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Yu-Gi-Oh! Card Rating List Showing 1,816 to 1,830 of 10,769

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ウェザー・コントロール ▶︎ Deck 《ウェザー・コントロール》
japan とき
2019/01/18 16:29
Yugioh Icon
Normal Monster from LIGHT Fairy.
If you don't have an obsession with snowmen, "Happy Lover" exists as a higher class with the same conditions as her ATK.
It freely manipulates The Weather, but does not have a meta effect on The Weather or The Weather patterns.
ヴィシュワ・ランディー ▶︎ Deck 《ヴィシュワ・ランディー》
japan とき
2019/01/18 16:26
Yugioh Icon
Normal Monster from DARK Warrior.
It has a blessed racial attribute, but for that reason there is also a complete upward compatibility.
In order to fulfill the blood festival that is a purpose of life, more study will be necessary.
Dice It ▶︎ Deck 《Dice It》
japan とき
2019/01/14 23:17
Yugioh Icon
A diet menu or a reward, which is tomorrow for Snipe Hunter!
On your turn, only the number you roll the dice excludes your own GY, and if it is 1, it has the effect of sending 6 cards from the Deck to GY. , 6 has the effect of removing one card from his GY.
Due to the effect of the opponent's turn, he wants to aim for a large amount of his GY manure from the deck, but it is too unstable compared to Needlebug Nest, which can reliably send 5 copies. On your turn, the effect changes to his GY exclusion, but Soul Release will be more convenient here.
GY When you think of decks that have both fertilization and elimination, Shiranui and Laval come to mind, but both are activated at once only when you hit 1/6, so it's too dangerous to rely on them.
Even with gambling, I wanted there to be a little more merit of winning.
Snowman Effect ▶︎ Deck 《Snowman Effect》
japan とき
2019/01/14 23:15
Yugioh Icon
A Normal Trap that snowballs his ATK.
It has the effect of giving 1 monster on your field the original ATK of other monsters on your field.
Deck, who is good at mass deployment, can get his explosive ATK. Although it is a trap, its performance as a combat trick is extremely high, and if it is accidentally attacked, it can counterattack with explosive ATK.
If you use it on your own turn, you can't attack directly, and since it's a Trap, you'll need to devise ways such as being one step behind. You'll probably want to prepare a piercing effect. Considering its nature, I feel that if his Deck, which is good at deploying a large amount of mid-ranking ATK around the low-level attacker to the brahma line, secretly hides it, it will lead to a catastrophe.
Crackdown ▶︎ Deck 《Crackdown》
japan とき
2019/01/14 23:14
Yugioh Icon
A trap card that steals 1 monster on the opponent's field with its attacks and effects sealed.
A crudely strong card that promises to take control if it is randomly activated. Moreover, it is permanent as long as this card does not disappear from the field.
However, since neither attacks nor effects can be used, basically it will be used in the form of various materials.
In that case, I can't help but feel that 《Mind Control》, which can be used immediately after drawing it, is more convenient to use, but since this card is a Trap, it can steal the opponent's cards in the middle of deployment and destroy the opponent's plans. You can also prevent and steal it.
It's simply a powerful card that could fit into the general space of Control-Take Trap.
Chain Hole ▶︎ Deck 《Chain Hole》
japan とき
2019/01/14 23:14
Yugioh Icon
I'll make a hole in that chain!
If your opponent activates a monster effect by chaining to a card effect, negate it, and then remove 1 card with the same name as the negate card or randomly remove 1 card from your hand. Trap card with
First of all, the negate effect alone has some value, and it is a strong card especially for hand triggers that are often shot in some kind of chain and negate effects that are used for triggers. In particular, if you successfully activate it against Urara, you can force your opponent to make two rather unpleasant choices after passing through this effect.
That said, Called by the Grave is only strong against hand triggers, but if you look at it as an anti-monster effect, it can be half-hearted because of the presence of notifications. In particular, I am concerned about the instability of the conditions.
However, since this card is a Hole Normal Trap, it is possible to receive the support of Enchantment. Frecia can now mark hand triggers properly, and Trion's check ability has also been improved. Is it a card that has some versatility, but is even stronger if you make use of the name of the hole?
