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HOME > Yu-Gi-Oh! Deck List > Magical Musket, Magical MusketeerDeck List > Magical Musket Raider Deck and Deck Instructions

"Magical Musket Raider" Deck 2017

Magical Musket, Magical Musketeer Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Magical Musket, Magical Musketeer" / Beatdown
Key Card
Topologic Bomber Dragon
Deck commentary

Playing

Deck Type [《Magical Musket》]
Deck Motif (TV anime "Arslan Senki" type)
For the time being, this is an introduction to the Magical Musket Deck.
The content is simple, just "Arrange Magical Muskets and shoot Magical Muskets".
There are GY removal, card destruction, effect negate, bump up, and even Counter Trap, so to be frank, everything that can be done in Magical Musket is almost complete. So, the adopted card is almost only Magical Musket.
Since I don't have enough RBIs, I use Honest. I also have endorphins, but I put them in as insurance. If you feel that you don't need it, you can change it to another card. However, if Zamiel and Endorphin don't come, you can't deal with Ultimate Hayabusa, so Honest will be active in that case.
The reason for using Zamiel is a pinpoint, but the side of chaos giant countermeasures is big. Spell Trap doesn't work, and since it blocks monster effects during battle, you can't use Honest, so if you only use low grades, you may get stuck, so I'm using Zamiel, who can exceed the hit point with endorphin. Well, even if you don't hire Zamiel, if you prepare an extra (ry.
The cards I want to start with are Kaspar or Star or Calamity + Orobu or Low Magical Musket + Companions. First of all, if you don't have this, you can't earn ads even if you can move.
In the case of Kaspar, all you have to do is hit Spell Trap repeatedly, and in the case of Star, recruit Kaspar first, and Calamity + Orobu summons Calamity and activates Orobu on that axis to make Kaspar or Star. If you drop it, you can (should) Special Summon the Magical Musket dropped by Calamity in response to the burial. After that, you can do the usual Magical Musket movements. Needless to say, the compatriots just need to activate the compatriot and recruit the necessary Magical Musket.
Link 2's Link Monster ","
Set a Link Marker on 1-2 Magical Musket monsters,
● Link Summon 1 "Link 3 Link Monster".
● Link Summon 2 " or a Link 4 Link Monster".
Link 4's Link Monster
Borreload Dragon
Topologic Bomber Dragon
Saryuja Skull Dread

Strength

There are also meta-control elements, so you should be able to fight comfortably!

Weakness

In terms of performance, it is rare to say, "This deck is not good!", but the balance between monsters and his spell traps is important, so the fear of card mishaps comes with it. The biggest weakness of this Deck is that it's going to be sluggish if monsters don't come, and it can't move if Spell Traps don't come. Also, since the RBI is low overall, it will be quite difficult to deal with high resistance and high RBI. As mentioned above, Ultimate Hayabusa and Chaos Giant are natural enemies among natural enemies. Depending on the situation, there is even the danger of being brought to the end of the game.
Royal Decree》Weak to the "Psycho Shocker" system. Let's take measures.
Since it consumes a lot of cards, if you don't consider the situation of the opponent's field and play, you won't be able to rebuild in time.
It's a Deck that mainly uses LIGHT and relies on GY, so be careful with exclusions, 《Silent Graveyard (Updated from: Forbidden Graveyard)》, and magic mirrors that suck in flashing light.
① The opponent's monster with ATK 2900 or more is the strongest.
②Monsters with ATK over 2900 are terrifyingly scary, his ATK surpasses his own monsters.
③ Normal Spell and Quick-Play Spell cards are scary.
➃Three types of trap cards are activated, Special Summon monsters are negate, destroyed, or removed from the game.
⑤ Vulnerable to Special Summon Bind, Spell Bind, Trap Bind, and Extra Bind.
This Deck is also a theme that relies on GY resources, so it's pretty vulnerable to indiscriminate removals like Macro Cosmos and Dark Law. If you are good at burning the field, you can overcome it enough,
From the side, let's support with cards such as 《Torrential Tribute》and 《Forbidden Seiyu》.
Special Summons and cards that negate effects are natural, but dueling with Dark World requires special attention. Because Neo's anger shifts to Grapha, and Neo immediately says goodbye. And since the opponent can summon Grapha just by drawing one low-level Dark World, when he really wants to use Neo's effect against the Dark World opponent, he will look at the hand information such as Aoi and "Mind Crush". It is necessary to devise such as inserting a card that can be used.
Low beat sealing, 《Skill Drain》, etc. Destroy it as soon as possible with Cyclone.
In addition, it is not good at blocking attacks such as Hope. Most of them are cards that respond to attacks.
It's extremely weak against non-targeted effects. Black holes and total solar eclipses can be dealt with by bribes, and buraros and buttes can be dealt with by warnings and Watts, but they are far from perfect.
Also, before the lock is completed, he will expose monsters with about 1000 ATK defenseless, so be careful not to run out of LP when you want to use Soul Charge.
Since the hit point is low, it is difficult to handle if a large one can be set up first.
Due to the nature of the deck, you can't stack 《Macro Cosmos》, so it's not compatible with decks that are competing for the top, such as Seiryu.
It will not be possible to deploy if it is wiped out at once, such as a torrent funeral.
Opponents, such as Infernity, who do a lot of Special Summon, are weak.
Of course, it is also vulnerable to exclusion.
Dealing with "Dark World", "Fabled", and "Evilswarm" will cause the card to develop.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Special Summon is sealed, and it's troublesome if the opponent is his Deck that fights with his Field Spell.
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is excluded, it is impossible to win. become.
Cards like 《Macro Cosmos》「Evilswarm」 are also tough. After all, all discarded cards are removed.
If you can't Xyz, you lose lol The basic monsters are weak. . .
Effect negate , special negate is tight. . .
Since the firepower is soberly low, it is weak against high firepower
Hand Destruction》or 《Magical Mallet》are also acceptable instead of 《Swift Scarecrow》. 《One Day of Peace》is now a restricted card, so the deck is slowing down.
I'd like to put a ban and 《Royal Decree》on the side as a countermeasure against the Deck Destruction Virus.
Since it turns with basic monsters, it will be clogged with skidre
I don't care, but I hate counter traps
After all, it is extremely weak against SS meta, GY meta, and monster effect meta.
Exclusion, Special Summon Bind, Bounce
Due to the variety of Synchro Summons, Synchro Meta is also directly received
Weak to Special Summon Bind
I had no idea what the accident rate was
Very vulnerable to total destruction and attribute unification
It often goes handless, so it can't be rewound
Sorry for the high accident rate (sweat
Weakness = Special Summon Total destruction such as sealing and holy burr
The biggest challenge is how much you can negate with Koa'ki Meiru
On the plus side, it is weak against long-term battles.
It's a personal customization, so there may be likes and dislikes depending on the person who uses it.
There are many advanced monsters, and they are quite heavy.
It's basically for short-term decisive battles, so it's not suitable for long-term battles.
If you make a card accident, you may lose without being able to do anything.
Since there are almost no traps, the defensive ability is also low.
Vulnerable to exclusions such as Naraku and 《Macro Cosmos
Might be weak against cards that seal spells
Exclusion type (Dark Row, 《Macro Cosmos》, 《Dimensional Prison》, etc.
Shadow-Imprisoning Mirror
Dust Tornado
Light-Imprisoning Mirror
Chain Disappearance
Skill Drain

