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Yu-Gi-Oh! Card Rating List Showing 706 to 720 of 168,890

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Posting Date
Catalyst Field ▶︎ Deck 《Catalyst Field》
japan asd
2023/06/26 23:38
Yugioh Icon
The 《Double Summon》effect of (2) is very strong and supports the development of Dual every turn.
Unlike "Supervise", the effect when re-summoning is activated.
If you remove the resummoned card due to the destructive effect of (3), it will return to the Normal Monster state when you return, but cards like Geminize Lord Golknight can be resummoned to use their effects again, so depending on the situation, there may be a disadvantage. It will be an advantage.
Dinomorphia Diplos ▶︎ Deck 《Dinomorphia Diplos》
japan フラクトール
2023/06/26 23:36
Yugioh Icon
Since there are only two types of lower Dinomorphia including this one, the reality is that we have no choice but to adopt it to make it a fusion material.
In particular, 《Dinomorphia Domain》cannot be used unless this card is used (Fusion Monster requires a fusion material with a different card name).
For Dinomorphia, GY Fertilization isn't as important as using a dedicated card, but the dropped trap can be copied with 《Dinomorphia Kentregina》, well, it's not an effect that can be a problem...
Geminize Lord Golknight ▶︎ Deck 《Geminize Lord Golknight》
japan asd
2023/06/26 23:33
Yugioh Icon
It has a decent search effect and is a Warrior that supports 《Reinforcement of the Army》, making it an easy card to use in Dual.
When resummoned, the race changes to Machine, which makes it difficult to use as a material for 《Heroic Champion - Claivesolish》.
Evocator Chevalier ▶︎ Deck 《Evocator Chevalier》
japan asd
2023/06/26 23:29
Yugioh Icon
It works well with 《Supervise》, but the problem is that he doesn’t have any equipment cards that he wants to put in the Dual Deck other than 《Supervise》.
The all-important 《Supervise》also doesn't work well with 《Geminize Lord Golknight》and 《Evocator Eveque》, making it feel like Dual is inconsistent even in a narrow card pool.
Evocator Eveque ▶︎ Deck 《Evocator Eveque》
japan asd
2023/06/26 23:25
Yugioh Icon
GY needs a card, so it's difficult to get started, but it's an effect that can be used as an add.
If you don't have a way to re-summon a revived monster, let's make it rank 4.
Chemicritter Oxy Ox ▶︎ Deck 《Chemicritter Oxy Ox》
japan asd
2023/06/26 23:22
Yugioh Icon
Effect to match the level by SS from the hand.
Basically, Dual leads to Rank 4 or Rank 8.
It's an easy-to-use effect that doesn't have much to say about it.
Phoenix Gearfried ▶︎ Deck 《Phoenix Gearfried》
japan asd
2023/06/26 23:12
Yugioh Icon
It's pretty weak with almost no effect, but it's a level 8 that can be used as a material for Vola-Chemicritter Methydraco with Warrior FIRE, which is easy to share support with other Duals, so it's a level you can use if you want to use it.
The current Dual often buys time by setting up 《Number 41: Bagooska the Terribly Tired Tapir》and then do something, so it is also an important factor that there is an RBI that can defeat the ace class of Defense Position.
"Darkstorm Dragon" and "Poly-Chemicritter Dioxogre" with close RBIs at level 8 are bumps above my eyes. I think 3000 points would have made a difference.
Cyber-Stein ▶︎ Deck 《Cyber-Stein》
japan 京太
2023/06/26 20:45
Yugioh Icon
I think it's a design that puts out the ultimate dragon, so if you put the same name on turn 1 and add restrictions other than Effect Monsters, you can come back one chance.
Cursed Seal of the Forbidden Spell ▶︎ Deck 《Cursed Seal of the Forbidden Spell》
japan ななほし
2023/06/26 19:51
Yugioh Icon
The effect of blocking the activation of the spell of the same name is vicious and rare. It's deadly if you strongly rely on her specific spells or get stabbed by a deck that you reuse.
However, the activation cost and the range of negate targets are difficult to ignore, so it's up to the user and her deck whether or not to throw in a stable counter around Solemn Judgment. An extreme card that depends greatly on the environment whether it can be active or not.
Personally, I love the feeling of ancient mines that can still be used today.
Hysteric Party ▶︎ Deck 《Hysteric Party》
japan みめっと
2023/06/26 19:26
Yugioh Icon
A great card that can revive up to 5 monsters with 1 card and 1 card cost required to activate, depending on the state of GY.
This is not to say that he is a Harpie Struck, but he appeared as one of the new cards in the WIND Struck, and we can see the circumstances of Winged Beast and his WIND at that time.
In order to use it strongly, it requires some preparation, but it can't be searched, it can't be activated immediately, and since it's a Continuous Trap, if you leave the field due to the chain activation effect, you'll lose your hand cost.
