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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Void" in "Card Name" or "Card Text". Search result Showing 1 to 20 of 20
Include "Void" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (13) | Void Feast | Normal Trap | |||
Send 1 "Void" Spell/Trap from your hand or face-up field to the GY; Special Summon up to 3 "Infernoid" monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions. | ||||||
▶︎ Deck | 9.5 (19) | Void Imagination | Continuous Spell | |||
Infernoid monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials. | ||||||
▶︎ Deck | 8.9 (20) | Infernoid Devyaty | Effect Monster | |||
- | 9 | Fiend | 2900 | 2900 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it. | ||||||
▶︎ Deck | 8.9 (10) | Void Apocalypse | Continuous Spell | |||
You can discard 1 card; send 1 Fiend monster from your Deck to the GY. You can send this face-up card from your Spell & Trap Zone to the GY; send "Infernoid" monsters with different names from your hand and/or Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use 1 "Void Apocalypse" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.4 (11) | Void Seer | Quick-Play Spell | |||
Target 1 "Infernoid" monster you control; that target is unaffected by the opponent's card effects this turn. If an "Infernoid" monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard instead of destroying 1 of those monsters. | ||||||
▶︎ Deck | 8.3 (44) | Void Ogre Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 3000 | ||
1 DARK Tuner + 1+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand (Quick Effect): You can negate the activation, and if you do, destroy it. |
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▶︎ Deck | 8 (14) | Void Vanishment | Continuous Spell | |||
You can discard 1 card; add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon monsters for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters. | ||||||
▶︎ Deck | 7.4 (19) | Into the Void | Normal Spell | |||
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand. | ||||||
▶︎ Deck | 6.7 (10) | Void Expansion | Field Spell | |||
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). | ||||||
▶︎ Deck | 6.4 (33) | Void Trap Hole | Normal Trap | |||
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it. | ||||||
▶︎ Deck | 5.9 (12) | Void Launch | Continuous Trap | |||
During each of your Standby Phases: You can send up to 2 "Infernoid" monsters from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. | ||||||
▶︎ Deck | 5.9 (9) | Void Purification | Continuous Trap | |||
If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. You can only use each of these effects of "Void Purification" once per turn. ●During each of your opponent's Standby Phases: You can target 1 "Infernoid" monster in your Graveyard; add it to your hand. ●During each of your Standby Phases: You can target 1 of your banished "Infernoid" monsters; return it to the Graveyard. |
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▶︎ Deck | 4.1 (11) | Eye of the Void | Normal Trap | |||
Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions, but its effects are negated until the end of this turn. | ||||||
▶︎ Deck | 4 (4) | Infernity Pawn | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects; ●Place 1 "Infernity" card from your Deck on top of your Deck. ●Set 1 "Void" Spell/Trap directly from your Deck. |
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▶︎ Deck | 2.3 (23) | Petit Moth | Normal Monster | |||
- | 1 | Insect | 300 | 200 | ||
This small but deadly creature is better off avoided. | ||||||
▶︎ Deck | 2.1 (15) | Void Cauldron | Continuous Trap | |||
This card is sent to the GY if you have any cards in your hand. If an "Infernity" monster(s) and/or a Level 8 DARK Dragon Synchro Monster(s) you control would be destroyed by your opponent's card effect, you can banish 1 "Infernity" card from your GY instead. | ||||||
▶︎ Deck | 1.5 (19) | Saggi the Dark Clown | Normal Monster | |||
- | 3 | Spellcaster | 600 | 1500 | ||
This clown appears from nowhere and executes very strange moves to avoid enemy attacks. | ||||||
▶︎ Deck | 1.5 (15) | Muko (Updated from: Null and Void) | Normal Trap | |||
Activate only when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard. | ||||||
▶︎ Deck | 1.2 (61) | Unformed Void |
Xyz Monster Effect Monster |
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- | 4 | Aqua | 0 | 0 | ||
3 Level 4 monsters Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect). |
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▶︎ Deck | 1.1 (15) | Contract with the Void | Normal Spell | |||
If you have 3 or more other cards in your hand: Discard your entire hand, then you can Special Summon 1 "Infernity" monster or 1 Level 8 DARK Dragon Synchro Monster from your GY. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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