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Yu-Gi-Oh! Card Rating List Showing 661 to 675 of 168,890
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Fiendish Golem》
シエスタ
2023/06/27 17:08
A demoche searcher.
By itself, it can be used to temporarily remove Friche and avoid the removal of your own monsters from interfering with your opponent. If the Red Archfiends are present, they can bring the aforementioned demoche. From the 12th gen, I feel like I can pick up more from his GY as well as Saatchi. Unfortunately, the set turn cannot be activated, and the lag is conspicuous because this card itself is a trap. It's a long-awaited search, but it's not a very reliable effect, and it might be better to see it as a bonus that isn't bad. This card itself is a Normal Trap and has Lemon's name on it, so it's easy to handle, and I think it can be used as a versatile card in his Deck, which is centered on Red Archfiend. |
▶︎ Deck | 《Absolute Powerforce》
シエスタ
2023/06/27 16:48
It has activation conditions and effects that seem to be conscious of the special card "Scrap Fist" of "Junk Warrior" that was clashing in the anime 5ds.
It doesn't have a removal effect, so it doesn't have as much processing power as there, but it's explosive power is high because it gives double damage and penetration by strengthening +1000 to Lemon, which originally has 3000 RBI. There are concerns that this kind of dedicated support is perishable, but since multiple searchers have appeared in sync, it's not bad to handle. However, Red Archfiend's Dragon is often used as a material for higher-level derived species, and there are also Scarred Dragon Archfiend and Scarlight removal, and there are many cases where the explosive power is sufficient. A direct attack doesn't double the damage. Although it has a romantic effect that seems to be a special move, it has a strong impression that it is easily influenced by the opponent and the situation. |
▶︎ Deck | 《Magical King Moonstar》
シエスタ
2023/06/27 16:27
It can only be used as a dark S material, but there are excellent dark S materials, and X and L materials can be used other than darkness.
As a self-deployed card, it can be played under easy conditions, and there is no activation and no turn limit. The level change can be said to be a useful effect as an S material, but the subsequent deployment restrictions are severe. This effect also has no turn limit, and it seems to have some uses other than as an S material. It may be ant to use it together with a card that refers to the level. Although it depends on combos, it also has good stats, so I think it will be one of the useful deployment cards. |
▶︎ Deck | 《Heart of the Underdog》
みめっと
2023/06/27 16:16
As you can see from the card name, Continuous Spell depicts a person who can be said to be Jonouchi himself.
Although it is not clearly stated in the text, even if you draw during the opponent's draw phase and draw a Normal Monster, the effect will not be applied. Due to its nature, additional draws with this effect will always be possible after the third turn, and in addition, this card itself is also his Continuous Spell that does not have a dedicated search method. It's almost impossible from the time you put it out. However, once you get hooked on it, you can expand your hand so much that you can't even see your own hand on MDs. is In order to increase the chances of getting it on track, it's a good idea to have 2 or more cards on the field at the same time, as well as a Friche-type card that has the effect of drawing during your draw phase. |
▶︎ Deck | 《Wandering King Wildwind》
シエスタ
2023/06/27 16:13
Despite having a windy name, it's dark. Well, it's good because it's dark.
Although it has self-deployment, it requires preliminary preparation and deployment restrictions apply. However, if the deck uses this card, I wouldn't worry too much. The GY effect does not have a quick attack, but it can recover the ad. Self-deployment doesn't involve activation, so it's easy to use with cards like 《Witch of the Black Forest》that have restrictions on activating effects, and the advantage is that none of these effects have turn restrictions. It's a useful card for Decks that use a lot of Fiend tuners like Rezone. |
▶︎ Deck | 《Acrobat Monkey》
みめっと
2023/06/27 16:07
Among his Machine's Normal Monsters that appeared several times in Season 3, he possesses the most understated status.
Although the defensive power and overall power are high for a level 3, the defensive power itself is higher than the same low-grade vanilla machine "Inpachi" and "Battle Footballer", and it has the same defensive power before the second term "Blocker".》and 《Robotic Knight》existed. Compared to the monkey-shaped robot in which Honda's soul dwells that appeared in the Noa edition of the anime DM, it actually doesn't look like it. |
▶︎ Deck | 《Dice Re-Roll》
みめっと
2023/06/27 15:58
If left alone, a card that can be applied once per turn with a Continuous Spell or a Field Spell that finally has the effect of starting the line.
Even so, there are quite a few people who think that even 《Second Coin Toss》is an uncool card that uses 1 frame for the existence of the premise that the bet will be lost, so the specification of this card is completely useless. Currently, it seems to be difficult unless it has some other useful effect or a monster effect that continues to be applied as long as it exists in GY. |
▶︎ Deck | 《Pot of Greed》
Yuu·Takasaki
2023/06/27 15:48
Living in prison for the rest of my life because I'm too greedy
|
▶︎ Deck | 《Question》
みめっと
2023/06/27 15:47
An original card made with a live feeling that caused various problems in the progress of the duel.
It's hard to get the monster in his mind to sink to the bottom of his deck first, more than how the ruling works or how to get the effect to succeed. It feels like a card that should never be used because of its practicality, so if you reprint it now, you have to add a description that you can't chain any effect to this effect. It's going to be a mess with the effect of the. Currently, the opponent cannot check his GY from the time of activation, and if he chains an effect that targets GY, he will declare the name of the target card without checking GY. It has become a bullshit ruling. The official Q&A is completely blank, and the MD is throwing a spoon at it. |
▶︎ Deck | 《Little-Winguard》
みめっと
2023/06/27 15:42
One of the monsters Jonouchi started using from the original Battle City edition.
