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Ally of Justice Decisive Armor →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Synchro Monster Effect Monster |
- | 10 | Machine | 3300 | 3300 |
1 Tuner + 2+ non-Tuner monsters Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects. ●Target 1 Set card your opponent controls; destroy that target. ●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls. ●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY. |
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password:09888196 | |||||
Average Rating Score | 7.2(28) |
- Card Info
- Card Reviews (28 rating scores)
- Decks with Ally of Justice Decisive Armor (204 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Ally of Justice Decisive Armor" card reviews and rating scores
7.2(28) |
|
10% | (3) | ||
64% | (18) | ||
21% | (6) | ||
3% | (1) | ||
0% | (0) |
みめっと
2022/03/30 14:18
2022/03/30 14:18
It requires at least 3 materials, but at the time of its introduction, he was also a valuable level 10 Synchro without binding, the highest level of AOJ, he is a Synchro Monster, a decisive battle weapon with over 3000 in both offense and defense.
It is a monster with a unique standing position that is AOJ's ace rank and at the same time it is also the secret number.
The biggest reason for this is that, like other AOJ Synchro, it is a general-purpose Synchro that can be used without choosing materials, and the last of the three effects that can be selected when his LIGHT monster is on the opponent's field. effect.
By super-specializing the construction and operation of this, it is possible to burn out the opponent in the first turn without depending on the contents of the opponent's Deck, so its success rate is low and it is vulnerable to interference. Regardless, the effect itself and its related effects are also something of a limiter that requires very careful adjustments.
It is a monster with a unique standing position that is AOJ's ace rank and at the same time it is also the secret number.
The biggest reason for this is that, like other AOJ Synchro, it is a general-purpose Synchro that can be used without choosing materials, and the last of the three effects that can be selected when his LIGHT monster is on the opponent's field. effect.
By super-specializing the construction and operation of this, it is possible to burn out the opponent in the first turn without depending on the contents of the opponent's Deck, so its success rate is low and it is vulnerable to interference. Regardless, the effect itself and its related effects are also something of a limiter that requires very careful adjustments.
kabocha
2021/01/27 23:55
2021/01/27 23:55
The final weapon for one-kill that is actually strengthened each time LIGHT's high-hitting monsters increase. Currently, the easiest to prepare is probably the Ritual Monster Ryūgi Takumi, or the Rainbow Dragon that can be prepared with Awakening Melody. Both of them have 4000 ATK, so if you send two of them, you can complete a one-shot.
The summoning conditions and effect activation conditions are rather strict, so let's do something with romance and perseverance. And let's skip 《Gold Moon Coin》.
The summoning conditions and effect activation conditions are rather strict, so let's do something with romance and perseverance. And let's skip 《Gold Moon Coin》.
ねこーら
2020/08/20 12:53
2020/08/20 12:53
Comprehensive evaluation: It is not too heavy, and although there are conditions for the effect, there is a return that is worth it.
Synchro materials for level 10 seem heavy, but there are many monsters that are easy to special summon, and it's too difficult.
Since the effect requires LIGHT, should it be used in conjunction with 《Santa Claws》, or should it be used as a LIGHT meta?
Destroying a set card isn't useless, but it's not worth the effort, so I don't use it much.
As for the effect of cutting one card from your hand to make Harpie's Feather Duster, if you have a lot of face-down cards, you may not be able to use it in the first place.
It may be good to aim when there are many cards left on the front side.
The aim is to throw away all his LIGHT at the end and deal damage equal to his ATK.
A LIGHT Deck might hold something, and you can attack with handicap and damage.
You can also use 《Gift Exchange》or 《Gold Moon Coin》to gift LIGHT high ATK monsters.
If it's around "Blue-Eyes White Dragon", you can search for it with "The White Stone of Legend", and even if you use it yourself, it won't get in the way.
Synchro materials for level 10 seem heavy, but there are many monsters that are easy to special summon, and it's too difficult.