Packet Swap ▶︎ Deck 《Packet Swap》
japan とき
2019/01/14 22:37
Yugioh Icon
Creature Swap》card specifically for linking.
It has the effect of swapping monsters other than your own Link Monsters with your opponent's Link Monsters.
Compared to 《Creature Swap》, the number of cards that can be stolen is limited, but there are many aspects that surpass it, such as being able to choose which targets to steal without changing the format.
Few opponents will not use the Link Monster itself, but there is no guarantee that a large monster worth stealing will be used. For that reason, we should prepare recruiters and 《Ameba》cards that are worth sending.
I want to be able to get even if the quality of the link I steal is low.
Since it overcomes the weak point of 《Creature Swap》by limiting the targets, depending on the environment, this one can be ranked high. In this Norare, it is outstanding and excellent.
Stand In ▶︎ Deck 《Stand In》
japan とき
2019/01/14 22:36
Yugioh Icon
agent.
His Quick-Play Spell that releases one of his monsters and revives "opponent's" monsters with the same race attribute.
Even if you use it normally, there will be things that are difficult to encounter other than mirror matches. It is a big minus that it is difficult to set up a strategy because it depends on the card used by the opponent.
Using it to deal with cards that steal control from your opponent, or releasing your opponent's monsters in the already mentioned Shadow Dystopia, you really need to be creative.
As long as you use some ingenuity, the benefits you can get are relatively large, such as complete resurrection.
Mordschlag ▶︎ Deck 《Mordschlag》
japan とき
2019/01/14 22:34
Yugioh Icon
Surprise! It's the handle! !
It can only be equipped by Normal Summoned monsters, is unaffected by Special Summoned opponent's effects, and has the effect of lowering the opponent's attack and defense by the ATK of the equipped monster when battling with Special Summoned opponents.
His Equip Spell is limited to Normal Summoned monsters, but if he has enough ATK, he will have an overwhelming advantage over Special Summoned monsters. Since it is not affected by effects and its abilities are greatly reduced in battle, it can be trampled if there is no strategy. However, this card is his Equip Spell, so it's sad that it's tough to target this card.
User is also a problem. Even a low-level attacker can be powerful enough depending on the opponent's deck, but to make the most of it, is his deck using Tribute Summon? It doesn't feel like there's much room for it in the Monarch, but it looks like he'll be strong against Special Summoned monsters if equipped.
It's written rather vulgarly, but the Equip Spell's sadness haunts the card. In Benkei's case, Benkei's ATK is low, so...
Mystic Mine ▶︎ Deck 《Mystic Mine》
japan とき
2019/01/14 22:34
Yugioh Icon
A reliable cave that blocks the attacks and effects of many monsters.
The player with more monsters has the effect of not being able to activate effects and declare attacks, and the disadvantage of self-destructing when the number of monsters is the same and the end phase is reached.
A card with high specs that can easily block the opponent's monster deployment in the case of his deck where he doesn't deploy many monsters. It seals not only the attacks that are common in cards of this type, but also their effects, so if even a little bit overflows, it will be difficult to expand further. It's also interesting to use Trap's 《Metaverse》to make a surprise attack.
As a few elites, he has the potential to restrain mass deployment with Decks and special victory Decks that do not use monsters. However, due to the nature of Link Summoning, the number of monsters will decrease, so there is a risk that it will only stop the opponent for one turn. The playing of both is also likely to be an important card.
Dirge of the Lost Dragon ▶︎ Deck 《Dirge of the Lost Dragon》
japan とき
2019/01/14 22:33
Yugioh Icon
A destrudo that plays a shivering melody.
Declare the card name, and when the effect is activated, the original owner's LP is halved and sent to his GY during the end phase, and it has the effect of not being destroyed as long as there are monsters on the opponent's field.
Prohibition of irregularities for normal use. It threatens to cut your LP, but it's cheap unless you die in the current environment, and this card that can't interfere with anything other than LP is hopelessly weak as a binding force. It would be more stable to use the ban obediently.
In that case, there are moves that you don't normally use, and you can intentionally reduce your LP by declaring yourself, or you can steal your opponent's cards and use their effects to reduce your opponent's LP.
