but it can't be used very much. On the contrary, it will cause damage to your own camp, and it will cause you to miss the timing of Archfiend, making it difficult to handle. It would be strong if I could revive 《Infernity Doom Dragon》, but... Due to the implementation of 《This Creepy Little Punk》and the gun semi-restriction, the position of this card, which cannot be searched, is becoming suspicious. Battle phase skip is also quite painful. In these days of speeding up, I can't get a final blow or I can't get Azeus out. |
▶︎ Deck | 《Little-Winguard》 |
▶︎ Deck | 《Sun Dragon Inti》
パンピー
2023/06/27 18:04
《Moon Dragon Quilla》and a pair of monsters.
It features a sophisticated concept in which the sun and moon rise alternately. With the effect of 《Ascator, Dawnwalker》, you can easily use materials. However, for better or worse, the performance of the quilla is the neck. The first effect can be activated without Quira. Since battle destruction is a condition, if you actively use it, you will set up a self-binding attack. However, it is unsuitable because of the unnecessarily reliable specs of 3000/2800. By the way, if you combine it with 《TA.I. Strike》, you can inflate the damage while involving the opponent's monsters. This is not bad because you can recover with the subsequent quila. The second effect can revive GY's Quilla. It would be nice if I could prepare Quira for his GY in the flow of this development, but it doesn't go well because the level doesn't match. These days, it's rare for opponents to conveniently destroy this card, so if you want to actively use it, you'll have to destroy it yourself. 《Torrential Tribute》, which can involve the opponent, and 《Trap Tracks》, which can search for them, are good chemistry. I'm also worried about the timing of summoning Quira being late and the field being empty. There is a possibility that the game will end before the moon rises, so I would like to think about a solid defense method. Both effects are based on combos and require some preparation. It's not bad because you can continue to prepare walls, but you'll need a dedicated construction to push other general-purpose ☆ 8 synchros and adopt them. |
▶︎ Deck | 《Fiendish Golem》
プンプン丸
2023/06/27 17:59
It's a card that targets, and its range is limited to 2000 or more ATK, and the effect that touches 《Fiendish Chain》in the second half is based on the premise that "Red Archfiend's Dragon" series is on the field. Many, it will be difficult to use normally.
|
▶︎ Deck | 《Terrors of the Overroot》
シエスタ
2023/06/27 17:21
As already mentioned, Trap can swap the opponent's card with his GY card.
In terms of numbers, you can't earn an add, but you can choose the target by yourself, and you can change it in the set state by sending GY without destroying it, so it's hard to use during that turn. However, since both cards are required in the field and GY, it can be difficult to handle in the early stages. It's a Normal Trap and an effect that lets you move monsters away from the field, so it's a useful option for Labyrinth. It's a bit susceptible to situations and opponents, but it can handle everything from removal to his GY interference, making it a technical and general-purpose card. |
Update Information - NEW -
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