Since the effect requires LIGHT, should it be used in conjunction with 《Santa Claws》, or should it be used as a LIGHT meta?
Destroying a set card isn't useless, but it's not worth the effort, so I don't use it much.
As for the effect of cutting one card from your hand to make Harpie's Feather Duster, if you have a lot of face-down cards, you may not be able to use it in the first place.
It may be good to aim when there are many cards left on the front side.
The aim is to throw away all his LIGHT at the end and deal damage equal to his ATK.
A LIGHT Deck might hold something, and you can attack with handicap and damage.
You can also use 《Gift Exchange》or 《Gold Moon Coin》to gift LIGHT high ATK monsters.
If it's around "Blue-Eyes White Dragon", you can search for it with "The White Stone of Legend", and even if you use it yourself, it won't get in the way.
アルバ
2019/07/29 22:13
2019/07/29 22:13
It's an old general-purpose level 10 synchro, but the effective range is quite limited.
If the lowest handicap effect is decided, it is strong and you can aim for 2 or more handicap and game end level effect damage.
However, since the element of dependence on the other party is high and the risk is high, it is a bit like a romantic gun.
It's possible to get a one-kill by handing over his high RBI LIGHT monster to the opponent with 《Gold Moon Coin》or something like that, but it's a pretty sharp build, so if you want to try it, you should try it.
If the lowest handicap effect is decided, it is strong and you can aim for 2 or more handicap and game end level effect damage.
However, since the element of dependence on the other party is high and the risk is high, it is a bit like a romantic gun.
It's possible to get a one-kill by handing over his high RBI LIGHT monster to the opponent with 《Gold Moon Coin》or something like that, but it's a pretty sharp build, so if you want to try it, you should try it.
シエスタ
2018/12/10 17:09
2018/12/10 17:09
In addition to the highest level and offense and defense in AOJ, this card is suitable for the name of a decisive battle weapon due to its effects. There is no specified material, but it is heavy with a request for 3 bodies.
Out of the three effects, Handes + Burn is the most eye-catching. If it goes well, you can also take advantage of your own offense and defense, and you will be able to take shape at once.
Set, Spell/Trap removal is also not very reliable in the age of Friche, but it can be said that it is strong when it is dominant.
As a disadvantage, in addition to the weight of the required materials mentioned above, the effect requires a cost other than set removal, and it is unstable if it is highly dependent on the opponent, including conditions.
Also, I'm worried that it doesn't directly interfere with the light of the field.
Also, in this day and age where there are many hand triggers without resistance, it is rather difficult to pass when there are many cards in hand.
Regarding the activation conditions, I would like to stabilize it around "Santa Claws" or transplant surgery, but I can't expect handicap + burn against opponents other than light opponents, and as mentioned above, the reliability of prone removal is not good.
It's strong if you get hooked on it, but it's a difficult card to handle. Is it possible to give priority to one-chan in an environment where considerable light is raging?
Out of the three effects, Handes + Burn is the most eye-catching. If it goes well, you can also take advantage of your own offense and defense, and you will be able to take shape at once.
Set, Spell/Trap removal is also not very reliable in the age of Friche, but it can be said that it is strong when it is dominant.
As a disadvantage, in addition to the weight of the required materials mentioned above, the effect requires a cost other than set removal, and it is unstable if it is highly dependent on the opponent, including conditions.
Also, I'm worried that it doesn't directly interfere with the light of the field.
Also, in this day and age where there are many hand triggers without resistance, it is rather difficult to pass when there are many cards in hand.
Regarding the activation conditions, I would like to stabilize it around "Santa Claws" or transplant surgery, but I can't expect handicap + burn against opponents other than light opponents, and as mentioned above, the reliability of prone removal is not good.
It's strong if you get hooked on it, but it's a difficult card to handle. Is it possible to give priority to one-chan in an environment where considerable light is raging?
