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Windwitch - Winter Bell →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Synchro Monster Effect Monster |
- | 7 | Spellcaster | 2400 | 2000 |
1 Tuner + 1+ non-Tuner WIND monsters You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to that target's Level x 200. During the Battle Phase (Quick Effect): You can target 1 "Windwitch" monster you control; Special Summon 1 monster from your hand with a Level less than or equal to that monster, but it cannot attack this turn. You can only use each effect of "Windwitch - Winter Bell" once per turn. |
|||||
password:14577226 | |||||
Average Rating Score | 7.4(13) |
- Card Info
- Card Reviews (13 rating scores)
- Decks with Windwitch - Winter Bell (120 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Windwitch - Winter Bell" card reviews and rating scores
7.4(13) |
|
7% | (1) | ||
69% | (9) | ||
23% | (3) | ||
0% | (0) | ||
0% | (0) |
シエスタ
2020/04/03 14:32
2020/04/03 14:32
In WW, most of the time it will be a link to a larger one, and the main job is to give a little burn in the process, and the expansion effect of 2 tends to be a bonus.
If you take advantage of the effect of 2, I think you'll have to twist your head in terms of Deck construction.
It doesn't matter what you deploy, but it's deployed at BP, so it's not suitable for high-speed deployment decks. I would like to develop cards that have summon trigger effects and can function even during the opponent's turn.
It's not bad, but I have the impression that it's a card that seems to be quite difficult to make full use of.
If you take advantage of the effect of 2, I think you'll have to twist your head in terms of Deck construction.
It doesn't matter what you deploy, but it's deployed at BP, so it's not suitable for high-speed deployment decks. I would like to develop cards that have summon trigger effects and can function even during the opponent's turn.
It's not bad, but I have the impression that it's a card that seems to be quite difficult to make full use of.
備長炭18
2018/03/10 13:26
2018/03/10 13:26
WW's Synchro Monster
The effect is so-so and it's not weak at all, but I think it's safer to use it quietly as an accelerator sync material than to use it halfway.
The effect is so-so and it's not weak at all, but I think it's safer to use it quietly as an accelerator sync material than to use it halfway.
shiro
2017/10/02 0:02
2017/10/02 0:02
In the WW business trip where you can create a crystal wing with anti-destruction from one card in your hand
Star 7 Synchro used as a link to Crystal Wing
It is attractive to be able to give burn damage
It's meaningless if you get interrupted and sent off before you can play the all-important Crystal Wing.
~~
The WW in the anime was a deck that used this card to fire burns.
Will the time come when the effect of (2) will be utilized?
Star 7 Synchro used as a link to Crystal Wing
It is attractive to be able to give burn damage
It's meaningless if you get interrupted and sent off before you can play the all-important Crystal Wing.
~~
The WW in the anime was a deck that used this card to fire burns.
Will the time come when the effect of (2) will be utilized?
わがじゃん
2017/10/01 14:26
2017/10/01 14:26
I can't say whether I'm strong or weak...
If you use WW, I think you can S Summon as many as you want, so Burn Decks that specialize in (1) might be fun.
And since he's a Spellcaster, if you revive him with Spellbook of Life, he'll be able to Special Summon most of the monsters from his hand.
I don't like the design, but I think the effect is good.
And most importantly, if you play "Crystal Wing Synchro Dragon" from "Windwitch - Ice Bell" through him, you can send 4 of his Spellcasters to his GY at once from 1 card in your hand, so you can use "Magicalized Fusion" from "Crystal Wing Synchro Dragon". 8833” will be available soon.
If you use WW, I think you can S Summon as many as you want, so Burn Decks that specialize in (1) might be fun.
And since he's a Spellcaster, if you revive him with Spellbook of Life, he'll be able to Special Summon most of the monsters from his hand.
I don't like the design, but I think the effect is good.
And most importantly, if you play "Crystal Wing Synchro Dragon" from "Windwitch - Ice Bell" through him, you can send 4 of his Spellcasters to his GY at once from 1 card in your hand, so you can use "Magicalized Fusion" from "Crystal Wing Synchro Dragon". 8833” will be available soon.