It's not a monster called "Alchemy Cycle". picture? Don't you remember that too? It can't be helped... It has the ability to change its battle position during its end phase, allowing it to intercept the opponent's turn with a higher Defense Position. However, its defensive power is only about 1800, and it doesn't have any special abilities that are displayed when it's in Defense Position, so it's not much different from monsters with no effects. When he appeared in DM3 before OCG, he was level 5, so it's profitable that he didn't become something like Berfomet in OCG. |
▶︎ Deck | 《Gouki Re-Match》
みめっと
2023/06/27 14:05
Normal Spell, which is a resurrection card exclusively for Gouki, can be searched by theme cards as usual because it has a Gouki name, but in the case of this theme, it is almost a common effect of those monsters in the main deck. It's not a matter of having a lot of access methods to pull it off.
As for the effect, it has no cost, can be activated at any time during the main phase, revives 2 bodies, the effect does not negate, it is not removed even if it leaves the field, there is no self-destruct disadvantage, regardless of before or after activation Special Summon It is written quite unreasonably if there are no restrictions on It has the name Turn 1, it revives two bodies of different levels, so it is not suitable as an X material, and the effect issued in Defense Position specifies the level, so the Link Monster cannot be revived and the revived monster cannot immediately participate in battle. There are some drawbacks, but if you look at the many benefits, everyone will understand that such a thing is just a natural adjustment. |
▶︎ Deck | 《Vanquish Soul - Continue?》
みめっと
2023/06/27 13:37
Having a theme name = a VS-only resurrection card that is easy to search, and you can also select salvage, and he is a wonderful card that can be said to be an exemplary performance for this kind of card called Quick-Play Spell.
It's not just that you can choose to salvage, but many VS members have effects that activate in the hand, and many have effects that require you to reveal a monster with a specified attribute from your hand, so it's simply a good match. For the time being, he needs a coin called LP cost to activate, but it seems that this is not enough. |
▶︎ Deck | 《Anti-Magic Arrows》
みめっと
2023/06/27 13:08
A card used by Pandora in the Battle City arc of the original story, and due to its effect of being unable to chain 《Cold Wave》, it was one of the cards feared by duelists as one of the "cards that would be dangerous if converted to OCG".
In OCG, it is a card that can be activated at the start of each other's battle phase, and the activation turn is a card that cannot activate the effects of not only the cards set on the field, but also all Spell Trap cards. With this specification, it is quite difficult to prevent his Spell Trap card that interferes with the deployment in your main phase 1, and of course it is also possible to stop his spell card for the opponent to deploy in the main phase 1. Not available. In the current duel environment, it is difficult to predict the success of the original role of a card that prevents the removal and battle support effects of Quick-Play Spells and Trap cards that the opponent activates during the Battle Phase, and it is unlikely that most opponents will develop in Main Phase 2. It will be used as a card that will not be disturbed by the effects of Spell Trap cards, but it will pass through monster effects such as G and Urara normally, so it lacks reliability as a sealing card. |
▶︎ Deck | 《Multiple Destruction》
みめっと
2023/06/27 12:58
A trap card that uses the idiom that appeared in the original Battle City edition as the card name.
It is written that it can be activated when each player has 3 or more cards in their hand, return all of them to his deck, and draw 5 cards to each other. At this time, only you will lose his LP proportional to the number of cards you have returned to his deck, and normally you will lose at least 1800 LP. If you activate it properly, even if you have 3 cards in your hand, you will consume 4 cards including this card and draw 5 cards. The LP loss, which is a disadvantage, is quite large. Since it's a trap card, it can be used to destroy plans by exploding when your opponent prepares their hand, and since it's returned to the bottom of the deck, there's almost no risk of it being drawn again when you draw 5 cards, but it only occasionally gets stuck. In most cases, it will be difficult to adopt it for that purpose. In addition, you only need 3 cards in your hand at the time of activation, and if you use it with monsters with triggered immediate effects that activate in your hand, Quick-Play Spells, cards that you discard from your hand due to effects or costs, or cards that you send to GY, the number of cards returned to the Deck will be reduced. You can draw cheaper and lose less LP. |
▶︎ Deck | 《Dragged Down into the Grave》
みめっと
2023/06/27 11:48
Her Spell Card, which is familiar to Ishizu in the original Battle City arc, "Show me! Seto!"
Following "The Eye of Truth", it is a card that determined the impression that Kaiba is a character who feels strong resentment when his hands are known. . The effect is that you can draw 1 card after each other's Peeping Handes, and this is a numerical disadvantage due to the consumption of this card, but the necessary cards in your hand before the activation will be on the field. There is an advantage of being able to put it out. Even though it applies to both sides, the Spell that allows you to peeping handicap at no cost is valuable, and by reducing the number of cards in your hand, you can control the cards your opponent discards to some extent. You can bring in a situation where you have to discard monsters whose effects are triggered by , or Spell Trap cards with effects that are activated by GY. However, there are not many people who like to use it because the content of the extra 1 draw cannot be confirmed, and it always comes with stress that it will backfire. Since it has a draw effect, it has the disadvantage that it can be caught by Urara, but on the contrary, it can be regarded as a card that lures Urara. If you chain and throw it, you can say it's a good deal. |
Update Information - NEW -
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