なす
2017/11/28 15:57
2017/11/28 15:57
Level 10 Synchro that requires 3 or more materials.
RBI is as high as 3300, and if his LIGHT is on the opponent's field, removes the opponent's Set card, removes all of his Spell/Trap with a hand cost of 1 card, and uses all of his hand as a cost for his LIGHT all handicap and burn. , powerful.
It is also effective to actively use it from sending his own LIGHT.
RBI is as high as 3300, and if his LIGHT is on the opponent's field, removes the opponent's Set card, removes all of his Spell/Trap with a hand cost of 1 card, and uses all of his hand as a cost for his LIGHT all handicap and burn. , powerful.
It is also effective to actively use it from sending his own LIGHT.
京太
2017/11/20 1:46
2017/11/20 1:46
If you want to use it actively, you can use it together with Jizkiel and 《Santa Claws》.
アメメ
2017/09/08 10:06
2017/09/08 10:06
It was the only unbound level 10 synchro until Gaoh and Dragoascension appeared, but now it's no longer used because it requires two non-tuners.
If the opponent is his LIGHT-based Deck, he may still be able to play an active role.
The final effect can also be a game-ending effect, but the risk is high because the feeling of gambling is undeniable.
If the opponent is his LIGHT-based Deck, he may still be able to play an active role.
The final effect can also be a game-ending effect, but the risk is high because the feeling of gambling is undeniable.
カンノーネ
2015/10/16 8:24
2015/10/16 8:24
A・O・J's Final Battle Weapon
DiSigma and Mr. Pearl
diamond and nehemos
The battle also appeared as an illustration, and the final battle between this card and Worm Zero won't be illustrated either.
A general-purpose level 10 synchro that has subtle restrictions, but it's an extreme light meta, so it's not so much that it's adopted without hesitation due to the existence of Gaoh.
As long as LIGHT is in the opponent's field
Granmarg-like effect every turn
Effect to change 1 card from hand to feather broom
Has the effect of exterminating his opponent's LIGHT in exchange for all the cards in his hand.
The condition is that if LIGHT isn't there, it won't be released, so don't worry about it
All of them are powerful, and he feels the will to kill Worm when he destroys set cards.
It's just that it can't be used unless it's a light opponent, so I'm stuck at whether it's strong or not whether it will be adopted before
DiSigma and Mr. Pearl
diamond and nehemos
The battle also appeared as an illustration, and the final battle between this card and Worm Zero won't be illustrated either.
A general-purpose level 10 synchro that has subtle restrictions, but it's an extreme light meta, so it's not so much that it's adopted without hesitation due to the existence of Gaoh.
As long as LIGHT is in the opponent's field
Granmarg-like effect every turn
Effect to change 1 card from hand to feather broom
Has the effect of exterminating his opponent's LIGHT in exchange for all the cards in his hand.
The condition is that if LIGHT isn't there, it won't be released, so don't worry about it
All of them are powerful, and he feels the will to kill Worm when he destroys set cards.
It's just that it can't be used unless it's a light opponent, so I'm stuck at whether it's strong or not whether it will be adopted before
hio
2015/06/12 20:53
2015/06/12 20:53
As far as LIGHT is concerned, it has performance suitable for being called a trump card.
Light Hands & Burn is especially powerful. You can also kill the pesky Honest before combat, and if you're good at it, you can slash his LP significantly with Burn.
However, as a general-purpose synchro, Fang King is powerful, so I will give up my position there.
It should be adopted as the main focus to the end.
Light Hands & Burn is especially powerful. You can also kill the pesky Honest before combat, and if you're good at it, you can slash his LP significantly with Burn.
However, as a general-purpose synchro, Fang King is powerful, so I will give up my position there.
It should be adopted as the main focus to the end.
ヒコモン
2014/12/08 12:18
2014/12/08 12:18
A card that used to be strong.