Aside from fighting with Harpies, he can understand how good the Normal Spell "Rekindling", which can be used as a material for Special Summon at no cost, is great.
Even so, the activation does not have a name, Turn 1, and there are no demerits other than self-destruction, so the monster that Special Summoned can attack, activate and apply effects, and can be used as materials for Special Summon as much as you want. The monsters that can be summoned are also enhanced with each new Harpie, so I think it's definitely worth adopting.
Galaxy Summoner ▶︎ Deck 《Galaxy Summoner》
japan えくしーど
2023/06/26 19:25
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One of the weak points of Galaxy Eyes is that the level does not match. Even though it looked like a good hand, the level was different, and I couldn't connect it to Xyz, which would bring further developments. This card is a wonderful card that solves such problems. After all, you can create 2 level 4 bodies with this one card!
Huge Revolution ▶︎ Deck 《Huge Revolution》
japan みめっと
2023/06/26 19:01
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An ultimate removal trap that can be activated when there are 3 cards that become a specific Normal Monster.
Clears the opponent's field and has a tremendous effect of making them discard all cards, even their hand.
However, it is easy to see it as the strongest card because the impact of removing all cards from the hand is very strong, but the total removal is nothing more than effect destruction, and on top of having almost no combat ability, it is a designated monster whose five basic stats all do not match. Considering it's an effect that can be unleashed with 3 bodies, it feels a little unsatisfactory.
Also, the cards removed from the field and the cards discarded will all be sent to him by GY if used properly, but it cannot be said that there is not necessarily a scene where this backfires.
And above all, the activation of this card is not a complete Furitche, but it can only be done during your main phase, so the strength of the Trap card body is completely dead, and even if you have all the cards on the first turn, your opponent will turn. It has a fatal flaw that it cannot be used to interfere with
If you don't set it in advance, you can't use it immediately when the specified monsters are on the field, and you can't activate it until it comes back after turning it on your opponent's turn.
When I tried to remove all the cards in my hand, which is the strongest point, I gave my opponent one turn, so it's not funny that the opponent had almost no cards in their hand.
After reading the card text for the first time in a while, I think it's a card that makes you think, "Huh? This card can't be used during the opponent's turn, so it's pretty weak, isn't it?"
Number 22: Zombiestein ▶︎ Deck 《Number 22: Zombiestein》
japan みめっと
2023/06/26 18:22
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Let's dedicate the 4500th evaluation number to this X monster with an original ATK of 4500.
Although it is tied to DARK, it is a rank 8X monster with 4500 ATK with 2 materials, and it can also be used as an accessory for suppression because it has a negate effect that can be used in Friche during each other's turn.
This negate effect can be captured regardless of the type of card if it is a face-up card, and since it is a Friche effect, it is very good that it can be chained to the activation of a Normal Spell or Normal Trap card and negate it.
However, in order to use this effect, not only does it cost 1 X material and 1 card in your hand, you also have to put yourself in a Defense Position, which will expose your 1000 defense, so you can use it alone. There remains great concern about the control force in
Also, since it can only be Special Summoned by X summoning, it is difficult to take advantage of the Zombie's own race, and there is also the problem that rank 8X high hit points and negate holders have powerful competitors even with general-purpose materials.
Fortunately, there are no disadvantages such as attacking or automatically becoming his defense position at a specific timing, so it is a reliable card as a simple RBI member.
Also, as mentioned above, the coverage of the negate effect itself is quite excellent, so I think it's worth giving priority to a Deck that can support it with side-by-side monsters, such as making it impossible to attack this card.
Kurikara Divincarnate ▶︎ Deck 《Kurikara Divincarnate》
japan める
2023/06/26 16:54
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Kaiju can only be used during your main phase and is easy to rot in your hand.
When I try to use it, I can't put it on the field, and it's strong when it's decided, but I rarely have that opportunity.
Therefore, it would be safe to use this card in your hand, "Fairy FIRE", in a Deck where you can make effective use of it.
Specifically, "VS" and "Herald".
However, since 《Herald of Orange Light》is the limit, is 《Herald》tough?
Since it is not LIGHT, it is difficult to receive abundant Fairy support.
With 《Salamangreat》, he can recover from GY with 《Salamangreat Sunlight Wolf》taking advantage of his FIRE, but in that case, 《Dogoran, the Mad Flame Kaiju》feels good.
I think it will become stronger if a card like 《Silent Wobby》appears in the future.
That said, there are probably some decks that can be used as relay points for 《Small World》.
United Resistance ▶︎ Deck 《United Resistance》
japan みめっと
2023/06/26 15:54
Yugioh Icon
One of the three Normal Monsters required to activate 《Huge Revolution》.
Even though there is no human race, there is no other card group that appropriately assigns elemental races and attributes to this extent.
For the time being, the existence of WIND monsters in Thunder at level 3 is valuable.

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