However, they are all pretty sharp combos and will rot until you are in the right situation. The operation of stealing the opponent's card has a part that depends on the opponent.
Impcantation Thanatosis ▶︎ Deck 《Impcantation Thanatosis》
japan とき
2019/01/14 22:32
Yugioh Icon
Hide-and-seek to avoid being found by Creolter.
It's a Field Spell, but it's an unusual card whose main effect is when it's activated.
When activated, his Impcantation is shown from his hand and later returned to his Deck to recruit 2 cards with the same name, and when a Ritual Monster is Special Summoned by him, it has the effect of destroying 1 card on the field. ing.
By recruiting two of his Impcantations at once, you can align the Ritual release. The effect can only be used once, but still Ritual release and he will have either the spell or the main body. However, this effect requires 3 copies of his Impcantation of the same type, and 2 copies must be sleeping in the Deck. There are only 4 types of Impcantation that can be Special Summoned, so if he is solidified with Impcantation, it seems likely that he will have 3 of each, but...
The second effect isn't something that can be repeated with ritual summons in the first place. If you want to make the most of it, load up a revive card and use the effect to revive a Ritual Monster. Resurrection traps such as libide can be used during the opponent's turn to interfere.
Amphibious Swarmship Amblowhale ▶︎ Deck 《Amphibious Swarmship Amblowhale》
japan とき
2019/01/14 19:18
Yugioh Icon
His universal Link Monster that shines with ultra rare.
The effect of increasing ATK by the number of Link Monsters present in GY, the effect of reviving Link Monsters of Link 3 or less in either GY when destroyed, and the monsters of Link 3 or less on the field being destroyed. Occasionally, by excluding this card from GY, it has the effect of destroying one card on the field.
The effect that activates on the field is only his ATK up, and it is a card that shows its true power mainly after it is destroyed. The raw ATK is low for Link 4, but if there are even two Links in GY, it will reach 3000. Considering its properties and post-destruction effects, he wants to use Link Monsters as materials, but there is also a powerful Link 4 called Astram in its design concept.
If his GY has a lot of links, this is superior in that it can be made with looser materials, but it is undeniably inferior in terms of effectiveness.
The 3rd effect can be used by directly knocking it down, so it's not impossible to use it to get involved in Zabolg's Harakiri.
Puzzlomino, the Drop-n-Deleter ▶︎ Deck 《Puzzlomino, the Drop-n-Deleter》
japan とき
2019/01/14 19:17
Yugioh Icon
Link Monster that freely assembles levels. Of course, I have no level.
In the link destination, he has the effect of changing the level of the Special Summoned monster between 1 and 8, and the effect of destroying monsters of the same level as himself and his opponent.
The level control effect alone will be an assistant for activating the second effect. If you special summon 《Junk Warrior》to the link destination and raise his level to 2, you can raise his ATK to 4600 with your own effect.
The effect of destroying a monster of the same level will destroy the monster whose level has been manipulated by level manipulation, but it is powerless against Link and Xyz due to its nature, and this card's level manipulation is done first. There is a habit because it is necessary to put out. It's pretty hard to use against level 9 or higher monsters.
Since Troimea Cerberus is expected to be destroyed, I would like to focus on level manipulation and treat it as a combo card.
Cyberse Reminder ▶︎ Deck 《Cyberse Reminder》
japan とき
2019/01/14 19:15
Yugioh Icon
Xyz edition of supporters supplied to Cybers according to the new summoning method.
It has the effect of removing one X material and salvaging GY's Cybernet Spell Trap, and when destroyed, he has the effect of negating two types of Level 4 Cybers from the Deck and Special Summoning them.
Cybernet's salvage effect is simple but quite powerful, especially when searching for mining and backdoors that have search effects. However, it is a pity that he does not match the card that requires Accesscode Talker.
Another effect is why this card supports Xyz. It's a break sword-like effect, but since this is a Recruit, it's difficult to reuse the material, so it's necessary to be able to achieve both ranks 3 and 4 in construction. However, Cybers also has a weapon called Link, so I think it will work well even if both levels are included... It is also a question mark that the only X that should be targeted in Cybers is FWXD.

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