Customize

Side Deck 0? Sheet
《》

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon リョウタ ( Total 504 decks )
Posted date : 2017/11/06 12:20
Main Deck (26 Types・40)
monster (14 Types・22)
NumNameAttributeLevelTypeATK / DEFcheapest price
2 List of decks using this cardMagical Musket Mastermind Zakiel LIGHT 8 Fiend 2500 / 2500 ¥30
1 List of decks using this cardLightray Gearfried LIGHT 8 Warrior 2800 / 2200 ¥10
1 List of decks using this cardLightray Diabolos LIGHT 7 Dragon 2800 / 1000 ¥25
1 List of decks using this cardLightray Sorcerer LIGHT 6 Spellcaster 2300 / 2000 ¥9
2 List of decks using this cardHonest LIGHT 4 Fairy 1100 / 1900 ¥10
2 List of decks using this cardMagical Musketeer Starfire LIGHT 4 Fiend 1300 / 1700 ¥30
2 List of decks using this cardMagical Musketeer Wild LIGHT 4 Fiend 1700 / 0900 ¥20
2 List of decks using this cardMagical Musketeer Calamity LIGHT 4 Fiend 1500 / 1300 ¥15
1 List of decks using this cardLightray Grepher LIGHT 4 Warrior 1700 / 1600 ¥10
1 List of decks using this cardBlack Dragon Collapserpent DARK 4 Dragon 1800 / 1700 ¥5
1 List of decks using this cardWhite Dragon Wyverburster LIGHT 4 Dragon 1700 / 1800 ¥18
2 List of decks using this cardMagical Musketeer Caspar LIGHT 3 Fiend 1200 / 2000 ¥10
2 List of decks using this cardMagical Musketeer Kidbrave LIGHT 3 Fiend 1600 / 0200 ¥20
2 List of decks using this cardMagical Musketeer Doc LIGHT 3 Fiend 1400 / 1200 ¥20
spell (6 Types・8)
1 List of decks using this cardMonster Reborn - - - - ¥49
1 List of decks using this cardPot of Avarice - - - - ¥49
1 List of decks using this cardInferno Reckless Summon - - - - ¥25
1 List of decks using this cardMagical Musket - Steady Hands - - - - ¥10
1 List of decks using this cardMystical Space Typhoon - - - - ¥10
3 List of decks using this cardMagical Musket - Cross-Domination - - - - ¥20
trap (6 Types・10)
1 List of decks using this cardMirror Force - - - - ¥38
1 List of decks using this cardMagical Musket - Dancing Needle - - - - ¥10
2 List of decks using this cardMagical Musket - Desperado - - - - ¥10
2 List of decks using this cardMagical Musket - Fiendish Deal - - - - ¥20
1 List of decks using this cardSolemn Warning - - - - ¥50
3 List of decks using this cardMagical Musket - Last Stand - - - - ¥30
Extra Deck (9 Types・15)
1 List of decks using this cardDecode Talker DARK - Cyberse 2300 / ¥20
2 List of decks using this cardUnderclock Taker DARK - Cyberse 1000 / ¥50
1 List of decks using this cardAkashic Magician DARK - Spellcaster 1700 / ¥100
1 List of decks using this cardBorreload Dragon DARK - Dragon 3000 / ¥28
2 List of decks using this cardBinary Sorceress EARTH - Cyberse 1600 / ¥30
1 List of decks using this cardTri-Gate Wizard EARTH - Cyberse 2200 / ¥40
3 List of decks using this cardSaryuja Skull Dread EARTH - Dragon 2800 / ¥100
3 List of decks using this cardTopologic Bomber Dragon DARK - Cyberse 3000 / ¥60
1 List of decks using this cardClara & Rushka, the Ventriloduo EARTH - Spellcaster 0000 / ¥150
Main deck minimum construction amount ¥1816


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