The same level 10 Synchro Monster has Kiyo and Drago Ascension, so the merit of putting this one aside from them is small.
Every effect requires his LIGHT monster to be on the opponent's field, so it will inevitably end up on the draw. There is a gimmick to prepare his LIGHT on the opponent's field, but I have to say that the price to do that is weak.
It's not a card that can't be used, but considering the conditions for activating the effect, the frame for extras, etc., it's probably out of scope.
The same level 10 Synchro Monster has Kiyo and Drago Ascension, so the merit of putting this one aside from them is small.
Every effect requires his LIGHT monster to be on the opponent's field, so it will inevitably end up on the draw. There is a gimmick to prepare his LIGHT on the opponent's field, but I have to say that the price to do that is weak.
It's not a card that can't be used, but considering the conditions for activating the effect, the frame for extras, etc., it's probably out of scope.
のりってぃ
2014/12/04 21:18
2014/12/04 21:18
A super powerful card if you have light genus Satellarknight, Lilo, Constellar, Artifact is a tough card
I changed to Nekroz, but the effect transfer is subtle... I was expecting a little more
I changed to Nekroz, but the effect transfer is subtle... I was expecting a little more
ファイア野郎
2014/12/03 7:43
2014/12/03 7:43
AOJ's ultimate weapon.
No-cost face-down card removal, one card in hand for his Harpie's feather broom, all hand in hand for his LIGHT removal and burn from opponent's hand.
All three are powerful, but they are strictly anti-Worm weapons that cannot function without a LIGHT monster.
Sometimes it only becomes a monster with a high RBI.
In the past, it was the only level 10 monster that wasn't tied to Synchro materials, but the existence of Gaoh, who can be used more easily, is a tough place.
No-cost face-down card removal, one card in hand for his Harpie's feather broom, all hand in hand for his LIGHT removal and burn from opponent's hand.
All three are powerful, but they are strictly anti-Worm weapons that cannot function without a LIGHT monster.
Sometimes it only becomes a monster with a high RBI.
In the past, it was the only level 10 monster that wasn't tied to Synchro materials, but the existence of Gaoh, who can be used more easily, is a tough place.
幻獣先輩
2014/09/15 0:59
2014/09/15 0:59
"This is the end... let's finish"
AOJ's final battle weapon. The effect is top class among AOJ, which is often subtle.
Honest knocks down Judgment and gives a massive burn. Teranite and Rylo Slayer.
Above all, an overwhelming illustration ad.
AOJ's final battle weapon. The effect is top class among AOJ, which is often subtle.
Honest knocks down Judgment and gives a massive burn. Teranite and Rylo Slayer.
Above all, an overwhelming illustration ad.
凡人
2014/07/09 10:54
2014/07/09 10:54
Star Seraph Terranite is rampant in the recent environment, so it's pretty powerful.
Especially since Star Seraph monsters give out rulers without consuming cards
Easy to meet conditions. If he uses Synchro, it's worth having a Deck.
Especially since Star Seraph monsters give out rulers without consuming cards
Easy to meet conditions. If he uses Synchro, it's worth having a Deck.
青(じょう)
2014/02/05 0:26
2014/02/05 0:26
There are times when I want to play Jund, but I can't help but play it due to the frame problem...
However, the status effect is strong, so I definitely want to use it.
I wonder if there will be an attribute version of "Rebirth Judgment"...
However, the status effect is strong, so I definitely want to use it.
I wonder if there will be an attribute version of "Rebirth Judgment"...
ナル参照
2013/06/08 17:03
2013/06/08 17:03
"go."
Synchronicity of extinction. General-purpose 10-star synchro.
It can be expected to work well with super strong hit points and super strong effects, but the problem is that it is limited to light. Well, recently he's been working on Photon Bujin Lilo and light themes, so it seems that he can be expected to play an active role.
Especially when it comes to Bujin, I'm happy with the effect of throwing away the Habakiri in my hand.