あえです
2017/02/07 20:12
2017/02/07 20:12
It looks refreshing like a wind chime, but I don't know what it is. (1) is the burn effect. (2) has the effect of being able to sss monsters of level 7 or lower from your hand during the Battle Phase. However, the effect of (2) seems to be rarely used. Solitaire seems to have some potential. Even if it's Rin-chan's ace, it can't be helped because it's the material for Crystal Wings in OCG. I don't have much RBI, so if there's no new ww, it will be the material forever. However, wind level 7 sync is necessary to bring out crystal wings in ww, so it's worth it just because it's easy to get wind level 7. I didn't touch it earlier, but if you use (1), it hurts so much. Occasionally, I used a resurrection card to revive him and won with the burn damage I took against the glassbell target.
ラーメン
2016/12/01 2:06
2016/12/01 2:06
It's not the name of the song by Mai Kuraki, the synchro type of WW.
The first effect is the burn effect, which is a bonus, but it's not a bad effect.
The second effect is to deploy a monster smaller than you from your hand, and there is no specification for the monster at all, and it has a wide range of ★ 7 or less, so at first glance it looks like a pretty powerful effect, but it can only be used during the Battle Phase, which is fatal. The slowness is a hindrance, of course, if it's a normal activation effect, it can't be helped because it's broken, but the RBI isn't that high, so it's a little difficult to use.
WIND Synchro is the synchro target for SR and WW, but if it's a single unit, there are clear fast and clear wing, which are at the same level and better sync targets, but if you use it as a relay to the crystal, you can burn this as a bonus. Cards are superior, so you should use them wisely.
The first effect is the burn effect, which is a bonus, but it's not a bad effect.
The second effect is to deploy a monster smaller than you from your hand, and there is no specification for the monster at all, and it has a wide range of ★ 7 or less, so at first glance it looks like a pretty powerful effect, but it can only be used during the Battle Phase, which is fatal. The slowness is a hindrance, of course, if it's a normal activation effect, it can't be helped because it's broken, but the RBI isn't that high, so it's a little difficult to use.
WIND Synchro is the synchro target for SR and WW, but if it's a single unit, there are clear fast and clear wing, which are at the same level and better sync targets, but if you use it as a relay to the crystal, you can burn this as a bonus. Cards are superior, so you should use them wisely.
G・U茶漬け
2016/11/28 18:58
2016/11/28 18:58
The 1st effect is decent burn, and the 2nd effect, which allows you to deploy monsters of level 7 or lower from your hand, is quite distinctive. If he chooses himself, he can deploy Giant Bird, Unicorn every turn without using Pendulum. If they don't come to your hand, you can use Clear Wing and Fast, so it's powerful. Is it a weak point that you can't take advantage by yourself and that your status is delicate?
ヒコモン
2016/11/18 13:01
2016/11/18 13:01
It's a plain burn effect that tends to be seen in anime monsters, but Ice Bell, which is easy to use as a material, cuts 500, and this card cuts a total of 1300 with Glass Bell reference 800, so it's hard to overlook the damage. Moreover, if the second one comes out, referring to this card will reach 1400 damage.
ミシガン州知事
2016/11/11 16:39
2016/11/11 16:39
For some reason, it's easier to use than a fusion that uses this as a material.
The first effect burn is, for example, if this card is in GY, it will be a large burn value of 1400 burn and burn value, but in the early stages he only has low level WW in GY, Burn value is modest.
The second effect can be used during the Battle Phase, and you can effectively Special Summon level 7 or lower cards from your hand, but since you can't make them participate in the attack, you will inevitably use it to support Synchro Xyz in Main 2. It will be.
It's also interesting to play "Fusion Parasite" and parasite (?). (Doctor is overjoyed)
The first effect burn is, for example, if this card is in GY, it will be a large burn value of 1400 burn and burn value, but in the early stages he only has low level WW in GY, Burn value is modest.
The second effect can be used during the Battle Phase, and you can effectively Special Summon level 7 or lower cards from your hand, but since you can't make them participate in the attack, you will inevitably use it to support Synchro Xyz in Main 2. It will be.
It's also interesting to play "Fusion Parasite" and parasite (?). (Doctor is overjoyed)
ラギアの使徒
2016/10/21 18:57
2016/10/21 18:57
The burn effect is a bonus. However, "Ice Bell", which is the deployment method of this card, also has a burn effect, so if it stacks up, it will do ridiculous damage, and if this card is in his GY, it will do a lot of damage. Also. The effect of Special Summon can only be used during the Battle Phase, and the monsters put into play cannot participate in the attack, so it is difficult to use. With 《Fusion Parasite》, you can use it effectively in Special Summon during the Battle Phase, but since it's a card with low versatility, it's hard to say whether you should aim for it.
アルバ
2016/10/15 2:23
2016/10/15 2:23
You can't expect much of the burn effect at the time of the first sync, but you can expect 1000 or more from the second one onwards, so it's a decent bonus.
The effect of 2 is practically available at level 7 and below.
It doesn't mesh well with being unable to attack when the battle phase is activated, so I will prepare for the development in the main 2.
A monster that can skillfully use the parasite fusioner, which is extremely difficult to use.
The effect of 2 is practically available at level 7 and below.
It doesn't mesh well with being unable to attack when the battle phase is activated, so I will prepare for the development in the main 2.
A monster that can skillfully use the parasite fusioner, which is extremely difficult to use.
アストラル
2016/10/09 16:15
2016/10/09 16:15
Rin's trump card
A card that reduces the opponent's LP by repeating a plain burn
The effect of ② is powerful and the effect of being able to produce anything other than level 7. After that, it seems interesting to try fusion using parasite.
A card that reduces the opponent's LP by repeating a plain burn
The effect of ② is powerful and the effect of being able to produce anything other than level 7. After that, it seems interesting to try fusion using parasite.
とき
2016/10/08 11:22
2016/10/08 11:22
As Rin's ace card, it is the core card of WW as a synchro target from two low-ranking bodies.
The burn effect is quite a firepower if this card is in his GY, but the first shot can't be expected to be a firepower. Since this card will be put out when emphasis is placed on development, it is a complete bonus effect. As expected, if it is solidified with WW, 1100 will come out in combination with the effect of Ice Bell.
The main second effect can target itself, so level 7 and below can be read as his Special Summon from your hand. It's a powerful effect as a deployment, but it's a pity that the activation timing is the battle phase. Since this card's attack performance is mediocre, it doesn't promote attacks because the cards you put out can't attack. Calling Snow Bell or a Level 1 Speedroid Tuner to create a foothold for Crystal Wing would be nice, but it would be nice to call Crystal Bell using Parasite Fusioner, and the Doctor would be very happy. In fact, you can attack with Winterbell > fuse after the effect is activated > follow up with Crystal Bell, so it's a combination that can use this effect effectively.
The burn effect is quite a firepower if this card is in his GY, but the first shot can't be expected to be a firepower. Since this card will be put out when emphasis is placed on development, it is a complete bonus effect. As expected, if it is solidified with WW, 1100 will come out in combination with the effect of Ice Bell.
The main second effect can target itself, so level 7 and below can be read as his Special Summon from your hand. It's a powerful effect as a deployment, but it's a pity that the activation timing is the battle phase. Since this card's attack performance is mediocre, it doesn't promote attacks because the cards you put out can't attack. Calling Snow Bell or a Level 1 Speedroid Tuner to create a foothold for Crystal Wing would be nice, but it would be nice to call Crystal Bell using Parasite Fusioner, and the Doctor would be very happy. In fact, you can attack with Winterbell > fuse after the effect is activated > follow up with Crystal Bell, so it's a combination that can use this effect effectively.
Decks with "Windwitch - Winter Bell"
* is adopted as a key card.
● 2017-03-01 HAT2017 July restriction support
● 2018-08-02 Trickstar (Burn) 202003
● 2022-10-07 With WW@Small World
● 2017-07-10 Altergeist
● 2016-10-09 SRWW
● 2020-11-22 Charmer WW
● 2016-12-01 WW GustoMore
● 2016-12-28 WW Harpie
● 2017-10-06 WW Trick Starbucks
● 2017-04-29 WW Madou
● 2018-03-23 Synchro axis Trickstar
● 2017-10-01 maje ww parmie
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RAGING TEMPEST | RATE-JP043 | 2016-10-08 | Rare |
Ranking and View Num
Rating Score Rank | 5,002 / 13,188 Cards |
---|---|
View Num | 28,754 |
Others
Japanese card name | WW-ウィンター・ベル |
---|
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