How do I fix the problem...
Synchronicity of extinction. General-purpose 10-star synchro.
It can be expected to work well with super strong hit points and super strong effects, but the problem is that it is limited to light. Well, recently he's been working on Photon Bujin Lilo and light themes, so it seems that he can be expected to play an active role.
Especially when it comes to Bujin, I'm happy with the effect of throwing away the Habakiri in my hand.
How do I fix the problem...
ファナナス
2013/02/09 11:03
2013/02/09 11:03
AOJ's final weapon.
Among AOJ synchros, it is particularly compatible with DNA transplant surgery. The three effects are no-cost removal, Harpie's feather broom, royal tribute...all powerful. However, since it's a very expensive Synchro Monster, I definitely want to prepare defensive cards like 《Solemn Judgment》and 《Forbidden Lance》.
The high status is also attractive, and it is also used as a general-purpose synchro when his LIGHT is on the opponent.
Among AOJ synchros, it is particularly compatible with DNA transplant surgery. The three effects are no-cost removal, Harpie's feather broom, royal tribute...all powerful. However, since it's a very expensive Synchro Monster, I definitely want to prepare defensive cards like 《Solemn Judgment》and 《Forbidden Lance》.
The high status is also attractive, and it is also used as a general-purpose synchro when his LIGHT is on the opponent.
みかんゼリー
2012/03/18 3:03
2012/03/18 3:03
AOJ's final weapon, the light will completely destroy it!
Although it depends on the opponent, it has a fairly strong three-choice effect, and it is a monster that is suitable for AOJ, which uses DNA transplant surgery.
It's the only general-purpose level 10 synchro, so it's active in a variety of his decks.
Although it depends on the opponent, it has a fairly strong three-choice effect, and it is a monster that is suitable for AOJ, which uses DNA transplant surgery.
It's the only general-purpose level 10 synchro, so it's active in a variety of his decks.
愛と正義の使者
2012/01/17 12:21
2012/01/17 12:21
The advantage is that it is a general purpose 10.
Although it depends on the other party, light often appears and has many opportunities to activate.
Although it depends on the other party, light often appears and has many opportunities to activate.
とき
2011/01/20 23:23
2011/01/20 23:23
" Numbers Last Hope " that crushes Worm is the final weapon to end everything.
It has a size suitable for the name of the ultimate weapon and a magnificent effect, but the effect is quite selective on the opponent.
Any effect is strong if it can be activated, and the last effect can be seen at the end of the game, but the conditions are unlikely to be met...
Being the only general-purpose synchro level 10 is the greatest value of existence. If you can use the effect, it's good to be lucky + α.
It has a size suitable for the name of the ultimate weapon and a magnificent effect, but the effect is quite selective on the opponent.
Any effect is strong if it can be activated, and the last effect can be seen at the end of the game, but the conditions are unlikely to be met...
Being the only general-purpose synchro level 10 is the greatest value of existence. If you can use the effect, it's good to be lucky + α.
スクラップトリトドン
2010/11/13 18:06
2010/11/13 18:06
There is only the strongest anti-Worm weapon, and it has a strong effect of blowing wings and blowing honest cards in your hand,
Regarding the fact that his Worm is a reverse main, so there are few cases where it remains face-up.
Moreover, even the only general-purpose 10-synchro that I was proud of is losing its significance because of Gao.
Regarding the fact that his Worm is a reverse main, so there are few cases where it remains face-up.
Moreover, even the only general-purpose 10-synchro that I was proud of is losing its significance because of Gao.
NEOS
2010/10/23 21:06
2010/10/23 21:06
AOJ Max his Synchro Monster against Worm.
The effect is powerful, but it consumes a lot of cards.
Also note that it depends on LIGHT .
No problem with the status.
The effect is powerful, but it consumes a lot of cards.
Also note that it depends on LIGHT .
No problem with the status.
フッキー
2010/08/15 11:46
2010/08/15 11:46
You can't use it unless you have a deck that can put it out, but the effect is very strong and Rylo will die with effect damage. Even if they were alive, they would be beaten to death because they had no honesty.
2014/03/09 18:22
Ally of Justice's decisive weapon.
Gao and Ascension have a lot to do with it, but you can send Honest and Kaiseki from the opponent's hand to GY, and the effect of giving Burn is amazing.
In addition, it is also attractive that it is strong against display changes because of its high defensive power.
Recently, the LIGHT theme has been strengthened, such as the appearance of his Artifact and the relaxation of Honest, so the playing field of this card is expanding.
Gao and Ascension have a lot to do with it, but you can send Honest and Kaiseki from the opponent's hand to GY, and the effect of giving Burn is amazing.
In addition, it is also attractive that it is strong against display changes because of its high defensive power.
Recently, the LIGHT theme has been strengthened, such as the appearance of his Artifact and the relaxation of Honest, so the playing field of this card is expanding.
2014/01/14 19:26
Anti-light ultimate weapon
It is very effective against light that tends to be wary of Honest. In particular, he is extremely strong against Bujin, and combined with Bujingi's stats, he often wins without fighting. It's pretty good if you can drop a dragon against Lilo too.
The biggest problem is how to summon. Although it is a general-purpose synchro, it is heavy and requires more than two non-tuners, so it takes time and effort. Furthermore, currently, general-purpose level 10 Synchro has Gao and Ascension, which can be done with only one non-tuner, so it will inevitably look inferior. However, since the explosive power is tremendous, I think that it is sufficiently within the adoption range.
With the appearance of 《Dragard》and Labra, it has become easier to put out than before. Also, you can put out Labra from Dragonnut and use it with Stealer Resurrection. His Deck, which specializes in Level 10 Synchro, can be quite useful.
It is very effective against light that tends to be wary of Honest. In particular, he is extremely strong against Bujin, and combined with Bujingi's stats, he often wins without fighting. It's pretty good if you can drop a dragon against Lilo too.
The biggest problem is how to summon. Although it is a general-purpose synchro, it is heavy and requires more than two non-tuners, so it takes time and effort. Furthermore, currently, general-purpose level 10 Synchro has Gao and Ascension, which can be done with only one non-tuner, so it will inevitably look inferior. However, since the explosive power is tremendous, I think that it is sufficiently within the adoption range.
With the appearance of 《Dragard》and Labra, it has become easier to put out than before. Also, you can put out Labra from Dragonnut and use it with Stealer Resurrection. His Deck, which specializes in Level 10 Synchro, can be quite useful.
Decks with "Ally of Justice Decisive Armor"
* is adopted as a key card.
● 2014-02-07 Tochigi CS Conqueror Chaos Road
● 2011-08-10 Invasion! Steelswarm!
● 2011-10-16 Gishki Road
● 2022-08-11 [7th term] Hironde [Infinite formula]
● 2015-07-02 Awaken Nekroz
● 2015-06-01 Advent of Earthbound Immortal
● 2022-07-31 [7th season] Chaotic Lilo + Asmo
● 2022-08-12 [7th season] Tensura Gusto [Bug]
● 2022-08-28 [7th season] Hikari Dual
● 2016-02-26 green gale judge
● 2014-01-24 Fabled February 2014
● 2013-12-30 Unofficial Tournament Runner-up Deck Chaos Lilo
Card Category and Effect Category
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:send card from your hand to the GY
Effect:inflict damage
Effect:reveal hand cards
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUEL TERMINAL - Dragunity of the Gale! - | DT06-JP040 | 2009-07-01 | Secret、Ultra |
Ranking and View Num
Rating Score Rank | 5,419 / 13,188 Cards |
---|---|
View Num | 79,068 |
Others
Japanese card name | A・O・J ディサイシブ・アームズ |
---|
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- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)